/**
  * Run the database seeds.
  *
  * @return void
  */
 public function run()
 {
     Resource::unguard();
     Resource::create(['id' => '1', 'name' => 'Iron Ore']);
     Resource::create(['id' => '2', 'name' => 'Stone']);
     Resource::create(['id' => '3', 'name' => 'Coal']);
     Resource::create(['id' => '4', 'name' => 'Rubble']);
     Resource::create(['id' => '5', 'name' => 'Steel Bar']);
     Resource::create(['id' => '6', 'name' => 'Event']);
     Resource::reguard();
     $this->command->info('Resource table seeded!');
 }
Example #2
0
 public function getStock($players)
 {
     $display = [];
     for ($i = 0; $i < 7; $i++) {
         $display[] = Resource::find(1);
     }
     for ($i = 0; $i < 4; $i++) {
         $display[] = Resource::find(2);
     }
     $display[] = Resource::find(3);
     $ary = [];
     switch ($players) {
         case 1:
             for ($i = 0; $i < 16; $i++) {
                 $ary[] = Resource::find(1);
             }
             for ($i = 0; $i < 10; $i++) {
                 $ary[] = Resource::find(2);
             }
             for ($i = 0; $i < 6; $i++) {
                 $ary[] = Resource::find(3);
             }
             for ($i = 0; $i < 4; $i++) {
                 $ary[] = Resource::find(6);
             }
             break;
         case 2:
             //resources the same a for 3 player
         //resources the same a for 3 player
         case 3:
             for ($i = 0; $i < 20; $i++) {
                 $ary[] = Resource::find(1);
             }
             for ($i = 0; $i < 11; $i++) {
                 $ary[] = Resource::find(2);
             }
             for ($i = 0; $i < 14; $i++) {
                 $ary[] = Resource::find(3);
             }
             for ($i = 0; $i < 5; $i++) {
                 $ary[] = Resource::find(6);
             }
             break;
         case 4:
             for ($i = 0; $i < 27; $i++) {
                 $ary[] = Resource::find(1);
             }
             for ($i = 0; $i < 16; $i++) {
                 $ary[] = Resource::find(2);
             }
             for ($i = 0; $i < 14; $i++) {
                 $ary[] = Resource::find(3);
             }
             for ($i = 0; $i < 5; $i++) {
                 $ary[] = Resource::find(6);
             }
             break;
         case 5:
             //defaulting to 5 player levels
         //defaulting to 5 player levels
         default:
             for ($i = 0; $i < 33; $i++) {
                 $ary[] = Resource::find(1);
             }
             for ($i = 0; $i < 20; $i++) {
                 $ary[] = Resource::find(2);
             }
             for ($i = 0; $i < 14; $i++) {
                 $ary[] = Resource::find(3);
             }
             for ($i = 0; $i < 5; $i++) {
                 $ary[] = Resource::find(6);
             }
             break;
     }
     $deck = Deck::create(collect($ary));
     $deck->put(Deck::DISPLAY, collect($display));
     return $deck;
 }