*/ // -- COLLECT SETTINGS DATA -- // // Define the editor indexes and count variables $allowed_edit_players = array(); $allowed_edit_robots = array(); $allowed_edit_data = array(); $allowed_edit_data_count = 0; $allowed_edit_player_count = 0; $allowed_edit_robot_count = 0; // Collect the player's robot favourites $player_robot_favourites = rpg_game::robot_favourites(); if (empty($player_robot_favourites)) { $player_robot_favourites = array(); } // Collect the player's robot database $player_robot_database = rpg_game::robot_database(); if (empty($player_robot_database)) { $player_robot_database = array(); } // Include the functions file for the editor require 'robots_functions.php'; // Manually refresh all the editor arrays refresh_editor_arrays(); // -- PROCESS PLAYER ACTION -- // // Check if an action request has been sent with an player type if (!empty($_REQUEST['action']) && $_REQUEST['action'] == 'player') { require 'robots_action-player.php'; } // -- PROCESS ABILITY ACTION -- // // Check if an action request has been sent with an ability type if (!empty($_REQUEST['action']) && $_REQUEST['action'] == 'ability') {