public static function deleteWebHook($pack) { $webhook = dbconnection::queryObject("SELECT * FROM web_hooks WHERE web_hook_id = '{$pack->web_hook_id}'"); $pack->auth->game_id = $webhook->game_id; $pack->auth->permission = "read_write"; if (!editors::authenticateGameEditor($pack->auth)) { return new return_package(6, NULL, "Failed Authentication"); } dbconnection::query("DELETE FROM web_hooks WHERE web_hook_id = '{$pack->web_hook_id}' LIMIT 1"); //cleanup $reqPack = dbconnection::queryObject("SELECT * FROM requirement_root_packages WHERE requirement_root_package_id = '{$webhook->requirement_root_package_id}'"); if ($reqPack) { $pack->requirement_root_package_id = $reqPack->requirement_root_package_id; requirements::deleteRequirementPackage($pack); } $reqAtoms = dbconnection::queryArray("SELECT * FROM requirement_atoms WHERE requirement = 'PLAYER_HAS_RECEIVED_INCOMING_WEB_HOOK' AND content_id = '{$pack->web_hook_id}'"); for ($i = 0; $i < count($reqAtoms); $i++) { $pack->requirement_atom_id = $reqAtoms[$i]->requirement_atom_id; requirements::deleteRequirementAtom($pack); } games::bumpGameVersion($pack); return new return_package(0); }
public static function deleteWebPage($pack) { $webpage = dbconnection::queryObject("SELECT * FROM web_pages WHERE web_page_id = '{$pack->web_page_id}'"); $pack->auth->game_id = $webpage->game_id; $pack->auth->permission = "read_write"; if (!editors::authenticateGameEditor($pack->auth)) { return new return_package(6, NULL, "Failed Authentication"); } dbconnection::query("DELETE FROM web_pages WHERE web_page_id = '{$pack->web_page_id}' LIMIT 1"); //cleanup $options = dbconnection::queryArray("SELECT * FROM dialog_options WHERE link_type = 'EXIT_TO_WEB_PAGE' AND link_id = '{$pack->web_page_id}'"); for ($i = 0; $i < count($options); $i++) { $pack->dialog_option_id = $options[$i]->dialog_option_id; dialogs::deleteDialogOption($pack); } $tabs = dbconnection::queryArray("SELECT * FROM tabs WHERE type = 'WEB_PAGE' AND content_id = '{$pack->web_page_id}'"); for ($i = 0; $i < count($tabs); $i++) { $pack->tab_id = $tabs[$i]->tab_id; tabs::deleteTab($pack); } $tags = dbconnection::queryArray("SELECT * FROM object_tags WHERE object_type = 'WEB_PAGE' AND object_id = '{$pack->web_page_id}'"); for ($i = 0; $i < count($tags); $i++) { $pack->object_tag_id = $tags[$i]->object_tag_id; tags::deleteObjectTag($pack); } $instances = dbconnection::queryArray("SELECT * FROM instances WHERE object_type = 'WEB_PAGE' AND object_id = '{$pack->web_page_id}'"); for ($i = 0; $i < count($instances); $i++) { $pack->instance_id = $instances[$i]->instance_id; instances::deleteInstance($pack); } $factories = dbconnection::queryArray("SELECT * FROM factories WHERE object_type = 'WEB_PAGE' AND object_id = '{$pack->web_page_id}'"); for ($i = 0; $i < count($factories); $i++) { $pack->factory_id = $factories[$i]->factory_id; factories::deleteFactory($pack); } $reqAtoms = dbconnection::queryArray("SELECT * FROM requirement_atoms WHERE requirement = 'PLAYER_VIEWED_WEB_PAGE' AND content_id = '{$pack->web_page_id}'"); for ($i = 0; $i < count($reqAtoms); $i++) { $pack->requirement_atom_id = $reqAtoms[$i]->requirement_atom_id; requirements::deleteRequirementAtom($pack); } games::bumpGameVersion($pack); return new return_package(0); }
public static function deleteQuest($pack) { $quest = dbconnection::queryObject("SELECT * FROM quests WHERE quest_id = '{$pack->quest_id}'"); $pack->auth->game_id = $quest->game_id; $pack->auth->permission = "read_write"; if (!editors::authenticateGameEditor($pack->auth)) { return new return_package(6, NULL, "Failed Authentication"); } dbconnection::query("DELETE FROM quests WHERE quest_id = '{$pack->quest_id}' LIMIT 1"); //cleanup $reqAtoms = dbconnection::queryArray("SELECT * FROM requirement_atoms WHERE requirement = 'PLAYER_HAS_COMPLETED_QUEST' AND content_id = '{$pack->quest_id}'"); for ($i = 0; $i < count($reqAtoms); $i++) { $pack->requirement_atom_id = $reqAtoms[$i]->requirement_atom_id; requirements::deleteRequirementAtom($pack); } /* Comment out until we've decided on desired behavior... $eventpack = dbconnection::queryObject("SELECT * FROM event_packages WHERE event_package_id = '{$quest->active_event_package_id}'"); if($eventpack) { $pack->event_package_id = $eventpack->event_package_id; events::deleteEventPackage($pack); } $eventpack = dbconnection::queryObject("SELECT * FROM event_packages WHERE event_package_id = '{$quest->complete_event_package_id}'"); if($eventpack) { $pack->event_package_id = $eventpack->event_package_id; events::deleteEventPackage($pack); } */ $reqPack = dbconnection::queryObject("SELECT * FROM requirement_root_packages WHERE requirement_root_package_id = '{$quest->active_requirement_root_package_id}'"); if ($reqPack) { $pack->requirement_root_package_id = $reqPack->requirement_root_package_id; requirements::deleteRequirementPackage($pack); } $reqPack = dbconnection::queryObject("SELECT * FROM requirement_root_packages WHERE requirement_root_package_id = '{$quest->complete_requirement_root_package_id}'"); if ($reqPack) { $pack->requirement_root_package_id = $reqPack->requirement_root_package_id; requirements::deleteRequirementPackage($pack); } games::bumpGameVersion($pack); return new return_package(0); }
public static function deleteDialogScript($pack) { $script = dbconnection::queryObject("SELECT * FROM dialog_scripts WHERE dialog_script_id = '{$pack->dialog_script_id}'"); $pack->auth->game_id = $script->game_id; $pack->auth->permission = "read_write"; if (!editors::authenticateGameEditor($pack->auth)) { return new return_package(6, NULL, "Failed Authentication"); } dbconnection::query("DELETE FROM dialog_scripts WHERE dialog_script_id = '{$pack->dialog_script_id}' LIMIT 1"); //cleanup dbconnection::query("UPDATE dialogs SET intro_dialog_script_id = 0 WHERE dialog_id = '{$script->dialog_id}' AND intro_dialog_script_id = '{$script->dialog_script_id}'"); /* Comment out until we've decided on desired behavior... $eventpack = dbconnection::queryObject("SELECT * FROM event_packages WHERE event_package_id = '{$script->event_package_id}'"); if($eventpack) { $pack->event_package_id = $eventpack->event_package_id; events::deleteEventPackage($pack); } */ $options = dbconnection::queryArray("SELECT * FROM dialog_options WHERE parent_dialog_script_id = '{$script->dialog_script_id}'"); for ($i = 0; $i < count($options); $i++) { $pack->dialog_option_id = $options[$i]->dialog_option_id; dialogs::deleteDialogOption($pack); } $options = dbconnection::queryArray("SELECT * FROM dialog_options WHERE link_type = 'DIALOG_SCRIPT' AND link_id = '{$script->dialog_script_id}'"); for ($i = 0; $i < count($options); $i++) { $pack->dialog_option_id = $options[$i]->dialog_option_id; dialogs::deleteDialogOption($pack); } $reqAtoms = dbconnection::queryArray("SELECT * FROM requirement_atoms WHERE requirement = 'PLAYER_VIEWED_DIALOG_SCRIPT' AND content_id = '{$pack->dialog_script_id}'"); for ($i = 0; $i < count($reqAtoms); $i++) { $pack->requirement_atom_id = $reqAtoms[$i]->requirement_atom_id; requirements::deleteRequirementAtom($pack); } games::bumpGameVersion($pack); return new return_package(0); }
public static function noauth_deleteRequirementAndPackage($pack) { //and this "fixes" the security risk... if (strpos($_server['request_uri'], 'noauth') !== false) { return new return_package(6, null, "attempt to bypass authentication externally."); } dbconnection::query("DELETE FROM requirement_and_packages WHERE requirement_and_package_id = '{$pack->requirement_and_package_id}'"); //cleanup $sql_packAtoms = dbconnection::queryArray("SELECT * FROM requirement_atoms WHERE requirement_and_package_id = '{$pack->requirement_and_package_id}'"); for ($i = 0; $i < count($sql_packAtoms); $i++) { $sql_packAtoms[$i]->auth = $pack->auth; requirements::deleteRequirementAtom($sql_packAtoms[$i]); } games::bumpGameVersion($pack); return new return_package(0); }
public static function deleteTag($pack) { $pack->auth->game_id = dbconnection::queryObject("SELECT * FROM tags WHERE tag_id = '{$pack->tag_id}'")->game_id; $pack->auth->permission = "read_write"; if (!editors::authenticateGameEditor($pack->auth)) { return new return_package(6, NULL, "Failed Authentication"); } dbconnection::query("DELETE FROM tags WHERE tag_id = '{$pack->tag_id}' LIMIT 1"); //cleanup $tags = dbconnection::queryArray("SELECT * FROM object_tags WHERE tag_id = '{$pack->tag_id}'"); for ($i = 0; $i < count($tags); $i++) { $pack->object_tag_id = $tags[$i]->object_tag_id; tags::deleteObjectTag($pack); } $reqAtoms = dbconnection::queryArray("SELECT * FROM requirement_atoms WHERE requirement = 'PLAYER_HAS_TAGGED_ITEM' AND content_id = '{$pack->tag_id}'"); for ($i = 0; $i < count($reqAtoms); $i++) { $pack->requirement_atom_id = $reqAtoms[$i]->requirement_atom_id; requirements::deleteRequirementAtom($pack); } $reqAtoms = dbconnection::queryArray("SELECT * FROM requirement_atoms WHERE requirement = 'GAME_HAS_TAGGED_ITEM' AND content_id = '{$pack->tag_id}'"); for ($i = 0; $i < count($reqAtoms); $i++) { $pack->requirement_atom_id = $reqAtoms[$i]->requirement_atom_id; requirements::deleteRequirementAtom($pack); } $reqAtoms = dbconnection::queryArray("SELECT * FROM requirement_atoms WHERE requirement = 'PLAYER_HAS_NOTE_WITH_TAG' AND content_id = '{$pack->tag_id}'"); for ($i = 0; $i < count($reqAtoms); $i++) { $pack->requirement_atom_id = $reqAtoms[$i]->requirement_atom_id; requirements::deleteRequirementAtom($pack); } games::bumpGameVersion($pack); return new return_package(0); }
public static function deletePlaque($pack) { $plaque = dbconnection::queryObject("SELECT * FROM plaques WHERE plaque_id = '{$pack->plaque_id}'"); $pack->auth->game_id = $plaque->game_id; $pack->auth->permission = "read_write"; if (!editors::authenticateGameEditor($pack->auth)) { return new return_package(6, NULL, "Failed Authentication"); } dbconnection::query("DELETE FROM plaques WHERE plaque_id = '{$pack->plaque_id}' LIMIT 1"); //cleanup /* Comment out until we've decided on desired behavior... $eventpack = dbconnection::queryObject("SELECT * FROM event_packages WHERE event_package_id = '{$plaque->event_package_id}'"); if($eventpack) { $pack->event_package_id = $eventpack->event_package_id; events::deleteEventPackage($pack); } */ $options = dbconnection::queryArray("SELECT * FROM dialog_options WHERE link_type = 'EXIT_TO_PLAQUE' AND link_id = '{$pack->plaque_id}'"); for ($i = 0; $i < count($options); $i++) { $pack->dialog_option_id = $options[$i]->dialog_option_id; dialogs::deleteDialogOption($pack); } $tabs = dbconnection::queryArray("SELECT * FROM tabs WHERE type = 'PLAQUE' AND content_id = '{$pack->plaque_id}'"); for ($i = 0; $i < count($tabs); $i++) { $pack->tab_id = $tabs[$i]->tab_id; tabs::deleteTab($pack); } $tags = dbconnection::queryArray("SELECT * FROM object_tags WHERE object_type = 'PLAQUE' AND object_id = '{$pack->plaque_id}'"); for ($i = 0; $i < count($tags); $i++) { $pack->object_tag_id = $tags[$i]->object_tag_id; tags::deleteObjectTag($pack); } $instances = dbconnection::queryArray("SELECT * FROM instances WHERE object_type = 'PLAQUE' AND object_id = '{$pack->plaque_id}'"); for ($i = 0; $i < count($instances); $i++) { $pack->instance_id = $instances[$i]->instance_id; instances::deleteInstance($pack); } $factories = dbconnection::queryArray("SELECT * FROM factories WHERE object_type = 'PLAQUE' AND object_id = '{$pack->plaque_id}'"); for ($i = 0; $i < count($factories); $i++) { $pack->factory_id = $factories[$i]->factory_id; factories::deleteFactory($pack); } $reqAtoms = dbconnection::queryArray("SELECT * FROM requirement_atoms WHERE requirement = 'PLAYER_VIEWED_PLAQUE' AND content_id = '{$pack->plaque_id}'"); for ($i = 0; $i < count($reqAtoms); $i++) { $pack->requirement_atom_id = $reqAtoms[$i]->requirement_atom_id; requirements::deleteRequirementAtom($pack); } games::bumpGameVersion($pack); return new return_package(0); }