// Prephase II // // Set Spec Sub-System: Check Requirements $Pl->checkSetSpec(); if ($Pl->SetSpecID) { // Include Interface include_once 'includes/spc/spc.superclass.php'; // Include Implementation Classes include_once 'includes/spc/spc.' . $Pl->SetSpecID . '.class.php'; $str = '$Pl->SetSpec = new sSpc_' . $Pl->SetSpecID . '($Pl);'; eval($str); $Pl->SetSpec->checkSetActivation(); $Pl->SetSpec->prephase(); } // Apply Weapon/Equipment Type Custom Limitations $Pl->applyTypeCustoms(); // // Metaphase // //Generate Special Ability Pool $Pl->generateSpecialAbilityPool(); // Meta-phase Set Specs if ($Pl->SetSpecID) { $Pl->SetSpec->metaphase(); } // Pilot Hypermode Effects $Pl->applyEXAM(); $Pl->applySEEDMode(); $Pl->deterSpecRequirements(); // MS Effects //Upper-case Mob Effects
// Prephase II // // Set Spec Sub-System: Check Requirements $Op->checkSetSpec(); if ($Op->SetSpecID) { // Include Interface include_once 'includes/spc/spc.superclass.php'; // Include Implementation Classes include_once 'includes/spc/spc.' . $Op->SetSpecID . '.class.php'; $str = '$Op->SetSpec = new sSpc_' . $Op->SetSpecID . '($Pl);'; eval($str); $Op->SetSpec->checkSetActivation(); $Op->SetSpec->prephase(); } // Apply Weapon/Equipment Type Custom Limitations $Op->applyTypeCustoms(); // // Metaphase // //Generate Special Ability Pool $Op->generateSpecialAbilityPool(); // Meta-phase Set Specs if ($Op->SetSpecID) { $Op->SetSpec->metaphase(); } // Pilot Hypermode Effects $Op->applyEXAM(); $Op->applySEEDMode(); $Op->deterSpecRequirements(); // MS Effects //Upper-case Mob Effects