while ($row = $result->fetch()) { $end = ceil(($row['time'] - 900) / 1800) * 1800 + 900; if (!isset($rounds[$end])) { $rounds[$end] = array("time" => $end, "total_lodd" => $row['total_lodd'], "total_users" => $row['total_users'], "users" => array()); } $rounds[$end]['users'][$row['type']] = array($row['lv_up_id'], $row['won']); } krsort($rounds); foreach ($rounds as $round) { echo ' <div class="section"> <h2>' . $_base->date->get($round['time'])->format() . '</h2> <p class="h_right">' . game::format_number($round['total_lodd']) . ' lodd, ' . game::format_number($round['total_users']) . ' spiller' . ($round['total_users'] == 1 ? '' : 'e') . '</p> <dl class="dd_right">'; foreach ($round['users'] as $num => $row) { echo ' <dt>' . $num . ' - <user id="' . $row[0] . '" /></dt> <dd>' . game::format_cash($row[1]) . '</dd>'; } echo ' </dl> </div>'; } // vis side echo ' <p class="c">' . $pagei->pagenumbers() . '</p>'; } echo ' </div> </div>'; $_base->page->load();
/** * Vis banken */ protected function show() { echo ' <h1 class="c">Banken</h1> <div class="section" style="width: 250px"> <h2>Bankinformasjon</h2> <dl class="dd_right"> <dt>Balanse</dt> <dd>' . game::format_cash($this->ff->data['ff_bank']) . '</dd> </dl>'; // tilgang til medeier if ($this->ff->access(1)) { echo ' <form action="" method="post"> <input type="hidden" name="sid" value="' . login::$info['ses_id'] . '" />'; if ($this->priority_write == 1) { echo ' <p>' . ucfirst($this->ff->type['priority'][2]) . ' har ikke tilgang til å sette inn/ta ut penger fra denne banken.</p> <p class="c">' . show_sbutton("Gi tilgang til {$this->ff->type['priority'][2]}", 'name="pri2_wt"') . '</p>'; } else { echo ' <p>' . ucfirst($this->ff->type['priority'][2]) . ' <b>har</b> tilgang til å sette inn/ta ut penger fra denne banken.</p> <p class="c">' . show_sbutton("Fjern tilgang til {$this->ff->type['priority'][2]}", 'name="pri2_wf"') . '</p>'; } echo ' </form>'; } echo ' <p class="c"><a href="banken?ff_id=' . $this->ff->id . '&stats">Vis statistikk over pengeflyt i ' . $this->ff->type['refobj'] . ' »</a></p> </div>'; // kun boss kan ta ut og sette inn penger if ($this->ff->access($this->priority_write) && !$this->nostat) { echo ' <div style="margin: 0 auto; width: 420px"> <!-- sett inn penger --> <div style="width: 205px; float: left; margin-right: 10px"> <div class="section"> <form action="" method="post"> <h2>Sett inn penger</h2> <dl class="dd_right dl_2x"> <dt>Beløp</dt> <dd><input type="text" name="bank_inn" class="styled w90" value="0" style="margin-right: 3px" />' . show_button("Alt", 'onclick="this.previousSibling.value=\'' . game::format_cash(login::$user->player->data['up_cash']) . '\'"') . ' <dt>Notat</dt> <dd><input type="text" name="note" value="" maxlength="50" class="styled w120" /></dd> </dl> <h4>' . show_sbutton("Sett inn") . '</h4> </form> </div> </div> <!-- ta ut penger --> <div style="width: 205px; float: left"> <div class="section"> <form action="" method="post"> <h2>Ta ut penger</h2> <dl class="dd_right dl_2x"> <dt>Beløp</dt> <dd><input type="text" name="bank_ut" class="styled w90" value="0" style="margin-right: 3px" />' . show_button("Alt", 'onclick="this.previousSibling.value=\'' . game::format_cash($this->ff->data['ff_bank']) . '\'"') . ' <dt>Notat</dt> <dd><input type="text" name="note" value="" maxlength="50" class="styled w120" /></dd> </dl> <h4>' . show_sbutton("Ta ut") . '</h4> </form> </div> </div> <div class="clear"></div> </div>'; } echo ' <div class="fhr"></div>'; $ff_reset = $this->ff->data['ff_time_reset'] && !$this->ff->mod ? " AND ffbl_time > {$this->ff->data['ff_time_reset']}" : ""; // sideinformasjon - hent siste bevegelser $pagei = new pagei(pagei::ACTIVE_GET, "side", pagei::PER_PAGE, 15); $result = $pagei->query("SELECT ffbl_type, ffbl_amount, ffbl_up_id, ffbl_note, ffbl_time, ffbl_balance FROM ff_bank_log WHERE ffbl_ff_id = {$this->ff->id}{$ff_reset} ORDER BY ffbl_time DESC"); if ($result->rowCount() == 0) { echo ' <p class="c"> Ingen overføringer er enda registrert. </p>'; } else { echo ' <h1 id="bevegelser" class="c">Siste bevegelser</h1> <table class="table center"> <thead> <tr> <th>Type</th> <th>Person</th> <th>Beløp</th> <th>Tidspunkt</th> <th>Notat</th> <th>Balanse</th> </tr> </thead> <tbody class="nowrap">'; $i = 0; $typer = array(1 => "bank_inn", "bank_ut", "bank_doner", "bank_betaling", "bank_tbetaling"); while ($row = $result->fetch()) { $type = isset($typer[$row['ffbl_type']]) ? ff::$bank_ikoner[$typer[$row['ffbl_type']]] : 'Ukjent'; $type .= " " . (isset(ff::$bank_types[$row['ffbl_type']]) ? ff::$bank_types[$row['ffbl_type']] : 'Ukjent'); if ($row['ffbl_type'] == 2 || $row['ffbl_type'] == 4) { $row['ffbl_amount'] = "-" . $row['ffbl_amount']; } $player = $row['ffbl_up_id'] ? '<user id="' . $row['ffbl_up_id'] . '" />' : 'Spillet'; echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> <td>' . $type . '</td> <td>' . $player . '</td> <td class="r">' . game::format_cash($row['ffbl_amount']) . '</td> <td>' . ess::$b->date->get($row['ffbl_time'])->format(date::FORMAT_SEC) . '</td> <td class="wrap">' . (empty($row['ffbl_note']) ? '<span style="color: #AAA">Tomt</span>' : game::bb_to_html($row['ffbl_note'])) . '</td> <td class="r">' . game::format_cash($row['ffbl_balance']) . '</td> </tr>'; } echo ' </tbody> </table>'; // flere sider? if ($pagei->pages > 1) { echo ' <p class="c">' . $pagei->pagenumbers(game::address(PHP_SELF, $_GET, array("side")) . "#bevegelser", game::address(PHP_SELF, $_GET, array("side"), array("side" => "_pageid_")) . "#bevegelser") . '</p>'; } } }
<th>Når</th> <th>Plassering</th> <th>Premie</th> <th>Vinnerlodd</th> <th>Solgte lodd</th> <th>Spillere</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { $end = ceil(($row['time'] - 900) / 1800) * 1800 + 900; echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> <td class="c">' . $_base->date->get($end)->format() . '<br /><span style="color: #888888">(' . $_base->date->get($row['time'])->format() . ')</a></td> <td class="r">' . ($row['type'] == 1 ? '<b>' . $row['type'] . '. plass</b>' : $row['type'] . '. plass') . '</td> <td class="r">' . game::format_cash($row['won']) . '</td> <td class="c">' . game::format_number($row['l_id']) . '</td> <td class="c">' . game::format_number($row['total_lodd']) . '</td> <td class="c">' . game::format_number($row['total_users']) . '</td> </tr>'; } echo ' </tbody> </table> <p class="c">' . $pagei->pagenumbers(game::address("lotto_vinn", $_GET, array("side")) . "#lotto_vinn", game::address("lotto_vinn", $_GET, array("side"), array("side" => "_pageid_")) . "#lotto_vinn") . '</p>'; } echo ' </div> </div>'; $_base->page->load();
/** * Vis logger */ protected function show_logs() { $filters = ""; if ($this->filter_actions) { $filters .= " AND lc_lca_id IN (" . implode(",", $this->filter_actions) . ")"; } if ($this->filter_time_before) { $filters .= " AND lc_time <= {$this->filter_time_before}"; } if ($this->filter_time_after) { $filters .= " AND lc_time >= {$this->filter_time_after}"; } if ($this->filter_by_up) { $filters .= " AND lc_up_id" . (isset($_POST['by_invert']) ? ' NOT' : '') . " IN (" . $this->get_full_up_list($this->filter_by_up) . ")"; } if ($this->filter_a_up) { $filters .= " AND lc_a_up_id" . (isset($_POST['a_invert']) ? ' NOT' : '') . " IN (" . $this->get_full_up_list($this->filter_a_up) . ")"; } $pagei = new pagei(pagei::ACTIVE_GET, "side", pagei::ACTIVE_POST, "side", pagei::PER_PAGE, 100); $result = $pagei->query("\n\t\t\tSELECT lc_id, lc_up_id, lc_time, lc_lca_id, lc_a_up_id, lc_log\n\t\t\tFROM log_crew\n\t\t\tWHERE 1{$filters}\n\t\t\tORDER BY lc_time DESC"); $rows = array(); while ($row = $result->fetch()) { $rows[$row['lc_id']] = $row; } $data = crewlog::load_summary_data($rows); $logs = array(); foreach ($data as $row) { // hent sammendrag $summary = crewlog::make_summary($row); $day = ess::$b->date->get($row['lc_time'])->format(date::FORMAT_NOTIME); $logs[$day][] = '<p><span class="time"><a href="' . ess::$s['relative_path'] . '/crew/crewlogg?lc_id=' . $row['lc_id'] . '">' . ess::$b->date->get($row['lc_time'])->format("H:i") . '</a>:</span> ' . $summary . '</p>'; } ess::$b->page->add_css(' h1.crewlog { margin: 30px auto 20px } div.crewlog { margin: 0 30px } .crewlog .time { color: #888888; padding-right: 5px } '); if ($this->filters_active) { echo ' <p class="c">Fant ' . fwords("%d oppføring", "%d oppføringer", $pagei->total) . ' som passet til filteret.</p>'; } echo ' <p class="c">' . $pagei->pagenumbers($this->filters_active ? "input" : null) . '</p> <div class="crewlog">'; foreach ($logs as $day => $items) { echo ' <div class="bg1_c"> <h1 class="bg1">' . $day . '<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> ' . implode(' ', $items) . ' </div> </div>'; } echo ' <p class="c">' . $pagei->pagenumbers($this->filters_active ? "input" : null) . '</p> </div>'; }
/** * Vis fengsel */ protected function show() { // er vi i fengsel nå? if ($wait = $this->up->fengsel_wait()) { ess::$b->page->add_js_domready('$("fengsel_dusor").focus();'); echo ' <div class="bg1_c xsmall"> <h1 class="bg1">Du er i fengsel<span class="left"></span><span class="right"></span></h1> <p class="h_right"><a href="node/16">Hjelp</a></p> <div class="bg1"> <p>Du befinner deg for øyeblikket i fengsel og slipper ut om ' . game::counter($wait, true) . '.</p>' . (!$this->up->is_nostat() ? ' <form action="" method="post"> <input type="hidden" name="sid" value="' . login::$info['ses_id'] . '" /> <input type="hidden" name="expire" value="' . $this->up->data['up_fengsel_time'] . '" /> <dl class="dd_right"> <dt>Dusør for å bryte deg ut</dt> <dd><input type="text" class="styled w80" name="amount" id="fengsel_dusor" value="' . game::format_cash($this->up->data['up_fengsel_dusor']) . '" /></dd> </dl> <p class="c">' . show_sbutton($this->up->data['up_fengsel_dusor'] > 0 ? "Endre dusør" : "Sett dusør", 'name="dusor"') . '</p> <p class="c">Spilleren som bryter ut mottar kun ' . self::DUSOR_PROFIT * 100 . ' % av dusøren.</p> </form>' : '') . ' </div> </div>'; } // sortering $sort = new sorts("sort"); $sort->append("asc", "Spiller", "up_name"); $sort->append("desc", "Spiller", "up_name DESC"); $sort->append("asc", "Wanted nivå", "up_wanted_level, up_fengsel_time DESC"); $sort->append("desc", "Wanted nivå", "up_wanted_level DESC, up_fengsel_time DESC"); $sort->append("asc", "Tid igjen", "up_fengsel_time"); $sort->append("desc", "Tid igjen", "up_fengsel_time DESC"); $sort->set_active(requestval("sort"), 5); // hent folk i fengsel $sort_info = $sort->active(); $pagei = new pagei(pagei::ACTIVE_GET, "side", pagei::PER_PAGE, 15); $result = $pagei->query("\n\t\t\tSELECT up_id, up_name, up_access_level, up_fengsel_time, up_fengsel_num, up_fengsel_dusor, ROUND(up_fengsel_dusor * " . self::DUSOR_PROFIT . ") up_fengsel_dusor_get, up_wanted_level\n\t\t\tFROM users_players\n\t\t\tWHERE up_fengsel_time > " . time() . " AND up_access_level != 0\n\t\t\tORDER BY {$sort_info['params']}"); $num = $result->rowCount(); echo ' <div class="bg1_c ' . ($num == 0 ? 'xsmall' : 'xlarge') . '"> <h1 class="bg1">Fengsel<span class="left"></span><span class="right"></span></h1> <p class="h_right"><a href="node/16">Hjelp</a></p> <div class="bg1"> <form action="" method="post"> <p class="c dark">Ditt wanted nivå er på ' . game::format_number($this->up->data['up_wanted_level'] / 10, 1) . ' %.</p>'; if ($num == 0) { echo ' <p class="c dark">Ingen er i fengselet for øyeblikket.</p> <p class="c"><a href="' . htmlspecialchars(game::address("fengsel", $_GET)) . '" class="button">Oppdater</a></p>'; } else { echo ' <table class="table center" width="100%"> <thead> <tr> <th>Spiller ' . $sort->show_link(0, 1) . '</th> <th>Wanted<br />nivå ' . $sort->show_link(2, 3) . '</th> <th>Utbrytning<br />sannsynlighet</th> <th>Ca. poeng</th> <th>Dusør</th> <th>Tid igjen ' . $sort->show_link(4, 5) . '</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { $prefix = ""; $attr = new attr("class"); if (++$i % 2 == 0) { $attr->add("color"); } if (!$this->up->fengsel_check()) { $attr->add("box_handle"); $prefix = '<input type="radio" name="up_id" value="' . $row['up_id'] . '_' . $row['up_fengsel_time'] . '_' . $row['up_fengsel_dusor'] . '" /> '; } $time = $row['up_fengsel_time'] - time(); $prob = self::calc_prob($time, $row['up_wanted_level'] / 10); $points = self::calc_points($prob); echo ' <tr' . $attr->build() . '> <td>' . $prefix . game::profile_link($row['up_id'], $row['up_name'], $row['up_access_level']) . '</td> <td class="c">' . game::format_number($row['up_wanted_level'] / 10, 1) . ' %</td> <td class="c">' . game::format_number($prob, 1) . ' %</td> <td class="c">' . game::format_num($points) . '</td> <td class="r nowrap">' . game::format_cash($row['up_fengsel_dusor_get']) . '</td> <td class="r">' . game::counter($time) . '</td> </tr>'; } echo ' </tbody> </table> <p class="c">' . (($wait = $this->up->fengsel_wait()) == 0 ? ' ' . show_sbutton("Bryt ut", 'name="brytut"') : ' Du er i fengsel og slipper ut om ' . game::counter($wait, true) . '. </p> <p class="c">') . ' <a href="' . htmlspecialchars(game::address("fengsel", $_GET)) . '" class="button">Oppdater</a> </p>'; // flere sider? if ($pagei->pages > 1) { echo ' <div class="hr"></div> <p class="c"> ' . $pagei->pagenumbers() . ' </p>'; } } echo ' </form> </div> </div>'; // testing if (!MAIN_SERVER || access::is_nostat() && access::has("mod")) { echo ' <div class="bg1_c xxsmall bg1_padding"> <h1 class="bg1">' . (MAIN_SERVER ? 'No-stat' : 'Testing') . '<span class="left"></span><span class="right"></span></h1> <div class="bg1"> <form action="" method="post">' . ($this->up->fengsel_check() ? ' <p class="c">' . show_sbutton("Gå ut av fengsel", 'name="remove"') . '</p>' : ' <dl class="dd_right dl_2x"> <dt>Tid</dt> <dd><input type="text" name="time" value="' . htmlspecialchars(postval("time", 20)) . '" class="styled w40" /> sekunder</dd> </dl> <p class="c">' . show_sbutton("Gå inn i fensgel") . '</p>') . ' </form> </div> </div>'; } }
/** * Vise publiserte utgivelser */ protected function published() { ess::$b->page->add_title("Utgivelser"); // hent publiserte utvivelser $pagei = new pagei(pagei::ACTIVE_GET, "side", pagei::PER_PAGE, 10); $ffnp_q = login::$logged_in ? "ffnp_ffn_id = ffn_id AND ffnp_up_id = " . login::$user->player->id : "FALSE"; $result = $pagei->query("SELECT ffn_id, ffn_published_time, ffn_cost, ffn_title, ffn_sold, ffn_description, ffnp_time FROM ff_newspapers LEFT JOIN ff_newspapers_payments ON {$ffnp_q} WHERE ffn_ff_id = {$this->ff->id} AND ffn_published != 0 ORDER BY ffn_published_time DESC"); echo ' <p class="c">Utgivelser</p>'; // ingen publiserte utgivelser? if ($result->rowCount() == 0) { echo ' <p class="c">Ingen utgivelser er publisert.</p>'; } else { echo ' <p class="c">' . $pagei->total . ' utgivelse' . ($pagei->total == 1 ? '' : 'r') . ' er publisert:</p>'; #$i = $pagei->total - ($pagei->per_page*($pagei->active-1)); while ($row = $result->fetch()) { echo ' <div class="section center w200"> <h2><a href="avis?ff_id=' . $this->ff->id . '&ffn=' . $row['ffn_id'] . '">' . htmlspecialchars($row['ffn_title']) . '</a></h2> <dl class="dd_right"> <dt>Publisert</dt> <dd>' . ess::$b->date->get($row['ffn_published_time'])->format() . '</dd> <dt>Solgte utgivelser</dt> <dd>' . game::format_number($row['ffn_sold']) . '</dd> <dt>Pris</dt> <dd>' . game::format_cash($row['ffn_cost']) . '</dd> <dt>Kjøpt?</dt> <dd>' . ($row['ffnp_time'] ? '<a href="avis?ff_id=' . $this->ff->id . '&ffn=' . $row['ffn_id'] . '">Ja</a> (' . ess::$b->date->get($row['ffnp_time'])->format() . ')' : 'Nei [<a href="avis?ff_id=' . $this->ff->id . '&ffn=' . $row['ffn_id'] . '">Kjøp</a>]') . (access::is_nostat() ? ' (nostat)' : '') . '</dd> </dl> <div class="p">' . $this->ff->format_description($row['ffn_description']) . '</div> </div>'; #$i--; } // flere sider? if ($pagei->pages > 1) { echo ' <p class="c">Navigasjon: ' . $pagei->pagenumbers() . '</p>'; } } }
/** Vis henvendelsen */ protected function show() { // øk visningstelleren $this->increase_view_counter(); echo ' <h1>Henvendelse</h1> <p class="c"><a href="./">Tilbake</a></p> <table class="table center tablemb"> <tbody> <tr> <th>Tittel</th> <td>' . htmlspecialchars($this->data['su_title']) . '</td> </tr> <tr> <th>Kategori</th> <td>' . htmlspecialchars(support::$kategorier[$this->data['su_category']]['name']) . '</td> </tr>' . (!$this->own ? ' <tr> <th>Innsender</th> <td><user id="' . $this->data['su_up_id'] . '" />' . ($this->data['new_up_id'] != $this->data['su_up_id'] ? '<br /> (Ny: <user id="' . $this->data['new_up_id'] . '" />)' : '') . '</td> </tr>' : '') . ' <tr> <th>Innsendt</th> <td>' . ess::$b->date->get($this->data['su_time'])->format(date::FORMAT_SEC) . '<br />' . game::timespan($this->data['su_time'], game::TIME_ABS | game::TIME_PAST) . '</td> </tr> <tr> <th>Status</th>'; if ($this->solved) { echo ' <td>Avsluttet</td>'; } else { // knapp for å avslutte henvendelsen echo ' <td> Åpen / under behandling<br /> <form action="" method="post">' . show_sbutton("Avslutt henvendelsen", 'name="close" style="margin-top: 3px"') . '</form> </td>'; } echo ' </tr> </tbody> </table>'; // vis skjema for å svare på henvendelsen $this->show_reply_form(); // hent meldingene $pagei = new pagei(pagei::PER_PAGE, 30, pagei::ACTIVE_GET, "side"); $result = $pagei->query("\n\t\t\tSELECT sum_up_id, sum_time, sum_text\n\t\t\tFROM support_messages\n\t\t\tWHERE sum_su_id = {$this->data['su_id']}\n\t\t\tORDER BY sum_time DESC"); if ($pagei->pages > 1) { echo ' <p class="c">' . $pagei->pagenumbers() . '</p>'; } ess::$b->page->add_css('.profile_link_imgfix img { vertical-align: top; margin-top: -2px }'); while ($row = $result->fetch()) { echo ' <div class="bg1_c" style="width: 500px"> <h2 class="bg1"> <span style="float: left" class="profile_link_imgfix"><user id="' . $row['sum_up_id'] . '" /></span> <span style="float: right; font-size: 10px">' . ess::$b->date->get($row['sum_time'])->format(date::FORMAT_SEC) . '</span> <span class="left2"></span><span class="right2"></span> </h2> <div class="bg1"> <div class="p">' . game::format_data($row['sum_text']) . '</div> </div> </div>'; } if ($pagei->pages > 1) { echo ' <p class="c">' . $pagei->pagenumbers() . '</p>'; } echo ' <div style="margin-bottom: 50px"></div>'; }
/** * Spillere tilhørende brukeren */ protected static function page_up() { // hent spillerene tilhørende denne personen $pagei = new pagei(pagei::ACTIVE_GET, "side_up", pagei::PER_PAGE, 15); $result = $pagei->query("\n\t\t\tSELECT up_id, up_name, up_access_level, up_created_time, up_points, up_deactivated_time, up_hits, up_cash+up_bank money, upr_rank_pos\n\t\t\tFROM users_players\n\t\t\t\tLEFT JOIN users_players_rank ON upr_up_id = up_id\n\t\t\tWHERE up_u_id = " . page_min_side::$active_user->id . "\n\t\t\tORDER BY up_last_online DESC"); echo ' <div class="bg1_c"> <h1 class="bg1">Spillere tilhørende brukeren<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <table class="table ' . ($pagei->pages == 1 ? 'tablem' : 'tablemt') . '" style="width: 100%"> <thead> <tr> <th>Spiller</th> <th>Opprettet</th> <th>Rank</th> <th>Penger</th> <th>Visninger</th> <th>Status</th> </tr> </thead> <tbody>'; while ($row = $result->fetch()) { $rank = game::rank_info($row['up_points'], $row['upr_rank_pos'], $row['up_access_level']); echo ' <tr> <td>' . game::profile_link($row['up_id'], $row['up_name'], $row['up_access_level'], true, 'min_side?up_id=' . $row['up_id']) . '</td> <td>' . ess::$b->date->get($row['up_created_time'])->format() . '</td> <td>' . $rank['name'] . ($rank['orig'] ? '<br />(' . $rank['orig'] . ')' : '') . '</td> <td class="r">' . game::format_cash($row['money']) . '</td> <td class="r">' . game::format_number($row['up_hits']) . '</td> <td>' . ($row['up_access_level'] == 0 ? 'Deaktivert:<br />' . ess::$b->date->get($row['up_deactivated_time'])->format() : 'Status: I live') . '</td> </tr>'; } echo ' </tbody> </table>' . ($pagei->pages > 1 ? ' <p class="c">' . $pagei->pagenumbers() . '</p>' : '') . ' </div> </div>'; }
/** * Vis forumet */ protected function show_forum() { // markere som sett? if ($this->forum->ff) { $this->forum->ff->uinfo->forum_seen(); } // vise slettede forumtråder? $show_deleted = false; if (isset($_GET['sd']) && $this->forum->fmod) { // ff if ($this->forum->ff && !access::has("mod")) { ess::$b->page->add_message("Du viser også forumtråder som ble slettet for mindre enn " . game::timespan(\Kofradia\Forum\Topic::FF_HIDE_TIME, game::TIME_FULL) . " siden."); } else { ess::$b->page->add_message("Du viser også slettede forumtråder."); } $show_deleted = true; } $vis_bokser = isset($_GET['vis_bokser']) && !$show_deleted; // vis forum informasjon echo ' <div class="bg1_c forumw"> <h1 class="bg1">' . htmlspecialchars($this->forum->get_name()) . '<span class="left"></span><span class="right"></span></h1> <p class="h_right"> <a href="topic_new?f=' . $this->forum->id . '">Opprett ny forumtråd</a>' . ($this->forum->fmod && !$vis_bokser && !$show_deleted ? ' <a href="' . htmlspecialchars(game::address(PHP_SELF, $_GET, array(), array("vis_bokser" => true))) . '">Vis merk innlegg knapp</a>' : ($vis_bokser ? ' <a href="' . htmlspecialchars(game::address(PHP_SELF, $_GET, array("vis_bokser"))) . '">Skjul valg</a>' : '')) . ' </p> <p class="h_left"> <a href="sok?s' . $this->forum->id . '">Søk</a> <a href="' . ess::$s['relative_path'] . '/node/6">Forumregler</a>' . ($this->forum->fmod && !$vis_bokser ? $show_deleted ? ' <a href="' . htmlspecialchars(game::address(PHP_SELF, $_GET, array("sd"))) . '">Skjul slettede</a>' : ' <a href="' . htmlspecialchars(game::address(PHP_SELF, $_GET, array(), array("sd" => true))) . '">Vis slettede</a>' : '') . ' </p> <div class="bg1">'; // hvor lenge etter den er slettet vi kan vise den $access_expire = max(time() - \Kofradia\Forum\Topic::FF_HIDE_TIME, $this->forum->ff ? $this->forum->ff->data['ff_time_reset'] : 0); // finn ut hvor mange topics det er $expire_deleted = $show_deleted ? !$this->forum->ff || access::has("mod") ? "" : " AND (ft_deleted = 0 OR ft_deleted > {$access_expire})" : " AND ft_deleted = 0"; $result = \Kofradia\DB::get()->query("\n\t\t\tSELECT COUNT(IF(ft_type = 1, 1, NULL)) AS normal, COUNT(IF(ft_type = 2, 1, NULL)) AS sticky, COUNT(IF(ft_type = 3, 1, NULL)) AS important\n\t\t\tFROM forum_topics\n\t\t\tWHERE ft_fse_id = {$this->forum->id}{$expire_deleted}"); $count = $result->fetch(); unset($result); // alle important og sticky topics skal vises på første siden // mens bare 15 normale topics skal vises på hver side $pagei = new pagei(pagei::PER_PAGE, 15, pagei::TOTAL, $count['normal'], pagei::ACTIVE_GET, "p"); if (isset($_GET['p']) && (string) $pagei->active != $_GET['p']) { $add = $pagei->active > 1 ? '&p=' . $pagei->active : ''; redirect::handle("forum?id={$this->forum->id}{$add}"); } // sjekke status? $fs_count = 0; // markere alle emner og svar som lest? if (isset($_GET['fs_force']) && login::$logged_in && \Kofradia\Forum\Category::$fs_check) { // legg til og oppdater innleggene på denne siden \Kofradia\DB::get()->exec("\n\t\t\t\tINSERT INTO forum_seen (fs_ft_id, fs_u_id, fs_time)\n\t\t\t\t\n\t\t\t\tSELECT ft_id, " . login::$user->id . ", IFNULL(fr_time, ft_time)\n\t\t\t\tFROM forum_topics\n\t\t\t\t\tLEFT JOIN forum_replies ON ft_last_reply = fr_id\n\t\t\t\tWHERE ft_fse_id = {$this->forum->id} AND ft_type = 1 AND ft_deleted = 0\n\t\t\t\tORDER BY IFNULL(fr_time, ft_time) DESC\n\t\t\t\tLIMIT {$pagei->start}, {$pagei->per_page}\n\t\t\t\t\n\t\t\t\tON DUPLICATE KEY UPDATE fs_time = VALUES(fs_time)"); redirect::handle(game::address("forum", $_GET, array("fs_force"))); } // oppdater tidspunkt for visning hvis crewforum if (login::$logged_in && $pagei->active == 1 && $this->forum->id >= 5 && $this->forum->id <= 7) { login::$user->params->update("forum_{$this->forum->id}_last_view", time(), true); } if ($pagei->active == 1 && ($count['important'] > 0 || $count['sticky'] > 0) || $count['normal'] > 0) { echo ($this->forum->fmod && $vis_bokser ? ' <form action="" method="post">' : '') . ' <table width="100%" class="table forum tablem"> <thead> <tr> <th>Tittel' . ($this->forum->fmod && $vis_bokser ? ' (<a href="#" class="box_handle_toggle" rel="emne[]">Merk alle</a>)' : '') . '</th> <th>Trådstarter</th> <th>Svar</th> <th><abbr title="Visninger">Vis</abbr></th> <th>Siste innlegg</th> </tr> </thead> <tbody' . ($this->forum->fmod && $vis_bokser ? ' class="pointer"' : '') . '>'; $i = 0; // skal vi hente important og sticky topics? if ($pagei->active == 1 && ($count['important'] > 0 || $count['sticky'] > 0)) { // hent important og sticky forumtråder $result = $this->get_topics(false, $show_deleted); // vis hver topic while ($row = $result->fetch()) { // sjekke status? $fs_info = ''; $fs_link_suffix = ''; if (\Kofradia\Forum\Category::$fs_check) { if (empty($row['fs_time'])) { $fs_info = ' <span class="fs_ft_new">NY!</span>'; $fs_count++; } elseif ($row['fs_time'] < $row['fr_time']) { $fs_info = ' <span class="fs_fr_new">' . $row['fs_new'] . ' <span class="fs_fr_newi">NY' . ($row['fs_new'] == 1 ? '' : 'E') . '</span></span>'; $fs_link_suffix = '&fs'; } } echo ' <tr class="' . (++$i % 2 == 0 ? 'color2_1' : 'color2_0') . ($row['ft_deleted'] != 0 ? ' ft_deleted' : '') . '" id="emne_' . $row['ft_id'] . '"> <td class="f"><a href="topic?id=' . $row['ft_id'] . $fs_link_suffix . '">' . htmlspecialchars($row['ft_title']) . '</a> ' . ($row['ft_type'] == 3 ? '<span style="color: #CCFF00; font-weight: bold">(Viktig)</span>' : '<span style="color: #CCFF00">(Sticky)</span>') . ($row['ft_locked'] == 1 ? ' <span class="forum_lock">(låst)</span>' : '') . ($row['ft_deleted'] != 0 ? ' (slettet)' : '') . $fs_info . '</td> <td class="t_uinfo">' . game::profile_link($row['ft_up_id'], $row['up_name'], $row['up_access_level']) . '<br /><span class="f_time">' . ess::$b->date->get($row['ft_time'])->format() . '</span></td> <td>' . game::format_number($row['ft_replies']) . '</td> <td>' . game::format_number($row['ft_views']) . '</td> <td class="t_uinfo">' . ($row['fr_time'] ? game::profile_link($row['fr_up_id'], $row['r_up_name'], $row['r_up_access_level']) . '<br /><span class="f_time2"><a href="topic?id=' . $row['ft_id'] . '&replyid=' . $row['fr_id'] . '" title="Gå til dette svaret">' . game::timespan($row['fr_time'], game::TIME_ABS) . ' »</a></span>' : '<span style="color: #AAA">Ingen</span>') . '</td> </tr>'; } } // hent vanlige forumtråder $result = $this->get_topics(true, $show_deleted, $pagei->start, $pagei->per_page); // vis hver topic while ($row = $result->fetch()) { // sjekke status? $fs_info = ''; $fs_link_suffix = ''; if (\Kofradia\Forum\Category::$fs_check) { if (empty($row['fs_time'])) { $fs_info = ' <span class="fs_ft_new">NY!</span>'; $fs_count++; } elseif ($row['fs_time'] < $row['fr_time']) { $fs_info = ' <span class="fs_fr_new">' . $row['fs_new'] . ' <span class="fs_fr_newi">NY' . ($row['fs_new'] == 1 ? '' : 'E') . '</span></span>'; $fs_link_suffix = '&fs'; $fs_count++; } } $i++; echo ' <tr' . (is_int($i / 2) ? ' class="color' . ($row['ft_deleted'] != 0 ? ' ft_deleted' : '') . ($this->forum->fmod && $vis_bokser ? ' box_handle' : '') . '"' : ($this->forum->fmod && $vis_bokser ? ' class="box_handle"' : ($row['ft_deleted'] != 0 ? ' class="ft_deleted"' : ''))) . '> <td class="f">' . ($this->forum->fmod && $vis_bokser ? '<input type="checkbox" name="emne[]" value="' . $row['ft_id'] . '" />' : '') . '<a href="topic?id=' . $row['ft_id'] . $fs_link_suffix . '">' . (empty($row['ft_title']) ? '<i>Mangler tittel</i>' : ucfirst(htmlspecialchars($row['ft_title']))) . '</a>' . ($row['ft_locked'] == 1 ? ' <span class="forum_lock">(låst)</span>' : '') . ($row['ft_deleted'] != 0 ? ' (slettet)' : '') . $fs_info . '</td> <td class="t_uinfo">' . game::profile_link($row['ft_up_id'], $row['up_name'], $row['up_access_level']) . '<br /><span class="f_time">' . ess::$b->date->get($row['ft_time'])->format() . '</span></td> <td>' . game::format_number($row['ft_replies']) . '</td> <td>' . game::format_number($row['ft_views']) . '</td> <td class="t_uinfo">' . ($row['fr_time'] ? game::profile_link($row['fr_up_id'], $row['r_up_name'], $row['r_up_access_level']) . '<br /><span class="f_time2"><a href="topic?id=' . $row['ft_id'] . '&replyid=' . $row['fr_id'] . '" title="Gå til dette svaret">' . game::timespan($row['fr_time'], game::TIME_ABS) . ' »</a></span>' : '<span style="color: #AAA">Ingen</span>') . '</td> </tr>'; } echo ' </tbody> </table>'; // merk alle som lest? if ($fs_count > 0 && login::$logged_in) { echo ' <p class="c" style="margin-top:0"><a href="' . htmlspecialchars(game::address("forum", $_GET, array(), array("fs_force" => true))) . '">Marker alle emner og svar som lest</a></p>'; } // flere sider? if ($pagei->pages > 1) { echo ' <p class="c" style="margin-top:0"> ' . $pagei->pagenumbers() . ' </p>'; } // slett emner knapp if ($this->forum->fmod && $vis_bokser) { echo ' <p class="c red" style="margin-top:0">' . show_sbutton("Slett merkede emner", 'name="slett_emner" onclick="return confirm(\'Er du sikker på at du vil slette valgte emner?\')"') . '</p> </form>'; } } else { echo ' <p align="center">Dette forumet er tomt. Bli den første til å opprette en forumtråd ved å <a href="topic_new?f=' . $this->forum->id . '">trykke her</a>.</p>'; } echo ' </div> </div>'; }
/** * Utfør et søk */ protected static function search_handle($search_list, $search_list2, $nodes) { // hent alle enhetene $result = \Kofradia\DB::get()->query("SELECT ni_id, ni_node_id, ni_type, nir_content, nir_params, nir_time FROM nodes_items LEFT JOIN nodes_items_rev ON nir_id = ni_nir_id WHERE ni_enabled != 0 AND ni_deleted = 0 ORDER BY ni_priority"); while ($row = $result->fetch()) { if (!isset($nodes[$row['ni_node_id']])) { continue; } $data = nodes::content_build($row); $nodes[$row['ni_node_id']]['enheter'][] = $data; // bygg opp plain tekst $plain = preg_replace("/<br[^\\/>]*\\/?>/u", "\n", $data); $plain = preg_replace("/(<\\/?(h[1-6]|p)[^>]*>)/u", "\n\\1", $plain); $plain = html_entity_decode(strip_tags($plain)); $plain = preg_replace("/(^ +| +\$|\\r)/mu", "", $plain); #$plain = preg_replace("/(?<![!,.\\n ])\\n/u", " ", $plain); $plain = preg_replace("/\\n/u", " ", $plain); $plain = preg_replace("/ +/u", " ", $plain); $plain = trim($plain); $nodes[$row['ni_node_id']]['plain'] .= $plain . " "; } // sett opp riktige referanser og lag tree $sub = array(); foreach (nodes::$nodes as $row) { if ($row['node_enabled'] != 0) { $sub[$row['node_parent_node_id']][] = $row['node_id']; } } $tree = new tree($sub); $data = $tree->generate(0, NULL, $nodes); // sett opp paths $paths = array(); $path = array(); $number = 1; foreach ($data as $row) { for (; $row['number'] <= $number; $number--) { // fjern fra path array_pop($path); } if ($row['number'] >= $number) { // legg til i path switch ($row['data']['node_type']) { case "url_absolute": $path[] = '<a href="' . htmlspecialchars($row['data']['params']->get("url")) . '"' . ($row['data']['params']->get("new_window") ? ' target="_blank"' : '') . '>' . htmlspecialchars($row['data']['node_title']) . '</a>'; break; case "url_relative": $path[] = '<a href="' . ess::$s['relative_path'] . htmlspecialchars($row['data']['params']->get("url")) . '"' . ($row['data']['params']->get("new_window") ? ' target="_blank"' : '') . '>' . htmlspecialchars($row['data']['node_title']) . '</a>'; break; default: if ($row['data']['node_id'] == nodes::$default_node) { $url = ess::$s['relative_path'] . '/node'; } else { $url = ess::$s['relative_path'] . '/node/' . $row['data']['node_id']; } $path[] = '<a href="' . htmlspecialchars($url) . '">' . htmlspecialchars($row['data']['node_title']) . '</a>'; } } $paths[$row['data']['node_id']] = $path; $number = $row['number']; } // sett opp søkeresultater $result = array(); $points = array(); $points2 = array(); foreach ($data as $row) { if ($row['data']['node_type'] != "container") { continue; } // utfør søk $found = true; $p = 0; $p2 = 0; foreach ($search_list as $key => $regex) { $ok = false; $matches = null; // søk i teksten if (preg_match_all($regex, $row['data']['plain'], $matches)) { $ok = true; $p += count($matches[0]); } if (preg_match_all($search_list2[$key], $row['data']['plain'], $matches)) { $ok = true; $p2 += count($matches[0]); } // søk i tittelen if (preg_match_all($regex, $row['data']['node_title'], $matches)) { $ok = true; $p += count($matches[0]); } if (preg_match_all($search_list2[$key], $row['data']['node_title'], $matches)) { $ok = true; $p2 += count($matches[0]); } if ($ok) { continue; } $found = false; break; } // fant? if ($found) { $result[] = $row; $points[] = $p; $points2[] = $p2; } } // vis søkeresultater if (count($result) == 0) { echo ' <p style="font-weight: bold">Ingen treff ble funnet.</p>'; } else { // sorter søkeresultatene array_multisort($points, SORT_DESC, SORT_NUMERIC, $points2, SORT_DESC, SORT_NUMERIC, $result); echo ' <h2>Søkeresultater</h2>'; ess::$b->page->add_css(' .nodes_search_node { position: relative; background-color: #222; padding: 0 10px; overflow: hidden; margin: 10px 0; } .nodes_search_path { } .nodes_search_points { position: absolute; right: 5px; bottom: 5px; color: #AAA; margin: 0; font-size: 11px; text-align: right; }'); redirect::store("/node/search", redirect::ROOT); $pagei = new pagei(pagei::TOTAL, count($result), pagei::PER_PAGE, 15, pagei::ACTIVE_GET, "side"); $result = array_slice($result, $pagei->start, $pagei->per_page, true); foreach ($result as $key => $row) { $partial = $points2[$key] - $points[$key]; if ($row['data']['node_id'] == nodes::$default_node) { $url = ess::$s['relative_path'] . '/node'; } else { $url = ess::$s['relative_path'] . '/node/' . $row['data']['node_id']; } echo ' <div class="nodes_search_node"> <h3><a href="' . $url . '">' . htmlspecialchars($row['data']['node_title']) . '</a></h3> <p class="nodes_search_path">' . implode(" » ", $paths[$row['data']['node_id']]) . '</p> <p class="nodes_search_points">' . ($points[$key] > 0 ? $points[$key] . ' treff' : '') . ($partial > 0 ? '<br />' . fwords("%d delvis treff", "%d delvise treff", $partial) : '') . '</p> </div>'; } if ($pagei->pages > 1) { echo ' <p class="c">' . $pagei->pagenumbers() . '</p>'; } } }
/** * Felt for advarsel */ protected static function advarsel_input($kategori = null) { $active = !empty($_POST['a_active']); $types = crewlog::$user_warning_types; $types_name = crewlog::$user_warning_types_name; ess::$b->page->add_js_domready(' $("advarsel_inactive").getElement("a").addEvent("click", function(event) { $("advarsel_inactive").addClass("hide"); $("advarsel_active").removeClass("hide"); $("a_active").set("value", "1"); event.stop(); }); $("advarsel_active").getElement("a").addEvent("click", function(event) { $("advarsel_inactive").removeClass("hide"); $("advarsel_active").addClass("hide"); $("a_active").set("value", "0"); event.stop(); });'); $html = ' <div id="advarsel_inactive"' . ($active ? ' class="hide"' : '') . '> <p class="c"><a href="#">Legg til advarsel sammen med endringen</a></p> </div> <div id="advarsel_active"' . (!$active ? ' class="hide"' : '') . '> <p class="c"><a href="#">Ikke legg til advarsel</a></p> <div class="bg1_c" style="width: 400px"> <h1 class="bg1">Gi advarsel til brukeren<span class="left2"></span><span class="right2"></span></h1> <div class="bg1"> <form action="" method="post"> <input type="hidden" name="a_active" id="a_active" value="' . ($active ? 1 : 0) . '" /> <dl class="dd_right">'; if ($kategori) { if (!isset($types_name[$kategori])) { throw new HSException("Ugyldig kategori."); } $html .= ' <dt>Kategori</dt> <dd>' . htmlspecialchars($types[$types_name[$kategori]]) . '</dd>'; } else { $html .= ' <dt>Kategori</dt> <dd> <select name="a_type">'; $type = isset($_POST['a_type']) && isset($types[$_POST['a_type']]) ? intval($_POST['a_type']) : false; if ($type === false) { $html .= ' <option value="">Velg ..</option>'; } foreach ($types as $key => $row) { $html .= ' <option value="' . $key . '"' . ($key === $type ? ' selected="selected"' : '') . '>' . htmlspecialchars($row) . '</option>'; } $html .= ' </select> </dd>'; } $html .= ' <dt>Alvorlighet/prioritet</dt> <dd> <select name="a_priority">'; $priority = isset($_POST['a_priority']) && is_numeric($_POST['a_priority']) && $_POST['a_priority'] >= 1 && $_POST['a_priority'] <= 3 ? $_POST['a_priority'] : 2; $html .= ' <option value="1"' . ($priority == 1 ? ' selected="selected"' : '') . '>Lav</option> <option value="2"' . ($priority == 2 ? ' selected="selected"' : '') . '>Moderat</option> <option value="3"' . ($priority == 3 ? ' selected="selected"' : '') . '>Høy</option> </select> </dd> </dl> <p>Begrunnelse for advarsel</p> <p><textarea name="a_log" rows="10" cols="30" style="width: 98%">' . htmlspecialchars(postval("a_log")) . '</textarea></p> <p><input type="checkbox" name="a_notify"' . ($_SERVER['REQUEST_METHOD'] == "POST" && !isset($_POST['a_notify']) ? '' : ' checked="checked"') . ' id="warning_notify" /><label for="warning_notify"> Gi brukeren informasjon om denne advarselen. Kun kategori og begrunnelse vil bli oppgitt til brukeren som en logg i hendelser.</label></p> </form> </div> </div>'; // analyser advarsler $lca_id = crewlog::$actions['user_warning'][0]; $pagei = new pagei(pagei::ACTIVE_GET, "side", pagei::PER_PAGE, 15); $result = $pagei->query("\n\t\t\tSELECT lc_id, lc_up_id, lc_time, lc_log, lcd_data_int\n\t\t\tFROM log_crew\n\t\t\t\tJOIN users_players ON lc_a_up_id = up_id AND up_u_id = " . page_min_side::$active_user->id . "\n\t\t\t\tLEFT JOIN log_crew_data ON lcd_lc_id = lc_id AND lcd_lce_id = 5\n\t\t\tWHERE lc_lca_id = {$lca_id} AND (lcd_data_int IS NULL OR lcd_data_int = 0)\n\t\t\tORDER BY lc_time DESC"); $data = array(); while ($row = $result->fetch()) { $data[$row['lc_id']] = $row; } // sett opp data $data = crewlog::load_summary_data($data); $html .= ' <div class="bg1_c ' . (count($data) == 0 ? 'xsmall' : 'xmedium') . '"> <h1 class="bg1">Tidligere advarsler<span class="left2"></span><span class="right2"></span></h1> <div class="bg1">'; if (count($data) == 0) { $html .= ' <p>Brukeren har ingen tidligere advarsler.</p>'; } else { ess::$b->page->add_css(' .advarsel { border: 1px solid #292929; margin: 10px 0; padding: 0 10px }'); foreach ($data as $row) { $priority = $row['data']['priority'] == 1 ? "lav" : ($row['data']['priority'] == 2 ? "moderat" : "høy"); $html .= ' <div class="advarsel"> <p><b>' . ess::$b->date->get($row['lc_time'])->format() . '</b>: ' . $row['data']['type'] . ' (alvorlighet: <b>' . $priority . '</b>):</p> <ul> <li>' . game::format_data($row['lc_log']) . '</li> <li>Internt notat: ' . game::format_data($row['data']['note']) . '</li> </ul> <p>' . (empty($row['data']['notified']) ? 'Ble IKKE varslet.' : 'Ble varslet.') . ' Av <user id="' . $row['lc_up_id'] . '" /></p> </div>'; } // TODO: AJAX på sidevalg $html .= ' <p class="c">' . $pagei->pagenumbers() . '</p>'; if ($pagei->pages > 1) { $html .= ' <p class="c dark">(Sidene åpner i samme vindu, så pass på hvis du har fylt inn feltene ovenfor.)</p>'; } } $html .= ' </div> </div> </div>'; return $html; }
<th>Status</th> <th>Start</th> <th>Slutt</th> <th>Stemmer</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> <td class="r">' . $row['p_id'] . '</td> <td><a href="' . $__server['relative_path'] . '/polls/admin/' . $row['p_id'] . '">' . htmlspecialchars($row['p_title']) . '</a></td> <td>' . ($row['p_active'] == 0 ? 'Deaktivert' : '<b>Synlig</b>') . '</td> <td>' . ($row['p_time_start'] ? $_base->date->get($row['p_time_start'])->format() : 'Ikke publisert') . '</td> <td>' . ($row['p_time_end'] ? $_base->date->get($row['p_time_end'])->format() : 'Aldri') . '</td> <td class="r">' . game::format_number($row['p_votes']) . '</td> </tr>'; } echo ' </tbody> </table>'; if ($pagei->pages > 1) { echo ' <p class="c">' . $pagei->pagenumbers($__server['relative_path'] . '/polls/admin', $__server['relative_path'] . '/polls/admin?side=_pageid_') . '</p>'; } } echo ' </div> </div>'; $_base->page->load();
/** * Vis oversikt over garasjen */ protected function garasje_show() { ess::$b->page->add_title("Garasje"); // kjøpe garasje? if (isset($this->parts[1]) && $this->parts[1] == "kjop") { redirect::store("/gta/garasje/kjop", redirect::ROOT); return $this->garasje_kjop_show(); } // avslutte garasje? if (isset($this->parts[1]) && $this->parts[1] == "avslutt") { redirect::store("/gta/garasje/avslutt", redirect::ROOT); return $this->garasje_avslutt_show(); } // endre garasje? if (isset($this->parts[1]) && $this->parts[1] == "endre") { redirect::store("/gta/garasje/endre", redirect::ROOT); return $this->garasje_endre_show(); } // vise detaljer over garasje? if (isset($this->parts[1]) && $this->parts[1] == "detaljer") { redirect::store("/gta/garasje/detaljer", redirect::ROOT); return $this->garasje_details_show(); } // betale leie? if (isset($this->parts[1]) && $this->parts[1] == "betale") { redirect::store("/gta/garasje/betale", redirect::ROOT); return $this->garasje_betale_show(); } // skjema $this->form = \Kofradia\Form::getByDomain("gta_garasje", login::$user); // anti-bot $this->antibot = antibot::get("biltyveri", 10); $this->antibot->check_required(ess::$s['rpath'] . '/gta'); // flytte biler? if (isset($_POST['flytt'])) { return $this->garasje_flytt_show(); } // selge biler? if (isset($_POST['selg'])) { $this->garasje_selg_handle(); } // hent informasjon om garasjen $result = \Kofradia\DB::get()->query("\n\t\t\tSELECT ugg_time, ugg_time_next_rent, ugg_cost_total, ugg_places, ff_id, ff_name\n\t\t\tFROM users_garage\n\t\t\t\tLEFT JOIN ff ON ff_id = ugg_ff_id\n\t\t\tWHERE ugg_up_id = {$this->gta->up->id} AND ugg_b_id = {$this->gta->up->data['up_b_id']}"); $garasje = $result->fetch(); // kan vi betale nå? $can_pay = $garasje && gta::can_pay($garasje['ugg_time_next_rent']); echo ' <div class="col2_w" style="margin: 50px 50px 0"> <div class="col_w left" style="width: 50%"> <div class="col"> <div class="bg1_c center" style="width: 85%"> <h1 class="bg1">Garasje på ' . htmlspecialchars($this->gta->up->bydel['name']) . '<span class="left2"></span><span class="right2"></span></h1> <div class="bg1">' . (!$garasje ? ' <p class="c">Du har ingen garasje i denne bydelen.</p> <p class="c"><a href="&rpath;/gta/garasje/kjop">Lei ny garasje</a></p>' : ' <dl class="dd_right"> <dt>Utleiefirma</dt> <dd><a href="&rpath;/ff/?ff_id=' . $garasje['ff_id'] . '">' . htmlspecialchars($garasje['ff_name']) . '</a></dd> <dt>Kapasitet</dt> <dd>' . game::format_num($garasje['ugg_places']) . '</dd> <dt>Neste betalingsfrist</dt> <dd>' . ess::$b->date->get($garasje['ugg_time_next_rent'])->format() . ($can_pay ? '<br /><a href="&rpath;/gta/garasje/betale">Betal leie før fristen</a>' : '') . '</dd> </dl> <p class="c"><a href="&rpath;/gta/garasje/detaljer">Vis flere detaljer</a></p> <p>Leie for neste periode må betales innen betalingsfristen' . ($can_pay ? '' : ' og blir mulig 3 dager før fristen') . '.</p>') . ' </div> </div> </div> </div> <div class="col_w right" style="width: 50%"> <div class="col"> <p class="c" style="margin-top: 0"><img src="&staticlink;/gta/garasje.jpg" alt="Garasje" style="border: 3px solid #1F1F1F" /></p> </div> </div> </div>'; if ($garasje) { // hent bilene i garasjen $pagei = new pagei(pagei::ACTIVE_GET, "side", pagei::PER_PAGE, 15); $result = $pagei->query("\n\t\t\t\tSELECT s.id, s.gtaid, s.time, s.time_last_move, s.b_id_org, s.b_id, g.brand, g.model, g.img_mini, g.value, s.damage\n\t\t\t\tFROM users_gta AS s LEFT JOIN gta AS g ON s.gtaid = g.id\n\t\t\t\tWHERE ug_up_id = {$this->gta->up->id} AND s.b_id = {$this->gta->up->data['up_b_id']}\n\t\t\t\tORDER BY s.time DESC"); echo ' <div class="bg1_c xmedium"> <h1 class="bg1">Biler i garasjen<span class="left2"></span><span class="right2"></span></h1> <div class="bg1">'; // har vi ingen biler? if ($result->rowCount() == 0) { echo ' <p>Det er ingen biler plassert i denne garasjen. Bilene du stjeler vil bli plassert i garasjen i bydelen du oppholder deg.</p>'; } else { echo ' <form action="" method="post"> ' . $this->form->getHTMLInput() . ' <table class="table tablemt center"> <thead> <tr> <th><a href="#" class="box_handle_toggle" rel="bil[]">Merk alle</a></th> <th>Merke/Modell</th> <th>Dato anskaffet</th> <th>Skade</th> <th>Verdi</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { echo ' <tr class="box_handle' . (++$i % 2 == 0 ? ' color' : '') . '"> <td><input type="checkbox" id="bil_' . $row['id'] . '" name="bil[]" value="' . $row['id'] . '" />' . (empty($row['img_mini']) ? ' ' : '<img src="' . $row['img_mini'] . '" alt="Bilde" />') . '</td> <td>' . htmlspecialchars($row['brand']) . '<br /><b>' . htmlspecialchars($row['model']) . '</b></td> <td>' . ess::$b->date->get($row['time'])->format() . '</td> <td align="right">' . $row['damage'] . ' %</td> <td align="right">' . game::format_cash($row['value'] * ((100 - $row['damage']) / 100)) . '</td> </tr>'; } echo ' </tbody> </table>' . ($pagei->pages > 1 ? ' <p class="c">' . $pagei->pagenumbers() . '</p>' : '') . ' <p class="c"> ' . show_sbutton("Selg biler", 'name="selg"') . ' ' . show_sbutton("Flytt biler", 'name="flytt"') . ' </p> </form>'; } echo ' </div> </div>'; } }
protected function show() { // tittel på meldingstråden ess::$b->page->add_title($this->thread->data_thread['it_title']); // sett opp deltakere $deltakere = array(); $c = access::has("crewet"); foreach ($this->thread->receivers as $row) { if ($this->thread->data_rel && $this->thread->data_rel['ir_up_id'] == $row['ir_up_id']) { continue; } $p = $row['ir_deleted'] != 0 || $row['up_access_level'] == 0 && (!access::has("crewet") || $row['u_access_level'] == 0 || $row['u_active_up_id'] != $row['ir_up_id']); $deltakere[] = ($p ? '<span class="user_strike">' : '') . '<user id="' . $row['ir_up_id'] . '" />' . ($p ? '</span>' : ''); } $deltakere_siste = array_pop($deltakere); $this->add_receivers(); // overskrift if ($this->thread->restrict || !$this->thread->can_reply_receivers) { echo ' <h1>Melding: ' . htmlspecialchars($this->thread->data_thread['it_title']) . '</h1>'; } else { echo ' <form action="" method="post"> <h1><span class="red">' . show_sbutton("Slett", 'name="slettalle" onclick="return confirm(\'Dette vil slette meldingstråden for alle deltakere. Denne handlingen kan ikke angres uten videre. Fortsette?\')"') . '</span> Melding: ' . htmlspecialchars($this->thread->data_thread['it_title']) . '</h1> </form>'; } // tittel og verktøy echo ' <form action="innboks" method="post"> <p class="im_tools top h_right"> <a href="innboks' . ($this->thread->data_rel ? '' : '?user='******'up_name'])) . '">Tilbake til meldinger</a> <input type="hidden" name="it_id[]" value="' . $this->thread->id . '" />' . (!isset($_GET['reply']) && $this->can_reply ? ' ' . show_sbutton("Opprett svar", 'name="reply" accesskey="s"', 'reply_link_form_show') : '') . ($this->thread->data_rel ? ' <span class="red">' . show_sbutton("Slett", 'name="slett" accesskey="d" onclick="return confirm(\'Er du sikker på at du vil slette meldingen?\')"') . '</span>' : '') . ' </p> </form>'; // deltakere if ($deltakere_siste) { echo ' <p id="im_deltakere"><span id="im_deltakere_i">Deltakere: ' . (count($deltakere) > 0 ? implode(", ", $deltakere) . ' og ' : '') . $deltakere_siste . '</span></p>'; if (!$this->thread->can_reply_access) { echo ' <p>Du har ikke mulighet til å svare i denne meldingen.</p>'; } elseif (!$this->thread->can_reply_receivers) { echo ' <p>Det er ingen mottakere du kan svare til.</p>'; } } else { echo ' <p>Det er ingen andre deltakere enn deg selv i denne meldingstråden.</p>'; } // flere sider? if ($this->pagei->pages > 1) { echo ' <p class="c">' . $this->pagei->pagenumbers(array("goto")) . '</p>'; } // svarskjema echo ' <div id="container_reply"' . (!isset($_GET['reply']) ? ' style="display: none"' : '') . '> <form action="' . htmlspecialchars(game::address(PHP_SELF, $_GET, array(), array("reply" => true))) . '" method="post" onsubmit="this.onsubmit=function(){return false;}"> <div class="section" style="margin-top:0"> <h3>Skriv svar</h3> <dl class="dd_auto_100"> <dt>Innhold</dt> <dd><textarea name="melding" rows="10" cols="75" id="textContent">' . htmlspecialchars(postval("melding")) . '</textarea></dd> <dt' . (isset($_POST['preview']) && isset($_POST['melding']) ? '' : ' style="display: none"') . ' id="previewDT">Forhåndsvisning</dt> <dd' . (isset($_POST['preview']) && isset($_POST['melding']) ? '' : ' style="display: none"') . ' id="previewDD">' . (!isset($_POST['melding']) || empty($_POST['melding']) ? 'Tom melding?!' : game::bb_to_html($_POST['melding'])) . '</dd> </dl> <h3 class="c"> ' . show_sbutton("Send melding", 'name="post" accesskey="s"') . ' ' . show_sbutton("Forhåndsvis", 'name="preview" accesskey="p" id="reply_link_preview"') . ' </h3> </div> </form> </div>'; // meldingene echo ' <div id="innboks">'; // hent meldingene på denne siden $result = $this->thread->get_messages($this->pagei->start, $this->limit); $i = 0; $last_id = 0; while ($row = $result->fetch()) { $e = $this->pagei->total - $i - ($this->pagei->active - 1) * $this->pagei->per_page; if ($i == 0) { $last_id = $row['im_id']; } echo $this->thread->reply_format($row, $e, $this->highlight_im_id == $row['im_id'], $i < $this->new); $i++; } echo ' </div>'; if (!isset($_GET['reply']) && $this->can_reply || $this->thread->data_rel) { echo ' <form action="innboks" method="post"> <input type="hidden" name="it_id[]" value="' . $this->thread->id . '" />' . ($this->thread->data_rel ? ' <p class="im_tools bottom left" id="im_mark"></p>' : '') . ' <p class="im_tools bottom">' . (!isset($_GET['reply']) && $this->can_reply ? ' ' . show_sbutton("Opprett svar", 'name="reply" accesskey="s"', 'reply_link_form_show') : '') . ($this->thread->data_rel ? ' <span class="red">' . show_sbutton("Slett", 'name="slett" accesskey="d" onclick="return confirm(\'Er du sikker på at du vil slette meldingen?\')"') . '</span>' : '') . ' </p> </form>'; } // flere sider? if ($this->pagei->pages > 1) { echo ' <p class="c center w200">' . $this->pagei->pagenumbers(array("goto")) . '</p>'; } echo ' <div class="clear"></div>'; $this->add_css(); $this->add_js($last_id); $this->load_page(); }
/** * Vis pokerhistorikk */ protected function show_stats() { ess::$b->page->add_title("Historikk"); ess::$b->page->add_css(' .poker_results tbody td { text-align: center } .poker_results .vi { color: #F9E600 } .poker_results .ta { color: #FF0000 }'); // sideinformasjon - startede runder $pagei_s = new pagei(pagei::ACTIVE_GET, "side_s", pagei::PER_PAGE, 15); $result_s = $pagei_s->query("\n\t\t\tSELECT poker_id, poker_challenger_up_id, poker_starter_cards, poker_challenger_cards, poker_time_start, poker_time_challenge, poker_cash, poker_state, poker_prize\n\t\t\tFROM poker\n\t\t\tWHERE poker_starter_up_id = {$this->up->id} AND poker_state = 4\n\t\t\tORDER BY poker_time_challenge DESC"); // sideinformasjon - utfordrede runder $pagei_u = new pagei(pagei::ACTIVE_GET, "side_u", pagei::PER_PAGE, 15); $result_u = $pagei_u->query("\n\t\t\tSELECT poker_id, poker_starter_up_id, poker_starter_cards, poker_challenger_cards, poker_time_start, poker_time_challenge, poker_cash, poker_state, poker_prize\n\t\t\tFROM poker\n\t\t\tWHERE poker_challenger_up_id = {$this->up->id} AND poker_state = 4\n\t\t\tORDER BY poker_time_challenge DESC"); // antall totalt $total = $pagei_s->total + $pagei_u->total; putlog("PROFILVIS", "%c7%bVIS-POKER-HISTORIE:%b%c %u" . login::$user->player->data['up_name'] . "%u viste pokerhistorien ({$_SERVER['REQUEST_URI']})"); echo ' <div class="bg1_c small"> <h1 class="bg1">Din pokerhistorie<span class="left"></span><span class="right"></span></h1> <p class="h_left"><a href="poker">« Tilbake</a></p> <div class="bg1"> <p class="c">Pokerstatistikken viser kun pokerrunder ca. 90 dager tilbake i tid.</p>'; // ingen runder? if ($total == 0) { echo ' <p class="c">Ingen pokerrunder er registrert på deg.</p>'; } else { echo ' <p class="c">Totalt finnes det <b>' . game::format_number($total) . '</b> pokerrunde' . ($total == 1 ? '' : 'r') . '.</p>'; } echo ' </div> </div>'; if ($total > 0) { // startede pokerrunder echo ' <div class="bg1_c xlarge"> <h2 class="bg1" id="startede">Mine startede pokerrunder<span class="left2"></span><span class="right2"></span></h2> <div class="bg1">'; if ($pagei_s->total == 0) { echo ' <p class="c">Du har ikke aldri startet noen pokerrunder.</p>'; } else { echo ' <p class="c">Du har totalt startet <b>' . game::format_number($pagei_s->total) . '</b> pokerrunde' . ($pagei_s->total == 1 ? '' : 'r') . '.</p> <table class="table center poker_results" width="100%"> <thead> <tr> <th>Motstander</th> <th>Tid</th> <th>Din/motstanderens kombinasjon</th> <th>Beløp</th> <th>Resultat</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result_s->fetch()) { echo $this->stats_row($row, true, ++$i); } echo ' </tbody> </table> <p class="c">' . $pagei_s->pagenumbers(game::address("poker", $_GET, array("side_s")) . "#startede", game::address("poker", $_GET, array("side_s"), array("side_s" => "_pageid_")) . "#startede") . '</p>'; } echo ' </div> </div>'; // startede pokerrunder echo ' <div class="bg1_c xlarge"> <h2 class="bg1" id="utfordrede">Mine utfordrede pokerrunder<span class="left2"></span><span class="right2"></span></h2> <div class="bg1">'; if ($pagei_u->total == 0) { echo ' <p class="c">Du har ikke aldri utfordret noen pokerrunder.</p>'; } else { echo ' <p class="c">Du har totalt utfordret <b>' . game::format_number($pagei_u->total) . '</b> pokerrunde' . ($pagei_u->total == 1 ? '' : 'r') . '.</p> <table class="table center poker_results" width="100%"> <thead> <tr> <th>Motstander</th> <th>Tid</th> <th>Din/motstanderens kombinasjon</th> <th>Beløp</th> <th>Resultat</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result_u->fetch()) { echo $this->stats_row($row, false, ++$i); } echo ' </tbody> </table> <p class="c">' . $pagei_u->pagenumbers(game::address("poker", $_GET, array("side_u")) . "#utfordrede", game::address("poker", $_GET, array("side_u"), array("side_u" => "_pageid_")) . "#utfordrede") . '</p>'; } echo ' </div> </div>'; } }
/** * Vis banken */ protected function show() { ess::$b->page->add_js(' var user_bank = ' . js_encode(game::format_cash($this->up->data['up_bank'])) . '; var user_cash = ' . js_encode(game::format_cash($this->up->data['up_cash'])) . ';'); ess::$b->page->add_js_domready(' $$(".bank_amount_set").each(function(elm) { var amount = elm.get("rel").substring(0, 4) == "bank" ? user_bank : user_cash; var e_id = elm.get("rel").substring(5); elm .appendText(" (") .grab(new Element("a", {"text":"alt"}).addEvent("click", function() { $(e_id).set("value", amount); })) .appendText(")"); });'); echo ' <div class="bg1_c small" style="width: 420px"> <h1 class="bg1"> Banken <span class="left"></span><span class="right"></span> </h1> <p class="h_left"> <a href="' . ess::$s['rpath'] . '/node/31">Hjelp</a> </p> <p class="h_right">' . (!isset(login::$extended_access['authed']) ? ' <a href="banken?logout">Logg ut av banken</a>' : '') . ' <a href="banken?authc">Endre pass</a> </p> <div class="bg1" style="padding: 0 15px"> <!-- bankkonto informasjon --> <div style="width: 50%; margin-left: -5px; float: left"> <h2 class="bg1">Bankkonto informasjon<span class="left2"></span><span class="right2"></span></h2> <div class="bg1"> <dl class="dd_right"> <dt>Kontoeier</dt> <dd>' . game::profile_link() . '</dd> <dt>Bankfirma</dt> <dd><a href="ff/?ff_id=' . $this->bank->id . '">' . htmlspecialchars($this->bank->data['ff_name']) . '</a></dd> <dt><abbr title="Overføringstap">Overf.tap</abbr></dt> <dd>' . $this->bank->overforingstap * 100 . ' %</dd> <dt>Plassering</dt> <dd>' . (!isset(game::$bydeler[$this->bank->data['br_b_id']]) ? '<span style="color: #777777">Ukjent</span>' : htmlspecialchars(game::$bydeler[$this->bank->data['br_b_id']]['name'])) . '</dd> <dt>Balanse</dt> <dd>' . game::format_cash($this->up->data['up_bank']) . '</dd> </dl> <p class="c"> <a href="javascript:void(0)" onclick="this.parentNode.style.display=\'none\'; document.getElementById(\'bank_stats\').style.display=\'block\'">Vis statistikk</a> </p> <div id="bank_stats" style="display: none"> <dl class="dd_right"> <dt>Sendt</dt> <dd>' . game::format_number($this->up->data['up_bank_num_sent']) . ' stk</dd> <dd>' . game::format_cash($this->up->data['up_bank_sent']) . '</dd> </dl> <dl class="dd_right"> <dt>Mottatt</dt> <dd>' . game::format_number($this->up->data['up_bank_num_received']) . ' stk</dd> <dd>' . game::format_cash($this->up->data['up_bank_received']) . '</dd> </dl> <dl class="dd_right"> <dt>Overskudd</dt> <dd>' . game::format_cash($this->up->data['up_bank_profit']) . '</dd> </dl> <dl class="dd_right"> <dt><abbr title="Overføringstap">Overf.tap</abbr></dt> <dd>' . game::format_cash($this->up->data['up_bank_charge']) . '</dd> </dl> <dl class="dd_right"> <dt>Renter</dt> <dd>' . game::format_number($this->up->data['up_interest_num']) . ' stk</dd> <dd>' . game::format_cash($this->up->data['up_interest_total']) . '</dd> </dl> </div> <form action="" method="post"> <p class="c">' . show_sbutton("Bytt bank", 'name="switch"') . '</p> </form> </div> </div> <!-- send penger --> <div style="width: 50%; margin-right: -5px; float: right"> <h2 class="bg1">Send penger<span class="left2"></span><span class="right2"></span></h2> <div class="bg1"> <form action="" method="post"> <input type="hidden" name="sid" value="' . login::$info['ses_id'] . '" /> <input type="hidden" name="a" value="send" /> <dl class="dd_right dl_2x"> <dt>Mottaker</dt> <dd><input type="text" name="mottaker" value="' . htmlspecialchars(postval("mottaker")) . '" class="styled w100" /></dd> <dt>Kontakt?</dt> <dd> <select onchange="if(this.value==\'\')var name=prompt(\'Brukernavn?\');else var name=this.value;if(name)document.getElementsByName(\'mottaker\')[0].value=name;this.selectedIndex=0" style="width: 110px; overflow: hidden"> <option>Velg kontakt</option>'; foreach (login::$info['contacts'][1] as $row) { echo ' <option value="' . htmlspecialchars($row['up_name']) . '">' . htmlspecialchars($row['up_name']) . '</option>'; } echo ' <option value="">Egendefinert..</option> </select> </dd> <dt class="bank_amount_set" rel="bank,transf_amount">Beløp</dt> <dd><input type="text" id="transf_amount" name="amount" class="styled w100" value="' . game::format_cash(postval("amount", 0)) . '" /></dd> <dt>Melding?</dt> <dd><input type="text" name="note" value="' . htmlspecialchars(postval("note")) . '" class="styled w100" maxlength="100" /></dd>'; // hoppe over overføringsgebyret? if (access::is_nostat()) { echo ' <dt>Uten gebyr?</dt> <dd><input type="checkbox" name="skip_bog"' . (isset($_POST['skip_bog']) ? ' checked="checked"' : '') . ' /></dd>'; } echo ' </dl> <p class="c">' . show_sbutton("Fortsett") . '</p> </form> </div> </div> <div class="clear"></div> <!-- sett inn penger --> <div style="width: 50%; margin-left: -5px; float: left"> <h2 class="bg1">Sett inn penger<span class="left2"></span><span class="right2"></span></h2> <div class="bg1"> <form action="" method="post"> <dl class="dd_right"> <dt class="bank_amount_set" rel="cash,bank_sett_inn">Beløp</dt> <dd><input type="text" name="sett_inn" id="bank_sett_inn" class="styled w100" value="0" /></dd> </dl> <p class="c">' . show_sbutton("Sett inn") . '</p> </form> </div> </div> <!-- ta ut penger --> <div style="width: 50%; margin-right: -5px; float: right"> <h2 class="bg1">Ta ut penger<span class="left2"></span><span class="right2"></span></h2> <div class="bg1"> <form action="" method="post"> <dl class="dd_right"> <dt class="bank_amount_set" rel="bank,bank_ta_ut">Beløp</dt> <dd><input type="text" name="ta_ut" id="bank_ta_ut" class="styled w100" value="0" /></dd> </dl> <p class="c">' . show_sbutton("Ta ut") . '</p> </form> </div> </div> <div class="clear"></div> </div> </div> <div class="bg1_c large" style="margin-top: 40px"> <h1 class="bg1">Oversikt<span class="left"></span><span class="right"></span></h1> <div class="bg1" style="padding: 0 15px"> <!-- sendte penger --> <div style="width: 50%; margin-left: -5px; float: left"> <h2 class="bg1">Sendte penger<span class="left2"></span><span class="right2"></span></h2> <div class="bg1">'; // sideinformasjon - hent sendte overføringer $pagei = new pagei(pagei::ACTIVE_GET, "side_sendte", pagei::PER_PAGE, 8, pagei::TOTAL, $this->up->data['up_bank_num_sent']); $result = \Kofradia\DB::get()->query("SELECT bl_receiver_up_id, amount, time FROM bank_log WHERE bl_sender_up_id = " . $this->up->id . " ORDER BY time DESC LIMIT {$pagei->start}, {$pagei->per_page}"); if ($result->rowCount() == 0) { echo ' <p> Ingen sendte overføringer. </p>'; } else { echo ' <table class="table tablemt" width="100%"> <thead> <tr> <th>Mottaker</th> <th>Beløp</th> <th>Tidspunkt</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { $date = ess::$b->date->get($row['time']); echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> <td><user id="' . $row['bl_receiver_up_id'] . '" /></td> <td class="r">' . game::format_cash($row['amount']) . '</td> <td class="c" style="font-size: 10px">' . $date->format(date::FORMAT_NOTIME) . '<br />' . $date->format("H:i:s") . '</td> </tr>'; } echo ' </tbody> </table> <p class="c">' . $pagei->pagenumbers(game::address("banken", $_GET, array("side_sendte")) . "#sendte", game::address("banken", $_GET, array("side_sendte"), array("side_sendte" => "_pageid_")) . "#sendte") . '</p>'; } echo ' </div> </div> <!-- mottatte penger --> <div style="width: 50%; margin-right: -5px; float: right"> <h2 class="bg1">Mottatte penger<span class="left2"></span><span class="right2"></span></h2> <div class="bg1">'; // sideinformasjon - hent mottatte overføringer $pagei = new pagei(pagei::ACTIVE_GET, "side_mottatte", pagei::PER_PAGE, 8, pagei::TOTAL, $this->up->data['up_bank_num_received']); $result = \Kofradia\DB::get()->query("SELECT bl_sender_up_id, amount, time FROM bank_log WHERE bl_receiver_up_id = " . $this->up->id . " ORDER BY time DESC LIMIT {$pagei->start}, {$pagei->per_page}"); if ($result->rowCount() == 0) { echo ' <p> Ingen mottatte overføringer. </p>'; } else { echo ' <table class="table tablemt" width="100%"> <thead> <tr> <th>Sender</th> <th>Beløp</th> <th>Tidspunkt</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { $date = ess::$b->date->get($row['time']); echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> <td><user id="' . $row['bl_sender_up_id'] . '" /></td> <td class="r">' . game::format_cash($row['amount']) . '</td> <td class="c" style="font-size: 10px">' . $date->format(date::FORMAT_NOTIME) . '<br />' . $date->format("H:i:s") . '</td> </tr>'; } echo ' </tbody> </table> <p class="c">' . $pagei->pagenumbers(game::address("banken", $_GET, array("side_mottatte")) . "#mottatte", game::address("banken", $_GET, array("side_mottatte"), array("side_mottatte" => "_pageid_")) . "#mottatte") . '</p>'; } echo ' </div> </div> <div class="clear"></div> </div> </div>'; }
/** * Vis auksjonen */ protected function show() { // hent budet som leder, evt. vant $result = \Kofradia\DB::get()->query("\n\t\t\tSELECT ab_up_id, ab_bid, ab_time\n\t\t\tFROM auksjoner_bud\n\t\t\tWHERE ab_a_id = {$this->auksjon->id} AND ab_active != 0\n\t\t\tORDER BY ab_time DESC\n\t\t\tLIMIT 1"); $bud_lead = $result->fetch(); // hent alle budene $pagei = new pagei(pagei::ACTIVE_GET, "side", pagei::PER_PAGE, 30); $result = $pagei->query("\n\t\t\tSELECT ab_up_id, ab_bid, ab_time, ab_active\n\t\t\tFROM auksjoner_bud\n\t\t\tWHERE ab_a_id = {$this->auksjon->id}\n\t\t\tORDER BY ab_time DESC"); $bud = array(); while ($row = $result->fetch()) { $bud[] = $row; } // sjekk om vi har bud $result = \Kofradia\DB::get()->query("\n\t\t\tSELECT ab_bid, ab_time\n\t\t\tFROM auksjoner_bud\n\t\t\tWHERE ab_a_id = {$this->auksjon->id} AND ab_up_id = {$this->up->id} AND ab_active != 0"); $bud_own = $result->fetch(); $bud_own_locked = $this->auksjon->data['a_type'] == auksjon::TYPE_KULER || time() > $bud_own['ab_time'] + auksjon::MAX_TIME_REMOVE; $type = auksjon_type::get($this->auksjon->data['a_type']); // beregn minstepris $minstepris = $bud_lead ? bcadd($bud_lead['ab_bid'], $this->auksjon->data['a_bid_jump']) : $this->auksjon->data['a_bid_start']; // sett opp tittel/beskrivelse $title = htmlspecialchars($this->auksjon->data['a_title']); // firma/familie? if ($this->auksjon->data['a_type'] == auksjon::TYPE_FIRMA) { $ff_id = $this->auksjon->params->get("ff_id"); if ($ff_id) { $title = '<a href="' . ess::$s['relative_path'] . '/ff/?ff_id=' . $ff_id . '">' . $title . '</a>'; } } echo ' <div class="col2_w" style="margin: 40px"> <div class="col_w left" style="width: 45%"> <div class="col" style="margin-right: 20px"> <div class="bg1_c"> <h1 class="bg1">Auksjon<span class="left"></span><span class="right"></span></h1> <div class="bg1"> <p class="c"><a href="auksjoner?t=' . $this->auksjon->data['a_type'] . '">Tilbake til oversikt</a></p> <dl class="dd_right"> <dt>Beskrivelse</dt> <dd>' . $title . '</dd>' . ($type->have_up ? ' <dt>Spiller</dt> <dd>' . ($this->auksjon->data['a_up_id'] ? '<user id="' . $this->auksjon->data['a_up_id'] . '" />' : 'Ingen spiller') . '</dd>' : ''); // ikke startet? if ($this->auksjon->status == auksjon::STATUS_WAIT) { echo ' <dt>Auksjonsstart</dt> <dd>' . ess::$b->date->get($this->auksjon->data['a_start'])->format(date::FORMAT_SEC) . '<br />' . game::counter($this->auksjon->data['a_start'] - time(), true) . '</dd> <dt>Auksjonslutt</dt> <dd>' . ess::$b->date->get($this->auksjon->data['a_end'])->format(date::FORMAT_SEC) . '</dd>'; } else { echo ' <dt>Auksjonslutt</dt> <dd>' . ess::$b->date->get($this->auksjon->data['a_end'])->format(date::FORMAT_SEC) . ($this->auksjon->status == auksjon::STATUS_ACTIVE ? '<br />' . game::counter($this->auksjon->data['a_end'] - time(), true) : '') . '</dd>'; } // vis info echo ' <dt>Budstart</dt> <dd>' . game::format_cash($this->auksjon->data['a_bid_start']) . '</dd> <dt>Minste budøkning</dt> <dd>' . game::format_cash($this->auksjon->data['a_bid_jump']) . '</dd>'; // status if ($this->auksjon->status == auksjon::STATUS_WAIT) { // ikke startet echo ' <dt>Status</dt> <dd>Ikke startet</dd>'; } elseif ($this->auksjon->status == auksjon::STATUS_FINISHED) { // ferdig echo ' <dt>Status</dt> <dd>Avsluttet</dd> <dt>Vunnet av</dt>'; // vinnerbudet if ($bud_lead) { echo ' <dd><user id="' . $bud_lead['ab_up_id'] . '" /></dd>'; } else { echo ' <dd>Ingen vinner</dd>'; } } else { // pågår echo ' <dt>Status</dt> <dd>Pågår nå</dd>'; } echo ' </dl>'; // mer info? if (!empty($this->auksjon->data['a_info'])) { echo ' <p>' . game::bb_to_html($this->auksjon->data['a_info']) . '</p>'; } echo ' </div> </div> </div> </div> <div class="col_w right" style="width: 55%"> <div class="col" style="margin-left: 20px"> <div class="bg1_c"> <h1 class="bg1">Bud<span class="left"></span><span class="right"></span></h1> <div class="bg1">'; // auksjon pågår -- legg til nye bud if ($this->auksjon->status == auksjon::STATUS_ACTIVE) { $own = $this->auksjon->data['a_up_id'] == $this->up->id; if (!$own) { // første budet? if (!$bud_lead) { echo ' <p>Dette er det første budet på denne auksjonen. Du må derfor by minimum ' . game::format_cash($this->auksjon->data['a_bid_start']) . '.</p>'; } else { echo ' <p>Du må by minimum ' . game::format_cash($this->auksjon->data['a_bid_jump']) . ' høyere enn ' . ($bud_lead['ab_up_id'] == $this->up->id ? 'ditt forrige bud' : 'det forrige budet til <user id="' . $bud_lead['ab_up_id'] . '" />') . ' på ' . game::format_cash($bud_lead['ab_bid']) . '.</p>'; } // bud på kuler kan ikke trekkes tilbake // TODO: om noe kan trekkes tilbake bør bestemmes av auksjonen, ikke logikken i koden her if ($this->auksjon->data['a_type'] == auksjon::TYPE_KULER) { echo ' <p><b>Budet er bindende og kan ikke trekkes tilbake!</b></p> <p>Dersom noen byr over deg, vil budet ditt bli inaktivt og du får pengene igjen.</p>'; } else { echo ' <p>Du kan trekke tilbake budet ditt innen det har gått ' . game::timespan(auksjon::MAX_TIME_REMOVE, game::TIME_FULL) . '. Etter ' . game::timespan(auksjon::MAX_TIME_REMOVE, game::TIME_FULL | game::TIME_NOBOLD) . ' er budet ditt bindende og det kan ikke trekkes tilbake.</p> <p>Dersom noen byr over deg, vil budet ditt bli inaktivt og du får pengene igjen etter at budet har stått i ' . game::timespan(auksjon::MAX_TIME_REMOVE, game::TIME_FULL | game::TIME_NOBOLD) . '.</p>'; } } // har vi bydd? if ($bud_own) { // gått ut på tid? if ($bud_own_locked) { echo ' <p>Du har bydd på denne auksjonen og ditt bud er bindende.</p>'; } else { // kan trekke budet echo ' <p>Du har bydd på denne auksjonen og kan fortsatt trekke tilbake ditt bud.</p>'; } // vis budøkning echo ' <form action="" method="post"> <dl class="dd_right"> <dt>Øk bud til</dt> <dd><input class="styled w100 r" type="text" name="amount" value="' . game::format_cash($minstepris) . '" /></dd> </dl> <p class="c">' . show_sbutton("Øk bud", 'name="raise_bid"') . (!$bud_own_locked ? ' ' . show_sbutton("Slett bud", 'name="del_bid"') : '') . '</p> </form>'; } elseif (!$own) { // har ikke noe våpen? if ($this->auksjon->data['a_type'] == auksjon::TYPE_KULER && !$this->up->weapon) { echo ' <p>Du har ikke noe våpen og kan ikke delta i denne auksjonen.</p>'; } elseif ($this->auksjon->data['a_type'] == auksjon::TYPE_FIRMA && $this->up->get_health_percent() < player::FF_HEALTH_LOW * 100) { echo ' <p>Du har for lav helse til å kunne by på et firma.</p>'; } else { echo ' <form action="" method="post"> <dl class="dd_right"> <dt>Legg inn bud</dt> <dd><input class="styled w100 r" type="text" name="amount" value="' . game::format_cash($minstepris) . '" /></dd> </dl> <p class="c">' . show_sbutton("Legg inn bud", 'name="place_bid"') . '</p> </form>'; } } } // vis budene if (count($bud) == 0) { if ($this->auksjon->status != auksjon::STATUS_WAIT) { echo ' <p class="c">Ingen bud er lagt inn i denne auksjonen.</p>'; } } else { ess::$b->page->add_css('.bud_inactive { text-decoration: line-through; color: #888 }'); echo ' <dl class="dd_right">'; // gå gjennom alle budene foreach ($bud as $row) { echo ' <dt' . ($row['ab_active'] == 0 ? ' class="bud_inactive"' : '') . '>' . ess::$b->date->get($row['ab_time'])->format("H:i:s") . ': <user id="' . $row['ab_up_id'] . '" /></dt> <dd' . ($row['ab_active'] == 0 ? ' class="bud_inactive"' : '') . '>' . game::format_cash($row['ab_bid']) . '</dd>'; } echo ' </dl>'; if ($pagei->pages > 1) { echo ' <p class="c">' . $pagei->pagenumbers() . '</p>'; } } echo ' </div> </div> </div> </div> </div>'; }
$content = trim(strip_tags(game::bb_to_html($row['id_text']))); $length = mb_strlen($content); $max = 60; if (mb_strlen($content) > $max) { $content = mb_substr($content, 0, $max - 4) . " ..."; } echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> <td class="it_u">' . ($row['im_up_id'] == $user->player->id ? '<span class="utgaaende">Utgående</span>' : game::profile_link($row['im_up_id'], $row['up_name'], $row['up_access_level'])) . '</td> <td><a href="innboks_les?id=' . $row['it_id'] . '&goto=' . $row['im_id'] . '">' . htmlspecialchars($row['it_title']) . '</a>' . ($row['ir_unread'] == 1 ? ' <span class="ny">(Ny!)</span>' : ($row['ir_unread'] > 1 ? ' <span class="ny">(' . $row['ir_unread'] . ' nye!)</span>' : '')) . ($row['ir_deleted'] != 0 ? ' <span class="slettet">(Slettet)</span>' : '') . ($row['ir_up_id'] != $user->player->id || !$user->player->active ? ' <span class="it_locked">(Låst)</span>' : '') . ($row['ir_marked'] != 0 ? ' <span class="ir_marked">(Til oppfølging)</span>' : '') . '</td> <td class="dark">' . htmlspecialchars($content) . ' (' . $length . ' tegn)</td> <td class="it_dato">' . $_base->date->get($row['im_time'])->format() . '</td> </tr>'; } echo ' </tbody> </table>'; // flere sider? if ($pagei->pages > 1) { echo ' <div class="hr"></div> <p class="c"> ' . $pagei->pagenumbers("input") . ' </p>'; } echo ' </form>'; } } } $_base->page->load();
<th>Spiller</th> <th>E-post</th> <th>Reg IP<br />(for brukeren)</th> <th>Siste IP<br />(for brukeren)</th> <th>Hits</th> <th>Registrert</th> <th>Sist pålogget</th> </tr> </thead> <tbody>'; $color = true; while ($row = $result->fetch()) { echo ' <tr' . ($color = !$color ? ' class="color"' : '') . '> <td>' . $row['up_id'] . '</td> <td>' . game::profile_link($row['up_id'], $row['up_name'], $row['up_access_level']) . '</td> <td>' . htmlspecialchars($row['u_email']) . ' (#' . $row['u_id'] . ')</td> <td><a href="finn?ip=' . urlencode($row['u_created_ip']) . '">' . htmlspecialchars($row['u_created_ip']) . '</a></td> <td>' . ($row['ip_count'] > 0 ? '<b style="color: #FF0000">' . game::format_number($row['ip_count']) . '</b> - ' : '') . '<a href="finn?ip=' . urlencode($row['u_online_ip']) . '">' . htmlspecialchars($row['u_online_ip']) . '</a></td> <td class="r">' . game::format_number($row['up_hits']) . '</td> <td>' . $_base->date->get($row['up_created_time'])->format() . '</td> <td>' . $_base->date->get($row['up_last_online'])->format() . '</td> </tr>'; } echo ' <tr> <th colspan="8" class="c">' . $pagei->pagenumbers() . '</th> </tr> </tbody> </table>'; $_base->page->load();
/** * Reise til en annen bydel */ protected function reise() { redirect::store("bydeler#b"); $this->up->fengsel_require_no(); $this->up->bomberom_require_no(); // finn bydelen $bydel = false; foreach ($this->bydeler as $row) { if ($row['id'] == 0 || $row['active'] == 0) { continue; } if ($row['name'] == $_POST['reise']) { $bydel = $row; break; } } if (!$bydel) { ess::$b->page->add_message("Fant ikke bydelen.", "error"); redirect::handle(); } // allerede i bydelen? if ($bydel['id'] == $this->up->data['up_b_id']) { $this->reise_error_in($bydel); } // teleportere? if (isset($_POST['teleporter']) && access::is_nostat()) { // teleporter $a = \Kofradia\DB::get()->exec("UPDATE users_players SET up_b_id = {$bydel['id']}, up_b_time = " . time() . " WHERE up_id = " . $this->up->id . " AND up_access_level != 0 AND up_b_id != {$bydel['id']}"); if ($a == 0) { $this->reise_error_in($bydel); } ess::$b->page->add_message('Du teleporterte til <b>' . htmlspecialchars($bydel['name']) . '</b>.'); redirect::handle(); } // med bil? if (isset($_POST['gta'])) { if ($this->gta_count == 0) { ess::$b->page->add_message("Du har ingen biler i bydelen du oppholder deg i.", "error"); redirect::handle(); } if (!$this->gta_garage[$bydel['id']]['garage']) { ess::$b->page->add_message('Du har ingen garasje på <b>' . htmlspecialchars($bydel['name']) . '</b> og kan ikke reise dit med bil.', "error"); redirect::handle(); } if ($this->gta_garage[$bydel['id']]['garage_free'] == 0) { ess::$b->page->add_message('Det er ingen ledige plasser i garasjen på <b>' . htmlspecialchars($bydel['name']) . '</b>.', "error"); redirect::handle(); } // regn ut avstand (km) $distance = self::calc_travel_distance($this->up->bydel, $bydel); // har vi valgt en bil? if (isset($_POST['sel'])) { if (!isset($_POST['bil'])) { ess::$b->page->add_message("Du må velge en bil du ønsker å reise med.", "error"); } else { $this->reise_gta_check($bydel, $distance); } // TODO } // vis skjema for å velge en bil å reise med ess::$b->page->add_title($bydel['name'], "Reis med bil"); // hent bilene i garasjen $pagei = new pagei(pagei::ACTIVE_POST, "side", pagei::PER_PAGE, 10); $result = $pagei->query("\n\t\t\t\tSELECT s.id, s.time, g.brand, g.model, g.img_mini, g.value, s.damage, g.points\n\t\t\t\tFROM users_gta AS s\n\t\t\t\t\tJOIN gta AS g ON s.gtaid = g.id\n\t\t\t\tWHERE ug_up_id = {$this->up->id} AND s.b_id = {$this->up->data['up_b_id']}\n\t\t\t\tORDER BY g.points*(100-s.damage) DESC"); echo ' <div class="bg1_c xmedium"> <h1 class="bg1">Reis med bil til ' . htmlspecialchars($bydel['name']) . '<span class="left"></span><span class="right"></span></h1> <div class="bg1"> <p class="c"><a href="bydeler#b">Tilbake</a></p> <form action="bydeler#b" method="post"> <input type="hidden" name="reise" value="' . htmlspecialchars($bydel['name']) . '" /> <input type="hidden" name="gta" /> <table class="table center"> <thead> <tr> <th colspan="2">Merke/Modell</th> <th>Dato anskaffet</th> <th>Skade</th> <th>Energi</th> <th>Utgifter</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { $price = $distance * self::GTA_PRICE_KM * self::get_gta_factor_points($row['points']) * self::get_gta_factor_damage($row['damage']); $energy = self::get_gta_energy($row['damage']); echo ' <tr class="box_handle' . (++$i % 2 == 0 ? ' color' : '') . '"> <td><input type="radio" id="bil_' . $row['id'] . '" name="bil" value="' . $row['id'] . '"' . (postval("bil") == $row['id'] ? ' checked="checked"' : '') . ' />' . (empty($row['img_mini']) ? ' ' : '<img src="' . $row['img_mini'] . '" alt="Bilde" />') . '</td> <td>' . htmlspecialchars($row['brand']) . '<br /><b>' . htmlspecialchars($row['model']) . '</b></td> <td>' . ess::$b->date->get($row['time'])->format() . '</td> <td align="right">' . $row['damage'] . ' %</td> <td align="right">' . game::format_num($energy / $this->up->data['up_energy_max'] * 100, 1) . ' %</td> <td align="right">' . game::format_cash($price) . '</td> </tr>'; } echo ' </tbody> </table>' . ($pagei->pages > 1 ? ' <p class="c">' . $pagei->pagenumbers("input") . '</p>' : '') . ' <p class="c">' . show_sbutton("Reis til " . htmlspecialchars($bydel['name']), 'name="sel"') . '</p> </form> </div> </div>'; ess::$b->page->load(); } // ta taxi? if (isset($_POST['taxi'])) { // har vi ikke nok energi? if (!$this->up->energy_check(self::TAXI_ENERGY * 1.3)) { ess::$b->page->add_message("Du har ikke nok energi for å reise med taxi.", "error"); redirect::handle(); } // regn ut avstand (km) $distance = self::calc_travel_distance($this->up->bydel, $bydel); // regn ut pris og rankpoeng $price = round($distance * self::TAXI_PRICE_KM); $points = round($distance * self::TAXI_POINTS_KM * $this->up->rank['number']); // har ikke nok rank? if ($this->up->data['up_points'] < $points * 2) { ess::$b->page->add_message("Du har ikke nok rank til å reise til " . htmlspecialchars($bydel['name']) . ".", "error"); redirect::handle(); } // forsøk å reis $a = \Kofradia\DB::get()->exec("UPDATE users_players SET up_cash = up_cash - {$price}, up_b_id = {$bydel['id']}, up_b_time = " . time() . " WHERE up_id = " . $this->up->id . " AND up_cash >= {$price} AND up_b_id != {$bydel['id']}"); // feilet? if ($a == 0) { // allerede i bydelen? $result = \Kofradia\DB::get()->query("SELECT up_b_id FROM users_players WHERE up_id = " . $this->up->id); if ($result->fetchColumn(0) == $bydel['id']) { $this->reise_error_in($bydel); } // hadde ikke råd $this->reise_error_cash($bydel); } // energi $this->up->energy_use(self::TAXI_ENERGY); // rank $this->up->increase_rank(-$points); // vellykket ess::$b->page->add_message("Du tok taxi til <b>" . htmlspecialchars($bydel['name']) . "</b>. Det kostet deg <b>" . game::format_cash($price) . "</b> og " . game::format_number($points) . " poeng."); redirect::handle(); } ess::$b->page->add_message("Ukjent reisemetode.", "error"); redirect::handle(); }
/** * Vis detaljer */ protected function show_details() { if (empty($_GET['up_id']) || !access::has("mod")) { redirect::handle("etterlyst"); } // last inn spiller $up_id = (int) $_GET['up_id']; $up = player::get($up_id); if (!$up) { ess::$b->page->add_message("Ingen spiller med id {$up_id}.", "error"); redirect::handle("etterlyst"); } $pagei = new pagei(pagei::PER_PAGE, 30, pagei::ACTIVE_GET, 'side'); $result = $pagei->query("SELECT hl_id, hl_up_id, hl_by_up_id, hl_time, hl_amount, hl_amount_valid FROM hitlist WHERE hl_up_id = {$up->id} AND hl_amount_valid > 0 ORDER BY hl_time DESC"); echo ' <div class="bg1_c medium"> <h1 class="bg1"> Etterlyst - ' . $up->data['up_name'] . ' <span class="left"></span><span class="right"></span> </h1> <p class="h_left"><a href="etterlyst">« Tilbake</a></p> <div class="bg1"> <p>Denne listen viser info om alle som har lagt til dusør på spilleren ' . $up->profile_link() . '.</p>'; if ($pagei->total == 0) { echo ' <p><b>Det er ingen som har satt dusør på denne spilleren.</b></p>'; } else { echo ' <table class="table center' . ($pagei->pages == 1 ? ' tablemb' : '') . '"> <thead> <tr> <th>Satt av</th> <th>Tid</th> <th>Opprinnelig dusør</th> <th>Gjenstående dusør</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> <td><user id="' . $row['hl_by_up_id'] . '" /></td> <td>' . ess::$b->date->get($row['hl_time'])->format() . '</td> <td class="r">' . game::format_cash($row['hl_amount']) . '</td> <td class="r">' . game::format_cash($row['hl_amount_valid']) . '</td> </tr>'; } echo ' </tbody> </table>'; if ($pagei->pages > 1) { echo ' <p class="c">' . $pagei->pagenumbers() . '</p>'; } } echo ' </div> </div>'; }
$rank = game::rank_info($row['up_points'], $row['upr_rank_pos'], $row['up_access_level']); echo ' <tr> <td>' . ($player->id == $row['up_id'] ? htmlspecialchars($row['up_name']) : game::profile_link($row['up_id'], $row['up_name'], $row['up_access_level'])) . '<br /><span style="font-size: 10px">' . $rank['name'] . '</span></td> <td style="font-size: 10px"> Opprettet: ' . ess::$b->date->get($row['up_created_time'])->format() . '<br />' . ($row['up_access_level'] == 0 ? ' Status: ' . ($row['up_deactivated_dead'] == 0 ? 'Deaktivert' : 'Død') . '<br />' : ' Status: I live<br />') . ' Sist pålogget: ' . ess::$b->date->get($row['up_last_online'])->format() . ' </td> </tr>'; } echo ' </tbody> </table>' . ($pagei_other_up->pages > 1 ? ' <p class="c">' . $pagei_other_up->pagenumbers() . '</p>' : '') . ' </div>'; } echo ' </div> <div id="profile_right">'; // hent FF $expire = time() - 86400; // vis familier/firmaer man mistet medlemskap i siste 24 timer dersom spilleren er deaktivert $where = !$player->active ? " AND ffm_status = " . ff_member::STATUS_DEACTIVATED . " AND (ffm_date_part IS NULL OR ffm_date_part > {$expire})" : " AND ffm_status = " . ff_member::STATUS_MEMBER . " AND ff_inactive = 0"; $result = \Kofradia\DB::get()->query("\n\tSELECT ffm_priority, ff_id, IFNULL(ffm_ff_name, ff_name) ffm_ff_name, ff_inactive, ff_type\n\tFROM ff_members JOIN ff ON ffm_ff_id = ff_id\n\tWHERE ffm_up_id = {$player->id}{$where}\n\tORDER BY ff_type != 1, ffm_ff_name"); if ($result->rowCount() > 0) { echo ' <div class="section"> <h2>Broderskap og firma</h2>' . (!$player->active ? ' <p>Da spilleren døde:</p>' : '') . '
/** * Vis logg */ protected function show() { $ff_reset = $this->ff->data['ff_time_reset'] && !$this->ff->mod ? " AND ffl_time > {$this->ff->data['ff_time_reset']}" : ""; // finn ut hva som er tilgjengelig $result = \Kofradia\DB::get()->query("SELECT DISTINCT ffl_type FROM ff_log WHERE ffl_ff_id = {$this->ff->id}{$ff_reset}"); $in_use = array(); while ($row = $result->fetch()) { $in_use[] = $row['ffl_type']; } $tilgjengelig = array(); foreach (ff::$log_id as $id => $name) { if (in_array($id, $in_use)) { $tilgjengelig[] = $id; } } $i_bruk = $tilgjengelig; // filter $filter = array(); $matches = false; foreach ($_GET as $name => $val) { if (preg_match("/^f([0-9]+)\$/Du", $name, $matches) && in_array($matches[1], $tilgjengelig)) { $filter[] = $matches[1]; } } if (count($filter) == 0) { $filter = false; } else { $i_bruk = $filter; $filter = true; ess::$b->page->add_message("Du har aktivert et filter og viser kun bestemte enheter."); } if ($filter) { ess::$b->page->add_css('.filter_inactive { display: none }'); } else { ess::$b->page->add_css('.filter_active { display: none }'); } if (count($tilgjengelig) > 0) { echo ' <form action="" method="get"> <input type="hidden" name="ff_id" value="' . $this->ff->id . '" /> <div class="section" style="width: 400px" id="filteroptions"> <h2>Filter</h2> <p class="h_right"> <span class="logg_filters filter_active"><a href="#" class="box_handle_toggle" rel="f[]">Merk alle</a> <a href="javascript:void(0)" onclick="toggle_display(\'.logg_filters\', event)">Skjul filteralternativer</a></span> <span class="logg_filters filter_inactive"><a href="#" onclick="toggle_display(\'.logg_filters\', event)">Vis filteralternativer</a></span> </p> <div class="logg_filters filter_active"> <table class="table center tablemt" width="100%"> <tbody>'; $tbody = new tbody(min(3, count($tilgjengelig))); // 3 kolonner foreach ($tilgjengelig as $id) { $title = ff::$log[ff::$log_id[$id]][1]; $aktivt = in_array($id, $i_bruk) && $filter; $tbody->append('<input type="checkbox" name="f' . $id . '" rel="f[]" value=""' . ($aktivt ? ' checked="checked"' : '') . ' />' . htmlspecialchars($title), 'class="box_handle"'); } $tbody->clean(); echo ' </tbody> </table> <p class="c">' . show_sbutton("Oppdater") . '</p> </div> </div> </form>'; } $where = $ff_reset; if ($filter) { $where .= ' AND ffl_type IN (' . implode(",", $i_bruk) . ')'; } // sideinformasjon - hent radene på denne siden $pagei = new pagei(pagei::ACTIVE_GET, "side", pagei::PER_PAGE, 30); $result = $pagei->query("SELECT SQL_CALC_FOUND_ROWS ffl_id, ffl_time, ffl_type, ffl_data, ffl_extra FROM ff_log WHERE ffl_ff_id = {$this->ff->id}{$where} ORDER BY ffl_time DESC, ffl_id DESC"); if ($result->rowCount() == 0) { echo ' <p class="c"> Ingen logg meldinger ble funnet. </p>'; } else { // css ess::$b->page->add_css(' .ffl_time { color: #AAA; }'); // logg meldingene $logs = array(); while ($row = $result->fetch()) { $day = ess::$b->date->get($row['ffl_time'])->format(date::FORMAT_NOTIME); $data = $this->ff->format_log($row['ffl_id'], $row['ffl_time'], $row['ffl_type'], $row['ffl_data'], $row['ffl_extra']); $logs[$day][] = '<span class="ffl_time">' . ess::$b->date->get($row['ffl_time'])->format("H:i") . ':</span> ' . $data; } foreach ($logs as $day => $items) { echo ' <div class="section" style="width: 400px"> <h2>' . $day . '</h2>'; foreach ($items as $item) { echo ' <p>' . $item . '</p>'; } echo ' </div>'; } echo ' <p class="c"> Viser ' . $pagei->count_page . ' av ' . $pagei->total . ' logg melding' . ($pagei->total == 1 ? '' : 'er'); if ($pagei->pages > 1) { echo '<br /> ' . $pagei->pagenumbers(game::address("logg", $_GET, array("side")) . "#logg", game::address("logg", $_GET, array("side"), array("side" => "_pageid_")) . "#logg"); } echo ' </p>'; } }
/** * Vise komplett liste */ protected function all() { echo ' <div class="bg1_c medium"> <h1 class="bg1">Rangeringsoversikt<span class="left"></span><span class="right"></span></h1> <div class="bg1"> <p class="c"><a href="ranklist">« Vis kun topp-plaseringene</a></p>'; if (isset($_GET['show_nsu'])) { $nsu = ""; ess::$b->page->add_message("Du viser også brukere som ikke vises på vanlig statistikk!"); } else { $nsu = "up_access_level < " . ess::$g['access_noplay'] . " AND "; } // finn ut antall spillere $result = \Kofradia\DB::get()->query("SELECT COUNT(up_id) FROM users_players WHERE {$nsu}up_access_level != 0"); $antall_spillere = $result->fetchColumn(0); if ($antall_spillere == 0) { echo ' <p> Det finnes ingen spillere...?! </p>'; } else { // sideoppsett $pagei = new pagei(pagei::ACTIVE_GET, "side", pagei::PER_PAGE, 50); // hent folka.. $result = $pagei->query("\n\t\t\t\tSELECT up_id, up_name, up_access_level, up_points, up_last_online, upr_rank_pos\n\t\t\t\tFROM users_players\n\t\t\t\t\tLEFT JOIN users_players_rank ON upr_up_id = up_id\n\t\t\t\tWHERE {$nsu}up_access_level != 0\n\t\t\t\tORDER BY up_points DESC"); $colspan = access::has("mod") ? 6 : 4; $e = 0; echo ' <table class="table tablem" width="100%"> <thead> <tr> <th>#</th> <th>Spillernavn</th> <th>Rank</th> <th>Sist pålogget</th>' . (access::has("mod") ? ' <th>Rankpoeng</th> <th> </th>' : '') . ' </tr> </thead> <tbody> <tr> <td colspan="' . $colspan . '" class="c">' . $pagei->pagenumbers() . '</td> </tr>'; // startverdi $i = $pagei->start; $last_rank = 0; while ($row = $result->fetch()) { $rank = game::rank_info($row['up_points'], $row['upr_rank_pos'], $row['up_access_level']); echo ' <tr' . (++$e % 2 == 0 ? ' class="color"' : '') . '> <td class="r">' . ($last_rank != $row['upr_rank_pos'] ? '#' . game::format_number($row['upr_rank_pos']) : '<span style="color: #666">#' . game::format_number($row['upr_rank_pos']) . '</span>') . '</td> <td>' . game::profile_link($row['up_id'], $row['up_name'], $row['up_access_level']) . '</td> <td class="c">' . $rank['name'] . '</td> <td class="r">' . game::timespan($row['up_last_online'], game::TIME_ABS) . '</td>' . (access::has("mod") ? ' <td class="r">' . game::format_number($row['up_points']) . '</td> <td><a href="admin/brukere/finn?up_id=' . $row['up_id'] . '">IP-sjekk</a></td>' : '') . ' </tr>'; $last_rank = $row['upr_rank_pos']; } echo ' <tr' . (++$e % 2 == 0 ? ' class="color"' : '') . '> <td colspan="' . $colspan . '" class="c">' . $pagei->pagenumbers() . '</td> </tr> </tbody> </table>'; } echo ' </div> </div>'; }
<thead> <tr> <th>Bruker/spiller</th> <th>Type blokkering</th> <th>Ble utestengt</th> <th>Utestengt til</th> <th>Begrunnelse</th> <th>Intern info</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { $access = access::has(blokkeringer::$types[$row['ub_type']]['access']); echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> <td>' . game::profile_link($row['up_id'], $row['up_name'], $row['up_access_level']) . '</td> <td>' . ($access ? '<a href="' . $__server['relative_path'] . '/min_side?u_id=' . $row['u_id'] . '&b=blokk&t=' . $row['ub_type'] . '">' : '') . htmlspecialchars(blokkeringer::$types[$row['ub_type']]['title']) . ($access ? '</a>' : '') . '</td> <td>' . $_base->date->get($row['ub_time_added'])->format(date::FORMAT_SEC) . '</td> <td>' . $_base->date->get($row['ub_time_expire'])->format(date::FORMAT_SEC) . '<br /> ' . game::timespan($row['ub_time_expire'], game::TIME_ABS) . '</td> <td>' . game::format_data($row['ub_reason'], "bb-opt", "Ingen begrunnelse oppgitt.") . '</td> <td>' . game::format_data($row['ub_note'], "bb-opt", "Ingen begrunnelse oppgitt.") . '</td> </tr>'; } echo ' </tbody> </table> <p>' . $pagei->pagenumbers() . '</p>'; } $_base->page->load();
$birth = explode("-", $row['u_birth']); $td[] = '<td class="r">' . (empty($row['u_birth']) || $row['u_birth'] == "0000-00-00" ? 'Ikke registrert' : intval($birth[2]) . ". " . $_lang['months'][intval($birth[1])] . " " . $birth[0]) . '</td>'; } if (isset($show['banko'])) { $td[] = '<td><input type="radio" name="u1" value="' . $row['up_id'] . '" /></td>'; $td[] = '<td><input type="radio" name="u2" value="' . $row['up_id'] . '" /></td>'; } echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> ' . implode("\n\t\t\t\t", $td) . ' </tr>'; } echo ' </tbody> </table>'; // vise bankoverføringer? if (isset($show['banko'])) { echo ' <p>' . show_sbutton("Vis bankoverføringer") . '</p>'; } echo ' </form>'; // flere sider? if ($pagei->pages > 1) { echo ' <p>Navigasjon: ' . $pagei->pagenumbers() . '</p>'; } } } } $_base->page->load();
<th>Rank</th> <th>Plassering ' . $sort->show_link(6, 7) . '</th> </tr> </thead> <tbody>'; $i = 0; while ($row = $result->fetch()) { $rank = game::rank_info($row['up_points'], $row['upr_rank_pos'], $row['up_access_level']); $rank_name = $rank['name'] . ($rank['orig'] ? ' (' . $rank['orig'] . ')' : ''); echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '> <td>' . game::profile_link($row['up_id'], $row['up_name'], $row['up_access_level']) . '</td> <td class="r">' . game::timespan($row['up_last_online'], game::TIME_ABS) . '</td> <td>' . $rank_name . '</td> <td class="r">' . game::format_number($row['upr_rank_pos']) . '</td> </tr>'; } echo ' </tbody> </table>'; // flere sider? if ($pagei->pages > 1) { echo ' <div class="hr"></div> <p class="c"> ' . $pagei->pagenumbers() . ' </p>'; } } } $_base->page->load();
/** * Construct */ public function __construct() { // endre signatur i forumet if (login::$logged_in && (isset($_GET['show_signature']) || isset($_GET['hide_signature']))) { if (isset($_GET['show_signature']) && login::$user->data['u_forum_show_signature'] == 0) { \Kofradia\DB::get()->exec("UPDATE users SET u_forum_show_signature = 1 WHERE u_id = " . login::$user->id); } elseif (isset($_GET['hide_signature']) && login::$user->data['u_forum_show_signature'] == 1) { \Kofradia\DB::get()->exec("UPDATE users SET u_forum_show_signature = 0 WHERE u_id = " . login::$user->id); } redirect::handle(game::address("topic", $_GET, array("show_signature", "hide_signature"))); } // hent forumtråd $this->topic = new \Kofradia\Forum\Topic(getval("id")); $this->fmod = $this->topic->forum->fmod; // sett standard redirect redirect::store("topic?id={$this->topic->id}"); // slette forumtråden? if (isset($_POST['delete'])) { // forsøk å slette forumtråden validate_sid(); $this->topic->delete(); } // gjenopprette forumtråden? if (isset($_POST['restore'])) { // forsøk å gjenopprette forumtråden validate_sid(); $this->topic->restore(); } // slette forumsvar? if (isset($_GET['delete_reply'])) { validate_sid(); // finn forumsvaret if ($reply = $this->topic->get_reply($_GET['delete_reply'])) { // forsøk å slett forumsvaret $reply->delete(); } else { ess::$b->page->add_message("Fant ikke forumsvaret.", "error"); redirect::handle(); } } // gjenopprette forumsvar? if (isset($_GET['restore_reply'])) { validate_sid(); // finn forumsvaret if ($reply = $this->topic->get_reply($_GET['restore_reply'])) { // forsøk å gjenopprett forumsvaret $reply->restore(); } else { ess::$b->page->add_message("Fant ikke forumsvaret.", "error"); redirect::handle(); } } // legge til nytt svar? if (isset($_GET['reply']) && isset($_POST['post']) && isset($_POST['text'])) { // ikke slå sammen? $no_concatenate = isset($_POST['no_concatenate']) && access::has("forum_mod"); // annonsere? $announce = isset($_POST['announce']) && access::has("forum_mod"); // har vi ingen aktiv spiller? if (count(login::$user->lock) == 1 && in_array("player", login::$user->lock)) { ess::$b->page->add_message("Du har ingen aktiv spiller.", "error"); redirect::handle(); } // forsøk å legg til svaret $this->topic->add_reply($_POST['text'], $no_concatenate, $announce); } // den aktuelle siden (sjekk for replyid før vi retter sidetall) $pagei = new pagei(pagei::ACTIVE_GET, "p", pagei::PER_PAGE, $this->topic->replies_per_page); // sjekk om vi skal vise slettede svar if (isset($_GET['show_deleted']) && $this->fmod) { $show_deleted = true; $deleted = ""; } else { $show_deleted = false; $deleted = " AND fr_deleted = 0"; } // skal vi vise status for meldingene? $fs_id = 0; // skal vi vise et bestemt forumsvar? $reply_id = false; if (isset($_GET['replyid'])) { // hent forumsvaret $reply_id = intval($_GET['replyid']); $result = \Kofradia\DB::get()->query("SELECT fr_id, fr_deleted FROM forum_replies WHERE fr_ft_id = {$this->topic->id} AND fr_id = {$reply_id}"); $row = $result->fetch(); // fant ikke forumsvaret, eller slettet uten tilgang? if (!$row || $row['fr_deleted'] != 0 && !$this->fmod) { ess::$b->page->add_message("Fant ikke forumsvaret du refererte til.", "error"); redirect::handle(); } // slettet? if ($row['fr_deleted'] != 0 && !$show_deleted) { $show_deleted = true; $deleted = ""; } // finn ut antall forumsvar før $result = \Kofradia\DB::get()->query("SELECT COUNT(fr_id) FROM forum_replies WHERE fr_ft_id = {$this->topic->id} AND fr_id < {$reply_id}{$deleted}"); $reply_num = $result->fetchColumn(0) + 1; // sett opp sidetallet og sett til aktiv side $pagei->__construct(pagei::ACTIVE, ceil($reply_num / $this->topic->replies_per_page)); } elseif (isset($_GET['fs']) && \Kofradia\Forum\Category::$fs_check) { // har vi ikke status? if (empty($this->topic->info['fs_time'])) { // sørg for at vi er på side 1 if ($pagei->active != 1) { // gå til første side redirect::handle(game::address(PHP_SELF, $_GET, array("p")), redirect::SERVER); } } else { // finn neste forumsvar etter fs_time $result = \Kofradia\DB::get()->query("SELECT fr_id FROM forum_replies WHERE fr_ft_id = {$this->topic->id} AND fr_time > {$this->topic->info['fs_time']}{$deleted} ORDER BY fr_time LIMIT 1"); $row = $result->fetch(); // fant ikke noe forumsvar? if (!$row) { // finn det siste innlegget $result = \Kofradia\DB::get()->query("SELECT fr_id FROM forum_replies WHERE fr_ft_id = {$this->topic->id}{$deleted} ORDER BY fr_time DESC LIMIT 1"); $row = $result->fetch(); } // fremdeles ingen forumsvar å gå til? if (!$row) { // sørg for at vi er på side 1 if ($pagei->active != 1) { // gå til første side redirect::handle(game::address(PHP_SELF, $_GET, array("p")), redirect::SERVER); } } else { // finn ut antall forumsvar før det vi skal gå til $result = \Kofradia\DB::get()->query("SELECT COUNT(fr_id) FROM forum_replies WHERE fr_ft_id = {$this->topic->id} AND fr_id < {$row['fr_id']}{$deleted}"); $reply_num = $result->fetchColumn(0) + 1; // sett opp sidetallet og kontroller at vi er på riktig side $page = ceil($reply_num / $this->topic->replies_per_page); if ($pagei->active != $page) { // videresend til den riktige siden redirect::handle(game::address(PHP_SELF, $_GET, array("p"), array("p" => $page)), redirect::SERVER); } $fs_id = $row['fr_id']; } } } // viser vi slettede meldinger? if ($show_deleted) { // finn ut hvor mange meldinger som er slettet $result = \Kofradia\DB::get()->query("SELECT COUNT(fr_id) FROM forum_replies WHERE fr_ft_id = {$this->topic->id} AND fr_deleted != 0"); $count = $result->fetchColumn(0); ess::$b->page->add_message("Du viser slettede forumsvar. Denne forumtråden har <b>{$count}</b> " . fword("slettet forumsvar", "slettede forumsvar", $count) . ".", NULL, "top"); } // øk visningstelleren hvis vi ikke har besøkt denne forumtråden de siste 10 min if (!isset($_SESSION[$GLOBALS['__server']['session_prefix'] . 'forum_topics_visited'][$this->topic->id]) || $_SESSION[$GLOBALS['__server']['session_prefix'] . 'forum_topics_visited'][$this->topic->id] + 600 <= time()) { \Kofradia\DB::get()->exec("UPDATE forum_topics SET ft_views = ft_views + 1 WHERE ft_id = {$this->topic->id}"); } // lagre som vist $_SESSION[$GLOBALS['__server']['session_prefix'] . 'forum_topics_visited'][$this->topic->id] = time(); // tittel på siden $this->topic->forum->add_title(); ess::$b->page->add_title($this->topic->info['ft_title']); // finn ut antall svar vi har synlige if ($show_deleted) { $result = \Kofradia\DB::get()->query("SELECT COUNT(fr_id) FROM forum_replies WHERE fr_ft_id = {$this->topic->id}{$deleted}"); $replies_count = $result->fetchColumn(0); } else { $replies_count = $this->topic->info['ft_replies']; } // korriger aktiv side $pagei->__construct(pagei::TOTAL, $replies_count); // skal vi vise svarskjema? $reply_form = login::$logged_in && isset($_GET['reply']) && !$reply_id; if ($reply_form) { // sørg for at vi er på siste siden $pagei->__construct(pagei::ACTIVE_LAST); } echo ' <div class="bg1_c forumw"> <h1 class="bg1">' . htmlspecialchars($this->topic->info['ft_title']) . '<span class="left"></span><span class="right"></span></h1> <p class="h_left"><a href="forum?id=' . $this->topic->forum->id . '">' . htmlspecialchars($this->topic->forum->get_name()) . '</a></p> <p class="h_right">' . ($this->topic->info['ft_locked'] == 1 ? ' Låst emne!' : '') . (login::$logged_in && $this->topic->info['ft_deleted'] == 0 && ($this->topic->info['ft_locked'] != 1 || $this->fmod) ? ' <a href="' . htmlspecialchars(game::address(PHP_SELF, $_GET, array("replyid"), array("reply" => true))) . '" class="forum_link_replyform">Opprett svar</a>' : '') . ($this->fmod ? $show_deleted ? ' <a href="' . htmlspecialchars(game::address(PHP_SELF, $_GET, array("show_deleted", "replyid"))) . '">Skjul slettede svar</a>' : ' <a href="' . htmlspecialchars(game::address(PHP_SELF, $_GET, array(), array("show_deleted" => true))) . '">Vis slettede svar</a>' : '') . ' </p> <div class="bg1"> <div class="forum" id="forum_topic_container">'; // vise sidetall øverst? if ($pagei->pages > 1) { echo ' <p class="c">' . $pagei->pagenumbers(game::address(PHP_SELF, $_GET, array("p", "replyid", "fs")), game::address(PHP_SELF, $_GET, array("p", "replyid", "fs"), array("p" => "_pageid_"))) . '</p>'; } // hent forumsvar $replies = array(); $up_ids = array(); $id_list = array(); $last_time = 0; $replies_last_edit = array(); if ($replies_count > 0) { // hent svarene $result = \Kofradia\DB::get()->query("\n\t\t\t\tSELECT\n\t\t\t\t\tfr_id, fr_time, fr_up_id, fr_text, fr_deleted, fr_last_edit, fr_last_edit_up_id,\n\t\t\t\t\tup_name, up_access_level, up_forum_signature, up_points, up_profile_image_url,\n\t\t\t\t\tupr_rank_pos,\n\t\t\t\t\tr_time\n\t\t\t\tFROM\n\t\t\t\t\tforum_replies\n\t\t\t\t\tLEFT JOIN users_players ON up_id = fr_up_id\n\t\t\t\t\tLEFT JOIN users_players_rank ON upr_up_id = up_id\n\t\t\t\t\tLEFT JOIN rapportering ON r_type = " . rapportering::TYPE_FORUM_REPLY . " AND r_type_id = fr_id AND r_state < 2\n\t\t\t\tWHERE fr_ft_id = {$this->topic->id}{$deleted}\n\t\t\t\tGROUP BY fr_id\n\t\t\t\tORDER BY fr_time ASC\n\t\t\t\tLIMIT {$pagei->start}, {$pagei->per_page}"); while ($row = $result->fetch()) { $id_list[] = $row['fr_id']; $up_ids[] = $row['fr_up_id']; $last_time = $row['fr_time']; $replies_last_edit[$row['fr_id']] = $row['fr_last_edit']; $replies[] = $row; } } // hent inn familierelasjoner $up_ids[] = $this->topic->info['ft_up_id']; $this->topic->forum->ff_get_familier($up_ids); // vis hovedinnlegget echo $this->topic->forum->template_topic($this->topic->extended_info()); // vis forumsvar if (count($replies) > 0) { // scrolle til første forumsvar på andre enn første side if ($pagei->active > 1 && !$reply_form && !$reply_id && !$fs_id) { echo ' <div id="forum_scroll_here"></div>'; } $reply_num = $pagei->per_page * ($pagei->active - 1) + 1; foreach ($replies as $row) { $row['ft_fse_id'] = $this->topic->forum->id; $row['ft_id'] = $this->topic->id; $row['reply_num'] = ++$reply_num; $row['fs_new'] = \Kofradia\Forum\Category::$fs_check && $this->topic->info['fs_time'] < $row['fr_time']; if ($reply_id == $row['fr_id']) { $row['class_extra'] = 'forum_focus'; } if ($reply_id == $row['fr_id'] || $fs_id == $row['fr_id']) { $row['h2_extra'] = 'id="forum_scroll_here"'; // vis bokser her if ($reply_id == $row['fr_id'] || $fs_id == $row['fr_id']) { echo ' <boxes />'; } } // vis html for svaret echo $this->topic->forum->template_topic_reply($row); } } // oppdatere sist sett? $time = $last_time != 0 ? $last_time : $this->topic->info['ft_time']; // legge til? if (login::$logged_in && empty($this->topic->info['fs_time'])) { \Kofradia\DB::get()->exec("INSERT IGNORE INTO forum_seen SET fs_ft_id = {$this->topic->id}, fs_u_id = " . login::$user->id . ", fs_time = {$time}"); } elseif (login::$logged_in && $time > $this->topic->info['fs_time']) { \Kofradia\DB::get()->exec("UPDATE forum_seen SET fs_time = GREATEST(fs_time, {$time}) WHERE fs_ft_id = {$this->topic->id} AND fs_u_id = " . login::$user->id); } echo ' </div>'; // vis svarskjema echo ' <div' . ($reply_form ? '' : ' style="display: none"') . ' id="container_reply">' . ($reply_form ? ' <boxes />' : '') . ' <form action="' . htmlspecialchars(game::address("topic", $_GET, array("replyid", "fs"), array("reply" => true))) . '" method="post"' . ($reply_form ? ' id="forum_scroll_here"' : '') . '> <div class="section forum_reply_edit_c"> <h2>Svar</h2> <dl class="dl_2x"> <dt>Innhold</dt> <dd><textarea name="text" rows="20" cols="75" id="replyText">' . htmlspecialchars(postval("text")) . '</textarea></dd>'; // vise ekstra alternativer? if (access::has("forum_mod") || $this->topic->forum->id >= 5 && $this->topic->forum->id <= 7) { $no_concat = isset($_POST['no_concatenate']) || $_SERVER['REQUEST_METHOD'] != "POST" && $this->topic->forum->id >= 5 && $this->topic->forum->id <= 7; $announce_text = $this->topic->forum->id >= 5 && $this->topic->forum->id <= 7 ? 'Legg til logg i spilleloggen til medlemmer av Crewet.' : 'Annonser på #kofradia kanalen'; echo ' <dt>Ekstra</dt> <dd>' . (!$this->topic->forum->ff ? ' <input type="checkbox" name="announce" id="announce"' . (isset($_POST['announce']) ? ' checked="checked"' : '') . ' /><label for="announce"> ' . $announce_text . '</label><br />' : '') . ' <input type="checkbox" name="no_concatenate" id="no_concatenate"' . ($no_concat ? ' checked="checked"' : '') . ' /><label for="no_concatenate"> <u>Ikke</u> kombiner sammen med siste melding.</label> </dd>'; } echo ' </dl> <p class="c"> ' . show_sbutton("Legg til svar", 'name="post" accesskey="s" id="forum_reply_button_add"') . ' ' . show_sbutton("Forhåndsvis", 'name="preview" accesskey="p" id="forum_reply_button_preview"') . ' </p> </div> <div id="reply_preview" class="forum">'; // forhåndsvise? if (login::$logged_in && isset($_POST['preview'])) { $data = array("ft_id" => $this->topic->id, "fr_text" => postval("text"), "fr_up_id" => login::$user->player->id, "up_name" => login::$user->player->data['up_name'], "up_access_level" => login::$user->player->data['up_access_level'], "up_points" => login::$user->player->data['up_points'], "upr_rank_pos" => login::$user->player->data['upr_rank_pos'], "up_forum_signature" => login::$user->player->data['up_forum_signature'], "up_profile_image_url" => login::$user->player->data['up_profile_image_url'], "fs_new" => \Kofradia\Forum\Category::$fs_check); echo \Kofradia\Forum\Category::template_topic_reply_preview($data); } echo '</div> </form> </div>'; // linker i bunn if (login::$logged_in) { echo ' <form action="" method="post"> <input type="hidden" name="sid" value="' . login::$info['ses_id'] . '" /> <div class="forum_footer_links">'; // slette/gjenopprette lenker if ($this->fmod || $this->topic->info['ft_up_id'] == login::$user->player->id) { echo ' <p class="left">' . ($this->topic->info['ft_deleted'] == 0 ? ' <span class="red">' . show_sbutton("Slett emnet", 'name="delete" onclick="return confirm(\'Sikker?!\')"') . '</span>' : ' <span class="green">' . show_sbutton("Gjenopprett emnet", 'name="restore" onclick="return confirm(\'Sikker?!\')"') . '</span>') . ' </p>'; } // alternativer echo ' <p class="right">'; // reply lenke if (!$reply_form && $this->topic->info['ft_deleted'] == 0 && ($this->topic->info['ft_locked'] == 0 || $this->fmod)) { echo ' <a href="' . htmlspecialchars(game::address("topic", $_GET, array("replyid"), array("reply" => true))) . '" class="button forum_link_replyform" accesskey="r">Opprett svar</a>'; } // signatur lenker echo login::$user->data['u_forum_show_signature'] == 1 ? ' <a href="' . htmlspecialchars(game::address("topic", $_GET, array("show_signature"), array("hide_signature" => true))) . '" class="button">Skjul signaturer</a>' : ' <a href="' . htmlspecialchars(game::address("topic", $_GET, array("hide_signature"), array("show_signature" => true))) . '" class="button">Vis signaturer</a>'; echo ' </p>'; } // sidetall if ($pagei->pages > 1) { echo ' <p class="center">' . $pagei->pagenumbers(game::address(PHP_SELF, $_GET, array("p", "replyid", "fs", "reply")), game::address(PHP_SELF, $_GET, array("p", "replyid", "fs", "reply"), array("p" => "_pageid_"))) . '</p>'; } echo ' </div> </form> </div> </div>'; // div javascript // sørg for at meldingene blir oppdatert og at nye meldinger blr hentet hvis vi er på siste side ess::$b->page->add_js_file(ess::$s['relative_path'] . "/js/forum.js"); ess::$b->page->add_js(' sm_scripts.report_links();'); ess::$b->page->add_js_domready(' var topic = new ForumTopic(' . $this->topic->id . ', ' . js_encode($id_list) . ', ' . js_encode($replies_last_edit) . ', ' . ($pagei->pages == $pagei->active ? 'true' : 'false') . ', ' . ($show_deleted ? 'true' : 'false') . ', ' . ($this->fmod ? 'true' : 'false') . ', ' . (int) $this->topic->info['ft_last_edit'] . ');' . ($reply_form ? ' topic.reply_form_show();' : '')); $this->topic->forum->load_page(); }
/** * Vis alle drapsforsøk for en spesifikk spiller * @param player $up * @param bool $offer skal vi vise angrep mot spilleren? */ protected function show_tries(player $up = null, $offer = null) { $alle = !$up; $egen = $up && $up->id == $this->up->id; if ($alle) { ess::$b->page->add_title("Alle drapsforsøk"); } elseif (!$egen) { ess::$b->page->add_title("Drapsforsøk " . ($offer ? 'mot' : 'for') . " '{$up->data['up_name']}'"); } else { ess::$b->page->add_title("Mine drapsforsøk"); } echo ' <div class="bg1_c ' . ($alle ? 'large' : 'medium') . '"> <h1 class="bg1"> ' . ($alle ? 'Alle drapsforsøk' : 'Drapsforsøk') . ' <span class="left2"></span><span class="right2"></span> </h1> <p class="h_left"><a href="drap">« Tilbake</a></p> <div class="bg1"> <p class="c">Dette er en oversikt som viser ' . ($alle ? 'alle drapsforsøk som er utført' : 'drapsforsøk ' . ($egen ? 'du har utført' : ($offer ? 'rettet mot spilleren ' . $up->profile_link() : 'spilleren ' . $up->profile_link() . ' har utført'))) . '.</p>'; $pagei = new pagei(pagei::PER_PAGE, 20, pagei::ACTIVE_GET, "side"); $result = $pagei->query("\n\t\t\tSELECT df_attack_up_id, df_defend_up_id, df_time, df_b_id, df_outcome, df_rankpoints, df_type, df_cash, df_hitlist, df_vitner, df_attack_ff_list, df_defend_ff_list\n\t\t\tFROM drapforsok\n\t\t\tWHERE " . ($alle ? "" : ($offer ? "df_defend_up_id" : "df_attack_up_id") . " = {$up->id} AND ") . "(df_type != 1 OR df_outcome != 0)\n\t\t\tORDER BY df_time DESC"); if ($pagei->total == 0) { if ($alle) { echo ' <p class="c"><b>Det er ingen som har prøvd å drepe noen enda.</b></p>'; } elseif ($offer) { echo ' <p class="c"><b>Ingen har angrepet ' . $up->profile_link() . ' enda.</b></p>'; } else { echo ' <p class="c"><b>' . ($egen ? 'Du' : $up->profile_link()) . ' har ikke prøvd å drepe noen enda.</b></p>'; } } else { $ff_only_familier = isset($_GET['familier']); if ($ff_only_familier) { echo ' <p class="c"><a href="' . game::address("drap", $_GET, array("familier")) . '">Vis også firmaer</a></p>'; } else { echo ' <p class="c"><a href="' . game::address("drap", $_GET, array(), array("familier" => true)) . '">Vis kun broderskap i listen</a></p>'; } echo ' <table class="table center' . ($pagei->pages == 1 ? ' tablemb' : '') . '"> <thead> <tr>' . ($alle || $offer ? ' <th>Angriper</th>' : '') . (!$offer ? ' <th>Offer</th>' : '') . ' <th>Tid/sted</th> <th>Omfang</th> <th>Poeng</th> <th>Penger / Etterlyst</th> <th>Vitner</th> </tr> </thead> <tbody>'; ess::$b->page->add_css('.df_ff_list a { font-size: 10px; color: #777; text-decoration: none } .df_ff_list a:hover { text-decoration: underline }'); $i = 0; while ($row = $result->fetch()) { // sett opp vitner $vitner = $row['df_time'] > 1278604000 ? '<span class="dark">Ingen</span>' : '<span class="dark">Ukjent</span>'; if ($row['df_vitner']) { $v = unserialize($row['df_vitner']); $synlige = array(); $ukjente = 0; foreach ($v as $r) { if ($r[1] || access::has("mod")) { $synlige[] = '<user id="' . $r[0] . '" />' . (!$r[1] ? ' <span title="Ble ikke oppdaget">(u)</span>' : ''); } else { $ukjente++; } } $vitner = implode("<br />", $synlige); if ($ukjente > 0) { if (count($synlige) > 0) { $vitner .= '<br />'; } $vitner .= fwords("%d ukjent", "%d ukjente", $ukjente); } } if ($alle || $offer) { // sett opp familier/firmaer (for angriper) $ff_attack = ''; if ($row['df_attack_ff_list']) { $v = unserialize($row['df_attack_ff_list']); $ff_list = array(); // $ff[] = array($ffm->ff->data['ff_type'], $ffm->ff->id, $ffm->ff->type['refobj'], $ffm->ff->data['ff_name'], $ffm->data['ffm_priority'], $ffm->get_priority_name()); foreach ($v as $r) { if ($ff_only_familier && $r[0] != 1) { continue; } $ff_list[] = '<a href="' . ess::$s['relative_path'] . '/ff/?ff_id=' . $r[1] . '" title="' . htmlspecialchars(ucfirst($r[5])) . '">' . htmlspecialchars($r[3]) . '</a>'; } $ff_attack = '<br /><span class="df_ff_list">' . implode("<br />", $ff_list) . '</span>'; } } // sett opp familier/firmaer $ff = ''; if ($row['df_defend_ff_list']) { $v = unserialize($row['df_defend_ff_list']); $ff_list = array(); // $ff[] = array($ffm->ff->data['ff_type'], $ffm->ff->id, $ffm->ff->type['refobj'], $ffm->ff->data['ff_name'], $ffm->data['ffm_priority'], $ffm->get_priority_name()); foreach ($v as $r) { if ($ff_only_familier && $r[0] != 1) { continue; } $ff_list[] = '<a href="' . ess::$s['relative_path'] . '/ff/?ff_id=' . $r[1] . '" title="' . htmlspecialchars(ucfirst($r[5])) . '">' . htmlspecialchars($r[3]) . '</a>'; } $ff = '<br /><span class="df_ff_list">' . implode("<br />", $ff_list) . '</span>'; } // sett opp bydel $bydel = "Ukjent bydel"; if (!empty($row['df_b_id']) && isset(game::$bydeler[$row['df_b_id']])) { $bydel = htmlspecialchars(game::$bydeler[$row['df_b_id']]['name']); } echo ' <tr' . (++$i % 2 == 0 ? ' class="color"' : '') . '>' . ($alle || $offer ? ' <td><user id="' . $row['df_attack_up_id'] . '" />' . $ff_attack . '</td>' : '') . (!$offer ? ' <td><user id="' . $row['df_defend_up_id'] . '" />' . $ff . '</td>' : '') . ' <td>' . ess::$b->date->get($row['df_time'])->format() . '<br />' . $bydel . '</td> <td>' . ($row['df_outcome'] == 1 ? '<b style="color: #FF0000">Døde</b>' : 'Ble skadet') . '<br /> <span class="dark">' . ($row['df_type'] == 1 ? 'Utpressing' : 'Drapsforsøk') . '</span></td> <td class="r">' . game::format_num($row['df_rankpoints']) . '</td> <td class="r">' . game::format_cash($row['df_cash']) . ($row['df_hitlist'] > 0 ? '<br />' . game::format_cash($row['df_hitlist']) : '') . '</td> <td>' . $vitner . '</td> </tr>'; } echo ' </tbody> </table>'; if ($pagei->pages > 1) { echo ' <p class="c">' . $pagei->pagenumbers() . '</p>'; } } echo ' </div> </div>'; }