public static function add_new_move($game_id, $x, $y, $edgePosition, $player_id) { $date = microtime(true); //TEST: //game_id is valid //player_id is valid //consistent $x and $y coordinates with the game size //valid edgePosition (it has to be one of the values: 1 (NORTH), 2 (SOUTH), 3 (EAST) , 4 (WEST) ) //secure the input if (safe_input::is_number($game_id) && safe_input::is_number($x) && safe_input::is_number($y) && safe_input::is_number($edgePosition) && safe_input::is_number($player_id)) { //validate game_id $game_info = game::getGameById($game_id); if ($game_info == false) { return false; //no game exists with the given id } $other_player_id = -1; //check if player_id is a player in the game if ($player_id == $game_info['player1ID']) { $other_player_id = $game_info['player2ID']; } elseif ($player_id == $game_info['player2ID']) { $other_player_id = $game_info['player1ID']; } else { return false; //ERROR!! (player tring to play is not part of the game } //check if it is the player's turn if ($player_id != $game_info['currentTurnPlayerID']) { return false; //it is not the player's turn! } //check coordinates consistency if ($x > $game_info['size'] || $y > $game_info['size'] || $x < 1 || $y < 1) { return false; //invalid move coordinates } //check edigePosition if ($edgePosition != 1 && $edgePosition != 2 && $edgePosition != 3 && $edgePosition != 4) { return false; //invalid edgePosition value! } //add the move $db = new database(); $query[] = "INSERT INTO `move` (`gameID`, `date`, `x`, `y`, `edgePosition`, `playerID`) VALUES ( '{$game_id}', '{$date}', '{$x}', '{$y}', '{$edgePosition}' , '{$player_id}');"; $query[] = "UPDATE `game` SET `currentTurnPlayerID` = '{$other_player_id}' , `lastActivityDate` = '{$date}' WHERE `id` = '{$game_id}'"; $res = $db->execute_transaction($query); return $res; } else { return false; //ERROR!!!! (invalid input!!) } }
public function test() { $username = "******"; $password = "******"; $email = "*****@*****.**"; $username2 = "bla2"; $password2 = "pass2"; $email2 = "*****@*****.**"; user::create_new_user($username, $password, $email); $this->assertEquals(1, user::getNumberOfUsers(), "number of users is not correct after adding a new user"); user::create_new_user($username2, $password2, $email2); $this->assertEquals(2, user::getNumberOfUsers(), "number of users is not correct after adding a new user"); $user1ID = user::getUserByUsername($username)['id']; $user2ID = user::getUserByUsername($username2)['id']; $game_size = 6; $this->assertTrue(game::add_new_game($user1ID, $game_size, $user1ID, $user2ID), "failed to add a new game"); $game_id1 = game::$last_inserted_id; $this->assertFalse(move::add_new_move(100, 1, 1, 1, $user1ID), "accepted invalid game_id [move::add_new_move]"); $this->assertFalse(move::add_new_move($game_id1, -1, 1, 1, $user1ID), "accepted invalid x coordinate [move::add_new_move]"); $this->assertFalse(move::add_new_move($game_id1, 1, -5, 1, $user1ID), "accepted invalid y coordinate [move::add_new_move]"); $this->assertFalse(move::add_new_move($game_id1, 8, 1, 1, $user1ID), "accepted invalid x coordinate (larger than the size) [move::add_new_move]"); $this->assertFalse(move::add_new_move($game_id1, 1, 8, 1, $user1ID), "accepted invalid y coordinate (larger than the size) [move::add_new_move]"); $this->assertFalse(move::add_new_move($game_id1, 1, 1, 5, $user1ID), "accepted invalid edge position [move::add_new_move]"); $this->assertFalse(move::add_new_move($game_id1, 1, 1, 2, 90), "accepted invalid playerID (ID doesn't even exist) [move::add_new_move]"); $this->assertFalse(move::add_new_move($game_id1, 1, 1, 2, $user2ID), "accepted invalid playerID (not the player turn) [move::add_new_move]"); $game_info = game::getGameById($game_id1); $this->assertNull($game_info['lastActivityDate'], "when move fails the transaction is not rolledback![move::add_new_move]"); $this->assertTrue(move::add_new_move($game_id1, 1, 1, 1, $user1ID), "failed to add new move"); $game_info = game::getGameById($game_id1); $this->assertTrue($game_info['currentTurnPlayerID'] == $user2ID, "when adding a new move, method failed to change the player's turn"); //get_last_move_for_game_id($game_id) $move = move::get_last_move_for_game_id($game_id1); $this->assertEquals($game_id1, $move['gameID'], "inccorect last move [get_last_move_for_game_id()]"); $this->assertEquals(1, $move['x'], "inccorect last move [get_last_move_for_game_id()]"); $this->assertEquals(1, $move['y'], "inccorect last move [get_last_move_for_game_id()]"); $this->assertEquals(1, $move['edgePosition'], "inccorect last move [get_last_move_for_game_id()]"); $this->assertEquals($user1ID, $move['playerID'], "inccorect last move [get_last_move_for_game_id()]"); $this->assertEquals($game_info['lastActivityDate'], $move['date'], "the last activity date in the game table is not consistent with the move table! [move::add_new_move]"); $this->assertTrue(move::add_new_move($game_id1, 2, 3, 4, $user2ID), "failed to add new move"); $move2 = move::get_last_move_for_game_id($game_id1); $this->assertEquals($user2ID, $move2['playerID'], "inccorect last move [get_last_move_for_game_id()]"); $this->assertEquals(2, $move2['x'], "inccorect last move [get_last_move_for_game_id()]"); $this->assertEquals(3, $move2['y'], "inccorect last move [get_last_move_for_game_id()]"); $this->assertEquals(4, $move2['edgePosition'], "inccorect last move [get_last_move_for_game_id()]"); move::add_new_move($game_id1, 2, 1, 4, $user1ID); move::add_new_move($game_id1, 2, 2, 4, $user2ID); $move3 = move::get_last_move_for_game_id($game_id1); $this->assertEquals($user2ID, $move3['playerID'], "inccorect last move [get_last_move_for_game_id()]"); $this->assertEquals(2, $move3['y'], "inccorect last move [get_last_move_for_game_id()]"); move::clear_table(); $this->assertFalse(move::get_last_move_for_game_id($game_id1), "inccorect last move [get_last_move_for_game_id()]"); //count_moves($game_id) $this->assertEquals(0, move::count_moves($game_id1), "number of moves should be ZERO [count_moves()]"); $this->assertTrue(move::add_new_move($game_id1, 2, 3, 4, $user1ID), "failed to add new move"); $this->assertEquals(1, move::count_moves($game_id1), "number of moves should be ONE [count_moves()]"); //get_all_moves_after_given_date($game_id,$timestamp) $move4 = move::get_last_move_for_game_id($game_id1); $this->assertNull(move::get_all_moves_after_given_date($game_id1, $move4['date']), "[move::get_all_moves_after_given_date()]"); $this->assertTrue(move::add_new_move($game_id1, 4, 3, 1, $user2ID), "failed to add new move"); $this->assertEquals(2, move::count_moves($game_id1), "number of moves should be two [count_moves()]"); $move5 = move::get_all_moves_after_given_date($game_id1, $move4['date']); $this->assertEquals(1, count($move5), "number of moves returned should be one [move::get_all_moves_after_given_date()]"); $this->assertEquals($game_id1, $move5[0]['gameID'], "[move::get_all_moves_after_given_date()]"); $this->assertTrue(move::add_new_move($game_id1, 5, 5, 2, $user1ID), "failed to add new move"); $this->assertEquals(2, count(move::get_all_moves_after_given_date($game_id1, $move4['date'])), "number of moves returned should be two [move::get_all_moves_after_given_date()]"); //move::delete_move($move_id) $move_id = $move5[0]['gameID']; move::delete_move($move_id); $this->assertEquals(1, count(move::get_all_moves_after_given_date($game_id1, $move5[0]['date'])), "[move::delet_move()]"); //move::get_all_moves_for_game_id($game_id) $this->assertEquals(move::count_moves($game_id1), count(move::get_all_moves_for_game_id($game_id1)), "[move::get_all_moves_for_game_id()]"); $this->assertNull(move::get_all_moves_for_game_id("bla"), "[move::get_all_moves_for_game_id()]"); $this->assertNull(move::get_all_moves_for_game_id("0"), "[move::get_all_moves_for_game_id()]"); }
public function test() { $username = "******"; $password = "******"; $email = "*****@*****.**"; $username2 = "bla2"; $password2 = "pass2"; $email2 = "*****@*****.**"; user::create_new_user($username, $password, $email); $this->assertEquals(1, user::getNumberOfUsers(), "number of users is not correct after adding a new user"); user::create_new_user($username2, $password2, $email2); $this->assertEquals(2, user::getNumberOfUsers(), "number of users is not correct after adding a new user"); $user1ID = user::getUserByUsername($username)['id']; $user2ID = user::getUserByUsername($username2)['id']; $gmae_size = 6; $this->assertFalse(game::add_new_game($user1ID, "z", $user1ID, $user2ID), "invalid size went through OK!"); $this->assertFalse(game::add_new_game("s", $gmae_size, $user1ID, $user2ID), "invalid curent player id went through OK!"); $this->assertFalse(game::add_new_game($user1ID, $gmae_size, "x", $user2ID), "invalid player 1 id went through OK!"); $this->assertFalse(game::add_new_game($user1ID, $gmae_size, $user1ID, "d"), "invalid player 2 id went through OK!"); $this->assertFalse(game::add_new_game(20, $gmae_size, $user1ID, $user2ID), "current turn id was different from p1 and p2 and it when through!"); $this->assertTrue(game::add_new_game($user1ID, $gmae_size, $user1ID, $user2ID), "failed to add a new game"); $this->assertEquals($gmae_size, game::getGameById(1)['size'], "incorrect game size"); $this->assertEquals($user1ID, game::getGameById(1)['player1ID'], "incorrect player 1 id "); $this->assertEquals($user2ID, game::getGameById(1)['player2ID'], "incorrect player 2 id "); $this->assertNull(game::getGameById(1)['winnerID'], "winnder ID should be null"); $this->assertNull(game::getGameById(1)['lastActivityDate'], "lastActivityDate should be null"); $this->assertEquals(1, game::getNumberOfGames(), "number of games should be equal to 1"); game::clear_table(); $this->assertEquals(0, game::getNumberOfGames(), "number of games should be equal to 0"); game::add_new_game($user1ID, $gmae_size, $user1ID, $user2ID); $game_id = game::$last_inserted_id; $this->assertTrue(game::setLastActivityDate($game_id), "setLastActivityDate is not working"); $this->assertEquals(time() / 60 % 60, game::getGameById($game_id)['lastActivityDate'] / 60 % 60); game::clear_table(); //security test: passing a user id that is not a number $this->assertEquals(-1, game::getNumberOfGamesForUserId("ff"), "getNumberOfGamesForUserId() should accept only numbers"); //the user shouldn't have any games $this->assertEquals(0, game::getNumberOfGamesForUserId($user2ID), "The player shouldn't have any games [getNumberOfGamesForUserId()]"); game::add_new_game($user1ID, $gmae_size, $user1ID, $user2ID); $game_id1 = game::$last_inserted_id; $this->assertEquals(1, game::getNumberOfGamesForUserId($user1ID), "player should have 1 game [getNumberOfGamesForUserId()]"); $username3 = "bla3"; $password3 = "pass3"; $email3 = "*****@*****.**"; user::create_new_user($username3, $password3, $email3); $user3ID = user::getUserByUsername($username3)['id']; $this->assertEquals(3, user::getNumberOfUsers(), "number of users is not correct after adding a new user"); $this->assertTrue(game::add_new_game($user3ID, $gmae_size, $user3ID, $user1ID), "failed to add a new game"); $game_id2 = game::$last_inserted_id; $this->assertEquals(2, game::getNumberOfGames(), "number of games should be equal to 2"); $this->assertEquals(2, game::getNumberOfGamesForUserId($user1ID), "player should have two games [getNumberOfGamesForUserId()]"); $this->assertEquals(1, game::getNumberOfGamesForUserId($user2ID), "player should have one game [getNumberOfGamesForUserId()]"); $this->assertEquals(1, game::getNumberOfGamesForUserId($user3ID), "player should have one game [getNumberOfGamesForUserId()]"); $this->assertEquals(2, count(game::getAllGamesForUserId($user1ID)), "two games should be returned [game::getAllGamesForUserId()]"); $this->assertEquals($user1ID, game::getAllGamesForUserId($user1ID)[0]['player1ID'], "[game::getAllGamesForUserId()]"); $this->assertEquals($user1ID, game::getAllGamesForUserId($user1ID)[1]['player2ID'], "[game::getAllGamesForUserId()]"); $this->assertNull(game::getAllGamesForUserId(88), "should return null because player doesn't have games [game::getAllGamesForUserId()]"); $this->assertNull(game::getOpponentId(1000, 1000), "[game::getOpponentId]"); $this->assertNull(game::getOpponentId(1000, 1000), "[game::getOpponentId]"); $this->assertNull(game::getOpponentId($game_id1, 1000), "[game::getOpponentId]"); $this->assertNull(game::getOpponentId(1000, $user1ID), "[game::getOpponentId]"); $this->assertEquals($user2ID, game::getOpponentId($game_id1, $user1ID), "[game::getOpponentId]"); $this->assertEquals($user1ID, game::getOpponentId($game_id1, $user2ID), "[game::getOpponentId]"); $this->assertEquals($user1ID, game::getOpponentId($game_id2, $user3ID), "[game::getOpponentId]"); $this->assertEquals($user3ID, game::getOpponentId($game_id2, $user1ID), "[game::getOpponentId]"); $this->assertNull(game::getOpponentId($game_id2, $user2ID), "[game::getOpponentId]"); }
public static function getOpponentId($game_id, $player_id) { if (safe_input::is_number($game_id) && safe_input::is_number($player_id)) { $game = game::getGameById($game_id); if ($game == false) { //no game with that id return null; } else { if ($game['player1ID'] == $player_id) { return $game['player2ID']; } elseif ($game['player2ID'] == $player_id) { return $game['player1ID']; } else { return null; //player id is not a player in the game with the id $game_id } } } else { return null; //ERROR: either the game id or player id or both are not numbers! (invalid) } }