Example #1
0
<?php

session_start();
$response = array();
// Server side check to make sure nothing is blank / empty
if (!empty($_POST)) {
    require_once "../../classes/class.Player.inc.php";
    $player = new \WurmUnlimitedAdmin\PLAYER();
    $_POST["gmUserName"] = $_SESSION["userData"]["username"];
    switch ($_POST["doing"]) {
        case "banFunction":
            $response = $player->BanUnban($_POST);
            break;
        case "muteFunction":
            $response = $player->MuteUnmute($_POST);
            break;
        case "changePower":
            $response = $player->ChangePower($_POST);
            break;
        case "addMoney":
            $response = $player->AddMoney($_POST);
            break;
        case "changeEmail":
            $response = $player->ChangeEmail($_POST);
            break;
        case "changeKingdom":
            $response = $player->ChangeKingdom($_POST);
            break;
        case "getInventory":
            $response = $player->GetInventory($_POST["playerID"]);
            break;
Example #2
0
<?php

$response = array();
require dirname(__FILE__) . "/../../classes/class.Player.inc.php";
$player = new \WurmUnlimitedAdmin\PLAYER();
$playerList = $player->GetPlayers($_POST["wurmID"]);
$response = $playerList;
echo json_encode($response);
Example #3
0
<?php

$response = array();
require dirname(__FILE__) . "/../classes/class.Player.inc.php";
$player = new \WurmUnlimitedAdmin\PLAYER();
$playerList = $player->GetPlayers($_POST);
$response = $playerList;
echo json_encode($response);