if (isset($_SESSION['TournamentId']) && !empty($_SESSION['TournamentId'])) { echo $_SESSION['TournamentId']; echo "<hr /><br />SESSIONS: ", sizeof($_SESSION), "<br />"; foreach ($_SESSION as $key => $value) { echo $key, " => ", $value, "<br />"; } echo "<hr /><br />POSTS: ", sizeof($_POST), "<br />"; foreach ($_POST as $key => $value) { echo $key, " => ", $value, "<br />"; } echo "<hr />"; } else { echo "CREATE TOURNAMENT"; include 'class_tournament.php'; $tournament = new Tournament(); if ($tournament->create()) { echo "SESSION SET <br />"; $_SESSION['TournamentId'] = $tournament->getId(); $_SESSION['TournamentRound'] = $tournament->getRound(); echo "TOURNAMENTS <br />"; print_r($tournament->getAllTournaments()); } } if (isset($_POST['tId'])) { if (!isset($tournament)) { include 'class_tournament.php'; $tournament = new Tournament(); } $tournament->setId($_POST['tId']); $_SESSION['TournamentId'] = $tournament->getId(); $_SESSION['TournamentRound'] = $tournament->getRound();
<?php namespace bmtmgr; require_once dirname(__DIR__) . '/src/common.php'; utils\csrf_protect(); $u = user\check_current(); $u->require_perm('admin'); utils\require_post_params(['name', 'season_id']); $season = Season::by_id($_POST['season_id']); try { $tournament = Tournament::create($season, $_POST['name']); $tournament->save(); } catch (utils\DuplicateEntryException $e) { render_ajax_error('Ein Turnier mit dem Namen "' . $_POST['name'] . '" existiert bereits'); exit; } render_ajax('t/' . $tournament->id . '/', ['season' => $season, 'tournament' => $tournament]);
public function recieve(WebSocketTransportInterface $user, $data) { switch ($data->type) { // Shout case 'shout': global $db; $nick = $db->escape($user->nick); $message = $db->escape($data->message); $db->query("INSERT\n\t\t\t\t\tINTO `shout` (`sender_id`, `sender_nick`, `message`)\n\t\t\t\t\tVALUES ('{$user->player_id}', '{$nick}', '{$message}')"); $data->player_id = $user->player_id; $data->player_nick = $user->nick; $data->time = now(); $this->shouts[] = $data; if (count($this->shouts) > $this->nbshouts) { array_shift($this->shouts); } $this->broadcast(json_encode($data)); break; case 'blur': $user->inactive = true; $this->broadcast(json_encode($this->list_users())); break; case 'focus': $user->inactive = false; $this->broadcast(json_encode($this->list_users())); break; case 'keypress': $user->typing = true; $this->broadcast(json_encode($this->list_users())); break; case 'keyup': $user->typing = false; $this->broadcast(json_encode($this->list_users())); break; // Duels // Duels case 'pendingduel': $data->creator_id = $user->player_id; $duel = new Game($data); $this->observer->pending_duels[] = $duel; $this->broadcast(json_encode($duel)); break; case 'joineduel': $duel_index = $this->observer->pending_duel($data->id); if ($duel_index === false) { $this->say('Pending duel ' . $data->id . ' not found'); break; } $splduels = array_splice($this->observer->pending_duels, $duel_index, 1); $duel = $splduels[0]; if ($duel->creator_id == $user->player_id) { $this->broadcast('{"type": "duelcancel", "id": "' . $data->id . '"}'); } else { $data->joiner_id = $user->player_id; $duel = $duel->join($data); $duel->type = 'joineduel'; // Send first one time to both players $duel->redirect = true; $json = json_encode($duel); $this->send_first($json, $duel->creator_id); $this->send_first($json, $duel->joiner_id); // Then broadcast to inform other users game was joined $duel->redirect = false; $this->broadcast(json_encode($duel)); $this->observer->joined_duels[] = $duel; } break; case 'goldfish': $data->type = 'joineduel'; $data->name = 'Goldfish'; $data->creator_id = $user->player_id; $data->joiner_id = $user->player_id; $duel = new Game($data); $duel->join($data); $duel->redirect = true; $user->sendString(json_encode($duel)); $duel->redirect = false; $this->observer->joined_duels[] = $duel; break; // Tournament // Tournament case 'pending_tournament': foreach ($this->observer->pending_tournaments as $tournament) { if ($tournament->registered($user) !== false) { $tournament->unregister($user); } } $data->type = 'pending_tournament'; $tournament = Tournament::create($data, $user); if (is_string($tournament)) { $user->sendString('{"type": "msg", "msg": "' . $tournament . '"}'); } else { $tournament->type = $data->type; $this->observer->pending_tournaments[] = $tournament; $data->player_id = $user->player_id; $tournament->register($data, $user); } break; case 'tournament_register': $data->player_id = $user->player_id; foreach ($this->observer->pending_tournaments as $tournament) { if ($tournament->registered($user) !== false) { $tournament->unregister($user); } else { // Client not registered if ($tournament->id == $data->id) { // Wanted tournament $tournament->register($data, $user); } } } break; default: $this->say('Unknown type : ' . $data->type); print_r($data); } }