public function getContent() { $me = Neuron_GameServer::getPlayer(); $text = Neuron_Core_Text::__getInstance(); $text->setFile('unit'); $text->setSection('equipment'); if ($this->village && $this->village->isActive() && $this->village->getOwner() && $this->village->getOwner()->getId() == $me->getId()) { $page = new Neuron_Core_Template(); $page->set('noItems', $text->get('noItems')); $page->set('available', $text->get('available')); $page->set('total', $text->get('total')); $equipment = $this->village->getEquipment(); $yourEquipment = array(); foreach ($equipment as $type => $items) { if (count($items) > 0) { $yourEquipment[$type] = array('type' => $text->get($type, 'types', 'equipment'), 'items' => array()); foreach ($items as $item) { $yourEquipment[$type]['items'][] = array($item->getName(true), $item->getAvailableAmount(), $item->getAmount(), Neuron_Core_Tools::output_text($item->getStats_text())); } } } $page->set('equipment', $yourEquipment); return $page->parse('equipment.tpl'); } else { return '<p class="false">' . $text->get('login', 'login', 'account') . '</p>'; } }
public function getBody() { $myself = Neuron_GameServer::getPlayer(); if (!$myself->isAdmin()) { return '<p>You are not allowed to execute the commands. Only admins are.</p>'; } // Check for input $record = Neuron_Core_Tools::getInput('_GET', 'id', 'int'); $action = Neuron_Core_Tools::getInput('_GET', 'action', 'varchar'); if ($record && $action) { $this->processAction($record, $action == 'accept'); } $page = new Neuron_Core_Template(); $db = Neuron_DB_Database::getInstance(); $list = $db->query("\n\t\t\tSELECT\n\t\t\t\t*\n\t\t\tFROM\n\t\t\t\tn_mod_actions\n\t\t\tWHERE\n\t\t\t\tma_processed = 0\n\t\t\tORDER BY\n\t\t\t\tma_date ASC\n\t\t"); foreach ($list as $v) { $params = json_decode($v['ma_data'], true); $target = false; if (isset($params['plid'])) { $target = Neuron_GameServer::getPlayer($params['plid']); } $actor = Neuron_GameServer::getPlayer($v['ma_plid']); $page->addListValue('actions', array('date' => $v['ma_date'], 'action' => $v['ma_action'], 'target' => $target ? $target->getDisplayName() : null, 'actor' => $actor ? $actor->getDisplayName() : null, 'reason' => !empty($v['ma_reason']) ? Neuron_Core_Tools::output_text($v['ma_reason']) : null, 'accept_url' => self::getUrl('execute', array('id' => $v['ma_id'], 'action' => 'accept')), 'deny_url' => self::getUrl('execute', array('id' => $v['ma_id'], 'action' => 'deny')))); } return $page->parse('pages/admin/execute/list.phpt'); }
private function getEquipmentStats() { $equipment = Dolumar_Players_Equipment::getAllEquipment(); $types = array(); foreach ($equipment as $v) { $type = $v->getItemType(); if (!isset($types[$type])) { $types[$type] = array(); } $types[$type][] = $v; } $html = '<div class="equipment-report fancybox">'; foreach ($types as $type => $data) { $this->sortLogables($data); $html .= '<div class="equipment-type">'; $html .= '<h2>' . $type . '</h2>'; foreach ($data as $equipment) { $html .= '<div class="equipment">'; $html .= '<h3>' . $equipment->getName() . ' (' . $equipment->getCategory() . ')</h3>'; for ($i = 1; $i <= Dolumar_Players_Village_Equipment::EQUIPMENT_MAX_LEVEL; $i++) { $equipment->setLevel($i); $html .= '<div class="equipment-level">'; $html .= '<h4>' . $i . ': ' . $equipment->getName() . '</h4>'; $html .= Neuron_Core_Tools::output_text($equipment->getStats_text()); $html .= '<p class="equipment-costs"><span class="stat-title">Cost: </span>' . $equipment->getCraftCost_text() . '</p>'; $html .= '</div>'; } $html .= '</div>'; } $html .= '</div><div class="clearer"></div>'; } return $html . '</div>'; }
public function getCustomContent($input) { $data = $this->getData(); if (!$data) { return null; } $content = json_decode($data['t_description'], true); return Neuron_Core_Tools::output_text($this->getTranslatedContent($content, 'description')); }
public function getContent() { $player = Neuron_GameServer::getPlayer(); if ($player && $player->isPlaying()) { $page = new Neuron_Core_Template(); // Check for welcome message if (isset($_SESSION['welcome_html'])) { $page->set('welcome', $_SESSION['welcome_html']); } $server = Neuron_GameServer_Server::getInstance(); $txt = $server->getText('headline'); $page->set('headline', isset($txt) ? Neuron_Core_Tools::output_text($txt) : null); $page->set('nickname', $player->getDisplayName()); $page->set('isPremium', $player->isPremium()); $page->set('date', date(DATE, $player->getPremiumEndDate())); $page->set('isFreePremium', !$player->isProperPremium()); $msg = Neuron_GameServer_Mappers_CachedChatMapper::getInstance(); $messages = $msg->countUnreadMessages($player); $page->set('inbox', $messages); $clans = $player->getClans(); $page->set('hasclan', count($clans) > 0); if (count($clans) > 0) { $objlogs = Dolumar_Players_ClanLogs::getInstance(); $objlogs->clearMyVillages(); foreach ($player->getVillages() as $village) { $objlogs->addMyVillage($village); } $logs = $objlogs->getClanLogs($clans, 0, 3); foreach ($logs as $v) { $page->addListValue('logs', array('date' => date(DATETIME, $v['timestamp']), 'text' => $objlogs->getLogText($v))); } } // Fetch thze news if (defined('GAMENEWS_RSS_URL')) { $text = Neuron_Core_Text::getInstance(); $localized_link = str_replace('{lang}', $text->getCurrentLanguage(), GAMENEWS_RSS_URL); $rss = new Neuron_Core_RSSParser($localized_link); $rss->setCache(Neuron_Core_Cache::getInstance('newsfeed/')); foreach ($rss->getItems(3) as $v) { $page->addListValue('gamenews', array('date' => $v['date'] ? date(DATETIME, $v['date']) : null, 'title' => $v['title'], 'url' => $v['url'])); } } return $page->parse('dolumar/welcome/welcome.phpt'); } return false; }
private function getMessage($input, $page) { $player = Neuron_GameServer::getPlayer(); if (!$input['pg_read']) { $db = Neuron_DB_Database::getInstance(); $db->query("\n\t\t\t\tUPDATE\n\t\t\t\t\tn_players_guide\n\t\t\t\tSET\n\t\t\t\t\tpg_read = '1'\n\t\t\t\tWHERE\n\t\t\t\t\tpg_id = {$input['pg_id']}\n\t\t\t"); } $qdata = Neuron_GameServer_LogSerializer::decode($input['pg_data']); $data = array(); foreach ($qdata as $k => $v) { $data[$k] = $v->getName(); } // Add some extra fields $data['player'] = $player->getName(); $text = Neuron_Core_Text::getInstance(); $txt = $text->getTemplate(self::TEMPLATE_PATH . $input['pg_template'], $data); return array('html' => Neuron_Core_Tools::output_text($txt), 'class' => $this->getClassname($input['pg_character'], $input['pg_mood']), 'highlight' => $input['pg_highlight'], 'record' => $input['pg_id']); }
private function getCraftItem($id, $input) { $db = Neuron_Core_Database::__getInstance(); // Check if this building is crafting already $l = $db->select('villages_items', array('i_id'), "i_bid = '" . $this->getId() . "' AND i_endCraft > '" . time() . "'"); if (count($l) > 0) { $text = Neuron_Core_Text::__getInstance(); $page = new Neuron_Core_Template(); $page->set('working', $text->get('working', 'crafting', 'buildings')); $page->set('toReturn', $text->getClickTo($text->get('toReturn', 'crafting', 'buildings'))); return $page->parse('buildings/working.tpl'); } else { $equipment = $this->getCraftableItems(); // Search for key $key = false; $equips = $this->getCraftableItems(); foreach ($equips as $k => $v) { if ($v->getId() == $id) { $key = $k; } } if ($key !== false) { $item = $equips[$key]; $text = Neuron_Core_Text::__getInstance(); $text->setFile('buildings'); $text->setSection('crafting'); // Check for input if (isset($input['amount']) && is_numeric($input['amount'])) { $aantal = abs(floor($input['amount'])); $cost = $item->getCraftCost($this->getVillage(), $aantal); // Remove resources if ($this->getVillage()->resources->takeResourcesAndRunes($cost)) { $this->getVillage()->craftEquipment($this, $item, $item->getCraftDuration($this->getVillage(), $aantal), $aantal); //return $this->getOverview (); return '<p>' . $text->get('done') . '</p>'; } else { $error = $text->get('noResources'); } } $page = new Neuron_Core_Template(); // Get max craftable $player = $this->getVillage()->getOwner(); if ($player->isPremium()) { $page->set('maxcraftable', Neuron_Core_Tools::putIntoText($text->get('maxcraftable'), array('amount' => $this->calculateMaxCraftable($item), 'items' => $item->getName(true)))); } if (isset($error)) { $page->set('error', $error); } $page->set('title', $text->get('title')); $page->set('amount', $text->get('amount')); $page->set('submit', $text->get('submit')); $page->set('itemId', $item->getId()); $page->set('section', 'crafting'); $page->set('cost', $this->getCost($item)); $page->set('duration', Neuron_Core_Tools::putIntoText($text->get('duration'), array($item->getName(), Neuron_Core_Tools::getDuration($item->getCraftDuration($this->getVillage()))))); $page->set('stats', Neuron_Core_Tools::output_text($item->getStats_text(), false)); $page->set('about', Neuron_Core_Tools::putIntoText($text->get('craft'), array($item->getName(true)))); $page->set('return', $text->getClickTo($text->get('toReturn'))); return $page->parse('buildings/crafting.tpl'); } else { return $this->getOverview(); } } }
public function sendNewsletter($newsletter, $data) { $text = Neuron_Core_Text::getInstance(); $credits = Neuron_GameServer_Credits::getPureCreditsObject(); $plaintext = $text->getTemplate('newsletters/' . $newsletter, $data); $subject = Neuron_Core_Tools::putIntoText($text->get($newsletter, 'subjects', 'newsletters'), $data); // Now put it in html $page = new Neuron_Core_Template(); $page->set('subject', $subject); $page->set('content', Neuron_Core_Tools::output_text($plaintext)); $content = $page->parse('mailtemplate.phpt'); //echo $page->parse ('mailtemplate.phpt'); //exit; $credits->sendNewsletter($subject, $content, $plaintext, 'en'); }
<?php $input = Neuron_Core_Tools::getInput('_POST', 'bbcode', 'varchar'); ?> <h2>Input</h2> <form method="post"> <fieldset> <ol> <li> <label>BBCode:</label> <textarea name="bbcode" cols="100" rows="20"><?php echo $input; ?> </textarea> </li> <li> <button type="submit"><span>Submit</span></button> </li> </ol> </fieldset> </form> <h2>Output</h2> <?php echo '<pre>' . htmlentities(Neuron_Core_Tools::output_text($input)) . '</pre>';
private function getOverview($clan) { $_SESSION['clan_overview_lastrefresh'] = time(); // Change the title $text = Neuron_Core_Text::__getInstance(); $this->setTitle($text->get('clan', 'menu', 'main') . ': ' . Neuron_Core_Tools::output_varchar($clan->getName())); $page = new Neuron_Core_Template(); // Check for errors $error = $clan->getError(); if (isset($error)) { $page->set('error', $text->get($error, 'errors', 'clan')); } $myself = Neuron_GameServer::getPlayer(); $canJoin = $myself && !$clan->isMember($myself); $canLeave = $myself && $clan->isMember($myself); $page->setTextSection('overview', 'clan'); $page->set('clanname', Neuron_Core_Tools::output_varchar($clan->getName())); $page->set('clanid', $clan->getId()); foreach ($clan->getMembers() as $v) { $status = $clan->getMemberStatus($v); $page->addListValue('members', array('id' => $v->getId(), 'name' => Neuron_Core_Tools::output_varchar($v->getNickname()), 'status' => $status, 'status_t' => $text->get($status, 'roles', 'clan'), 'online' => $v->isOnline() ? 'online' : 'offline')); } // Check if it's possible to join $page->set('canJoin', $canJoin); $page->set('canLeave', $canLeave); $page->set('canGovern', $clan->isLeader($myself)); $desc = $clan->getDescription(); if (!empty($desc)) { $page->set('description', Neuron_Core_Tools::output_text($desc)); } return $page->parse('clan/overview.phpt'); }
private static function parseNewFile($file) { $text = Neuron_Core_Text::__getInstance(); $params1 = 'api.php?action=query&prop=revisions&rvprop=timestamp|user|comment|content&format=php&titles='; $params2 = 'api.php?action=query&prop=imageinfo&iiprop=url&format=php&titles='; $url = WIKI_GUIDE_URL . $params1 . urlencode($file); // Load file from wiki $wiki = file_get_contents($url); $wiki = unserialize($wiki); // Get the real content $content = Neuron_Core_Tools::getArrayFirstValue($wiki['query']['pages']); if (!isset($content[1]['revisions'])) { return false; } else { $content = Neuron_Core_Tools::getArrayFirstValue($content[1]['revisions']); $content = $content[1]['*']; // Search for thze images $images = array(); //[[Image:Voorbeeld.png]] // Replace external links $images = array(); preg_match_all("/\\[\\[Image:([^|]*?)]]/si", $content, $images, PREG_PATTERN_ORDER); // Fetch all image infos $imageOut = array(); foreach ($images[1] as $k => $v) { $imgs = WIKI_GUIDE_URL . $params2 . 'Image:' . addslashes($v); $imgdata = unserialize(file_get_contents($imgs)); $imgdata = Neuron_Core_Tools::getArrayFirstValue($imgdata['query']['pages']); if (isset($imgdata[1]['imageinfo'])) { $sUrl = WIKI_GUIDE_URL . substr($imgdata[1]['imageinfo'][0]['url'], 1); $content = str_replace($images[0][$k], '***img***' . $sUrl . '***/img***', $content); } } // Replace external links $content = preg_replace('/([^\\[]{1})' . '\\[' . '([^ \\]]+)' . '\\]' . '([^\\]]{1})' . '/si', '\\1[url]\\2[/url]\\3', $content); $content = preg_replace('/([^\\[]{1})' . '\\[' . '([^ \\]]+)' . ' ([^\\]]+)' . '\\]' . '([^\\]]{1})' . '/si', '\\1[url=\\2]\\3[/url]\\4', $content); // Replace code $content = str_replace('<code>', '[code]', $content); $content = str_replace('</code>', '[/code]', $content); $content = str_replace('***img***', '[img align="left"]', $content); $content = str_replace('***/img***', '[/img]', $content); // Replace headers $content = preg_replace("/====([^|]*?)====/si", "[h4]\\1[/h4]", $content); $content = preg_replace("/===([^|]*?)===/si", "[h3]\\1[/h3]", $content); $content = preg_replace("/==([^|]*?)==/si", "[h2]\\1[/h2]", $content); $content = html_entity_decode($content, ENT_NOQUOTES, 'UTF-8'); $content = preg_replace("/\\[\\[([^|]*?)]]/si", '[action title="\\1" data="{\'page\':\\1\'}"]\\1[/action]', $content); $content = preg_replace("/\\[\\[([^|\\[]*?)\\|([^|\\]]*?)\\]\\]/si", '[action title="\\2" data="{\'page\':\'\\1\'}"]\\2[/action]', $content); $content = Neuron_Core_Tools::output_text($content); return $content; } }
public function getRefresh() { $db = Neuron_Core_Database::__getInstance(); $input = $this->getRequestData(); if (!isset($input['channel'])) { $this->switchChannel($this->getDefaultChannel()); } else { $this->channel = intval($input['channel']); } $data = $this->getRequestData(); $newStuff = $data['lastMessage']; $maxtime = NOW + 25; // Check for new messages $messages = $this->getLastMessages($newStuff); if ($messages === false) { return; } // Close the session (lock) session_write_close(); // Only use persistent connection if we also use memcache // Otherwise it would stress out the database $usePersistence = self::USE_PERSISTENT_CONNECTIONS && defined('MEMCACHE_IP'); // Sleep until there are messages if ($usePersistence) { while (count($messages) == 0 && time() < $maxtime) { // Check again $messages = $this->getLastMessages($newStuff); if ($messages === false) { return; } // Sleep half a second //usleep (500); usleep(0.5 * 1000000); } } else { $messages = $this->getLastMessages($newStuff); if ($messages == false) { return; } } // Debug check if (count($messages) == 0) { return; } $page = new Neuron_Core_Template(); $i = 0; $login = Neuron_Core_Login::__getInstance(); $plid = $login->isLogin() ? $login->getUserId() : 0; $player = Neuron_GameServer::getPlayer(); foreach ($messages as $v) { $sender = Neuron_GameServer::getPlayer($v['plid']); $biggest = $v['msgId']; if ($player && $player->isIgnoring($v['plid'])) { continue; } $i++; $sTarget = null; $iTarget = null; $message = $v['msg']; /* const CHAT_GROUP_ALL = 0; const CHAT_GROUP_USER = 1; const CHAT_GROUP_CLAN = 2; */ switch ($v['target_group']) { case self::CHAT_GROUP_USER: $sClassname = 'message'; $sTarget = Dolumar_Players_Player::getFromId($v['target_id'])->getDisplayName(); $iTarget = $v['target_id']; break; case self::CHAT_GROUP_CLAN: $sClassname = 'clan'; break; case self::CHAT_GROUP_ALL: default: switch ($v['mtype']) { case self::CHAT_CLASS_ME: $sClassname = 'all me'; break; case self::CHAT_CLASS_REGULAR: default: $sClassname = 'all'; break; } break; } $page->addListValue('msgs', array('message' => Neuron_Core_Tools::output_text($message, true, true, false, false), 'date' => date(self::DATE_FORMAT, $v['datum']), 'nickname' => $sender->getDisplayName(), 'plid' => $v['plid'], 'class' => $sClassname, 'target' => $sTarget, 'targetId' => $iTarget, 'isMine' => $v['plid'] == $plid)); } if ($i > 0) { // Shouldn't ever be true... but well, just to be sure. if ($biggest > $this->objCache->getCache($this->sCacheKey)) { $this->objCache->setCache($this->sCacheKey, $biggest); } $this->addHtmlToElement('chatdiv', $page->parse('chatmsgs.tpl'), 'bottom'); } if ($biggest > $newStuff) { $this->updateRequestData(array('lastMessage' => $biggest, 'channel' => $this->channel)); } }
function getList($topic) { global $fdb; global $scopeBuster; $input = $scopeBuster->input; safen($topic); global $theNumbers; if (isset($input['pageNumber'])) { $pageno = intval($input['pageNumber']); } else { $pageno = 1; } $rows_per_page = 15; $dbquery = $fdb->x("SELECT COUNT(*) FROM `forum_posts` WHERE `topic_id`='{$topic}'"); $dbquery = array_pop($dbquery); $numrows = array_pop($dbquery); $lastpage = ceil($numrows / $rows_per_page); if ($pageno < 1) { $pageno = 1; } elseif ($pageno > $lastpage) { $pageno = $lastpage; } $theNumbers->start = 0; $theNumbers->last = $lastpage; $theNumbers->curpage = $pageno; $flim = $pageno - 1 < 0 ? 0 : $pageno - 1; $limIns = 'LIMIT ' . $flim * $rows_per_page . ',' . $rows_per_page; //$limIns = ''; $result = $fdb->x("\n\t\t\tSELECT\n\t\t\t\t`ID`,\n\t\t\t\t`number`,\n\t\t\t\t`poster_id`,\n\t\t\t\t`created`,\n\t\t\t\t`edited_time`,\n\t\t\t\t`edits`,\n\t\t\t\t`edit_by`,\n\t\t\t\t`post_content`\n\t\t\tFROM\n\t\t\t\t`forum_posts`\n\t\t\tWHERE\n\t\t\t\t`topic_id`='{$topic}'\n\t\t\tORDER BY\n\t\t\t\tID ASC\n\t\t\t{$limIns}\n\t\t"); $final = array(); foreach ($result as $res) { $final[] = array('ID' => $res['ID'], 'poster' => getName($res['poster_id']), 'posterID' => $res['poster_id'], 'created' => date(DATETIME, $res['created']), 'editedTime' => date(DATETIME, $res['edited_time']), 'number' => $res['number'], 'edits' => $res['edits'], 'editBy' => getName($res['edit_by']), 'content' => Neuron_Core_Tools::output_text($res['post_content']), 'canEdit' => $this->master->isMod == true || $this->master->userID == $res['poster_id'] && $this->master->userID != 0); } ksort($final); return $final; }
private function getUserOverview(Neuron_GameServer_Player $objUser) { $admin = Neuron_GameServer::getPlayer(); $page = new Neuron_Core_Template(); $page->set('username', Neuron_Core_Tools::output_varchar($objUser->getName())); $page->set('email', $objUser->getEmail()); $page->set('registration', date('d/m/Y H:i:s', $objUser->getCreationDate())); $page->set('lastrefresh', date('d/m/Y H:i:s', $objUser->getLastRefresh())); $page->set('premiumend', date('d/m/Y H:i:s', $objUser->getPremiumEndDate())); foreach ($objUser->getVillages() as $v) { $page->addListValue('villages', array('village' => Neuron_Core_Tools::output_varchar($v->getName()), 'url' => ABSOLUTE_URL . '#' . implode($v->buildings->getTownCenterLocation(), ','))); } $page->set('reset_url', $this->getUrl('user', array('id' => $objUser->getId(), 'action' => 'reset'))); if ($admin->isModerator()) { $page->set('logs_url', $this->getUrl('gamelogs', array('players' => $objUser->getId()))); $page->set('contact_url', $this->getUrl('messages', array('view' => 'write', 'target' => $objUser->getNickname()))); } if ($admin->isAdmin()) { if (isset($_POST['admin_status'])) { $status = Neuron_Core_Tools::getInput('_POST', 'admin_status', 'int'); $objUser->setAdminStatus($status); } $page->set('admin_action', $this->getUrl('user', array('id' => $objUser->getId()))); $modes = array(); foreach ($objUser->getAdminModes() as $k => $v) { if ($k < $admin->getAdminStatus()) { $modes[$k] = $v; } } $page->set('admin_modes', $modes); } $page->set('adminmode', $objUser->getAdminStatus()); $page->set('adminmodestring', $objUser->getAdminStatusString()); $page->set('banoptions', array(300 => '5 minutes', 1800 => '30 minutes', 3600 => '1 hour', 21600 => '6 hours', 86400 => '1 day', 604800 => '1 week', 1209600 => '2 weeks', 2678400 => '1 month', 31536000 => '1 year')); $this->addBans($page, $objUser); $data = $this->getModeratorHistory($objUser); foreach ($data as $v) { if (!$v['isProcessed']) { $status = 'pending'; } elseif ($v['isExecuted']) { $status = 'approved'; } else { $status = 'declined'; } $reason = Neuron_Core_Tools::output_text($v['reason']); $rcheck = strip_tags($reason); $rcheck = trim($rcheck); $page->addListValue('history', array('date' => date(DATETIME, $v['date']), 'action' => $v['action'], 'reason' => !empty($rcheck) ? $reason : null, 'admin' => $v['admin']->getDisplayName(), 'isExecuted' => $v['isExecuted'], 'isProcessed' => $v['isProcessed'], 'status' => $status)); } $openids = $objUser->getOpenIDs(); foreach ($openids as $v) { $page->addListValue('openids', array('url' => $v)); } if (Neuron_GameServer::getPlayer()->getAdminStatus() >= 9) { $page->set('refundcredits', $this->getUrl('user', array('id' => $objUser->getId()))); $credits = Neuron_Core_Tools::getInput('_POST', 'refundcredits', 'int'); $reason = Neuron_Core_Tools::getInput('_POST', 'refundreason', 'varchar'); if ($credits && $reason) { if ($this->refundCredits($objUser, $credits, $reason)) { $page->set('refunddone', true); } } } return $page->parse('pages/admin/user/overview.phpt'); }