public function update($keyvalue, $conditions) { #------修正更改分类后计数器不正常的情况------# $this->_modelPlayerKindFaq = $this->_getGlobalData('Model_PlayerKindFaq', 'object'); $agoList = $this->select("select * from {$this->tName()} where {$conditions} ", 1); if ($agoList) { if (isset($keyvalue['kind_id']) && $agoList['kind_id'] != $keyvalue['kind_id']) { $this->_modelPlayerKindFaq->update(array('count' => 'count+1'), "Id={$keyvalue['kind_id']}"); $this->_modelPlayerKindFaq->update(array('count' => 'count-1'), "Id={$agoList['kind_id']}"); } } #------修正更改分类后计数器不正常的情况------# $this->_utilRbac = $this->_getGlobalData('Util_Rbac', 'object'); $userClass = $this->_utilRbac->getUserClass(); $keyvalue['user_id'] = $userClass['_id']; $keyvalue['time'] = CURRENT_TIME; parent::update($keyvalue, $conditions); #------记录日志(生成msg)-------# $logArr = array(); array_push($logArr, '修改了一条FAQ记录'); $gameTypeName = $this->_modelPlayerKindFaq->getGameKind(); $gameTypeName = $gameTypeName[$keyvalue['game_type_id']]; array_push($logArr, "FAQ所属游戏[{$gameTypeName}]"); $lang = $this->_getGlobalData('lang'); $lang = $lang[$keyvalue['lang_id']]; array_push($logArr, "FAQ所属语言[{$lang}]"); $kindList = $this->_modelPlayerKindFaq->findById($keyvalue['kind_id']); $kindName = $kindList['name']; array_push($logArr, "FAQ所属类型[{$kindName}]"); array_push($logArr, "FAQ记录 [{$conditions}]"); $msg = Tools::formatLog($logArr); Tools::addLog($msg, true); return true; #------记录日志(生成msg)-------# }