/** * constructor * * @param array $card */ public function __construct($card) { parent::__construct($card); $cardBaseTypeRepository = new CardBaseTypeRepository(TRUE); $cardBaseType = $cardBaseTypeRepository->getOneById($this['card_base_type']); $this->setAdditionalField('cardBaseType', $cardBaseType); }
public function __construct($player) { parent::__construct($player); $userRepository = new UserRepository(); $user = $userRepository->getOneById($player['user']); $this->setAdditionalField('user', $user); $roleRepository = new RoleRepository(TRUE); $role = $roleRepository->getOneById($player['role']); $this->setAdditionalField('role', $role); $characterRepository = new CharacterRepository(TRUE); $character = $characterRepository->getOneById($player['charakter']); $this->setAdditionalField('character', $character); $cardRepository = new CardRepository(TRUE); $handCardsId = unserialize($player['hand_cards']); $handCards = array(); if ($handCardsId) { $cardRepository->addOrderBy(array('card_base_type' => 'ASC')); $handCards = $cardRepository->getById($handCardsId); } $this->setAdditionalField('hand_cards', $handCards); $cardRepository = new CardRepository(TRUE); $tableCardsId = unserialize($player['table_cards']); $tableCards = array(); if ($tableCardsId) { $cardRepository->addOrderBy(array('card_base_type' => 'ASC')); $tableCards = $cardRepository->getById($tableCardsId); } $this->setAdditionalField('table_cards', $tableCards); $waitCardsId = unserialize($player['wait_cards']); $waitCards = array(); if ($waitCardsId) { $cardRepository->addOrderBy(array('card_base_type' => 'ASC')); $waitCards = $cardRepository->getById($waitCardsId); } $this->setAdditionalField('wait_cards', $waitCards); if ($player['notices']) { $notices = unserialize($player['notices']); } else { $notices = array(); } $this->setAdditionalField('notice_list', $notices); }
public function __construct($user) { parent::__construct($user); }
public function __construct($role) { parent::__construct($role); }
public function __construct($character) { parent::__construct($character); }