public function handleNotification(INotification $note)
 {
     switch ($note->getName()) {
         case AppFacade::NEW_USER:
             $this->clearForm();
             break;
         case AppFacade::USER_ADDED:
             $this->rolePanel->user = $note->getBody();
             $this->roleProxy->addItem(new RoleVO($this->rolePanel->user->username));
             $this->clearForm();
             break;
         case AppFacade::USER_UPDATED:
             $this->clearForm();
             break;
         case AppFacade::USER_DELETED:
             $this->clearForm();
             break;
         case AppFacade::CANCEL_SELECTED:
             $this->clearForm();
             break;
         case AppFacade::USER_SELECTED:
             $this->rolePanel->user = $note->getBody();
             $this->rolePanel->setUserRoles($this->roleProxy->getUserRoles($this->rolePanel->user->username));
             $this->rolePanel->reset();
             break;
         case AppFacade::ADD_ROLE_RESULT:
             $note->getBody() && $this->rolePanel->addUserRole($note->getType(), RoleEnum::getValue($note->getType()));
             $this->rolePanel->reset();
             break;
     }
 }
 public function execute(INotification $oNote)
 {
     require 'DjBpmMediator.php';
     require 'DjControlProxy.php';
     /* setup the view */
     $this->facade->registerMediator(new DjBpmMediator());
     /* setup the model*/
     $iAmount = $oNote->getBody();
     $sCommandType = $oNote->getType();
     $oDjControlProxy = new DjControlProxy();
     $this->facade->registerProxy($oDjControlProxy);
     switch ($sCommandType) {
         case '<<':
             $oDjControlProxy->decBpm();
             break;
         case '>>':
             $oDjControlProxy->incBpm();
             break;
         case 'set':
             $oDjControlProxy->setBpm($iAmount);
             break;
         default:
             break;
     }
     /* save our changes and the view automatically gets updated! */
     $oDjControlProxy->save();
     $this->oDjControlProxy = $oDjControlProxy;
 }
 /**
  * Override execute to add logic.  In the <code>StartModelCommand</code>
  * the ApplicationDataProxy is started and registered, and then
  * the selected CSS file is loaded.
  */
 public function execute(INotification $notification)
 {
     $view = $notification->getBody();
     $cssFileName = $notification->getType();
     $applicationDataProxy = new ApplicationDataProxy();
     $this->facade->registerProxy($applicationDataProxy);
     $applicationDataProxy->loadCSS($cssFileName);
 }
 /**
  * Handle Notification.
  * <P>
  * This provides the handling for common junction activities. It 
  * accepts input and output pipes in response to <code>IPipeAware</code>
  * interface calls.</P>
  * <P>
  * Override in subclass, and call <code>super.handleNotification</code>
  * if none of the subclass-specific notification names are matched.</P>
  * 
  * @param INotification $notification
  * @return void 
  */
 public function handleNotification(INotification $notification)
 {
     switch ($notification->getName()) {
         // accept an input pipe
         // register the pipe and if successful
         // set this mediator as its listener
         case JunctionMediator::ACCEPT_INPUT_PIPE:
             $inputPipeName = $notification->getType();
             $inputPipe = $notification->getBody();
             if ($this->junction > registerPipe($inputPipeName, Junction::INPUT, $inputPipe)) {
                 $this->junction->addPipeListener($inputPipeName, $this, 'handlePipeMessage');
             }
             break;
             // accept an output pipe
         // accept an output pipe
         case JunctionMediator::ACCEPT_OUTPUT_PIPE:
             $outputPipeName = $notification->getType();
             $outputPipe = $notification->getBody();
             $this->junction->registerPipe($outputPipeName, Junction::OUTPUT, $outputPipe);
             break;
     }
 }
 /**
  * Handle notifications the <b>StateMachine</b> is interested in.
  * 
  * <b>StateMachine::ACTION</b>: Triggers the transition to a new state.<BR>
  * <b>StateMachine::CANCEL</b>: Cancels the transition if sent in response to the exiting note for the current state.<BR>
  * 
  * @param INotification $notification The <b>INotification</b> to be handled.
  * @return void
  */
 public function handleNotification(INotification $notification)
 {
     switch ($notification->getName()) {
         case StateMachine::ACTION:
             $action = $notification->getType();
             $target = $this->getCurrentState()->getTarget($action);
             $newState = $this->states[$target];
             if ($newState) {
                 $this->transitionTo($newState, $notification->getBody());
             }
             break;
         case StateMachine::CANCEL:
             $this->canceled = true;
             break;
     }
 }