Example #1
0
			if (ile > 0) {
				document.getElementById(tid).innerHTML = godzin + ':' + minut + ':' + sekund;
				setTimeout(\"liczCzas('\"+tid+\"', \"+ile+\" )\", 1000);
			} else {		
				document.getElementById(tid).innerHTML = 'zakończono';
			}
		}
	</script>
	<link rel="stylesheet" type="text/css" href="www/stylesx.css" >

	 <?php 
isUser($config);
$player = getUser($config);
require_once 'funkcje/HeroMgr.php';
$HeroMgr = new HeroMgr();
$player = $HeroMgr->regenerate($config, $player);
$HeroMgr->action($config, $player->usr_id);
$HeroMgr->spells_end($config, $player);
?>

	<?php 
if ($_GET['action'] == 'map') {
    ?>
					<script type="text/javascript">
					<!--
					function refreshH() {
						var req = mint.Request();
						req.OnSuccess = function () { document.getElementById("hero").innerHTML = this.responseText;},
						req.OnError = function () {document.getElementById("hero").innerHTML = "Wystąpił błąd !!! </br>" + this.responseText + "</br>" + req.xmlHttpRequest.statusText ;}
						req.Send ("<?php 
    echo $config['site']['baseUrl'];