Example #1
0
#!/usr/bin/php
<?php 
class Car
{
    public $color;
}
class Garage
{
    public function paint(Car $car, $color)
    {
        $car->color = $color;
    }
}
$car1 = new Car();
$garage = new Garage();
$car1->color = "blue";
echo $car1->color;
echo "\n";
$garage->paint($car1, "green");
echo $car1->color;
// Displays “green”
echo "\n";
$cat = 'tom';
$garage = new Garage();
$garage->paint($cat, 'red');
Example #2
0
        return 100;
    }
}
test('Je kan een Ferrari starten en stoppen net zoals elke Car', function () {
    $f = new Ferrari();
    $f->start();
    return $f->isRunning();
});
test('Je kan je Ferrari in mn Garage parkeren', function () {
    $g = new Garage();
    $f = new Ferrari();
    $g->parkeer($f);
    return true;
});
test('Maar met uwen bucht moet ge thuis blijven', function () {
    $g = new Garage();
    $c = new Car();
    $g->parkeer($c);
    return true;
});
class Garage
{
    private $ferraris = [];
    public function parkeer(Car $f)
    {
        $this->ferraris[] = $f;
    }
}
abstract class Door
{
    protected $secret = 'vinni';
Example #3
0
 /**
  * Adds an object to the instance pool.
  *
  * Propel keeps cached copies of objects in an instance pool when they are retrieved
  * from the database.  In some cases -- especially when you override doSelect*()
  * methods in your stub classes -- you may need to explicitly add objects
  * to the cache in order to ensure that the same objects are always returned by doSelect*()
  * and retrieveByPK*() calls.
  *
  * @param      Garage $value A Garage object.
  * @param      string $key (optional) key to use for instance map (for performance boost if key was already calculated externally).
  */
 public static function addInstanceToPool(Garage $obj, $key = null)
 {
     if (Propel::isInstancePoolingEnabled()) {
         if ($key === null) {
             $key = (string) $obj->getId();
         }
         // if key === null
         self::$instances[$key] = $obj;
     }
 }