function check_gs($servers) { $fp = fsockopen("www.google.com", 80, $errno, $errstr, 5); if ($fp) { $gq = new GameQ(); // or $gq = GameQ::factory(); $gq->setOption('timeout', 5); // Seconds $gq->setOption('debug', TRUE); $gq->setFilter('normalise'); $gq->addServers($servers); $results = $gq->requestData(); if ($results['serv']["gq_online"] == 1) { return $results; } else { $gq = new GameQ(); // or $gq = GameQ::factory(); $gq->setOption('timeout', 5); // Seconds $gq->setOption('debug', TRUE); $gq->setFilter('normalise'); $gq->addServers($servers); $results = $gq->requestData(); return $results; } } }
public function query($srv_arr) { // No GameQ type - try a basic TCP check if (empty($srv_arr[0]['gameq_name']) || $srv_arr[0]['gameq_name'] == 'none') { // Setup language require DOCROOT . '/lang.php'; $results = array(); // Offline / Not responding if (!fsockopen($srv_arr[0]['ip'], $srv_arr[0]['port'], $errno, $errstr, 4)) { $srv_status = strtolower($lang['offline']); } else { $srv_status = strtolower($lang['online']); } // Add status $srv_id = $srv_arr[0]['id']; $results[$srv_id]['gq_online'] = $srv_status; } else { require DOCROOT . '/includes/GameQ/GameQ.php'; // Have to specify query port for some servers if ($srv_arr[0]['gameq_name'] == 'mta') { $srv_arr[0]['port'] = '22126'; } $server = array('id' => $srv_arr[0]['id'], 'type' => $srv_arr[0]['gameq_name'], 'host' => $srv_arr[0]['ip'] . ':' . $srv_arr[0]['port']); // Call the class, and add your servers. $gq = new GameQ(); $gq->addServer($server); // You can optionally specify some settings $gq->setOption('timeout', 5); // Seconds #$gq->setOption('debug', TRUE); $gq->setFilter('normalise'); $results = $gq->requestData(); } return $results; }
protected function queryServer($server, &$response) { gameservers_include_library('GameQ.php', 'gameq'); $gq = new GameQ(); $gq->addServer($server->id, array($server->config['query']['gametype'], $server->hostname, $server->port)); //$gq->setOption('timeout', 200); // Send requests, and parse the data $gq->setFilter('normalise'); //$gq->setFilter('sortplayers', 'name'); $results = $gq->requestData(); if (isset($results[$server->id])) { $data = $results[$server->id]; $response['raw'] = $data; $response['address'] = $data['gq_address']; $response['port'] = $data['gq_port']; $response['online'] = $data['gq_online'] ? TRUE : FALSE; $response['protocol'] = $data['gq_prot']; $response['game'] = $data['gq_mod']; $response['servername'] = $data['gq_hostname']; $response['mapname'] = $data['gq_mapname']; $response['numplayers'] = $data['gq_numplayers']; $response['maxplayers'] = $data['gq_maxplayers']; $response['extra'] = array(); foreach ($data as $key => $value) { if (strpos($key, 'gq_') !== 0) { $response['extra'][$key] = $value; } } if (!empty($data['players'])) { foreach ($data['players'] as $player_info) { if ($name = $player_info['name']) { $player = new stdClass(); $player->name = check_plain($name); $player->score = 0; $player->time = 0; $response['players'][] = $player; } } } return TRUE; } return FALSE; }
$results = $statusCache; } else { require_once 'protocol/GameQ/GameQ.php'; $port = $server_home['port']; if ($server_home['use_nat'] == 1) { $ip = $server_home['agent_ip']; } else { $ip = $server_home['ip']; } $query_port = get_query_port($server_xml, $port); $gq = new GameQ(); $servers = array(array('id' => 'server', 'type' => (string) $server_xml->gameq_query_name, 'host' => $ip . ":" . $query_port)); $gq->addServers($servers); $gq->setOption('timeout', 4); $gq->setOption('debug', FALSE); $gq->setFilter('normalise'); $results = $gq->requestData(); $db->saveServerStatusCache($ip_id, $port, $results); } if ($results['server']['gq_online'] == 1) { $xml_mod = xml_get_mod($server_xml, $results['server']['gq_mod']); $status = "online"; // Some functions to print the results $players = $results['server']['gq_numplayers']; $playersmax = $results['server']['gq_maxplayers']; $name = $results['server']['gq_hostname']; $map = preg_replace("/[^a-z0-9_]/", "_", strtolower($results['server']['gq_mapname'])); $mod = preg_replace("/[^a-z0-9_]/", "_", strtolower($results['server']['gq_mod'])); //----------+ patches for voice servers (ts2, ts3, ventrilo) if (!$mod) { $mod = $results['server']['gq_type'];
function exec_ogp_module() { global $db; global $view; $home_id = $_REQUEST['home_id']; $isAdmin = $db->isAdmin($_SESSION['user_id']); if ($isAdmin) { $home_info = $db->getGameHome($home_id); } else { $home_info = $db->getUserGameHome($_SESSION['user_id'], $home_id); } if ($home_info == FALSE) { print_failure(get_lang('no_rights_to_start_server')); echo "<table class='center'><tr><td><a href='?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=" . $home_info['home_id'] . "-" . $home_info['mod_id'] . "-" . $_REQUEST['ip'] . "-" . $_REQUEST['port'] . "'><< " . get_lang('back') . "</a></td></tr></table>"; return; } $mod_id = $_REQUEST['mod_id']; if (!array_key_exists($mod_id, $home_info['mods'])) { print_failure("Unable to retrieve mod information from database."); return; } echo "<h2>"; echo empty($home_info['home_name']) ? get_lang('not_available') : $home_info['home_name']; echo "</h2>"; require_once 'includes/lib_remote.php'; $remote = new OGPRemoteLibrary($home_info['agent_ip'], $home_info['agent_port'], $home_info['encryption_key']); $server_xml = read_server_config(SERVER_CONFIG_LOCATION . "/" . $home_info['home_cfg_file']); if (!$server_xml) { echo "<table class='center'><tr><td><a href='?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=" . $home_info['home_id'] . "-" . $home_info['mod_id'] . "-" . $_REQUEST['ip'] . "-" . $_REQUEST['port'] . "'><< " . get_lang('back') . "</a></td></tr></table>"; return; } // It compares ip and port on POST with the pair on DB for security reasons (URL HACKING) $home_id = $home_info['home_id']; $ip_info = $db->getHomeIpPorts($home_id); foreach ($ip_info as $ip_ports_row) { if ($ip_ports_row['ip'] == $_REQUEST['ip'] && $ip_ports_row['port'] == $_REQUEST['port']) { $ip = $ip_ports_row['ip']; $port = $ip_ports_row['port']; } } if (!isset($ip) or !isset($port)) { echo "<h2>" . get_lang_f('ip_port_pair_not_owned') . "</h2>"; echo "<table class='center'><tr><td><a href='?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port={$home_id}-{$mod_id}-{$ip}-{$port}'><< " . get_lang('back') . "</a></td></tr></table>"; return; } if (isset($server_xml->console_log)) { $log_retval = $remote->remote_readfile($home_info['home_path'] . '/' . $server_xml->console_log, $home_log); } else { $log_retval = $remote->get_log(OGP_SCREEN_TYPE_HOME, $home_info['home_id'], clean_path($home_info['home_path'] . "/" . $server_xml->exe_location), $home_log); } function getLastLines($string, $n = 1) { $lines = explode("\n", $string); $lines = array_slice($lines, -$n); return implode("\n", $lines); } $home_log = getLastLines($home_log, 40); if ($log_retval > 0) { if ($log_retval == 2) { print_failure(get_lang('server_not_running_log_found')); } echo "<pre style='background:black;color:white;'>" . $home_log . "</pre>"; if ($log_retval == 2) { return; } } else { print_failure(get_lang_f('unable_to_get_log', $log_retval)); } // If game is not supported by lgsl we skip the lgsl checks and // assume successfull start. if ($home_info['use_nat'] == 1) { $query_ip = $home_info['agent_ip']; } else { $query_ip = $ip; } $running = $remote->is_screen_running(OGP_SCREEN_TYPE_HOME, $home_info['home_id']); if ($server_xml->lgsl_query_name) { require 'protocol/lgsl/lgsl_protocol.php'; $get_q_and_s = lgsl_port_conversion((string) $server_xml->lgsl_query_name, $port, "", ""); //Connection port $c_port = $get_q_and_s['0']; //query port $q_port = $get_q_and_s['1']; //software port $s_port = $get_q_and_s['2']; $data = lgsl_query_live((string) $server_xml->lgsl_query_name, $query_ip, $c_port, $q_port, $s_port, "sa"); if ($data['b']['status'] == "0") { $running = FALSE; } } elseif ($server_xml->gameq_query_name) { require 'protocol/GameQ/GameQ.php'; $query_port = get_query_port($server_xml, $port); $servers = array(array('id' => 'server', 'type' => (string) $server_xml->gameq_query_name, 'host' => $query_ip . ":" . $query_port)); $gq = new GameQ(); $gq->addServers($servers); $gq->setOption('timeout', 4); $gq->setOption('debug', FALSE); $gq->setFilter('normalise'); $game = $gq->requestData(); if (!$game['server']['gq_online']) { $running = FALSE; } } if (!$running) { if (!isset($_GET['retry'])) { $retry = 0; } else { $retry = $_GET['retry']; } if ($retry >= 5) { echo "<p>" . get_lang('server_running_not_responding') . "\n\t\t\t<a href=?m=gamemanager&p=stop&home_id=" . $home_info['home_id'] . "&ip=" . $ip . "&port=" . $port . ">" . get_lang('already_running_stop_server') . ".</a></p>"; echo "<table class='center'><tr><td><a href='?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port={$home_id}-{$mod_id}-{$ip}-{$port}'><< " . get_lang('back') . "</a></td></tr></table>"; } echo "</b>Retry #" . $retry . ".</b>"; $retry++; print "<p class='note'>" . get_lang('starting_server') . "</p>"; $view->refresh("?m=gamemanager&p=start&refresh&ip={$ip}&port={$port}&home_id={$home_id}&mod_id={$mod_id}&retry=" . $retry, 3); return; } print_success(get_lang('server_started')); $ip_id = $db->getIpIdByIp($ip); $db->delServerStatusCache($ip_id, $port); $view->refresh("?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port={$home_id}-{$mod_id}-{$ip}-{$port}"); return; }
function exec_ogp_module() { global $view, $db; $ip = $_REQUEST['ip']; $port = $_REQUEST['port']; $home_id = $_REQUEST['home_id']; $user_id = $_SESSION['user_id']; $home_id = $_REQUEST['home_id']; $isAdmin = $db->isAdmin($_SESSION['user_id']); if ($isAdmin) { $home_info = $db->getGameHome($home_id); } else { $home_info = $db->getUserGameHome($_SESSION['user_id'], $home_id); } require_once 'includes/lib_remote.php'; $remote = new OGPRemoteLibrary($home_info['agent_ip'], $home_info['agent_port'], $home_info['encryption_key']); $mod_id = $_REQUEST['mod_id']; if ($home_info === FALSE) { print_failure(get_lang('no_rights_to_stop_server')); return; } echo "<h2>"; echo empty($home_info['home_name']) ? get_lang('not_available') : $home_info['home_name']; echo "</h2>"; $server_xml = read_server_config(SERVER_CONFIG_LOCATION . "/" . $home_info['home_cfg_file']); if (!$server_xml) { echo create_back_button("gamemanager", "game_monitor"); return; } $rserver = $db->getRemoteServerById($home_info['remote_server_id']); if (empty($rserver)) { print_failure("" . get_lang('not_found_server') . " " . $home_info['remote_server_id'] . "."); } else { if (isset($_REQUEST['refresh'])) { if (isset($server_xml->console_log)) { $log_retval = $remote->remote_readfile($home_info['home_path'] . '/' . $server_xml->console_log, $home_log); } else { $log_retval = $remote->get_log(OGP_SCREEN_TYPE_HOME, $home_info['home_id'], clean_path($home_info['home_path'] . "/" . $server_xml->exe_location), $home_log); } function getLastLines($string, $n = 1) { $lines = explode("\n", $string); $lines = array_slice($lines, -$n); return implode("\n", $lines); } $home_log = getLastLines($home_log, 40); if ($log_retval > 0) { if ($log_retval == 2) { print_failure(get_lang('server_not_running_log_found')); } echo "<pre style='background:black;color:white;'>" . $home_log . "</pre>"; if ($log_retval == 2) { return; } } else { print_failure(get_lang_f('unable_to_get_log', $log_retval)); } // If game is not supported by lgsl we skip the lgsl checks and // assume successfull start. if ($home_info['use_nat'] == 1) { $query_ip = $home_info['agent_ip']; } else { $query_ip = $ip; } $running = TRUE; if ($server_xml->lgsl_query_name) { require 'protocol/lgsl/lgsl_protocol.php'; $get_q_and_s = lgsl_port_conversion((string) $server_xml->lgsl_query_name, $port, "", ""); //Connection port $c_port = $get_q_and_s['0']; //query port $q_port = $get_q_and_s['1']; //software port $s_port = $get_q_and_s['2']; $data = lgsl_query_live((string) $server_xml->lgsl_query_name, $query_ip, $c_port, $q_port, $s_port, "sa"); if ($data['b']['status'] == "0") { $running = FALSE; } } elseif ($server_xml->gameq_query_name) { require 'protocol/GameQ/GameQ.php'; $query_port = get_query_port($server_xml, $port); $servers = array(array('id' => 'server', 'type' => (string) $server_xml->gameq_query_name, 'host' => $query_ip . ":" . $query_port)); $gq = new GameQ(); $gq->addServers($servers); $gq->setOption('timeout', 4); $gq->setOption('debug', FALSE); $gq->setFilter('normalise'); $game = $gq->requestData(); if (!$game['server']['gq_online']) { $running = FALSE; } } if (!$running) { if (!isset($_GET['retry'])) { $retry = 0; } else { $retry = $_GET['retry']; } if ($retry >= 5) { echo "<p>" . get_lang('server_running_not_responding') . "\n\t\t\t\t\t<a href=?m=gamemanager&p=stop&home_id=" . $home_info['home_id'] . "&ip=" . $ip . "&port=" . $port . ">" . get_lang('already_running_stop_server') . ".</a></p>"; echo "<table class='center'><tr><td><a href='?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port={$home_id}-{$mod_id}-{$ip}-{$port}'><< " . get_lang('back') . "</a></td></tr></table>"; } echo "</b>Retry #" . $retry . ".</b>"; $retry++; print "<p class='note'>" . get_lang('starting_server') . "</p>"; $view->refresh("?m=gamemanager&p=start&refresh&ip={$ip}&port={$port}&home_id={$home_id}&mod_id={$mod_id}&retry=" . $retry, 3); return; } print_success(get_lang_f('server_restarted', $home_info['home_name'])); $ip_id = $db->getIpIdByIp($ip); $db->delServerStatusCache($ip_id, $port); $view->refresh("?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=" . $home_info['home_id'] . "-" . $home_info['mod_id'] . "-" . $_REQUEST['ip'] . "-" . $_REQUEST['port']); echo "<p>" . get_lang('follow_server_status') . " <a href='?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=" . $home_info['home_id'] . "-" . $home_info['mod_id'] . "-" . $_REQUEST['ip'] . "-" . $_REQUEST['port'] . "'>" . get_lang('game_monitor') . "</a> " . get_lang('page') . ".</p>"; return; } else { if ($server_xml->replace_texts) { $server_home = $home_info; if (isset($server_xml->lgsl_query_name)) { require_once 'protocol/lgsl/lgsl_protocol.php'; } require_once "modules/gamemanager/cfg_text_replace.php"; } $control_type = isset($server_xml->control_protocol_type) ? $server_xml->control_protocol_type : ""; $run_dir = isset($server_xml->exe_location) ? $server_xml->exe_location : ""; $last_param = json_decode($home_info['last_param'], True); $cli_param_data['GAME_TYPE'] = $home_info['mods'][$mod_id]['mod_key']; $cli_param_data['IP'] = $ip; $cli_param_data['PORT'] = $port; $cli_param_data['HOSTNAME'] = $home_info['home_name']; $cli_param_data['PID_FILE'] = "ogp_game_startup.pid"; $os = $remote->what_os(); // Linux if (preg_match("/Linux/", $os)) { $cli_param_data['BASE_PATH'] = $home_info['home_path']; $cli_param_data['HOME_PATH'] = $home_info['home_path']; $cli_param_data['SAVE_PATH'] = $home_info['home_path']; $cli_param_data['OUTPUT_PATH'] = $home_info['home_path']; $cli_param_data['USER_PATH'] = $home_info['home_path']; } elseif (preg_match("/CYGWIN/", $os)) { $home_path_win = $remote->exec("cygpath -w " . $home_info['home_path']); $home_path_win = str_replace("\\", "\\\\", $home_path_win); $home_path_win = trim($home_path_win); $cli_param_data['BASE_PATH'] = $home_path_win; $cli_param_data['HOME_PATH'] = $home_path_win; $cli_param_data['SAVE_PATH'] = $home_path_win; $cli_param_data['OUTPUT_PATH'] = $home_path_win; $cli_param_data['USER_PATH'] = $home_path_win; } if ($server_xml->protocol == "gameq") { $cli_param_data['QUERY_PORT'] = get_query_port($server_xml, $port); } elseif ($server_xml->protocol == "lgsl") { require 'protocol/lgsl/lgsl_protocol.php'; $get_ports = lgsl_port_conversion((string) $server_xml->lgsl_query_name, $port, "", ""); $cli_param_data['QUERY_PORT'] = $get_ports['1']; } elseif ($server_xml->protocol == "teamspeak3") { $cli_param_data['QUERY_PORT'] = "10011"; } $cli_param_data['MAP'] = empty($last_param['map']) ? "" : $last_param['map']; $cli_param_data['PLAYERS'] = empty($last_param['players']) ? $home_info['mods'][$mod_id]['max_players'] : $last_param['players']; $start_cmd = ""; // If the template is empty then these are not needed. if ($server_xml->cli_template) { $start_cmd = $server_xml->cli_template; if ($server_xml->cli_params) { foreach ($server_xml->cli_params->cli_param as $cli) { // If s is found the param is seperated with space $add_space = preg_match("/s/", $cli['options']) > 0 ? " " : ""; $cli_value = $cli_param_data[(string) $cli['id']]; // If q is found we add quotes around the value. if (preg_match("/q/", $cli['options']) > 0) { $cli_value = "\"" . $cli_value . "\""; } $start_cmd = preg_replace("/%" . $cli['id'] . "%/", $cli['cli_string'] . $add_space . $cli_value, $start_cmd); } } } if ($isAdmin) { $home_info['access_rights'] = "ufpet"; } $param_access_enabled = preg_match("/p/", $home_info['access_rights']) > 0 ? TRUE : FALSE; if ($param_access_enabled && isset($last_param)) { foreach ($server_xml->server_params->param as $param) { foreach ($last_param as $paramKey => $paramValue) { if (!isset($paramValue)) { $paramValue = (string) $param->default; } if ($param['key'] == $paramKey) { if (0 == strlen($paramValue)) { continue; } if ($param['key'] == $paramValue) { // it's a checkbox $new_param = $paramKey; } elseif ($param->option == "ns" or $param->options == "ns") { $new_param = $paramKey . $paramValue; } else { $new_param = $paramKey . ' "' . $paramValue . '"'; } if ($param['id'] == NULL || $param['id'] == "") { $start_cmd .= ' ' . $new_param; } else { $start_cmd = preg_replace("/%" . $param['id'] . "%/", $new_param, $start_cmd); } } } $start_cmd = preg_replace("/%" . $param['id'] . "%/", '', $start_cmd); } } $extra_param_access_enabled = preg_match("/e/", $home_info['access_rights']) > 0 ? TRUE : FALSE; if (array_key_exists('extra', $last_param) && $extra_param_access_enabled) { $extra_default = $last_param['extra']; } else { $extra_default = $home_info['mods'][$mod_id]['extra_params']; } $start_cmd .= " " . $extra_default; $remote_retval = $remote->remote_restart_server($home_info['home_id'], $ip, $port, $server_xml->control_protocol, $home_info['control_password'], $control_type, $home_info['home_path'], $server_xml->server_exec_name, $run_dir, $start_cmd, $home_info['cpu_affinity'], $home_info['nice']); $db->logger(get_lang_f('server_restarted', $home_info['home_name']) . "({$ip}:{$port})"); if ($remote_retval === 1) { print "<p class='note'>" . get_lang('restarting_server') . "</p>"; $view->refresh("?m=gamemanager&p=restart&refresh&ip={$ip}&port={$port}&home_id={$home_id}&mod_id={$mod_id}", 3); return; } else { if ($remote_retval === -1) { print_failure(get_lang('server_cant_start')); $view->refresh("?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=" . $home_info['home_id'] . "-" . $home_info['mod_id'] . "-" . $ip . "-" . $port, 3); } else { if ($remote_retval === -2) { print_failure(get_lang('server_cant_stop')); $view->refresh("?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=" . $home_info['home_id'] . "-" . $home_info['mod_id'] . "-" . $ip . "-" . $port, 3); } else { $screen_running = $remote->is_screen_running(OGP_SCREEN_TYPE_HOME, $home_info['home_id']); if ($screen_running == 1) { print "<p class='note'>" . get_lang('restarting_server') . "</p>"; $view->refresh("?m=gamemanager&p=restart&refresh&ip={$ip}&port={$port}&home_id={$home_id}&mod_id={$mod_id}", 3); return; } else { print_failure("" . get_lang('error_occured_remote_host') . ".{$remote_retval}"); $view->refresh("?m=gamemanager&p=game_monitor&home_id-mod_id-ip-port=" . $home_info['home_id'] . "-" . $home_info['mod_id'] . "-" . $ip . "-" . $port, 3); } } } } } } }
<?php error_reporting(E_ALL); require_once 'GameQ.php'; // Define your servers, // see list.php for all supported games and identifiers. $servers = array('server 1' => array('quake3', '194.109.69.61'), 'server 2' => array('cssource', '88.191.89.15', 27015), 'server 3' => array('bf2142', '194.109.69.21'), 'server 4' => array('ts3', 'voice.planetteamspeak.com')); // Call the class, and add your servers. $gq = new GameQ(); $gq->addServers($servers); // You can optionally specify some settings $gq->setOption('timeout', 200); // You can optionally specify some output filters, // these will be applied to the results obtained. $gq->setFilter('normalise'); $gq->setFilter('sortplayers', 'gq_ping'); // Send requests, and parse the data $results = $gq->requestData(); // Some functions to print the results function print_results($results) { foreach ($results as $id => $data) { printf("<h2>%s</h2>\n", $id); print_table($data); } } function print_table($data) { $gqs = array('gq_online', 'gq_address', 'gq_port', 'gq_prot', 'gq_type'); if (!$data['gq_online']) { printf("<p>The server did not respond within the specified time.</p>\n");