<?php

require_once "inc/models/game-objects.php";
if (isset($_GET['id'])) {
    $id = $_GET['id'];
    $gameObject = GameObjects::selectById($id);
}
$again = false;
$view = 'game-object-delete';
<?php

require_once "inc/models/game-objects.php";
$action = 'game-object-create-prepare';
$again = true;
$path = '';
if (isset($_POST['abort'])) {
    $action = 'game-objects-show-prepare';
} else {
    if (isset($_POST['name']) && $_POST['name'] != '') {
        $target_path = realpath(__FILE__) . '/../../../../uploads/' . basename($_FILES['path']['name']);
        if (move_uploaded_file($_FILES['path']['tmp_name'], $target_path)) {
            $path = '/uploads/' . basename($_FILES['path']['name']);
        } else {
            $path = 'Fehler aufgetreten';
        }
        $name = $_POST['name'];
        $description = $_POST['description'];
        $chip_id = $_POST['chip_id'];
        $gameObjectObject = new GameObjects($name, $description, $chip_id);
        $gameObjectObject->insert();
        $action = 'game-objects-show-prepare';
    } else {
        $action = 'game-objects-show-prepare';
        $msgObject = array("type" => "danger", "msg" => "GameObject konnte nicht angelegt werden.");
    }
}
<?php 
require_once "inc/models/game-objects.php";
$action = 'game-objects-show-prepare';
$again = true;
if (isset($_GET['id'])) {
    if ($_POST['yes']) {
        $id = $_GET['id'];
        GameObjects::deleteById($id);
    }
}
<?php

require_once "inc/models/game-objects.php";
require_once "inc/models/sounds.php";
$gameObjectArray = GameObjects::selectAll();
$soundArray = Sounds::selectAll();
if (!isset($msgObject["msg"])) {
    $msgObject["msg"] = '';
}
$again = false;
$view = 'story-create';