Example #1
0
 /**
  * Constructor for a Hero
  *
  * @param   string                      $battlenetTag
  * @param   integer                     $id
  * @param   array                       $info
  * @throws  InvalidArgumentException
  * @return  void
  */
 public function __construct($battlenetTag, $id, $info = array())
 {
     parent::__construct($battlenetTag);
     if ($id == '') {
         throw new InvalidArgumentException('Id cannot be empty');
     } else {
         $this->id = $id;
         if (!empty($info)) {
             foreach ($info as $key => $value) {
                 $this->{$key} = $value;
             }
         }
     }
 }
/**
 *
 * Get all Diablo 3 item images.
 *
 **/
$time = microtime();
$time = explode(' ', $time);
$time = $time[1] + $time[0];
$start = $time;
require_once '../class/diablo3.api.class.php';
require_once '../config/settings.php';
require_once '../include/functions.php';
set_time_limit(0);
ini_set('memory_limit', '256M');
$Diablo3 = new Diablo3(BATTLENET_ACCOUNT, DEFAULT_SERVER, DEFAULT_LOCALE);
$connection = new Mongo();
$db = $connection->selectDB(PROD_DB);
$all_items = $db->command(array("distinct" => ITEM_COLLECTION, "key" => "icon"));
$count = 0;
// Download Small Images
//
foreach ($all_items['values'] as $item) {
    $count++;
    $Diablo3->getItemImage($item, 'small');
}
// Download Large Images
//
foreach ($all_items['values'] as $item) {
    $count++;
    $Diablo3->getItemImage($item, 'large');
/**
 *
 * Get all Diablo 3 item images.
 *
 **/
$time = microtime();
$time = explode(' ', $time);
$time = $time[1] + $time[0];
$start = $time;
require_once '../class/diablo3.api.class.php';
require_once '../config/settings.php';
require_once '../include/functions.php';
set_time_limit(0);
ini_set('memory_limit', '256M');
$Diablo3 = new Diablo3(BATTLENET_ACCOUNT, DEFAULT_SERVER, DEFAULT_LOCALE);
$connection = new Mongo();
$db = $connection->selectDB(PROD_DB);
$hero_collection = $db->selectCollection(HERO_COLLECTION);
$all_heros = $hero_collection->find();
$count = 0;
$skills = array();
// Build Skills List
//
foreach ($all_heros as $hero) {
    foreach ($hero['skills']['active'] as $key => $value) {
        if (isset($value['skill']['icon']) && !empty($value['skill']['icon'])) {
            $skills[$value['skill']['icon']] = 1;
        }
    }
    foreach ($hero['skills']['passive'] as $key => $value) {
Example #4
0
<?php

// For timing
$time = microtime();
$time = explode(' ', $time);
$time = $time[1] + $time[0];
$start = $time;
// For timing
require_once 'diablo3.api.class.php';
// Settings
set_time_limit(0);
ini_set('memory_limit', '128M');
$Diablo3 = new Diablo3("XjSv#1677", 'us', 'en_US');
// Battle Tag (e.g. 'XjSv#1677' or 'XjSv-1677') (string), Server: 'us', 'eu', etc. (string), Locale: 'en_US', 'es_MX', etc. (string)
$CAREER_DATA = $Diablo3->getCareer();
$HERO_DATA = $Diablo3->getHero(3982160);
// Hero ID (int)
$ITEM_DATA = $Diablo3->getItem('item/COGHsoAIEgcIBBXIGEoRHYQRdRUdnWyzFB2qXu51MA04kwNAAFAKYJMD');
// Item Data 'item/COGHsoAIEgcIBBXIGEoRHYQRdRUdnWyzFB2qXu51MA04kwNAAFAKYJMD'  (string)
$FOLLOWER_DATA = $Diablo3->getFollower('templar');
// Options: 'enchantress', 'templar', 'scoundrel' (string)
$ARTISAN_DATA = $Diablo3->getArtisan('blacksmith');
// Options: 'blacksmith', 'jeweler' (string)
$ITEM_IMAGE = $Diablo3->getItemImage('unique_chest_013_104_demonhunter_male', 'large');
// Icon Name, Size: Options: 'small', 'large' (string)
$SKILL_IMAGE = $Diablo3->getSkillImage('barbarian_frenzy', '64');
// Icon Name, Size: Options: '21', '42', '64' (string)
$SKILL_TOOLTIP = $Diablo3->getSkillToolTip('skill/barbarian/frenzy', true);
// tooltipUrl, true for jsonp
$SKILL_RUNE_TOOLTIP = $Diablo3->getSkillToolTip('rune/frenzy/a', false);
// tooltipUrl, true for jsonp
$item_collection = $db->selectCollection(ITEM_COLLECTION);
$app_stats_collection = $db->selectCollection(APP_STATS_COLLECTION);
if (!$test_mode) {
    $career_collection->ensureIndex(array("battleTag" => 1, "lastUpdated" => 1, "_region" => 1), array("unique" => 1, "dropDups" => 1));
    $hero_collection->ensureIndex(array("id" => 1, "last-updated" => 1), array("unique" => 1, "dropDups" => 1));
    $item_collection->ensureIndex(array("id" => 1, "tooltipParams" => 1), array("unique" => 1, "dropDups" => 1));
}
foreach ($user_profiles as $item) {
    foreach ($item as $region => $user) {
        $time2 = microtime();
        $time2 = explode(' ', $time2);
        $time2 = $time2[1] + $time2[0];
        $start2 = $time2;
        // GET CAREER
        //
        $Diablo3 = new Diablo3($user, $region, DEFAULT_LOCALE);
        // Battle.net Tag. (e.g. 'XjSv#1677' or 'XjSv-1677') (string), Server: 'us', 'eu', etc. (string) [Optional, Defaults to 'us'], Locale: 'en', 'es', etc. (string)
        $CAREER_DATA = $Diablo3->getCareer();
        $calls++;
        if (is_array($CAREER_DATA)) {
            // MAKE HERO LIST
            //
            $hero_list = array();
            foreach ($CAREER_DATA['heroes'] as $key => $value) {
                $hero_list[] = $value['id'];
            }
            // GET HERO DATA
            //
            $HERO_DATA = array();
            foreach ($hero_list as $key => $hero) {
                $HERO_DATA[] = $Diablo3->getHero($hero);
<?php

require_once 'class/diablo3.api.class.php';
require_once 'config/settings.php';
require_once 'include/functions.php';
session_start();
$tooltipUrl = $_GET['tooltipUrl'];
if (isset($_SESSION['ITEM'][$tooltipUrl])) {
    $DATA_RETURN = $_SESSION['ITEM'][$tooltipUrl];
} else {
    $Diablo3 = new Diablo3(BATTLENET_ACCOUNT, DEFAULT_SERVER, DEFAULT_LOCALE);
    $DATA_RETURN = $Diablo3->getSkillToolTip($tooltipUrl, false);
    $_SESSION['ITEM']['tooltipUrl'] = $DATA_RETURN;
}
echo $DATA_RETURN;
Example #7
0
// Instantiate The Diablo3 Object. Parameters are optional.
// These are some examples ranging from no parameters to all parameters.
//
// Parameter Order: (BattleTag, Server, Locale)
// Brakedown - BattleTag: 'XjSv#1677' or 'XjSv-1677' (string)
//             Server:    'us', 'eu' etc. (string)
//             Locale:    'en_US', 'pt_BR', 'es_MX', etc. (string)
//
// $Diablo3 = new Diablo3();
// $Diablo3 = new Diablo3("XjSv#1677");
// $Diablo3 = new Diablo3('', 'us');
// $Diablo3 = new Diablo3('', '', 'en_US');
// $Diablo3 = new Diablo3("XjSv#1677", 'us', 'en_US');
//
//*
$Diablo3 = new Diablo3("bogdan#1980");
// Call Available Methods To Return Data.
// In this case since we did not provide a BattleTag we will get
// an error message: 'Function not available without a BattleTag'
//
$CAREER_DATA = $Diablo3->getCareer();
// Before handling the data check to make sure the return is an array
// If the data is not an array then something went wrong.
//
if (!is_array($CAREER_DATA)) {
    echo 'Error.';
    echo '<pre>';
    var_dump($CAREER_DATA);
    echo '</pre>';
    die;
}