<?php include "../db/DBCommunication.php"; $dbconncet = new DbComunication(); $dbconncet->setGameStatus(454, 1); // echo $dbconncet -> addCellToRecordGame(7, 19); // $timeStart= time(); // while (true) { // $answer=$dbconncet-> waitingForOpponent(277); // if (intval(trim($answer,"\n"))>0){ // // echo "==". $gameId. " - " .$counterOfrecordGame . "-- " . $recordGame; // echo $answer; // break; // } // elseif(time()-$timeStart>5){ // echo $dbconncet-> deleteGame(277); // echo "timeOut"; // break; // } // else { // // wait for 1 sec // sleep( 1 ); // continue; // } // } // $returnValue =$dbconncet -> getidOfGameWithOnePlayer(); // echo json_encode($returnValue); // $counter=1; // $recordGame=$dbconncet-> getRecordGameOfGame(26); // if ((empty($recordGame) && $recordGame!=0) || is_null($recordGame)){ // $counterOfrecordGame=0;
<?php include "../db/DBCommunication.php"; // Change gameStatus in Games Table if (isset($_POST['changeGameStatus']) == true && empty($_POST['changeGameStatus']) === false) { // Decode our JSON into PHP objects $changeGameStatus = json_decode($_POST["changeGameStatus"]); $dbconncet = new DbComunication(); // GameStatus -> wait=(-1), start=0, end=1 if ($changeGameStatus->changeTo <= 1 && $changeGameStatus->changeTo >= -1) { $returnValue = $dbconncet->setGameStatus($changeGameStatus->gameId, $changeGameStatus->changeTo); echo $returnValue; } else { echo "Error"; } }