/** * @param string $assetHandle * @param array $assetSourceDefinition * @return AssetSourceModel */ private function populateAssetSource($assetHandle, array $assetSourceDefinition) { $assetSource = $sourceRecord = AssetSourceRecord::model()->findByAttributes(['handle' => $assetHandle]); $assetSource = $assetSource ? AssetSourceModel::populateModel($assetSource) : new AssetSourceModel(); $assetSource->setAttributes(array('handle' => $assetHandle, 'type' => $assetSourceDefinition['type'], 'name' => $assetSourceDefinition['name'], 'sortOrder' => $assetSourceDefinition['sortOrder'], 'settings' => $assetSourceDefinition['settings'])); return $assetSource; }
/** * Gets a source's record. * * @access private * @param int $sourceId * @return AssetSourceRecord */ private function _getSourceRecordById($sourceId = null) { if ($sourceId) { $sourceRecord = AssetSourceRecord::model()->findById($sourceId); if (!$sourceRecord) { $this->_noSourceExists($sourceId); } } else { $sourceRecord = new AssetSourceRecord(); } return $sourceRecord; }
/** * Gets a source's record. * * @param int $sourceId * * @throws Exception * @return AssetSourceRecord */ private function _getSourceRecordById($sourceId = null) { if ($sourceId) { $sourceRecord = AssetSourceRecord::model()->findById($sourceId); if (!$sourceRecord) { throw new Exception(Craft::t('No source exists with the ID “{id}”.', array('id' => $sourceId))); } } else { $sourceRecord = new AssetSourceRecord(); } return $sourceRecord; }