function processMessages() { global $CFG_TABLE; global $isUndoRequested, $isDrawRequested, $isUndoing, $isGameOver, $isCheckMate, $playersColor, $numMoves, $statusMessage, $CFG_USEEMAILNOTIFICATION; /* old PHP versions don't have _POST, _GET and _SESSION as auto_globals */ if (!minimum_version("4.1.0")) { global $_POST, $_GET, $_SESSION; } if (DEBUG) { echo "Entering processMessages()<br>\n"; } $isUndoRequested = false; $isGameOver = false; /* find out which player (black or white) we are serving */ /* NOTE: When playing in the same computer $playersColor is always the player who logged in first */ if (DEBUG) { echo "SharedPC..." . $_SESSION['isSharedPC'] . "<br>\n"; } if ($_SESSION['isSharedPC']) { // Only the player to move is active in this case if (($numMoves == -1 || $numMoves % 2 == 1) && $playersColor == "white" || $numMoves % 2 == 0 && $playersColor == "black") { $currentPlayer = $playersColor; } else { // The player who logged in later is to move if ($playersColor == "white") { $currentPlayer = "black"; } else { $currentPlayer = "white"; } } } else { // The players are on different computers $currentPlayer = $playersColor; } if ($currentPlayer == "white") { $opponentColor = "black"; } else { $opponentColor = "white"; } /* *********************************************** */ /* queue user generated (ie: using forms) messages */ /* *********************************************** */ if (DEBUG) { echo "Processing user generated (ie: form) messages...<br>\n"; } /* queue a request for an undo */ if ($_POST['requestUndo'] == "yes") { /* if the two players are on the same system, execute undo immediately */ /* NOTE: assumes the two players discussed it live before undoing */ if ($_SESSION['isSharedPC']) { $isUndoing = true; } else { $tmpQuery = "INSERT INTO " . $CFG_TABLE[messages] . " (gameID, msgType, msgStatus, destination) VALUES (" . $_SESSION['gameID'] . ", 'undo', 'request', '" . $opponentColor . "')"; mysql_query($tmpQuery); // ToDo: Mail an undo request notice to other player?? } updateTimestamp(); } /* queue a request for a draw */ if ($_POST['requestDraw'] == "yes") { /* if the two players are on the same system, execute Draw immediately */ /* NOTE: assumes the two players discussed it live before declaring the game a draw */ if ($_SESSION['isSharedPC']) { $tmpQuery = "UPDATE " . $CFG_TABLE[games] . " SET gameMessage = 'draw', messageFrom = '" . $currentPlayer . "' WHERE gameID = " . $_SESSION['gameID']; mysql_query($tmpQuery); } else { $tmpQuery = "INSERT INTO " . $CFG_TABLE[messages] . " (gameID, msgType, msgStatus, destination) VALUES (" . $_SESSION['gameID'] . ", 'draw', 'request', '" . $opponentColor . "')"; mysql_query($tmpQuery); } updateTimestamp(); } /* response to a request for an undo */ if (isset($_POST['undoResponse'])) { if ($_POST['isUndoResponseDone'] == 'yes') { if ($_POST['undoResponse'] == "yes") { $tmpStatus = "approved"; $isUndoing = true; } else { $tmpStatus = "denied"; } $tmpQuery = "UPDATE " . $CFG_TABLE[messages] . " SET msgStatus = '" . $tmpStatus . "', destination = '" . $opponentColor . "' WHERE gameID = " . $_SESSION['gameID'] . " AND msgType = 'undo' AND msgStatus = 'request' AND destination = '" . $currentPlayer . "'"; mysql_query($tmpQuery); updateTimestamp(); } } /* response to a request for a draw */ if (isset($_POST['drawResponse'])) { if ($_POST['isDrawResponseDone'] == 'yes') { if ($_POST['drawResponse'] == "yes") { $tmpStatus = "approved"; $tmpQuery = "UPDATE " . $CFG_TABLE[games] . " SET gameMessage = 'draw', messageFrom = '" . $currentPlayer . "' WHERE gameID = " . $_SESSION['gameID']; mysql_query($tmpQuery); } else { $tmpStatus = "denied"; } $tmpQuery = "UPDATE " . $CFG_TABLE[messages] . " SET msgStatus = '" . $tmpStatus . "', destination = '" . $opponentColor . "' WHERE gameID = " . $_SESSION['gameID'] . " AND msgType = 'draw' AND msgStatus = 'request' AND destination = '" . $currentPlayer . "'"; mysql_query($tmpQuery); updateTimestamp(); } } /* resign the game */ if ($_POST['resign'] == "yes") { $tmpQuery = "UPDATE " . $CFG_TABLE[games] . " SET gameMessage = 'playerResigned', messageFrom = '" . $currentPlayer . "' WHERE gameID = " . $_SESSION['gameID']; mysql_query($tmpQuery); updateTimestamp(); /* if email notification is activated... */ if ($CFG_USEEMAILNOTIFICATION && !$_SESSION['isSharedPC']) { /* get opponent's player ID */ if ($currentPlayer == 'white') { $tmpOpponentID = mysql_query("SELECT blackPlayer FROM " . $CFG_TABLE[games] . " WHERE gameID = " . $_SESSION['gameID']); } else { $tmpOpponentID = mysql_query("SELECT whitePlayer FROM " . $CFG_TABLE[games] . " WHERE gameID = " . $_SESSION['gameID']); } $opponentID = mysql_result($tmpOpponentID, 0); $tmpOpponentEmail = mysql_query("SELECT value FROM " . $CFG_TABLE[preferences] . " WHERE playerID = " . $opponentID . " AND preference = 'emailNotification'"); /* if opponent is using email notification... */ if (mysql_num_rows($tmpOpponentEmail) > 0) { $opponentEmail = mysql_result($tmpOpponentEmail, 0); if ($opponentEmail != '') { /* notify opponent of resignation via email */ webchessMail('resignation', $opponentEmail, '', $_SESSION['nick'], $_SESSION['gameID']); } } } } /* ******************************************* */ /* process queued messages (ie: from database) */ /* ******************************************* */ $tmpQuery = "SELECT * FROM " . $CFG_TABLE[messages] . " WHERE gameID = " . $_SESSION['gameID'] . " AND destination = '" . $currentPlayer . "'"; $tmpMessages = mysql_query($tmpQuery); while ($tmpMessage = mysql_fetch_array($tmpMessages, MYSQL_ASSOC)) { switch ($tmpMessage['msgType']) { case 'undo': switch ($tmpMessage['msgStatus']) { case 'request': $isUndoRequested = true; break; case 'approved': $tmpQuery = "DELETE FROM " . $CFG_TABLE[messages] . " WHERE gameID = " . $_SESSION['gameID'] . " AND msgType = 'undo' AND msgStatus = 'approved' AND destination = '" . $currentPlayer . "'"; mysql_query($tmpQuery); $statusMessage .= "Undo approved"; break; case 'denied': $isUndoing = false; $tmpQuery = "DELETE FROM " . $CFG_TABLE[messages] . " WHERE gameID = " . $_SESSION['gameID'] . " AND msgType = 'undo' AND msgStatus = 'denied' AND destination = '" . $currentPlayer . "'"; mysql_query($tmpQuery); $statusMessage .= "Undo denied"; break; } break; case 'draw': switch ($tmpMessage['msgStatus']) { case 'request': $isDrawRequested = true; break; case 'approved': $tmpQuery = "DELETE FROM " . $CFG_TABLE[messages] . " WHERE gameID = " . $_SESSION['gameID'] . " AND msgType = 'draw' AND msgStatus = 'approved' AND destination = '" . $currentPlayer . "'"; mysql_query($tmpQuery); $statusMessage .= "Draw approved"; break; case 'denied': $tmpQuery = "DELETE FROM " . $CFG_TABLE[messages] . " WHERE gameID = " . $_SESSION['gameID'] . " AND msgType = 'draw' AND msgStatus = 'denied' AND destination = '" . $currentPlayer . "'"; mysql_query($tmpQuery); $statusMessage .= "Draw denied"; break; } break; } } /* requests pending */ $tmpQuery = "SELECT * FROM " . $CFG_TABLE[messages] . " WHERE gameID = " . $_SESSION['gameID'] . " AND msgStatus = 'request' AND destination = '" . $opponentColor . "'"; $tmpMessages = mysql_query($tmpQuery); while ($tmpMessage = mysql_fetch_array($tmpMessages, MYSQL_ASSOC)) { switch ($tmpMessage['msgType']) { case 'undo': $statusMessage .= "Your undo request is pending"; break; case 'draw': $statusMessage .= "Your request for a draw is pending"; break; } } /* game level status: draws, resignations and checkmate */ /* if checkmate, update games table */ if ($_POST['isCheckMate'] == 'true') { mysql_query("UPDATE " . $CFG_TABLE[games] . " SET gameMessage = 'checkMate', messageFrom = '" . $currentPlayer . "' WHERE gameID = " . $_SESSION['gameID']); } // ToDo: Mail checkmate notification to opponent $tmpQuery = "SELECT gameMessage, messageFrom FROM " . $CFG_TABLE[games] . " WHERE gameID = " . $_SESSION['gameID']; $tmpMessages = mysql_query($tmpQuery); $tmpMessage = mysql_fetch_array($tmpMessages, MYSQL_ASSOC); if ($tmpMessage['gameMessage'] == "draw") { $statusMessage .= "Game ended in a draw"; $isGameOver = true; } if ($tmpMessage['gameMessage'] == "playerResigned") { $statusMessage .= $tmpMessage['messageFrom'] . " has resigned the game"; $isGameOver = true; } if ($tmpMessage['gameMessage'] == "checkMate") { $statusMessage .= "Checkmate! " . $tmpMessage['messageFrom'] . " has won the game"; $isGameOver = true; $isCheckMate = true; } }
/* find out if it's the current player's turn */ if (( (($numMoves == -1) || (($numMoves % 2) == 1)) && ($playersColor == "white")) || ((($numMoves % 2) == 0) && ($playersColor == "black"))) $isPlayersTurn = true; else $isPlayersTurn = false; if ($white == $_SESSION['playerID']) $opponent = $black; else $opponent = $white; if (!isBoardDisabled() && !$isCheckMate && $timeLimit > 0) if (tempoEsgotado($mycolor2)){ saveRanking($_SESSION['gameID'],"resign",$mycolor2,1); updateTimestamp(); // Update the opponent time if ($mycolor2 == "white") mysql_query("UPDATE games set timeWhite=$timeLimit*60 WHERE gameID=".$_SESSION['gameID']); else mysql_query("UPDATE games set timeBlack=$timeLimit*60 WHERE gameID=".$_SESSION['gameID']); echo "<script> alert('".$MSG_LANG["theflaghasfallen"]." $mycolor2 $MSG_LANG[lost]'); window.location='chess.php'; </script>\n"; exit; } if ($isUndoing)
//TODO: - I dont fully understand exactly what this code does, but appears it could use some optimization //perhaps a function- ########## RESEARCH MARKER START########### var_dump($_SESSION); //SHEESH! where the hell is gameID and this ["isSharedPC"]=> bool(false) ["playerID"]=> int(-1) ["gameID"]=> int(0) } shit coming from?? //if (!isBoardDisabled() && !$isCheckMate && $timeLimit > 0) //{ //there's no else, this if ends at the bottom of script //this way we can allow kibbitzing, but not posting. in this way we can control what is loaded //and for certain games or player preferences, allow kibbitz may lock them out .. if ($white != $_SESSION['player_id'] && $black != $_SESSION['player_id']) { die($MSG_LANG["youdonthavepermission"]); } if (tempoEsgotado($mycolor2)) { //here we have to figure out teh time limit shit a little better- when the clock starts and stops.. $do_rankings = saveRanking($game_id, "resign", $mycolor2, 1); $update_stamp = updateTimestamp(); $time_limmit = $timeLimit * 60; // Update the opponent time if ($mycolor2 == "white") { $sql = $db->Prepare("UPDATE games set timeWhite=? WHERE game_id=?"); $query = $db->Execute($sql, array($time_limit, $game_id)); db_op_result($query, __LINE__, __FILE__); } else { $sql = $db->Prepare("UPDATE games set timeBlack=? WHERE game_id=?"); $query = $db->Execute($sql, array($time_limit, $game_id)); db_op_result($query, __LINE__, __FILE__); } $smarty->assign('js_checkmate_alert', "<script>alert('" . $MSG_LANG['theflaghasfallen'] . " " . $mycolor2 . $MSG_LANG['lost'] . "'); window.location='chess.php'; </script>"); //we switch the display based on that. good reason to exit and halt execution here I guess exit; }
function processMessages() { global $game_id,$db,$db_prefix, $MSG_LANG, $CFG_MIN_ROUNDS, $isUndoRequested, $isDrawRequested, $isUndoing, $isGameOver, $isCheckMate, $playersColor, $statusMessage, $CFG_USEEMAILNOTIFICATION, $flagFall; $isUndoRequested = false; $isGameOver = false; if ($playersColor == "white") $opponentColor = "black"; else $opponentColor = "white"; /* queue a request for an undo */ if(!empty($_POST['requestUndo'])) { $requestUndo = $_POST['requestUndo']; } else { $requestUndo = "no"; } if ($requestUndo == "yes") { /* if the two players are on the same system, execute undo immediately */ /* NOTE: assumes the two players discussed it live before undoing */ if ($_SESSION['isSharedPC']) $isUndoing = true; else { $tmpQuery = "INSERT INTO {$db_prefix}messages (game_id, msgType, msgStatus, destination) VALUES ('$game_id', 'undo', 'request', '".$opponentColor."')"; mysql_query($tmpQuery); } //updateTimestamp(); } if(!empty($_POST['requestDraw'])) { $request_draw = $_POST['requestDraw']; } else { $request_draw = "no"; } /* queue a request for a draw */ if ($request_draw == "yes") { /* if the two players are on the same system, execute Draw immediately */ /* NOTE: assumes the two players discussed it live before declaring the game a draw */ if ($_SESSION['isSharedPC']) { saveRanking($_SESSION['game_id'],"draw",$playersColor); } else { $tmpQuery = "INSERT INTO {$db_prefix}messages (game_id, msgType, msgStatus, destination) VALUES ('$game_id', 'draw', 'request', '".$opponentColor."')"; mysql_query($tmpQuery); } //updateTimestamp(); } /* response to a request for an undo */ if (isset($_POST['undoResponse'])) { if ($_POST['isUndoResponseDone'] == 'yes') { if ($_POST['undoResponse'] == "yes") { $tmpStatus = "approved"; $isUndoing = true; updateTimestamp(); } else $tmpStatus = "denied"; $tmpQuery = "UPDATE {$db_prefix}messages SET msgStatus = '".$tmpStatus."', destination = '".$opponentColor."' WHERE game_id = '$game_id' AND msgType = 'undo' AND msgStatus = 'request' AND destination = '".$playersColor."'"; mysql_query($tmpQuery); } } /* response to a request for a draw */ if (isset($_POST['drawResponse'])) { if ($_POST['isDrawResponseDone'] == 'yes') { if ($_POST['drawResponse'] == "yes") { saveRanking($_SESSION['game_id'],"draw",$playersColor); $tmpStatus = "approved"; updateTimestamp(); } else $tmpStatus = "denied"; $tmpQuery = "UPDATE {$db_prefix}messages SET msgStatus = '".$tmpStatus."', destination = '".$opponentColor."' WHERE game_id = '$game_id' AND msgType = 'draw' AND msgStatus = 'request' AND destination = '".$playersColor."'"; mysql_query($tmpQuery); } } /* resign the game */ if (!empty($_POST['resign'])) { $resigned = $_POST['resign']; } else { $resigned = "no"; } if ($resigned == "yes") { saveRanking($_SESSION['game_id'],"resign",$playersColor); updateTimestamp(); /* if email notification is activated... */ if ($CFG_USEEMAILNOTIFICATION) { /* get opponent's player ID */ if ($playersColor == 'white') $tmpOpponentID = mysql_query("SELECT black_player FROM {$db_prefix}games WHERE game_id = ".$_SESSION['game_id']); else $tmpOpponentID = mysql_query("SELECT white_player FROM {$db_prefix}games WHERE game_id = ".$_SESSION['game_id']); $opponentID = mysql_result($tmpOpponentID, 0); $tmpOpponentEmail = mysql_query("SELECT value FROM {$db_prefix}player_preference WHERE playerID = ".$opponentID." AND preference = 'emailNotification'"); /* if opponent is using email notification... */ if (mysql_num_rows($tmpOpponentEmail) > 0) { $opponentEmail = mysql_result($tmpOpponentEmail, 0); if ($opponentEmail != '') { /* notify opponent of resignation via email */ webchessMail('resignation', $opponentEmail, '', $_SESSION['firstName']); } } } } /* ******************************************* */ /* process queued messages (ie: from database) */ /* ******************************************* */ $tmpQuery = "SELECT * FROM {$db_prefix}messages WHERE game_id = '$game_id' AND destination = '".$playersColor."'"; $tmpMessages = mysql_query($tmpQuery); while($tmpMessage = mysql_fetch_array($tmpMessages, MYSQL_ASSOC)) { switch($tmpMessage['msgType']) { case 'undo': switch($tmpMessage['msgStatus']) { case 'request': $isUndoRequested = true; break; case 'approved': $tmpQuery = "DELETE FROM {$db_prefix}messages WHERE game_id = '$game_id' AND msgType = 'undo' AND msgStatus = 'approved' AND destination = '".$playersColor."'"; mysql_query($tmpQuery); $statusMessage .= $MSG_LANG["undoapproved"].".<br>\n"; break; case 'denied': $isUndoing = false; $tmpQuery = "DELETE FROM {$db_prefix}messages WHERE game_id = '$game_id' AND msgType = 'undo' AND msgStatus = 'denied' AND destination = '".$playersColor."'"; mysql_query($tmpQuery); $statusMessage .= $MSG_LANG["undodenied"].".<br>\n"; break; } break; case 'draw': switch($tmpMessage['msgStatus']) { case 'request': $isDrawRequested = true; break; case 'approved': $tmpQuery = "DELETE FROM {$db_prefix}messages WHERE game_id = '$game_id' AND msgType = 'draw' AND msgStatus = 'approved' AND destination = '".$playersColor."'"; mysql_query($tmpQuery); $statusMessage .= $MSG_LANG["drawapproved"].".<br>\n"; break; case 'denied': $tmpQuery = "DELETE FROM {$db_prefix}messages WHERE game_id = '$game_id' AND msgType = 'draw' AND msgStatus = 'denied' AND destination = '".$playersColor."'"; mysql_query($tmpQuery); $statusMessage .= $MSG_LANG["drawdenied"].".<br>\n"; break; } break; } } /* requests pending */ $tmpQuery = "SELECT * FROM {$db_prefix}messages WHERE game_id = '$game_id' AND msgStatus = 'request' AND destination = '".$opponentColor."'"; $tmpMessages = mysql_query($tmpQuery); while($tmpMessage = mysql_fetch_array($tmpMessages, MYSQL_ASSOC)) { switch($tmpMessage['msgType']) { case 'undo': $statusMessage .= $MSG_LANG["undopending"].".<br>\n"; break; case 'draw': $statusMessage .= $MSG_LANG["drawpending"].".<br>\n"; break; } } /* game level status: draws, resignations and checkmate */ /* if checkmate, update games table */ if(!empty($_POST['isCheckMate'])) { $checkmated = $_POST['isCheckMate']; } else { $checkmated = "no"; } if ($checkmated == 'true') { saveRanking($_SESSION['game_id'],"checkmate",$playersColor); } $getbw["black"] = $MSG_LANG["black"]; $getbw["white"] = $MSG_LANG["white"]; $getbwO["black"] = $MSG_LANG["white"]; $getbwO["white"] = $MSG_LANG["black"]; $tmpQuery = "SELECT status, message_from FROM {$db_prefix}games WHERE game_id = '$game_id'"; $tmpMessages = mysql_query($tmpQuery); $tmpMessage = mysql_fetch_array($tmpMessages, MYSQL_ASSOC); if ($tmpMessage['status'] == "draw") { $statusMessage .= $MSG_LANG["endindraw"].".<br>\n"; $isGameOver = true; } else if (!$flagFall && $tmpMessage['status'] == "playerResigned") { $statusMessage .= $getbw[$tmpMessage['message_from']]." ".$MSG_LANG["resigned"].".<br>\n"; $isGameOver = true; } else if ($tmpMessage['status'] == "checkMate") { $statusMessage .= $MSG_LANG["checkmate"]."! ".$getbw[$tmpMessage['message_from']]." ".$MSG_LANG["wonthegame"].".<br>\n"; $isGameOver = true; $isCheckMate = true; } else if ($flagFall && $tmpMessage['status'] == "playerResigned") { $statusMessage = $MSG_LANG["theflaghasfallen"]."! ".$getbwO[$tmpMessage['message_from']]." ".$MSG_LANG["wonthegame"].".<br>\n"; $isGameOver = true; $isCheckMate = false; } }
function processMessages() { global $mysql; global $isUndoRequested, $isDrawRequested, $undoing, $isGameOver, $isCheckMate; global $statusMessage, $CFG_USEEMAIL, $FENarray; global $colorArray; if (DEBUG) { echo "Entering processMessages( )<br />\n"; } $num_moves = count($FENarray) - 1; $isUndoRequested = false; $isGameOver = false; // find out which player (black or white) we are serving if (DEBUG) { echo "SharedPC... {$_SESSION['shared']}<br />\n"; } $FENitems = explode(' ', $FENarray[$num_moves]); $curTurn = $colorArray[$FENitems[1]]; if ($_SESSION['shared']) { if ($curTurn == $_SESSION['player']['p_color']) { // if $currentPlayer = $_SESSION['player']['p_color']; } else { if ('white' == $_SESSION['player']['p_color']) { $currentPlayer = 'black'; } else { $currentPlayer = 'white'; } } } else { // The players are on different computers $currentPlayer = $_SESSION['player']['p_color']; } /* *********************************************** */ /* queue user generated (ie: using forms) messages */ /* *********************************************** */ if (DEBUG) { echo "Processing user generated (ie: form) messages...<br>\n"; } /* queue a request for an undo */ if (isset($_POST['requestUndo']) && 'yes' == $_POST['requestUndo'] && 0 != $num_moves) { /* if the two players are on the same system, execute undo immediately */ /* NOTE: assumes the two players discussed it live before undoing */ if ($_SESSION['shared']) { $undoing = true; } else { $query = "\n\t\t\t\tINSERT INTO " . T_MESSAGE . "\n\t\t\t\t\t(m_game_id, m_type, m_status, m_destination)\n\t\t\t\tVALUES\n\t\t\t\t\t('{$_SESSION['game_id']}', 'undo', 'request', '{$_SESSION['opponent']['p_color']}')\n\t\t\t"; $mysql->query($query, __LINE__, __FILE__); // ToDo: Mail an undo request notice to other player?? } updateTimestamp(); } /* queue a request for a draw */ if (isset($_POST['requestDraw']) && 'yes' == $_POST['requestDraw']) { /* if the two players are on the same system, execute Draw immediately */ /* NOTE: assumes the two players discussed it live before declaring the game a draw */ if ($_SESSION['shared']) { $query = "\n\t\t\t\tUPDATE " . T_GAME . "\n\t\t\t\tSET g_game_message = 'Draw'\n\t\t\t\t\t, g_message_from = '{$currentPlayer}'\n\t\t\t\tWHERE g_id = '{$_SESSION['game_id']}'\n\t\t\t"; $mysql->query($query, __LINE__, __FILE__); adjust_stats($_SESSION['white']['p_id'], $_SESSION['black']['p_id'], 0.5, 0.5); } else { $query = "\n\t\t\t\tINSERT INTO " . T_MESSAGE . "\n\t\t\t\t\t(m_game_id, m_type, m_status, m_destination)\n\t\t\t\tVALUES\n\t\t\t\t\t('{$_SESSION['game_id']}', 'draw', 'request', '{$_SESSION['opponent']['p_color']}')\n\t\t\t"; $mysql->query($query, __LINE__, __FILE__); } updateTimestamp(); } /* response to a request for an undo */ if (isset($_POST['undoResponse'])) { if ('yes' == $_POST['isUndoResponseDone']) { if ('yes' == $_POST['undoResponse']) { $status = 'approved'; $undoing = true; } else { $status = 'denied'; } $query = "\n\t\t\t\tUPDATE " . T_MESSAGE . "\n\t\t\t\tSET m_status = '{$status}'\n\t\t\t\t\t, m_destination = '{$_SESSION['opponent']['p_color']}'\n\t\t\t\tWHERE m_game_id = '{$_SESSION['game_id']}'\n\t\t\t\t\tAND m_type = 'undo'\n\t\t\t\t\tAND m_status = 'request'\n\t\t\t\t\tAND m_destination = '{$currentPlayer}'\n\t\t\t"; $mysql->query($query, __LINE__, __FILE__); updateTimestamp(); } } /* response to a request for a draw */ if (isset($_POST['drawResponse'])) { if ('yes' == $_POST['isDrawResponseDone']) { if ('yes' == $_POST['drawResponse']) { $query = "\n\t\t\t\t\tUPDATE " . T_GAME . "\n\t\t\t\t\tSET g_game_message = 'Draw'\n\t\t\t\t\t\t, g_message_from = '{$currentPlayer}'\n\t\t\t\t\tWHERE g_id = '{$_SESSION['game_id']}'\n\t\t\t\t"; $mysql->query($query, __LINE__, __FILE__); $status = 'approved'; adjust_stats($_SESSION['player']['p_id'], $_SESSION['opponent']['p_id'], 0.5, 0.5); } else { $status = 'denied'; } $query = "\n\t\t\t\tUPDATE " . T_MESSAGE . "\n\t\t\t\tSET m_status = '{$status}'\n\t\t\t\t\t, m_destination = '{$_SESSION['opponent']['p_color']}'\n\t\t\t\tWHERE m_game_id = '{$_SESSION['game_id']}'\n\t\t\t\t\tAND m_type = 'draw'\n\t\t\t\t\tAND m_status = 'request'\n\t\t\t\t\tAND m_destination = '{$currentPlayer}'\n\t\t\t"; $mysql->query($query, __LINE__, __FILE__); updateTimestamp(); } } /* resign the game */ if (isset($_POST['resign']) && 'yes' == $_POST['resign']) { $query = "\n\t\t\tUPDATE " . T_GAME . "\n\t\t\tSET g_game_message = 'Player Resigned'\n\t\t\t\t, g_message_from = '{$currentPlayer}'\n\t\t\tWHERE g_id = '{$_SESSION['game_id']}'\n\t\t"; $mysql->query($query, __LINE__, __FILE__); updateTimestamp(); adjust_stats($_SESSION['player']['p_id'], $_SESSION['opponent']['p_id'], 0, 1); /* if email notification is activated... */ if ($CFG_USEEMAIL && !$_SESSION['shared']) { /* get opponent's player ID */ if ('white' == $currentPlayer) { $query = "\n\t\t\t\t\tSELECT g_black_player_id\n\t\t\t\t\tFROM " . T_GAME . "\n\t\t\t\t\tWHERE g_id = '{$_SESSION['game_id']}'\n\t\t\t\t"; } else { $query = "\n\t\t\t\t\tSELECT g_white_player_id\n\t\t\t\t\tFROM " . T_GAME . "\n\t\t\t\t\tWHERE g_id = '{$_SESSION['game_id']}'\n\t\t\t\t"; } $opponentID = $mysql->fetch_value($query, __LINE__, __FILE__); $query = "\n\t\t\t\tSELECT p_email\n\t\t\t\tFROM " . T_PLAYER . "\n\t\t\t\tWHERE p_id = '{$opponentID}'\n\t\t\t"; $opponentEmail = $mysql->fetch_value($query, __LINE__, __FILE__); /* if opponent is using email notification... */ if (0 < $mysql->num_rows()) { if ('' != $opponentEmail) { /* notify opponent of resignation via email */ call("webchessMail('resignation', {$opponentEmail}, '', {$_SESSION['username']}, {$_SESSION['game_id']})"); webchessMail('resignation', $opponentEmail, '', $_SESSION['username'], $_SESSION['game_id']); } } } } /* ******************************************* */ /* process queued messages (ie: from database) */ /* ******************************************* */ $query = "\n\t\tSELECT *\n\t\tFROM " . T_MESSAGE . "\n\t\tWHERE m_game_id = '{$_SESSION['game_id']}'\n\t\tAND m_destination = '{$currentPlayer}'\n\t"; $result = $mysql->fetch_array($query, __LINE__, __FILE__); foreach ($result as $message) { switch ($message['m_type']) { case 'undo': switch ($message['m_status']) { case 'request': $isUndoRequested = true; break; case 'approved': $query = "\n\t\t\t\t\t\t\tDELETE FROM " . T_MESSAGE . "\n\t\t\t\t\t\t\tWHERE m_game_id = '{$_SESSION['game_id']}'\n\t\t\t\t\t\t\t\tAND m_type = 'undo'\n\t\t\t\t\t\t\t\tAND m_status = 'approved'\n\t\t\t\t\t\t\t\tAND m_destination = '{$currentPlayer}'\n\t\t\t\t\t\t"; $mysql->query($query, __LINE__, __FILE__); $statusMessage .= "Undo approved"; break; case 'denied': $undoing = false; $query = "\n\t\t\t\t\t\t\tDELETE FROM " . T_MESSAGE . "\n\t\t\t\t\t\t\tWHERE m_game_id = '{$_SESSION['game_id']}'\n\t\t\t\t\t\t\t\tAND m_type = 'undo'\n\t\t\t\t\t\t\t\tAND m_status = 'denied'\n\t\t\t\t\t\t\t\tAND m_destination = '{$currentPlayer}'\n\t\t\t\t\t\t"; $mysql->query($query, __LINE__, __FILE__); $statusMessage .= "Undo denied"; break; } break; case 'draw': switch ($message['m_status']) { case 'request': $isDrawRequested = true; break; case 'approved': $query = "\n\t\t\t\t\t\t\tDELETE FROM " . T_MESSAGE . "\n\t\t\t\t\t\t\tWHERE m_game_id = '{$_SESSION['game_id']}'\n\t\t\t\t\t\t\t\tAND m_type = 'draw'\n\t\t\t\t\t\t\t\tAND m_status = 'approved'\n\t\t\t\t\t\t\t\tAND m_destination = '{$currentPlayer}'\n\t\t\t\t\t\t"; $mysql->query($query, __LINE__, __FILE__); $statusMessage .= "Draw approved"; break; case 'denied': $query = "\n\t\t\t\t\t\t\tDELETE FROM " . T_MESSAGE . "\n\t\t\t\t\t\t\tWHERE m_game_id = '{$_SESSION['game_id']}'\n\t\t\t\t\t\t\t\tAND m_type = 'draw'\n\t\t\t\t\t\t\t\tAND m_status = 'approved'\n\t\t\t\t\t\t\t\tAND m_destination = '{$currentPlayer}'\n\t\t\t\t\t\t"; $mysql->query($query, __LINE__, __FILE__); $statusMessage .= "Draw denied"; break; } break; } } /* requests pending */ $query = "\n\t\tSELECT *\n\t\tFROM " . T_MESSAGE . "\n\t\tWHERE m_game_id = '{$_SESSION['game_id']}'\n\t\t\tAND m_status = 'request'\n\t\t\tAND m_destination = '{$_SESSION['opponent']['p_color']}'\n\t"; $result = $mysql->fetch_array($query, __LINE__, __FILE__); foreach ($result as $message) { switch ($message['m_type']) { case 'undo': $statusMessage .= "Your undo request is pending"; break; case 'draw': $statusMessage .= "Your request for a draw is pending"; break; } } /* game level status: draws, resignations and checkmate */ /* if checkmate, update games table */ $msgFr = 'white' == $curTurn ? 'black' : 'white'; $msgTo = 'white' == $curTurn ? 'white' : 'black'; if (isset($movesArray[$num_moves]['check']) && 'mate' == $movesArray[$num_moves]['check']) { $query = "\n\t\t\tUPDATE " . T_GAME . "\n\t\t\tSET g_game_message = 'Checkmate'\n\t\t\t\t, g_message_from = '{$msgFr}'\n\t\t\tWHERE g_id = '{$_SESSION['game_id']}'\n\t\t"; $mysql->query($query, __LINE__, __FILE__); adjust_stats($_SESSION['player']['p_id'], $_SESSION['opponent']['p_id'], 1, 0); // let the loser know the bad news call("webchessMail('checkmate', {$_SESSION[$msgTo]['p_email']}, '', {$_SESSION[$msgFr]['p_username']}, '')"); webchessMail('checkmate', $_SESSION[$msgTo]['p_email'], '', $_SESSION[$msgFr]['p_username'], ''); } $query = "\n\t\tSELECT g_game_message\n\t\t\t, g_message_from\n\t\tFROM " . T_GAME . "\n\t\tWHERE g_id = '{$_SESSION['game_id']}'\n\t"; $message = $mysql->fetch_assoc($query, __LINE__, __FILE__); if ('Draw' == $message['g_game_message']) { $statusMessage .= "Game ended in a draw"; $isGameOver = true; } if ('Player Resigned' == $message['g_game_message']) { $statusMessage .= $_SESSION[$message['g_message_from']]['p_username'] . " has resigned the game"; $isGameOver = true; } if ('Checkmate' == $message['g_game_message']) { $statusMessage .= "Checkmate! {$_SESSION[$message['g_message_from']]['p_username']} has won the game"; $isGameOver = true; $isCheckMate = true; } }