function create_escape_pod($target) { global $db_name, $GAME_VARS, $cw, $st; $rand_star = random_system_num(); //make a random system number up. $ship_stats = load_ship_types(2); //load ship data for EP (class = 2) dbn("insert into {$db_name}_ships (ship_name, login_id, shipclass, class_name, class_name_abbr, fighters, max_fighters, max_shields, armour, max_armour, cargo_bays, mine_rate_metal, mine_rate_fuel, move_turn_cost, location, config,clan_id) values ('Escape Pod', '{$target['login_id']}', '2', '{$ship_stats['name']}', '{$ship_stats['class_abbr']}', '{$ship_stats['fighters']}', '{$ship_stats['max_fighters']}', '{$ship_stats['max_shields']}', '{$ship_stats['max_armour']}', '{$ship_stats['max_armour']}', '{$ship_stats['cargo_bays']}', '{$ship_stats['mine_rate_metal']}', '{$ship_stats['mine_rate_fuel']}', '{$ship_stats['move_turn_cost']}', '{$rand_star}', '{$ship_stats['config']}', '{$target['clan_id']}')"); $ship_id = mysql_insert_id(); //get users explored state. if (!isset($target['explored_sys']) && $GAME_VARS['uv_explored'] == 0) { db2("select explored_sys from {$db_name}_users where login_id = '{$target['login_id']}'"); $temp_exp_1 = dbr2(1); $target['explored_sys'] = $temp_exp_1['explored_sys']; unset($temp_exp_1); explore_sys($target, $rand_star); scramble_explored($target); } dbn("update {$db_name}_users set ship_id ='{$ship_id}' where login_id = '{$target['login_id']}'"); $target['location'] = $rand_star; $target['ship_id'] = $ship_id; return $target; }
function black_hole($user, $star) { global $db_name, $user_ship; $bh_text = "Attention ! Attention ! Un trou noir a été détecté dans le systéme <b{$star['star_id']}</b>.<br />Vous manquez de peu d'être aspiré dedans mais vous parvenez à vous échapper au dernier moment. Vous prenez la fuite mais votre flotte à été dispersée dans la galaxie !"; db("select count(star_id) from {$db_name}_stars"); $total1 = dbr(); $total = $total1[0]; if ($user_ship['ship_id']) { $n_text = ""; db2("select ship_id,shields,fighters,ship_name from {$db_name}_ships where fleet_id = '{$user_ship['fleet_id']}' and location = '{$user_ship['location']}' && login_id = '{$user['login_id']}'"); while ($tow_ship = dbr2()) { $rand_star = random_system_num(); dbn("update {$db_name}_ships set location = '{$rand_star}', mine_mode=0 where ship_id = {$tow_ship['ship_id']}"); $totaldefs = $tow_ship['shields'] + $tow_ship['fighters']; if ($totaldefs > 9) { $damtodo = round($totaldefs / 100 * 5); $damtodo2 = $damtodo; $shield_damage = $damtodo; if ($shield_damage > $tow_ship['shields']) { $shield_damage = $tow_ship['shields']; } $damtodo -= $shield_damage; dbn("update {$db_name}_ships set fighters = fighters - {$damtodo}, shields = shields - {$shield_damage} where ship_id = '{$tow_ship['ship_id']}'"); $n_text .= "<br />The <b class=b1>{$tow_ship['ship_name']}</b> took <b>{$damtodo2}</b> damage and was thrown to system #<b>{$rand_star}</b>."; } } $rand_star = mt_rand(2, $total); if ($star['star_id'] == $rand_star) { if ($rand_star != $total) { $rand_star++; } else { $rand_star = $rand_star - 1; } } dbn("update {$db_name}_ships set location = {$rand_star}, mine_mode=0 where ship_id = {$user_ship['ship_id']}"); $totaldefs = $user_ship['shields'] + $user_ship['fighters']; if ($totaldefs > 9) { $damtodo = round($totaldefs / 100 * 5); $damtodo2 = $damtodo; $shield_damage = $damtodo; if ($shield_damage > $user_ship['shields']) { $shield_damage = $user_ship['shields']; } $damtodo -= $shield_damage; dbn("update {$db_name}_ships set fighters = fighters - {$damtodo}, shields = shields - {$shield_damage} where ship_id = '{$user_ship['ship_id']}'"); $m_text .= "<p />The <b class=b1>{$user_ship['ship_name']}</b> took <b>{$damtodo2}</b> damage and was thrown to system #<b>{$rand_star}</b>."; $user_ship['shields'] -= $shield_damage; $user_ship['fighters'] -= $damtodo; } $bh_text .= $m_text; if (!empty($n_text)) { $bh_text .= "<p />Reports from the rest of the Fleet Follow:<br />"; $bh_text .= $n_text; } $tow_ship = $user_ship; dbn("update {$db_name}_users set location = {$rand_star} where login_id = '{$user['login_id']}'"); dbn("update {$db_name}_ships set location = {$rand_star} where ship_id = '{$user['ship_id']}'"); } post_news("Mayday, Mayday. Ici le capitaine <b class=b1>{$user['login_name']}</b>. Nous avons rencontré un trou noir...... *crackle* ..... besoin d'aide.... *static*", "random_event, ship"); print_page("Location", $bh_text); }