<?php include 'queries.php'; $res = $db->GetAll($map1); $markers = markers_player($res, $map);
} for ($i = 0; $i < count($parray); $i++) { $m = 0; $players[$i][] = ""; $pout = preg_replace('/\\s+/', ' ', $parray[$i]); for ($j = 0; $j < strlen($pout); $j++) { $char = substr($pout, $j, 1); if ($m < 4) { if ($char != " ") { $players[$i][$m] .= $char; } else { $m++; } } else { $players[$i][$m] .= $char; } } } for ($i = 0; $i < count($players); $i++) { if (strlen($players[$i][4]) > 1) { $playername = trim(str_replace(" (Lobby)", "", $players[$i][4])); $ip = $players[$i][1]; $ping = $players[$i][2]; //$res = mysql_query("SELECT profile.name, survivor.* FROM `profile`, `survivor` AS `survivor` WHERE profile.unique_id = survivor.unique_id AND profile.name LIKE '%".(mysql_real_escape_string($playername))."%' ORDER BY survivor.last_updated DESC LIMIT 1") or die(mysql_error()); $res = mysql_query("SELECT player_data.PlayerName, character_data.* FROM `player_data`, `character_data` WHERE player_data.PlayerUID = character_data.PlayerUID AND player_data.PlayerName LIKE '%" . mysql_real_escape_string($playername) . "%' ORDER BY character_data.lastactiv DESC LIMIT 1") or die(mysql_error()); $markers = array_merge($markers, markers_player($res, $serverworld)); } } } else { $markers["error"] = '<div id="page-error" style="margin: 0 0 15px 20px;"><h2>BattlEye did not respond.</h2></div>'; }
<?php $res = mysql_query("\nSELECT player_data.PlayerName, character_data.* \nFROM `player_data`, `character_data` \nWHERE character_data.InstanceID = '" . $serverinstance . "' \nAND player_data.PlayerUID = character_data.PlayerUID \nAND character_data.Alive = '1'\nAND character_data.inventory NOT LIKE '[[],[]]'\n") or die(mysql_error()); $markers = markers_player($res, $serverworld);
<?php include 'queries.php'; $res1 = $db->GetAll($map8_players); $res2 = $db->GetAll($map8_vehicles, $iid); $res3 = $db->GetAll($map8_deployables, $iid); $res4 = $db->GetAll($map8_buildables, $iid); $markers = array(); $markers = array_merge($markers, markers_player($res1, $map)); $markers = array_merge($markers, markers_vehicle($res2, $map)); $markers = array_merge($markers, markers_deployable($res3, $map)); $markers = array_merge($markers, markers_buildable($res4, $map));