function b_type($type, $value, $level) { // 1-80 $level = min(max($level, 1), 80); global $green; switch ($type) { // белые стат case 1: return '+' . $value . LOCALE_STAT_HEALTH . '<br />'; # 1 - Health # 1 - Health case 3: return '+' . $value . LOCALE_STAT_AGILITY . '<br />'; # 3 - Agility # 3 - Agility case 4: return '+' . $value . LOCALE_STAT_STRENGTH . '<br />'; # 4 - Strength # 4 - Strength case 5: return '+' . $value . LOCALE_STAT_INTELLECT . '<br />'; # 5 - Intellect # 5 - Intellect case 6: return '+' . $value . LOCALE_STAT_SPIRIT . '<br />'; # 6 - Spirit # 6 - Spirit case 7: return '+' . $value . LOCALE_STAT_STAMINA . '<br />'; # 7 - Stamina // зеленые статы # 7 - Stamina // зеленые статы case 12: $green[] = green_bonus(LOCALE_GBONUS_DEFENCE, $value, $type, $level); return; case 13: $green[] = green_bonus(LOCALE_GBONUS_DODGE, $value, $type, $level); return; case 14: $green[] = green_bonus(LOCALE_GBONUS_PARRY, $value, $type, $level); return; case 15: $green[] = green_bonus(LOCALE_GBONUS_SHIELDBLOCK, $value, $type, $level); return; case 18: $green[] = green_bonus(LOCALE_GBONUS_SPELLHIT_RATING, $value, $type, $level); return; case 19: $green[] = green_bonus(LOCALE_GBONUS_MELEECRIT_RATING, $value, $type, $level); return; case 20: $green[] = green_bonus(LOCALE_GBONUS_RANGEDCRIT_RATING, $value, $type, $level); return; case 21: $green[] = green_bonus(LOCALE_GBONUS_SPELLCRIT_RATING, $value, $type, $level); return; case 22: $green[] = green_bonus(LOCALE_GBONUS_HIT_TAKEN_MELEE_RATING, $value, $type, $level); return; case 24: $green[] = green_bonus(LOCALE_GBONUS_HIT_TAKEN_SPELL_RATING, $value, $type, $level); return; case 28: $green[] = green_bonus(LOCALE_GBONUS_HASTE_MELEE_RATING, $value, $type, $level); return; case 30: $green[] = green_bonus(LOCALE_GBONUS_SPELLHASTE_RATING, $value, $type, $level); return; case 31: $green[] = green_bonus(LOCALE_GBONUS_HIT_RATING, $value, $type, $level); return; case 32: $green[] = green_bonus(LOCALE_GBONUS_CRIT_RATING, $value, $type, $level); return; case 35: $green[] = green_bonus(LOCALE_GBONUS_RESILIENCE_RATING, $value, $type, $level); return; case 36: $green[] = green_bonus(LOCALE_GBONUS_HASTE_RATING, $value, $type, $level); return; case 37: $green[] = green_bonus(LOCALE_GBONUS_EXPERTISE_RATING, $value, $type, $level); return; case 38: $green[] = green_bonus(LOCALE_GBONUS_ATTACKPOWER, $value); return; case 39: $green[] = green_bonus(LOCALE_GBONUS_RANGED_ATTACK_POWER, $value); return; case 43: $green[] = green_bonus(LOCALE_GBONUS_RESTOREMANA, $value); return; case 44: $green[] = green_bonus(LOCALE_GBONUS_ARMORPENETRATION, $value, $type, $level); return; case 45: $green[] = green_bonus(LOCALE_GBONUS_SPELLPOWER, $value); return; case 46: $green[] = green_bonus(LOCALE_GBONUS_HEALTHREGEN, $value); return; case 47: $green[] = green_bonus(LOCALE_GBONUS_SPELLPENETRATION, $value); return; case 48: $green[] = green_bonus(LOCALE_GBONUS_BLOCK, $value); return; default: $green[] = green_bonus(LOCALE_GBONUS_UNKNOWN, $type); } }
function b_type($type, $value) { global $green; switch ($type) { // белые статы case 3: return '+' . $value . LOCALE_STAT_AGILITY . '<br />'; # 3 - Agility # 3 - Agility case 4: return '+' . $value . LOCALE_STAT_STRENGTH . '<br />'; # 4 - Strength # 4 - Strength case 5: return '+' . $value . LOCALE_STAT_INTELLECT . '<br />'; # 5 - Intellect # 5 - Intellect case 6: return '+' . $value . LOCALE_STAT_SPIRIT . '<br />'; # 6 - Spirit # 6 - Spirit case 7: return '+' . $value . LOCALE_STAT_STAMINA . '<br />'; # 7 - Stamina // зеленые статы # 7 - Stamina // зеленые статы case 12: $green[] = green_bonus(LOCALE_GBONUS_DEFENCE, $value); return; case 13: $green[] = green_bonus(LOCALE_GBONUS_DODGE, $value); return; case 14: $green[] = green_bonus(LOCALE_GBONUS_PARRY, $value); return; case 15: $green[] = green_bonus(LOCALE_GBONUS_SHIELDBLOCK, $value); return; case 18: $green[] = green_bonus(LOCALE_GBONUS_SPELLHIT_RATING, $value); return; case 19: $green[] = green_bonus(LOCALE_GBONUS_MELEECRIT_RATING, $value); return; case 20: $green[] = green_bonus(LOCALE_GBONUS_RANGEDCRIT_RATING, $value); return; case 21: $green[] = green_bonus(LOCALE_GBONUS_SPELLCRIT_RATING, $value); return; case 30: $green[] = green_bonus(LOCALE_GBONUS_SPELLHASTE_RATING, $value); return; case 31: $green[] = green_bonus(LOCALE_GBONUS_HIT_RATING, $value); return; case 32: $green[] = green_bonus(LOCALE_GBONUS_CRIT_RATING, $value); return; case 35: $green[] = green_bonus(LOCALE_GBONUS_RESILIENCE_RATING, $value); return; case 36: $green[] = green_bonus(LOCALE_GBONUS_HASTE_RATING, $value); return; case 37: $green[] = green_bonus(LOCALE_GBONUS_EXPERTISE_RATING, $value); return; default: $green[] = green_bonus(LOCALE_GBONUS_UNKNOWN, $value); return; } }