function printinv($PID) { echo "<div id='invtab' class='inventorywindow'>"; echo "<div class='content'>"; $bag = getInventory($PID); $bagN = count($bag); for ($x = 0; $x < $bagN; $x = $x + 7) { $name = $bag[$x]; $Quant = $bag[$x + 1]; $IID = $bag[$x + 2]; $HP = $bag[$x + 3]; $Desc = $bag[$x + 4]; $ACT = $bag[$x + 5]; $BID = $bag[$x + 6]; if ($ACT == 1) { echo "<b>"; } //This section currently has the HP attribute of tools disabled echo "<p title='{$Desc}' class='InvP'><form action='action.php' method='post'><input type='submit' value='{$Quant}:{$name}'>\n\t\t\t\t<input type='text' value='{$BID}' name='bag' hidden><input type='text' value='ACTIVATE' name='mode' hidden>\n\t\t\t</form></p>"; if ($ACT == 1) { echo "</b>"; } } echo "</div>"; echo "</div>"; }
function commandRouter($action) { switch ($action) { case 'login': loginUser(); break; case 'createUser': createUser(); break; case 'getUser': getUser(); break; case 'deleteUser': deleteUser(); break; case 'updateUser': updateUser(); break; case 'addInv': addToInv(); break; case 'subInv': subFromInv(); break; case 'getInv': getInventory(); break; case 'getDecks': getDecks(); break; case 'createDeck': createDeck(); break; case 'updateDeck': updateDeck(); break; case 'deleteDeck': deleteDeck(); break; default: break; } }
function getSalesCatalog($dbObj, $currpage) { //create the $pageHTML to print out $pageHTML = "<div class='container'><h1>Welcome to the MicroController Center! </h1> <div class='jumbotron'><h2>Items on SALE</h2>"; //get sale items, 1== true $sale = getInventory($dbObj, 1); //print out items into the correct div $saleDiv = new Paginator($sale); $pageHTML .= $saleDiv->displayPagination(1, true, false); $pageHTML .= "</div></div><div class='jumbotron'><h2>MicroControllers Catalog</h2><div id='inventory'>"; //get items not on sale, 0 == false $notSale = getInventory($dbObj, 0); $itemsDiv = new Paginator($notSale); //default if $_GET var doesn't exist: page = 1 if (!isset($_GET['page'])) { $_GET['page'] = 1; } $pageHTML .= $itemsDiv->displayPagination($_GET["page"], false, false); $pageHTML .= "</div></div></div>"; return $pageHTML; }
} $userId = $_SESSION['token']; // Get Data From ANgular Service $mData = json_decode($_GET["data"]); $opt = array(PDO::ATTR_ERRMODE => PDO::ERRMODE_EXCEPTION, PDO::ATTR_DEFAULT_FETCH_MODE => PDO::FETCH_ASSOC); switch ($mData->module) { case 'inward': # code... inwardOperations($mData->operation, $mData); break; case 'outward': # code... outwardOperations($mData->operation, $mData); break; case 'inventorySearch': getInventory($mData->searchBy, $mData->searchKeyword); break; case 'getProducts': getProducts(); break; case 'getProductsForOutward': getProductsForOutward(); break; case 'getProductsForInward': getProductsForInward(); break; case 'getSuppliers': getSuppliers(); break; case 'getCriticalStock': $result = InventoryUtils::getCriticalStock();
include "header.php"; ?> <div id="main"> <div id="content"> <div id="profil"> <?php getPlayerSum($steamapi, $steamid, $userid); getPlayerEntries($steamid, $mysqli, $userid); ?> </div> <div id="info"> <div class="hoverbox" id="stay"> </div> <?php getInventory($steamapi, $steamid, $userid); ?> </div> <div id="friends"> <span style="border-bottom: 1px solid rgb(210,210,210);">Kommentare / Handelsangebote</span> <br/> <ol id="update" class="timeline"> <?php getComments($userid, $mysqli, $steamid); ?> </ol> <div id="load"></div> <div id="flash"></div> <div > <form action="#" method="post"> <textarea id="comment" name="comment"></textarea><br />
public function onRun($currentTick) { if (count($this->plugin->storage->arenaList > 0)) { foreach ($this->plugin->storage->arenaList as $arena) { $loop = false; $block = false; if ($arena->gameState == ArenaState::WAITING) { if (count($arena->playersInArena) >= $arena->minPlayers) { $arena->gameState = ArenaState::STARTING; $arena->timer = $arena->timeInLobbyUntilStart; ArenaHandler::sendFMessage($arena, $this->plugin->storage->message->get("normal")["lobbyArenaIsStarting"], "1-" . $arena->timeInLobbyUntilStart); } } else { if ($arena->gameState == ArenaState::STARTING) { $arena->timer -= 1; if ($arena->timer > 0) { if ($arena->timer == 60) { ArenaHandler::sendFMessage(arena, $this->plugin->storage->message->get("normal")["lobbyArenaIsStarting"], "1-60"); } else { if ($arena->timer == 30) { ArenaHandler::sendFMessage(arena, $this->plugin->storage->message->get("normal")["lobbyArenaIsStarting"], "1-30"); } else { if ($arena->timer == 10) { ArenaHandler::sendFMessage(arena, $this->plugin->storage->message->get("normal")["lobbyArenaIsStarting"], "1-10"); } else { if ($arena->timer == 5) { // for (Player pl : $arena->playersInArena) { // pl.playSound(pl.getLocation(), Sound.ORB_PICKUP, 1, 0); // } ArenaHandler::sendFMessage(arena, $this->plugin->storage->message->get("normal")["lobbyArenaIsStarting"], "1-5"); } else { if ($arena->timer == 4) { // for (Player pl : $arena->playersInArena) { // pl.playSound(pl.getLocation(), // Sound.ORB_PICKUP, 1, 0); // } ArenaHandler::sendFMessage(arena, $this->plugin->storage->message->get("normal")["lobbyArenaIsStarting"], "1-4"); } else { if ($arena->timer == 3) { // for (Player pl : $arena->playersInArena) { // pl.playSound(pl.getLocation(), // Sound.ORB_PICKUP, 1, 1); // } ArenaHandler::sendFMessage(arena, $this->plugin->storage->message->get("normal")["lobbyArenaIsStarting"], "1-3"); } else { if ($arena->timer == 2) { // for (Player pl : $arena->playersInArena) { // pl.playSound(pl.getLocation(), // Sound.ORB_PICKUP, 1, 1); // } ArenaHandler::sendFMessage(arena, $this->plugin->storage->message->get("normal")["lobbyArenaIsStarting"], "1-2"); } else { if ($arena->timer == 1) { // for (Player pl : $arena->playersInArena) { // pl.playSound(pl.getLocation(), // Sound.ORB_PICKUP, 1, 2); // } ArenaHandler::sendFMessage(arena, $this->plugin->storage->message->get("normal")["lobbyArenaIsStarting"], "1-1"); } } } } } } } } } else { $arena->gameState = ArenaState::INGAME; $arena->timer = $arena->gameTime; ArenaHandler::sendFMessage(arena, $this->plugin->storage->message->get("normal")["lobbyArenaStarted"], "secs-" . $arena->waitingTimeSeeker); for ($i = $arena->amountSeekersOnStart; $i > 0; $i--) { $loop = true; $seeker = mt_rand(0, count($arena->playersInArena) - 1); foreach ($arena->playersInArena as $playerCheck) { if ($this->plugin->storage->choosenSeeker[$playerCheck] != null) { if ($this->plugin->storage->choosenSeeker[$playerCheck]) { $seeker = $playerCheck; unset($this->plugin->storage->choosenSeeker[$playerCheck]); } else { if ($seeker == $playerCheck) { $i++; $loop = false; } } } } if ($loop) { if (!in_array($seeker, $arena->seekers)) { ArenaHandler::sendFMessage($arena, "%TAG%NPlayer %A%seeker%%N has been choosen as seeker!", "seeker-" . $seeker->getName()); $arena->seekers[] = $seeker; $seeker->teleport($arena->seekersWarp); $seeker . getInventory()->clearAll(); $this->plugin->storage->seekertime[$seeker] = $arena->waitingTimeSeeker; } else { $i++; } } } foreach ($arena->playersInArena as $arenaPlayer) { if (!in_array($arenaPlayer, $arena->seekers)) { $arenaPlayer->getInventory()->clearAll(); $block = $arena->disguiseBlocks[mt_rand(0, count($arena->disguiseBlocks))]; if ($this->plugin->storage->choosenBlock[$arenaPlayer] != null) { $block = $this->plugin->storage->choosenBlock[$arenaPlayer]; unset($this->plugin->storage->choosenBlock[$arenaPlayer]); } DisguiseAPI::disguiseToAll($arenaPlayer, $block->getID()); $arenaPlayer->teleport($arena->hidersWarp); $blockCount = Item::get(5); $blockCount->setDurability($block->getMaxDurability()); $arenaPlayer . getInventory()->setItem(8, $blockCount); $arenaPlayer . getInventory()->setArmorItem(0, $block); $this->plugin->storage->pBlock[$arenaPlayer] = $block; if ($block . getDurability() != 0) { MessageM::sendFMessage($arenaPlayer, "%TAG%NYou're disguised as a(n) '%A%block%%N' block.", "block-" . block . getType()->name() . replaceAll("_", "") . replaceAll("BLOCK", "") . toLowerCase() . ":" . block . getDurability()); } else { MessageM . sendFMessage($arenaPlayer, $this->plugin->storage->message->get("normal")["ingameBlock"], "block-" . $block . getType()->name() . replaceAll("_", "") . replaceAll("BLOCK", "") . toLowerCase()); } } } } } } foreach ($arena->seekers as $player) { if ($player->getInventory()->getItem(0) == null || $player->getInventory()->getItem(0)->getID() != Item::DIAMOND_SWORD) { $player->getInventory() . setItem(0, Item::DIAMOND_SWORD); $player->getInventory() . setArmorItem(0, Item::IRON_HELMET); $player->getInventory() . setArmorItem(1, Item::IRON_CHESTPLATE); $player->getInventory() . setArmorItem(2, Item::IRON_LEGGINGS); $player->getInventory() . setArmorItem(3, Item::IRON_BOOTS); //$player->playSound(player.getLocation(), Sound.ANVIL_USE, 1, 1); } if ($this->plugin->storage->seekertime[$player] != null) { $this->plugin->storage->seekertime[$player] -= 1; if ($this->plugin->storage->seekertime[$player] <= 0) { $player->teleport($arena->hidersWarp); unset($this->plugin->storage->seekertime[$player]); ArenaHandler::sendFMessage(arena, $this->plugin->storage->message->get("normal")["ingameSeekerSpawned"], "playername-" . player . getName()); } } } if ($arena->gameState == ArenaState::INGAME) { $arena->timer -= 1; if ($arena->timer > 0) { if ($arena->timer == $arena->gameTime - $arena->timeUntilHidersSword) { $sword = Item::WOOD_SWORD; //$sword->addUnsafeEnchantment(Enchantment.KNOCKBACK, 1); foreach ($arena->playersInArena as $arenaPlayer) { if (!in_array($arenaPlayer, $arena->seekers)) { $arenaPlayer->getInventory()->addItem($sword); MessageM . sendFMessage($arenaPlayer, $this->plugin->storage->message->get("normal")["ingameGivenSword"]); } } } if ($arena->timer == 190) { ArenaHandler::sendFMessage($arena, $this->plugin->storage->message->get("normal")["ingameArenaEnd"], "1-190"); } else { if ($arena->timer == 60) { ArenaHandler::sendFMessage($arena, $this->plugin->storage->message->get("normal")["ingameArenaEnd"], "1-60"); } else { if ($arena->timer == 30) { ArenaHandler::sendFMessage($arena, $this->plugin->storage->message->get("normal")["ingameArenaEnd"], "1-30"); } else { if ($arena->timer == 10) { ArenaHandler::sendFMessage($arena, $this->plugin->storage->message->get("normal")["ingameArenaEnd"], "1-10"); } else { if ($arena->timer == 5) { //$arena->lobbyWarp.getWorld().playSound($arena->lobbyWarp, Sound.ORB_PICKUP, 1, 0); ArenaHandler::sendFMessage($arena, $this->plugin->storage->message->get("normal")["ingameArenaEnd"], "1-5"); } else { if ($arena->timer == 4) { //$arena->lobbyWarp.getWorld().playSound($arena->lobbyWarp, Sound.ORB_PICKUP, 1, 0); ArenaHandler::sendFMessage($arena, $this->plugin->storage->message->get("normal")["ingameArenaEnd"], "1-4"); } else { if ($arena->timer == 3) { //$arena->lobbyWarp.getWorld().playSound($arena->lobbyWarp, Sound.ORB_PICKUP, 1, 1); ArenaHandler::sendFMessage($arena, $this->plugin->storage->message->get("normal")["ingameArenaEnd"], "1-3"); } else { if ($arena->timer == 2) { //$arena->lobbyWarp.getWorld().playSound($arena->lobbyWarp, Sound.ORB_PICKUP, 1, 1); ArenaHandler::sendFMessage($arena, $this->plugin->storage->message->get("normal")["ingameArenaEnd"], "1-2"); } else { if ($arena->timer == 1) { $arena->lobbyWarp . getWorld() . playSound($arena->lobbyWarp, Sound . ORB_PICKUP, 1, 2); ArenaHandler::sendFMessage($arena, $this->plugin->storage->message->get("normal")["ingameArenaEnd"], "1-1"); } } } } } } } } } } else { ArenaHandler::hidersWin(arena); return; } foreach ($arena->playersInArena as $arenaPlayer) { if (!$arena->seekers . contains($arenaPlayer)) { $pLoc = new Position($arenaPlayer->getX() - 0.5, $arenaPlayer->getY(), $arenaPlayer->getZ() - 0.5, $arenaPlayer->getLevel()); $moveLoc = $this->plugin->storage->moveLoc[$arenaPlayer]; $block = $arenaPlayer->getInventory()->getItem(8); if ($block == null && $this->plugin->storage->pBlock[$arenaPlayer] != null) { $block = $this->plugin->storage->pBlock[$arenaPlayer]; $arenaPlayer->getInventory()->setItem(8, $block); } if ($moveLoc != null) { if ($moveLoc->getX() == $pLoc->getX() && $moveLoc->getY() == $pLoc->getY() && $moveLoc->getZ() == $pLoc->getZ()) { if ($block->getSize() > 1) { $block->setAmount($block->getSize() - 1); } else { $pBlock = $player->getLocation()->getBlock(); if ($pBlock->getType()->equals(Item::AIR) || $pBlock->getType()->equals(Item::WATER) || $pBlock->getType()->equals(Block::STILL_WATER)) { if ($pBlock->getType()->equals(Item::WATER) || $pBlock->getType()->equals(Item::STATIONARY_WATER)) { $this->plugin->storage->hiddenLocWater . put($player, true); } else { $this->plugin->storage->hiddenLocWater . put($player, false); } $arrayOfPlayer = array(); if (DisguiseAPI . isDisguised($player)) { DisguiseAPI . undisguiseToAll(player); $j = count($arrayOfPlayer = $this->plugin->getServer()->getgetOnlinePlayers()); for ($i = 0; $i < $j; $i++) { $pl = $arrayOfPlayer[$i]; if ($pl->getID() != $player->getID()) { $pl->hidePlayer($player); $pl->sendBlockChange($pBlock->getLocation(), $block->getType(), $block->getDurability()); } } //$block->addUnsafeEnchantment(Enchantment::DURABILITY, 10); //$player->playSound($pLoc, Sound.ORB_PICKUP, 1, 1); $this->plugin->storage->hiddenLoc[$player] = $moveLoc; MessageM . sendFMessage($player, $this->plugin->storage->message->get("normal")["ingameNowSolid"], $block->toString()); } $j = count($arrayOfPlayer = $this->plugin->getServer()->getgetOnlinePlayers()); for ($i = 0; $i < $j; $i++) { $pl = $arrayOfPlayer[$i]; if ($pl->getID() != $player->getID()) { $pl->hidePlayer($player); $pl->sendBlockChange($pBlock->getLocation(), $block->getType(), $block->getDurability()); } } } else { MessageM . sendFMessage($player, ConfigC::warning_ingameNoSolidPlace, ""); } } } else { $block->setAmount(5); if (!DisguiseAPI::isDisguised($player)) { SolidBlockHandler::makePlayerUnsolid($player); } } } } } } foreach ($arena->playersInArena as $arenaPlayer) { $arenaPlayer->setLevel($arena->timer); $arenaPlayer->setGameMode(0); } //ScoreboardHandler::updateScoreboard($arena); } $this->plugin->signsHandler->updateSigns(); } }
$dealerkey = verifyDealerKey($requestvars["dealerkey"], $requestvars["accountnumber"]); $requestvars['DealerKey'] = $dealerkey; switch ($rest->getMethod()) { //08.20.2015 ghh - get requests enter here case 'get': switch ($requesttype) { case 'getvendors': RestLog("Getting List of Vendors"); require_once "getvendors.php"; getVendors(); break; case 'getinventory': //08.25.2015 ghh - added getinventory request RestLog("Getting Inventory"); require_once "getinventory.php"; getInventory($requestvars, $responsetype); break; case 'getiteminfo': //08.25.2015 ghh - added getinventory request RestLog("Getting Item Information"); require_once "getiteminfo.php"; getItemInfo($requestvars, $responsetype); break; case 'getmodel': //08.25.2015 ghh - added getinventory request RestLog("Getting Model Info"); require_once "getmodel.php"; getModel($requestvars, $responsetype); break; case 'getorderstatus': //08.25.2015 ghh - added getinventory request
registerEmployee(); } if ($function == "get_managed_employees") { getManagedEmployees(); } if ($function == "get_employee_username") { getEmployeeUsername(); } if ($function == "get_warehouses") { getWarehouses(); } if ($function == "add_warehouse") { addWarehouse(); } if ($function == "get_inventory") { getInventory(); } if ($function == "add_inventory") { addInventory(); } if ($function == "get_outstanding_orders") { getOutstandingOrders(); } if ($function == "fill_order") { fillOrder(); } if ($function == "get_suggestions") { getSuggestions(); } if ($function == "get_monthly_sales_item") { getMonthlySalesItem();