function renderReqKillOrCast($text, $ReqCreatureOrGOId, $ReqCreatureOrGOCount, $ReqSpellCast, $count) { global $lang; if ($ReqCreatureOrGOId > 0) { echo "<tr><td><a style='float: right;' href=\"?map&npc={$ReqCreatureOrGOId}\">{$lang['map']}</a> "; if ($ReqSpellCast == 0) { if ($text) { echo "<a href=\"?npc={$ReqCreatureOrGOId}\">{$text}</a>"; } else { echo $lang['kill'] . ' ' . getCreatureName($ReqCreatureOrGOId); } } else { // $spell_name=getSpellName($ReqSpellCast); if (!$text) { $text = $lang['cast']; } echo "<a href=\"?spell={$ReqSpellCast}\">{$text}</a> {$lang['cast_on']} " . getCreatureName($ReqCreatureOrGOId); } echo ": {$count}/{$ReqCreatureOrGOCount}</td></tr>"; } else { if ($ReqCreatureOrGOId < 0) { $ReqCreatureOrGOId = -$ReqCreatureOrGOId; echo "<tr><td><a style='float: right;' href=\"?map&obj={$ReqCreatureOrGOId}\">{$lang['map']}</a> "; if ($ReqSpellCast == 0) { if ($text) { echo "<a href=\"?object={$ReqCreatureOrGOId}\">{$text}</a>"; } else { echo $lang['use'] . ' ' . getGameobjectName($ReqCreatureOrGOId); } } else { if (!$text) { $text = $lang['cast']; } // $spell_name=getSpellName($ReqSpellCast); echo "<a href=\"?spell={$ReqSpellCast}\">{$text}</a> {$lang['cast_on']} " . getGameobjectName($ReqCreatureOrGOId); } echo ": {$count}/{$ReqCreatureOrGOCount}</td></tr>"; } } }
function getPointData($area_id, &$data, $x, $y) { global $gZoneToAreaImage, $lang; $area = getAreaIdFromPoint($data['map'], $data['position_x'], $data['position_y'], $data['position_z']); $area_data = getArea($area); if (!$area_data) { return 0; } $zone = @$area_data['zone_id'] ? $area_data['zone_id'] : $area; $areaname = $area_data['zone_id'] ? getAreaName($zone) . " (" . $area_data['name'] . ")" : $area_data['name']; $img = 'images/map_points/'; $img .= $gZoneToAreaImage[$zone] == $area_id ? 'gps_icon.png' : 'gps_icon1.png'; $imgX = 16; $imgY = 16; $name = ''; if (@$data['type'] == 'n') { $text = getCreatureName($data['id'], 0) . " ({$data['guid']})<br>{$areaname}<br>{$lang['respawn']} " . getTimeText($data['spawntimesecs']); if (getCreatureEvent($data['guid']) > 0) { $text = substr_replace("<br>{$lang['spawn_at_event']} - " . getGameEventName(getCreatureEvent($data['guid'])), $text, 0, 0); } if (getCreatureEvent($data['guid']) < 0) { $text = substr_replace("<br>{$lang['despawn_at_event']} - " . getGameEventName(abs(getCreatureEvent($data['guid']))), $text, 0, 0); } if (getCreaturePool($data['guid'])) { $text = substr_replace("<br>{$lang['pool']} (" . getCreaturePool($data['guid']) . ")", $text, 0, 0); } if (getCreaturePoolTemplate($data['id'])) { $text = substr_replace("<br>{$lang['pool']} (" . getCreaturePoolTemplate($data['id']) . ")", $text, 0, 0); } } if (@$data['type'] == 'o') { $text = getGameobjectName($data['id'], 0) . " ({$data['guid']})<br>{$areaname}<br>{$lang['respawn']} " . getTimeText($data['spawntimesecs']); if (getGameobjectEvent($data['guid']) > 0) { $text = substr_replace("<br>{$lang['spawn_at_event']} - " . getGameEventName(getGameobjectEvent($data['guid'])), $text, 0, 0); } if (getGameobjectEvent($data['guid']) < 0) { $text = substr_replace("<br>{$lang['despawn_at_event']} - " . getGameEventName(abs(getGameobjectEvent($data['guid']))), $text, 0, 0); } if (getGameobjectPool($data['guid'])) { $text = substr_replace("<br>{$lang['pool']} (" . getGameobjectPool($data['guid']) . ")", $text, 0, 0); } if (getGameobjectPoolTemplate($data['id'])) { $text = substr_replace("<br>{$lang['pool']} (" . getGameobjectPoolTemplate($data['id']) . ")", $text, 0, 0); } } return array('id' => $data['id'], 'x' => $y, 'y' => $x, 'imgX' => $imgX, 'imgY' => $imgY, 'image' => $img, 'href' => "", 'tooltip' => $text); }
$ajaxptr = ''; $map = @$_REQUEST['map'] == '' ? -1 : intval(@$_REQUEST['map']); $area = intval(@$_REQUEST['area']); $width = intval(@$_REQUEST['width']) ? intval(@$_REQUEST['width']) : 900; if ($area) { $a = getRenderAreaData($area); $map = $a[0]; } //***************************************************************************** // Create points list //***************************************************************************** $pointsList = new mapPoints(); if ($npc_id = intval(@$_REQUEST['npc'])) { $ajaxptr .= "&npc={$npc_id}"; $pointsList->addNpc($npc_id, $map); $text = '<center>' . getCreatureName($npc_id) . '</center>'; } if ($obj_id = intval(@$_REQUEST['obj'])) { $ajaxptr .= "&obj={$obj_id}"; $pointsList->addGo($obj_id, $map); $text = '<center>' . getGameobjectName($obj_id) . '</center>'; } if ($point = @$_REQUEST['point']) { $ajaxptr .= '&point=' . $point; $p = split(':', $point); $pointsList->addPoint(@$p[0], @$p[1], @$p[2], @$p[3]); $text = '<br>'; //'<center>Point: map='.@$p[0].' x='.@$p[1].' y='.@$p[2].' z='.@$p[3].'</center>'; } if ($waypoint = @$_REQUEST['waypoint']) { $ajaxptr .= '&waypoint=' . $waypoint;
function showEffectInfo($spell, $effect, $eff_id) { global $lang; $misc = $spell['EffectMiscValue_' . $effect]; switch ($eff_id) { // школа case 2: echo ' (' . getSpellSchool($spell['SchoolMask']) . ')'; break; // Misc - тип энергии // Misc - тип энергии case 8: // SPELL_EFFECT_POWER_DRAIN // SPELL_EFFECT_POWER_DRAIN case 30: // SPELL_EFFECT_ENERGIZE // SPELL_EFFECT_ENERGIZE case 62: echo ' (' . getPowerTypeName($misc) . ')'; break; case 16: // SPELL_EFFECT_QUEST_COMPLETE // SPELL_EFFECT_QUEST_COMPLETE case 147: // SPELL_EFFECT_QUEST_FAIL // SPELL_EFFECT_QUEST_FAIL case 139: echo ' (' . getQuestName($misc) . ')'; break; case 28: // SPELL_EFFECT_SUMMON // SPELL_EFFECT_SUMMON case 56: // SPELL_EFFECT_SUMMON_PET // SPELL_EFFECT_SUMMON_PET case 90: // Kill Credit // Kill Credit case 134: echo ' (' . getCreatureName($misc) . ')'; break; case 50: // SPELL_EFFECT_SUMMON_OBJECT // SPELL_EFFECT_SUMMON_OBJECT case 76: // SPELL_EFFECT_SUMMON_OBJECT_WILD // SPELL_EFFECT_SUMMON_OBJECT_WILD case 104: case 105: case 106: case 107: echo ' (' . getGameobjectName($misc) . ')'; break; case 53: // SPELL_EFFECT_ENCHANT_ITEM // SPELL_EFFECT_ENCHANT_ITEM case 54: // SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY // SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY case 92: echo ' (' . getEnchantmentDesc($misc) . ')'; break; case 39: echo ' (' . getLaungageName($misc) . ')'; break; case 44: // SPELL_EFFECT_SKILL_STEP // SPELL_EFFECT_SKILL_STEP case 118: echo ' (' . getSkillName($misc) . ')'; break; // Misc - тип рейтинга // Misc - тип рейтинга case 189: echo ' (' . getRatingList($misc) . ')'; break; // Misc - тип диспелла // Misc - тип диспелла case 38: // SPELL_EFFECT_DISPEL // SPELL_EFFECT_DISPEL case 126: echo ' (' . getDispelName(abs($misc)) . ')'; break; // Misc - тип механики // Misc - тип механики case 108: echo ' (' . getMechanicName($misc) . ')'; break; case 94: // SPELL_EFFECT_SELF_RESURRECT // SPELL_EFFECT_SELF_RESURRECT case 113: echo ' (Restore ' . $misc . ' power)'; break; case 103: echo ' (' . getFactionName($misc) . ')'; break; case 33: echo ' (' . getLockType($misc, 2) . ')'; break; case 146: echo ' (' . getRuneName($misc) . ')'; break; case 74: echo ' (' . getGlyphName($misc) . ')'; break; default: if ($misc) { echo ' (' . $misc . ')'; } break; } if ($effect == 1) { // Spell target position on map if ($t = getSpellTargetPosition($spell['id'])) { echo '<a style="float: right;" href="?map&point=' . $t['target_map'] . ':' . $t['target_position_x'] . ':' . $t['target_position_y'] . ':' . $t['target_position_z'] . '">' . $lang['map'] . '</a>'; } // Spell target if ($s = getSpellScriptTarget($spell['id'])) { foreach ($s as $s1) { if ($s1['type'] == 0) { echo '<br><a style="float: right;" href="?object=' . $s1['targetEntry'] . '">' . getGameobjectName($s1['targetEntry'], 0) . '</a>'; } else { if ($s1['type'] == 1) { echo '<br><a style="float: right;" href="?npc=' . $s1['targetEntry'] . '">' . getCreatureName($s1['targetEntry'], 0) . '</a>'; } else { if ($s1['type'] == 2) { echo '<br><a style="float: right;" href="?npc=' . $s1['targetEntry'] . '">' . getCreatureName($s1['targetEntry'], 0) . '</a>'; } } } } } } }