Example #1
0
function get_tribe_table(&$objUser)
{
    global $arrStats;
    include_once 'inc/functions/military.php';
    include_once 'inc/functions/races.php';
    include_once 'inc/functions/magic.php';
    include_once 'inc/functions/population.php';
    $arrBuild = $objUser->get_builds();
    $iAcres = $arrBuild[LAND];
    $iBarren = $objUser->get_barren();
    $arrStats = $objUser->get_stats();
    $arrGoods = $objUser->get_goods();
    $arrPopulation = getPopulation($objUser);
    $arrArmys = $objUser->get_armys();
    $iMageLevel = get_mage_level($objUser);
    $userid = $objUser->get_userid();
    $iStrength = $objUser->get_strength();
    $iRulerAge = getRulerAge($objUser);
    //     $iSpells        = getActiveSpells($objUser);
    $arrUnitVars = getUnitVariables($arrStats[RACE]);
    $arrUnitNames = $arrUnitVars['output'];
    $total_defence = getArmyDefence($objUser);
    $total_defence = $total_defence['raw'];
    $suicidal_offence = getArmyOffence($objUser);
    $suicidal_offence = $suicidal_offence['raw'];
    $offencePerAcre = ceil($suicidal_offence / $iAcres);
    $defencePerAcre = ceil($total_defence / $iAcres);
    $iMilitaryUnits = $arrArmys[UNIT1] + $arrArmys[UNIT2] + $arrArmys[UNIT3] + $arrArmys[UNIT4];
    //==========================================================================
    // Stop people from avoiding the tribe page so they dont get updated
    //==========================================================================
    include_once 'inc/functions/update_ranking.php';
    doUpdateRankings($objUser, 'yes');
    $strServerTime = date("H:i:s");
    $res = "<table class=\"medium\" cellpadding=\"0\" cellspacing=\"0\">" . "<tr class=\"header\">" . "<th colspan=\"5\">" . stripslashes($arrStats['tribe']) . " (#" . $arrStats['kingdom'] . ")" . "</th>" . "</tr>" . "<tr class=\"subheader\">" . "<th width=\"120px\">" . "Type" . "</th>" . "<td width=\"165px\">" . "Info" . "</td>" . "<td width=\"30px\">" . "&nbsp;" . "</td>" . "<th width=\"120px\">" . "Type" . "</th>" . "<td width=\"165px\">" . "Info" . "</td>" . "</tr>" . "<tr class=\"data\">" . "<th>" . "Ruler Age:" . "</th>" . "<td>" . $iRulerAge . " Years" . "</td>" . "<td>" . "&nbsp;" . "</td>" . "<th>" . "Fame:" . "</th>" . "<td>" . number_format($arrStats['fame']) . "</td>" . "</tr>" . "<tr class=\"data\">" . "<th>" . "Race:" . "</th>" . "<td>" . $arrStats['race'] . "</td>" . "<td>" . "&nbsp;" . "</td>" . "<th>" . "Strength:" . "</th>" . "<td>" . number_format($iStrength) . "</td>" . "</tr>" . "<tr class=\"data\">" . "<th>" . $arrUnitNames[1] . "s:" . "</th>" . "<td>" . number_format($arrPopulation['citizens']) . "</td>" . "<td>" . "&nbsp;" . "</td>" . "<th>" . "Military Units:" . "</th>" . "<td>" . number_format($iMilitaryUnits) . "</td>" . "</tr>" . "<tr class=\"data\">" . "<th>" . "Mage Level:" . "</th>" . "<td>" . $iMageLevel . "</td>" . "<td>" . "&nbsp;" . "</td>";
    if ($arrStats[RACE] == 'Templar') {
        $res .= "<th>" . "Mystics:" . "</th>";
    } else {
        $res .= "<th>" . "Thieves:" . "</th>";
    }
    $res .= "<td>" . number_format($arrArmys['unit5']) . "</td>" . "</tr>" . "<tr class=\"data\">" . "<th>" . "Raw Offence:" . "</th>" . "<td>" . $offencePerAcre . " OPA</td>" . "<td>" . "&nbsp;" . "</td>" . "<th>" . "Raw Defence:" . "</th>" . "<td>" . $defencePerAcre . " DPA</td>" . "</tr>" . "<tr class=\"data\">" . "<th>" . "Barren Land:" . "</th>" . "<td>" . number_format($iBarren) . "</td>" . "<td>" . "&nbsp;" . "</td>" . "<th>" . "Land:" . "</th>" . "<td>" . number_format($iAcres) . "</td>" . "</tr>" . "</table>" . '<div class="center" style="font-size: 0.8em">' . 'Server Time: ' . $strServerTime . '</div>';
    return $res;
}
Example #2
0
function get_defence_table(&$objUser)
{
    include_once 'inc/functions/military.php';
    $arrArmyDefence = getArmyDefence($objUser);
    $defence = "<table class=\"small\" cellpadding=\"0\" cellspacing=\"0\">" . "<tr class=\"header\">" . "<th colspan=\"2\">" . "Defence" . "</th>" . "</tr>" . "<tr class=\"subheader\">" . "<th>" . "Type" . "</th>" . "<td>" . "Power" . "</td>" . "</tr>" . "<tr class=\"data\">" . "<th>" . "Defence:" . "</th>" . "<td>" . number_format($arrArmyDefence['raw']) . "</td>" . "</tr>" . "<tr class=\"data\">" . "<th>" . "Walls Bonus:" . "</th>" . "<td>" . number_format($arrArmyDefence['building_bonus']) . "</td>" . "</tr>" . "<tr class=\"data\">" . "<th>" . "Research Bonus:" . "</th>" . "<td>" . number_format($arrArmyDefence['research_bonus']) . "</td>" . "</tr>" . "<tr class=\"data\">" . "<th>" . "Deam's Hunt Bonus:" . "</th>" . "<td>" . number_format($arrArmyDefence['spell_bonus']) . "</td>" . "</tr>" . "<tr class=\"data\">" . "<th>" . "After Mod Defence:" . "</th>" . "<td>" . number_format($arrArmyDefence['total']) . "</td>" . "</tr>" . "<tr class=\"data\">" . "<th class=\"bsup\">" . "Total Defence at Home:" . "</th>" . "<td class=\"bsup\">" . number_format($arrArmyDefence['total_home']) . "</td>" . "</tr>" . "</table>";
    return $defence;
}
Example #3
0
function include_invade2_text()
{
    global $ip;
    $objSrcUser =& $GLOBALS["objSrcUser"];
    $arrSrcUser = $objSrcUser->get_user_infos();
    $arrSrcStats = $objSrcUser->get_stats();
    //==========================================================================
    // Secure user input from the invasion form
    //==========================================================================
    if (isset($_POST['TrgPlayer']) && !empty($_POST['TrgPlayer']) && $_POST['TrgPlayer'] != 'spacer') {
        // Selected Target
        $iTrgUserId = abs(intval($_POST['TrgPlayer']));
    } else {
        echo $strDiv = '<div id="textMedium"><p>' . "Your army walk back to their homes, you should give them a " . "target next time!" . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . "Try Again ?" . "</a>" . '</p></div>';
        include_game_down();
        exit;
    }
    $arrWhite = array('1', '2', '3', '4', '5');
    $arrWhite2 = array(1 => 'standard', 'raid', 'barren', 'hitnrun', 'bc');
    // Selected Target
    if (isset($_POST['invade_type']) && in_array($_POST['invade_type'], $arrWhite)) {
        $iAttack = intval($_POST['invade_type']);
    } else {
        echo $strDiv = '<div id="textMedium"><p>' . "Your army walk back to their homes, you should give them a " . "target next time!" . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . "Try Again ?" . "</a>" . '</p></div>';
        include_game_down();
        exit;
    }
    // Army Sent
    $arrUnitVars = getUnitVariables($arrSrcStats[RACE]);
    $arrUnitOffence = $arrUnitVars['offence'];
    $arrUnitVar = $arrUnitVars['variables'];
    if (isset($_POST["arrArmySent"])) {
        $arrArmySent = $_POST["arrArmySent"];
        foreach ($arrUnitOffence as $i => $iUnitOffence) {
            if ($iUnitOffence > 0) {
                $arrArmySent[$arrUnitVar[$i]] = max(0, intval($arrArmySent[$arrUnitVar[$i]]));
            } else {
                $arrArmySent[$arrUnitVar[$i]] = 0;
            }
        }
    }
    //==========================================================================
    // Verify attacker's status
    //==========================================================================
    obj_check_protection($objSrcUser, "invade");
    $iTotalSentArmy = array_sum($arrArmySent);
    if ($iTotalSentArmy < 1) {
        echo $strDiv = '<div id="textMedium"><p>' . 'Sorry, but you did not send any units to battle.<br />' . 'This attack has been aborted.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . "Try Again ?" . "</a>" . '</p></div>';
        include_game_down();
        exit;
    }
    if (verifyArmyAvailable($objSrcUser, $arrArmySent) == 1) {
        echo $strDiv = '<div id="textMedium"><p>' . 'Sorry, you do not have that many units to send.<br />' . 'This attack has been aborted.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . "Try Again ?" . "</a>" . '</p></div>';
        include_game_down();
        exit;
    }
    if ($arrSrcStats[RACE] == "Oleg Hai" && verifyArmyAvailableOleg($objSrcUser, $arrArmySent) == 1) {
        $mercsTrainedThisHour = $objSrcUser->get_army_merc(MERC_T3);
        echo $strDiv = '<div id="textMedium"><p>' . "Sorry, but you did only train {$mercsTrainedThisHour} " . "mercs this update and that's the maximum you may use for an " . "attack.<br />" . "This attack has been aborted." . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . "Try Again ?" . "</a>" . '</p></div>';
        include_game_down();
        exit;
    }
    if ($arrSrcUser[NEXT_ATTACK] > 0) {
        echo $strDiv = '<div id="textMedium"><p>' . 'Sorry, but you cannot attack for at least ' . $arrSrcUser[NEXT_ATTACK] . ' more updates.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    if ($arrSrcUser[HOURS] < PROTECTION_HOURS) {
        echo $strDiv = '<div id="textMedium"><p>' . 'You are not allowed to attack while in protection!' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    //==========================================================================
    // Verify defender's status
    //==========================================================================
    include_once 'inc/functions/update.php';
    check_to_update($iTrgUserId);
    $objTrgUser = new clsUser($iTrgUserId);
    $arrTrgStats = $objTrgUser->get_stats();
    if ($arrTrgStats[ALLIANCE] == $objSrcUser->get_stat(ALLIANCE)) {
        echo $strDiv = '<div id="textMedium"><p>' . 'Sorry, honor before might. Do not attack into your own alliance.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    } elseif ($objTrgUser->get_stat(ALLIANCE) < 11) {
        echo $strDiv = '<div id="textMedium"><p>' . 'I hope you did not think that you would get away with ' . 'attacking into a staff alliance, did you?' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    // Frost: Added a global protection mode
    include_once 'inc/classes/clsGame.php';
    $objGame = new clsGame();
    if ($objGame->get_game_switch(GLOBAL_PROTECTION) == 'on') {
        echo $strDiv = '<div id="textMedium"><p>' . 'Because of a global event all tribes in ORKFiA are under ' . 'protection. Please check the community forum for an announcement.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    $iTrgHours = $objTrgUser->get_user_info(HOURS);
    if ($iTrgHours < PROTECTION_HOURS) {
        $iTrgHoursRemaining = PROTECTION_HOURS - $iTrgHours;
        echo $strDiv = '<div id="textMedium"><p>' . 'It appears that the tribe you wish to target is still ' . 'materializing. Our general estimates that it will ' . 'take another ' . $iTrgHoursRemaining . ' updates for the area ' . 'to become a stable part of reality.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    if ($objTrgUser->get_stat(ALLIANCE) == 0) {
        echo $strDiv = '<div id="textMedium"><p>' . 'This player has either been deleted or suspended.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    // Frost: added jan -04
    // Martel: updated July 08, 2006
    if ($objTrgUser->get_stat(KILLED) == 1 || $objTrgUser->get_stat(RESET_OPTION) == 'yes') {
        echo $strDiv = '<div id="textMedium"><p>' . 'This tribe is dead.' . '</p><p>' . '<a href="main.php?cat=game&amp;page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    // Paused account                                      Martel, July 13, 2006
    if ($objTrgUser->isPaused()) {
        echo $strDiv = '<div id="textMedium"><p>' . 'This tribe is paused.' . '</p><p>' . '<a href="main.php?cat=game&amp;page=invade">' . 'Return' . '</a>' . '</p></div>';
        return;
    }
    // Blocking system                          - AI 11/02/2007
    if (!clsBlock::isOpAllowed($objSrcUser, $objTrgUser)) {
        echo '<div id="textMedium"><p>' . 'Someone else from the same IP has already opped this tribe during the last 8 hours.' . '</p><p>' . '<a href="main.php?cat=game&amp;page=invade">Return</a>' . '</p></div>';
        clsBlock::reportOp($objSrcUser, $objTrgUser, 'Attack: ' . $arrWhite2[$iAttack], false);
        return;
    }
    $iTrgLand = $objTrgUser->get_build(LAND);
    $iSrcLand = $objSrcUser->get_build(LAND);
    $breakoff = round($iSrcLand * 0.7);
    // Barren attack has 70% bottom feed limit if smaller than 2000 acres
    if ($iAttack == ATTACK_BARREN && $iTrgLand <= $breakoff && $iTrgLand < 2000) {
        echo $strDiv = '<div id="textMedium"><p>' . 'Sorry but you can not bash the small ones. Barren grabs are not ' . 'allowed against smaller tribes unless they are within 70% ' . 'of your own size.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Try Again ?' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    if ($iAttack == ATTACK_HNR && $iTrgLand < $iSrcLand) {
        echo $strDiv = '<div id="textMedium"><p>' . 'What kind of coward are you who try to make a Hit \'n\' Run ' . 'attack against a smaller tribe?' . '</p><p>' . 'Shame on you!' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Return' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    }
    $quick_check = mysql_query("Select * from user where id = 1");
    $quick_check = mysql_fetch_array($quick_check);
    if ($quick_check[STOPGAMETRIGGER] == 99) {
        echo $strDiv = '<div id="textMedium"><p>' . 'The game has been paused by staff, possibly due to technical ' . 'maintenance. Please look in the announcements ' . 'forum or the admin game message for more information.' . '</p><p>' . '<a href="main.php?cat=game&page=invade">' . 'Return' . '</a>' . '</p></div>';
        include_game_down();
        exit;
    } else {
        //======================================================================
        // Do Battle
        //======================================================================
        /* include the code for the attack about to be done */
        include_once "inc/attacks/" . $arrWhite2[$iAttack] . ".php";
        // Damadm00 19-03-2004, check here the result from the viking check
        // Martel: Notify thieves about attack only if not viking+25% luck
        if ($arrSrcStats[RACE] == 'Viking' && getVikingCheck() == 1) {
            $viking = 1;
        } else {
            $viking = 0;
            getMonitoringCheck($objSrcUser);
        }
        include_once 'inc/functions/military.php';
        $defence = getArmyDefence($objTrgUser, $iAttack);
        $defence = $defence['total_home'];
        $offence = getSentOffence($objSrcUser, $arrArmySent);
        //Attacking Templars kills mystics, not thieves - AI
        $thieves = 'thieves';
        if ($objTrgUser->get_stat(RACE) == 'Templar') {
            $thieves = 'mystics';
        }
        // Eagle 30% auto force retreat feature
        if ($objTrgUser->get_stat(RACE) == "Eagle" && getEagleCheck() == 1) {
            doRetreat($objSrcUser, $objTrgUser, $arrArmySent, 1, 0);
            return;
        } elseif ($offence < $defence && $iAttack != ATTACK_HNR) {
            doRetreat($objSrcUser, $objTrgUser, $arrArmySent, 0, $viking);
            return;
        } elseif ($offence < $defence && $iAttack == ATTACK_HNR) {
            if ($offence > 0.5 * $defence) {
                if ($defence == 0) {
                    $defence = 1;
                }
                $arrSrcArmyLost = getSrcLosses($objSrcUser, $arrArmySent, $offence / $defence, $arrWhite2[$iAttack]);
                $arrTrgArmyLost = getTrgLosses($objTrgUser, $objSrcUser, $offence / $defence, $arrWhite2[$iAttack]);
                $arrReport = doAttack($objSrcUser, $objTrgUser, $arrArmySent);
            } else {
                doRetreat($objSrcUser, $objTrgUser, $arrArmySent, 0, $viking);
                return;
            }
        } else {
            if ($defence == 0) {
                $defence = 1;
            }
            $arrSrcArmyLost = getSrcLosses($objSrcUser, $arrArmySent, $offence / $defence, $arrWhite2[$iAttack]);
            $arrTrgArmyLost = getTrgLosses($objTrgUser, $objSrcUser, $offence / $defence, $arrWhite2[$iAttack]);
            $arrReport = doAttack($objSrcUser, $objTrgUser, $arrArmySent);
        }
        // Spread Pestilence
        $arrSpreadPest = checkPestilence($objSrcUser, $objTrgUser);
        $pestSrc = $arrSpreadPest['attacker'];
        $pestTrg = $arrSpreadPest['defender'];
        //======================================================================
        // Begin creating the invade report
        //======================================================================
        $strTribe = stripslashes($objTrgUser->get_rankings_personal(TRIBE_NAME));
        $iAlliance = $arrTrgStats[ALLIANCE];
        $strReport = '<div id="textMedium">' . '<h2>' . "Invade Report" . '</h2>' . '<p>' . 'Your invasion of <strong>' . $strTribe . ' (#' . $iAlliance . ')</strong> was successful, ' . 'below follows a report from your general.' . '</p>';
        //======================================================================
        // Report: Gains
        //======================================================================
        // Acres
        if (isset($arrReport['gained_acres']) && $arrReport['gained_acres'] != 0) {
            $strReport .= '<p>' . "Our army has gained control over " . "<strong>" . $arrReport['gained_acres'] . " acres</strong>. ";
            // Explored Acres
            if (isset($arrReport['explored_acres']) && $arrReport['explored_acres'] != 0) {
                $strReport .= "Also <strong>" . $arrReport['explored_acres'] . " acres</strong> was " . "explored and can be used to build on now.";
            }
            $strReport .= '</p>';
        }
        // Citizens Killed (raid or hnr)
        if (isset($arrReport['killed_citizens']) && $arrReport['killed_citizens'] != 0) {
            $strReport .= '<p>' . "Our army storm into their lands, killing <strong>" . $arrReport['killed_citizens'] . "</strong> of their citizens." . '</p>';
        }
        // Money (raid)
        if (isset($arrReport['gained_crowns']) && $arrReport['gained_crowns'] != 0) {
            $strReport .= '<p>' . "The army report having stolen <strong class=\"indicator\">" . number_format($arrReport['gained_crowns']) . " crowns</strong>." . '</p>';
        }
        // Buildings Razed (blasphemy crusade)
        if (isset($arrReport['damaged_total']) && $arrReport['damaged_total'] != 0) {
            $strReport .= '<p>' . "Your loyal army charges into their lands, destroying <strong>" . $arrReport['damaged_total'] . " buildings</strong> of witchcraft " . "and deception. (";
            // Academies
            if (isset($arrReport['damaged_academies']) && $arrReport['damaged_academies'] != 0) {
                $strReport .= " <strong>" . $arrReport['damaged_academies'] . " academies</strong>";
            }
            // Guilds
            if (isset($arrReport['damaged_guilds']) && $arrReport['damaged_guilds'] != 0) {
                $strReport .= " <strong>" . $arrReport['damaged_guilds'] . " guilds</strong>";
            }
            // Hideouts
            if (isset($arrReport['damaged_hideouts']) && $arrReport['damaged_hideouts'] != 0) {
                $strReport .= " <strong>" . $arrReport['damaged_hideouts'] . " hideouts</strong>";
            }
            $strReport .= ').</p>';
        }
        // Thieves Killed (blasphemy crusade)
        if (isset($arrReport['killed_thieves']) && $arrReport['killed_thieves'] != 0) {
            $strReport .= '<p>' . "Your general reports having killed <strong>" . $arrReport['killed_thieves'] . " {$thieves} of the enemy</strong>." . '</p>';
        }
        // Fame Gained
        if (isset($arrReport['gained_fame']) && $arrReport['gained_fame'] != 0) {
            $strReport .= '<p>' . "This invasion gave our tribe <strong class=\"positive\">" . $arrReport['gained_fame'] . " fame</strong>." . '</p>';
        }
        //======================================================================
        // Begin enemy defence estimation (report)
        //======================================================================
        if ($offence > $defence * 2) {
            $strReport .= '<p>' . "Our army is more than double the power of the " . "defending army, causing the enemy to run in fear. (Victory " . "by more than 100%)" . '</p>';
        } elseif ($offence > $defence * 1.8) {
            $strReport .= '<p>' . "Our army is almost double the power of the defending " . "army. (Victory by more than 80%)" . '</p>';
        } elseif ($offence > $defence * 1.6) {
            $strReport .= '<p>' . "Our army has easily broken the enemies defences, " . "overpowering them by more than 3 to 2. (Victory by more " . "than 60%)" . '</p>';
        } elseif ($offence > $defence * 1.4) {
            $strReport .= '<p>' . "Our army has broken the enemies defences, overpowering " . "them by around 3 to 2. (Victory by more than 40%)" . '</p>';
        } elseif ($offence > $defence * 1.2) {
            $strReport .= '<p>' . "Our army has broken through the line of defence, but it was " . "a hard battle. (Victory by more than 20%)" . '</p>';
        } elseif ($offence > $defence * 1.1) {
            $strReport .= '<p>' . "Our army has broken through the line of defence, but it was " . "a very tough battle. (Victory by more than 10%)" . '</p>';
        } elseif ($offence >= $defence) {
            $strReport .= '<p>' . "Our army fought hard, winning only after a lengthy and very " . "difficult battle. (Victory by less than 10%)" . '</p>';
        }
        //======================================================================
        // Report: Army Losses
        //======================================================================
        $arrUnitVars = getUnitVariables($objSrcUser->get_stat(RACE));
        $arrUnitNames = $arrUnitVars['output'];
        $strPlural = 's';
        $strReport .= '<p>' . "The captains report that we have lost ";
        if ($arrSrcArmyLost[UNIT1] > 0) {
            $strReport .= $arrSrcArmyLost[UNIT1] . " " . $arrUnitNames[2] . $strPlural . ", ";
        }
        if ($arrSrcArmyLost[UNIT2] > 0) {
            if ($arrUnitNames[3] == 'Swordmen') {
                $strPlural = '';
            } elseif ($arrUnitNames[3] == 'Pikemen') {
                $strPlural = '';
            }
            $strReport .= $arrSrcArmyLost[UNIT2] . " " . $arrUnitNames[3] . $strPlural . ", ";
        }
        if ($arrSrcArmyLost[UNIT3] > 0) {
            if ($arrUnitNames[4] == 'Crossbowmen') {
                $strPlural = '';
            } elseif ($arrUnitNames[4] == 'Longbowmen') {
                $strPlural = '';
            } elseif ($arrUnitNames[4] == 'Mummy') {
                $arrUnitNames[4] = 'Mummie';
            }
            $strReport .= $arrSrcArmyLost[UNIT3] . " " . $arrUnitNames[4] . $strPlural . ", ";
        }
        if ($arrSrcArmyLost[UNIT4] > 0) {
            if ($arrUnitNames[5] == 'Priestess') {
                $strPlural = '';
            }
            $strReport .= $arrSrcArmyLost[UNIT4] . " " . $arrUnitNames[5] . $strPlural . ", ";
        }
        if ($arrSrcArmyLost[UNIT5] > 0) {
            if ($arrUnitNames[6] == 'Thief') {
                $arrUnitNames[6] = 'Thieve';
            }
            $strReport .= $arrSrcArmyLost[UNIT5] . " " . $arrUnitNames[6] . $strPlural . ", ";
        }
        if (array_sum($arrSrcArmyLost) < 1) {
            $strReport .= " no military at all, ";
        }
        $totalkilled = round(array_sum($arrTrgArmyLost), -2);
        if ($totalkilled > 0) {
            $strReport .= " and they estimate the enemy's losses to be {$totalkilled} units";
            if ($objSrcUser->get_stat(RACE) == "Undead") {
                $strReport .= ", who joined our cursed army as soldiers.";
            }
        } else {
            $strReport .= " and they estimate the enemy's losses to be near zero";
        }
        $strReport .= '.</p>';
        //======================================================================
        // Report: Army available again
        //======================================================================
        $wait = $objSrcUser->get_user_info(NEXT_ATTACK);
        $strReport .= '<p>' . "Our generals report our army will be able to attack again " . "in " . $wait . " updates. ";
        if ($wait > 4) {
            // Assuming that an attack with more than 4 hours is a BC or Hitnrun
            $wait -= 2;
            $strReport .= "However, our army will be home to defend our lands after " . $wait . " updates.";
        }
        $strReport .= '</p>';
        //======================================================================
        // Report: Pestilence
        //======================================================================
        if ($pestSrc == "yes") {
            $strReport .= '<p>' . "<strong class=\"negative\">During your invasion your military " . "got infected with pestilence.</strong>" . '</p>';
        }
        //======================================================================
        // frost: added suicide detection | modified for age 18. only one update
        // loss of 25% citizens
        //======================================================================
        $suicide = getSuicideCheck($objSrcUser, $arrArmySent);
        if ($arrSrcStats[RACE] != "Raven" && $suicide == 1) {
            $citz = $objSrcUser->get_pop(CITIZENS);
            $leavingCitz = floor($citz * 0.25);
            $strReport .= '<p>' . "<strong class=\"negative\">Your citizens are getting tired of " . "their tax money going to far-away military campaigns " . "instead of defending their homes. " . number_format($leavingCitz) . " citizens have left your lands.</strong>" . '</p>';
            $objSrcUser->set_pop(CITIZENS, $citz - $leavingCitz);
        }
        //======================================================================
        // Report: Viking Stealth Attack
        //======================================================================
        if ($viking == 1) {
            $strReport .= '<p>' . "<strong class=\"positive\">You got lucky. Your location " . "doesn't end up in the news.</strong>" . '</p>';
        }
        //======================================================================
        // Report: War effects
        //======================================================================
        require_once 'inc/functions/war.php';
        $objSrcAlliance = $objSrcUser->get_alliance();
        if (checkWarBetween($objSrcAlliance, $objTrgUser->get_stat(ALLIANCE))) {
            $objTrgAlliance = $objTrgUser->get_alliance();
            if ($arrGains = testWarVictory($objSrcAlliance, $objTrgAlliance)) {
                // Append war-win message
                require_once 'inc/pages/war_room2.inc.php';
                $strReport .= '<p><strong class="positive">Your alliance has won the war!</strong></p>' . getVictoryReport($arrGains);
            }
        }
        $strReport .= '<p>' . '<a href="main.php?cat=game&amp;page=tribe">Continue</a>' . '</p>' . '</div>';
        echo $strReport;
        //======================================================================
        // Defender tribe news (damage report)
        //======================================================================
        $srcDisplay = $arrSrcStats[TRIBE] . " (#" . $arrSrcStats[ALLIANCE] . ")";
        $trgDisplay = $arrTrgStats[TRIBE] . " (#" . $arrTrgStats[ALLIANCE] . ")";
        $strStrategy = $arrWhite2[$iAttack];
        switch ($strStrategy) {
            case "standard":
                if ($viking == 0) {
                    $strTrgTribe = "<span class=\"positive\">{$srcDisplay} has successfully marched into our lands and conquered " . $arrReport['gained_acres'] . " acres</span>";
                    $strTrgAlliance = "<span class=\"newsattack\">{$srcDisplay} has successfully marched into the lands of {$trgDisplay} and conquered " . $arrReport['gained_acres'] . " acres</span>";
                } else {
                    $strTrgTribe = "<span class=\"positive\">An unidentified tribe of vikings has successfully marched into our lands and conquered " . $arrReport['gained_acres'] . " acres</span>";
                    $strTrgAlliance = "<span class=\"newsattack\">An unidentified tribe of vikings has successfully marched into the lands of {$trgDisplay} and conquered " . $arrReport['gained_acres'] . " acres</span>";
                }
                break;
            case "raid":
                if ($viking == 0) {
                    $strTrgTribe = "<span class=\"positive\">{$srcDisplay} has successfully stormed into our lands and conquered " . $arrReport['gained_acres'] . " acres, stolen " . $arrReport['gained_crowns'] . " crowns and slaughtered " . $arrReport['killed_citizens'] . " citizens</span>";
                    $strTrgAlliance = "<span class=\"newsattack\">{$srcDisplay} has successfully stormed into the lands of {$trgDisplay} and conquered " . $arrReport['gained_acres'] . " acres, stolen " . $arrReport['gained_crowns'] . " crowns and slaughtered " . $arrReport['killed_citizens'] . " citizens</span>";
                } else {
                    $strTrgTribe = "<span class=\"positive\">An unidentified tribe of vikings has successfully stormed into our lands and conquered " . $arrReport['gained_acres'] . " acres, stolen " . $arrReport['gained_crowns'] . " crowns and slaughtered " . $arrReport['killed_citizens'] . " citizens</span>";
                    $strTrgAlliance = "<span class=\"newsattack\">An unidentified tribe of vikings has Successfully stormed into the lands of {$trgDisplay} and conquered " . $arrReport['gained_acres'] . " acres, stolen " . $arrReport['gained_crowns'] . " crowns and slaughtered " . $arrReport['killed_citizens'] . " citizens</span>";
                }
                break;
            case "barren":
                if ($viking == 0) {
                    $strTrgTribe = "<span class=\"newsattack\">{$srcDisplay} has successfully sneaked into our lands and claimed " . $arrReport['gained_acres'] . " acres</span>";
                    $strTrgAlliance = "<span class=\"newsattack\">{$srcDisplay} has successfully sneaked into the lands of {$trgDisplay} and claimed " . $arrReport['gained_acres'] . " acres</span>";
                } else {
                    $strTrgTribe = "<span class=\"newsattack\">An unidentified tribe of vikings has successfully sneaked into our lands and claimed " . $arrReport['gained_acres'] . " acres</span>";
                    $strTrgAlliance = "<span class=\"newsattack\">An unidentified tribe of vikings has successfully sneaked into the lands of {$trgDisplay} and claimed " . $arrReport['gained_acres'] . " acres</span>";
                }
                break;
            case "bc":
                if ($viking == 0) {
                    $strTrgTribe = "<span class=\"newsbc\">{$srcDisplay} has successfully charged into our lands and destroyed " . $arrReport['damaged_total'] . " buildings and killed " . $arrReport['killed_thieves'] . " {$thieves}. Our lands will be avaliable for building again after they have been cleared</span>";
                    $strTrgAlliance = "<span class=\"newsbc\">{$srcDisplay} has successfully charged into the lands of {$trgDisplay} and destroyed " . $arrReport['damaged_total'] . " buildings and slaughtered " . $arrReport['killed_thieves'] . " {$thieves}</span>";
                } else {
                    $strTrgTribe = "<span class=\"newsbc\">An unidentified tribe of vikings has successfully charged into our lands and destroyed " . $arrReport['damaged_total'] . " buildings and killed " . $arrReport['killed_thieves'] . " {$thieves}. Our lands will be avaliable for building again after they have been cleared</span>";
                    $strTrgAlliance = "<span class=\"newsbc\">An unidentified tribe of vikings has successfully charged into the lands of {$trgDisplay} and destroyed " . $arrReport['damaged_total'] . " buildings and killed " . $arrReport['killed_thieves'] . " {$thieves}</span>";
                }
                break;
            case "hitnrun":
                $strAdd = "";
                if ($offence >= $defence) {
                    $strAdd = " and " . $arrReport['killed_citizens'] . " citizens";
                }
                if ($viking == 0) {
                    $strTrgTribe = "<span class=\"newsattack\">{$srcDisplay} has cowardly ambushed our lands, killing many troops" . $strAdd . "</span>";
                    $strTrgAlliance = "<span class=\"newsattack\">{$srcDisplay} has cowardly attacked and rained arrows over {$trgDisplay}, killing many troops" . $strAdd . "</span>";
                } else {
                    $strTrgTribe = "<span class=\"newsattack\">An unidentified tribe of vikings has cowardly ambushed our lands, killing many troops" . $strAdd . "</span></span>";
                    $strTrgAlliance = "<span class=\"newsattack\">An unidentified tribe of vikings has cowardly attacked and rained arrows over {$trgDisplay}, killing many troops" . $strAdd . "</span>";
                }
                break;
        }
        $trgId = $objTrgUser->get_userid();
        $srcId = $objSrcUser->get_userid();
        $trgKd = $objTrgUser->get_stat(ALLIANCE);
        $srcKd = $objSrcUser->get_stat(ALLIANCE);
        if ($viking == 0) {
            $result = "INSERT INTO `news` VALUES ('', NOW(), '{$ip}', '{$strStrategy}', '{$trgId}', '{$srcId}', '1', " . quote_smart($strTrgTribe) . ", " . quote_smart($strTrgAlliance) . ",'{$trgKd}','{$srcKd}',1)";
        } else {
            $result = "INSERT INTO `news` VALUES ('', NOW(), '{$ip}', '{$strStrategy}', '{$trgId}', '{$srcId}', '1', " . quote_smart($strTrgTribe) . ", " . quote_smart($strTrgAlliance) . ",'{$trgKd}',0,1)";
        }
        mysql_query($result);
        $arrUnitVars = getUnitVariables($objTrgUser->get_stat(RACE));
        $arrUnitNames = $arrUnitVars['output'];
        $strPlural = 's';
        $strPlural2 = 's';
        $strPlural3 = 's';
        $strPlural4 = 's';
        $strPlural5 = 's';
        if ($arrUnitNames[3] == 'Swordmen') {
            $strPlural2 = '';
        } elseif ($arrUnitNames[3] == 'Pikemen') {
            $strPlural2 = '';
        }
        if ($arrUnitNames[4] == 'Crossbowmen') {
            $strPlural3 = '';
        } elseif ($arrUnitNames[4] == 'Longbowmen') {
            $strPlural3 = '';
        } elseif ($arrUnitNames[4] == 'Mummy') {
            $arrUnitNames[4] = 'Mummie';
        }
        if ($arrUnitNames[5] == 'Priestess') {
            $strPlural4 = 'es';
        }
        if ($arrUnitNames[6] == 'Thief') {
            $arrUnitNames[6] = 'Thieve';
        }
        $strTrgNews = "A report has been collected, our losses are listed as follows: " . "<br />" . $arrUnitNames[2] . $strPlural . " killed: " . "<span class=\"negative\">" . $arrTrgArmyLost[UNIT1] . "</span>," . "<br />" . $arrUnitNames[3] . $strPlural2 . " killed: " . "<span class=\"negative\">" . $arrTrgArmyLost[UNIT2] . "</span>," . "<br />" . $arrUnitNames[4] . $strPlural3 . " killed: " . "<span class=\"negative\">" . $arrTrgArmyLost[UNIT3] . "</span>," . "<br />" . $arrUnitNames[5] . $strPlural4 . " killed: " . "<span class=\"negative\">" . $arrTrgArmyLost[UNIT4] . "</span>.";
        //Add mystic losses for templars - AI 24/04/2007
        if ($arrTrgArmyLost[UNIT5] > 0) {
            $strTrgNews .= "<br />" . $arrUnitNames[6] . $strPlural5 . " killed: " . "<span class=\"negative\">" . $arrTrgArmyLost[UNIT5] . "</span>.";
        }
        if ($pestTrg == "yes") {
            $strTrgNews .= "<br />" . "<strong class=\"negative\">" . "During this invasion pestilence " . "was spread into our lands for 12 updates" . "</strong>.";
        }
        // create tribe news for attack
        mysql_query("INSERT INTO `news` (`id`, `time`, `ip`, `type`, `duser`, `ouser`, `result`, `text`, `kingdom_text`) VALUES ('', NOW(), '{$ip}', 'invade report', '{$arrTrgStats['id']}', '{$arrSrcStats['id']}', 1, '{$strTrgNews}', '')");
        $orkTime = date(TIMESTAMP_FORMAT);
        $objTrgUser->set_user_info(LAST_NEWS, $orkTime);
        // Update target rankings
        include_once 'inc/functions/update_ranking.php';
        doUpdateRankings($objTrgUser, 'yes');
        // Log the op for blocking system  - AI 11/02/2007
        clsBlock::logOp($objSrcUser, $objTrgUser, 'Attack: ' . $arrWhite2[$iAttack]);
    }
}
Example #4
0
function getMilitaryUpkeep(&$objUser)
{
    $arrArmy = $objUser->get_armys();
    //     $upkeep  = ($arrArmy[UNIT1] * 0.1)
    //              + ($arrArmy[UNIT2] * 0.3)
    //              + ($arrArmy[UNIT3] * 0.3)
    //              + ($arrArmy[UNIT4] * 0.7)
    //              + ($arrArmy[UNIT5] * 0.2)
    //              + ($arrArmy[UNIT6] * 0.2);
    //     New formula:
    //     ( Raw off + Raw def ) / 30 + (number of basics, specs and elites) / 10 + thieves / 4
    include_once 'inc/functions/military.php';
    $arrArmyOffence = getArmyOffence($objUser);
    $arrArmyDefence = getArmyDefence($objUser);
    $raw_off = $arrArmyOffence['raw'];
    $raw_def = $arrArmyDefence['raw'];
    $upkeep = ($raw_off + $raw_def) / 30 + ($arrArmy[UNIT1] + $arrArmy[UNIT2] + $arrArmy[UNIT3] + $arrArmy[UNIT4]) / 10 + ($arrArmy[UNIT5] + $arrArmy[UNIT6]) / 4;
    if ($objUser->get_stat(RACE) == 'Dragon') {
        $upkeep = round($upkeep * 0.33);
    }
    return $upkeep;
}