function game_OnExportHTML($game, $context, $html) { global $CFG; /* if( $game->gamekind == 'cross'){ $destdir = "{$CFG->dataroot}/{$game->course}/export"; if( !file_exists( $destdir)){ mkdir( $destdir); } game_OnExportHTML_cross( $game, $context, $html, $destdir); return; } */ $destdir = game_export_createtempdir(); switch ($game->gamekind) { case 'cross': game_OnExportHTML_cross($game, $context, $html, $destdir); break; case 'hangman': game_OnExportHTML_hangman($game, $context, $html, $destdir); break; case 'snakes': game_OnExportHTML_snakes($game, $html, $destdir); break; case 'millionaire': game_OnExportHTML_millionaire($game, $context, $html, $destdir); break; } remove_dir($destdir); }
function game_OnExportHTML($game, $context, $html) { global $CFG; $destdir = game_export_createtempdir(); switch ($game->gamekind) { case 'cross': game_OnExportHTML_cross($game, $context, $html, $destdir); break; case 'hangman': game_OnExportHTML_hangman($game, $context, $html, $destdir); break; case 'snakes': game_OnExportHTML_snakes($game, $html, $destdir, $context); break; case 'millionaire': game_OnExportHTML_millionaire($game, $context, $html, $destdir); break; } remove_dir($destdir); }