Example #1
0
    exit;
}
if (isset($_POST['edit_faction']) && $_POST['edit_faction'] != "") {
    $faction = $_POST['edit_faction'];
    $faction_name = $_POST['factionname' . $faction];
    $faction_icon = $_POST['factionicon' . $faction];
    if ($faction_icon != "" && $faction_name != "") {
        update_faction($faction, $faction_icon, $faction_name);
    }
    //dbg: echo "Update Faction: $faction, $faction_icon, $faction_name";
    header("Location: admin_config.php?eb_games&gameid={$game_id}");
    exit;
}
if (isset($_POST['del_faction']) && $_POST['del_faction'] != "") {
    $faction = $_POST['del_faction'];
    delete_faction($faction);
    header("Location: admin_config.php?eb_games&gameid={$game_id}");
    exit;
}
if (isset($_POST['addmap'])) {
    $map_name = $_POST['mapname'];
    $map_image = $_POST['mapimage'];
    $map_description = $_POST['mapdescription'];
    if ($map_image != "" && $map_name != "") {
        add_map($game_id, $map_image, $map_name, $map_description);
    }
    //dbg: echo "Map: $game_id, $map_image, $map_name, $map_description";
    //exit();
    header("Location: admin_config.php?eb_games&gameid={$game_id}");
    exit;
}
Example #2
0
     $body = new Template("templates/faction/faction.add.tmpl.php");
     $body->set('currzone', $z);
     $body->set('suggested_id', suggest_faction_id());
     $breadcrumbs .= " >> Add New Faction";
     break;
 case 5:
     // Insert faction
     check_authorization();
     add_faction();
     $fid = $_POST['id'];
     header("Location: index.php?editor=faction&fid={$fid}");
     exit;
 case 6:
     // Delete faction
     check_authorization();
     delete_faction();
     header("Location: index.php?editor=faction");
     exit;
 case 7:
     // ToDo: Copy faction
     check_authorization();
     $body = new Template("templates/faction/faction.default.tmpl.php");
     break;
 case 8:
     // ToDo: Create faction copy
     check_authorization();
     $body = new Template("templates/faction/faction.default.tmpl.php");
     break;
 case 9:
     // View Player Factions
     check_authorization();