function flt_get_fleets($condition, $phalanx = false)
{
    $fleet_db_list = array();
    if (!$condition) {
        $missile_query = $condition = 1;
    } elseif (is_array($condition)) {
        $missile_query = "\n      (fleet_start_galaxy = {$condition['galaxy']} AND fleet_start_system = {$condition['system']} AND fleet_start_planet = {$condition['planet']} AND fleet_start_type = {$condition['planet_type']})\n      OR\n      (fleet_end_galaxy = {$condition['galaxy']} AND fleet_end_system = {$condition['system']} AND fleet_end_planet = {$condition['planet']} AND fleet_end_type = {$condition['planet_type']})";
        $condition = "\n      (fleet_start_galaxy = {$condition['galaxy']} AND fleet_start_system = {$condition['system']} AND fleet_start_planet = {$condition['planet']} AND fleet_start_type = {$condition['planet_type']}" . ($phalanx ? '' : ' AND fleet_mess = 1') . ")\n      OR\n      (fleet_end_galaxy = {$condition['galaxy']} AND fleet_end_system = {$condition['system']} AND fleet_end_planet = {$condition['planet']} AND fleet_end_type = {$condition['planet_type']}" . ($phalanx ? '' : ' AND fleet_mess = 0') . ")";
    } else {
        $missile_query = "`fleet_owner` = '{$condition}' OR `fleet_target_owner` = '{$condition}'";
        $condition = $missile_query;
    }
    $sql_fleets = doquery("SELECT DISTINCT * FROM {{fleets}} WHERE {$condition};");
    while ($fleet = db_fetch($sql_fleets)) {
        $fleet_db_list[] = $fleet;
    }
    // Missile attack
    $sql_fleets = doquery("SELECT * FROM `{{iraks}}` WHERE {$missile_query};");
    while ($irak = db_fetch($sql_fleets)) {
        if ($irak['fleet_end_time'] >= SN_TIME_NOW) {
            $irak['fleet_start_type'] = PT_PLANET;
            $planet_start = db_planet_by_vector($irak, 'fleet_start_', false, 'name');
            $irak['fleet_id'] = -$irak['id'];
            $irak['fleet_mission'] = MT_MISSILE;
            $irak['fleet_array'] = UNIT_DEF_MISSILE_INTERPLANET . ",{$irak['fleet_amount']};";
            $irak['fleet_start_name'] = $planet_start['name'];
        }
        $fleet_db_list[] = $irak;
    }
    return $fleet_db_list;
}
function flt_flying_fleet_handler($skip_fleet_update = false)
{
    /*
    [*] Нужно ли заворачивать ВСЕ в одну транзакцию?
          С одной стороны - да, что бы данные были гарантированно на момент снапшота
          С другой стороны - нет, потому что при большой активности это все будет блокировать слишком много рядов, да и таймаут будет большой для ожидания всего разлоченного
          Стоит завернуть каждую миссию отдельно? Это сильно увеличит количество запросов, зато так же сильно снизит количество блокировок.
        Resume: НЕТ! Надо оставить все в одной транзакции! Так можно будет поддерживать consistency кэша. Там буквально сантисекунды блокировки
    [*] Убрать кэшированние данных о пользователях и планета. Офигенно освободит память - проследить!
          НЕТ! Считать, скольким флотам нужна будет инфа и кэшировать только то, что используется больше раза!
          Заодно можно будет исключить перересчет очередей/ресурсов - сильно ускорит дело!
          Особенно будет актуально, когда все бонусы будут в одной таблице
          Ну и никто не заставляет как сейчас брать ВСЕ из таблицы - только по полям. Гемор, но не сильный - сделать запрос по группам sn_data
          И писать в БД только один раз результат
    [*] Нужно ли на этом этапе знать полную информацию о флотах?
          Заблокировать флоты можно и неполным запросом. Блокировка флотов - это не страшно. Ну, не пройдет одна-две отмены - так никто и не гарантировал реалтайма!
          С одной стороны - да, уменьшит количество запросов
          С другой стооны - расход памяти
          Все равно надо будет знать полную инфу о флоте в момент обработки
    [*] Сделать тестовую БД для расчетов
    [*] Но не раньше, чем переписать все миссии
    */
    global $config, $debug;
    if ($config->game_disable != GAME_DISABLE_NONE || $skip_fleet_update) {
        return;
    }
    sn_db_transaction_start();
    if ($config->db_loadItem('game_disable') != GAME_DISABLE_NONE || SN_TIME_NOW - strtotime($config->db_loadItem('fleet_update_last')) <= $config->fleet_update_interval) {
        sn_db_transaction_rollback();
        return;
    }
    // Watchdog timer
    if ($config->db_loadItem('fleet_update_lock')) {
        if (SN_TIME_NOW - strtotime($config->fleet_update_lock) <= mt_rand(240, 300)) {
            sn_db_transaction_rollback();
            return;
        } else {
            $debug->warning('Flying fleet handler was locked too long - watchdog unlocked', 'FFH Error', 504);
        }
    }
    $config->db_saveItem('fleet_update_lock', SN_TIME_SQL);
    $config->db_saveItem('fleet_update_last', SN_TIME_SQL);
    sn_db_transaction_commit();
    //log_file('Начинаем обсчёт флотов');
    //log_file('Обсчёт ракет');
    sn_db_transaction_start();
    coe_o_missile_calculate();
    sn_db_transaction_commit();
    $fleet_list = array();
    $fleet_event_list = array();
    $missions_used = array();
    sn_db_transaction_start();
    //log_file('Запрос на флоты');
    $_fleets = doquery("SELECT * FROM `{{fleets}}` WHERE\n    (`fleet_start_time` <= " . SN_TIME_NOW . " AND `fleet_mess` = 0)\n    OR (`fleet_end_stay` <= " . SN_TIME_NOW . " AND fleet_end_stay > 0 AND `fleet_mess` = 0)\n    OR (`fleet_end_time` <= " . SN_TIME_NOW . ")\n  FOR UPDATE;");
    //log_file('Выборка флотов');
    while ($fleet_row = db_fetch($_fleets)) {
        set_time_limit(15);
        // Унифицировать код с темплейтным разбором эвентов на планете!
        $fleet_list[$fleet_row['fleet_id']] = $fleet_row;
        $missions_used[$fleet_row['fleet_mission']] = 1;
        if ($fleet_row['fleet_start_time'] <= SN_TIME_NOW && $fleet_row['fleet_mess'] == 0) {
            $fleet_event_list[] = array('fleet_row' => &$fleet_list[$fleet_row['fleet_id']], 'fleet_time' => $fleet_list[$fleet_row['fleet_id']]['fleet_start_time'], 'fleet_event' => EVENT_FLT_ARRIVE);
        }
        if ($fleet_row['fleet_end_stay'] > 0 && $fleet_row['fleet_end_stay'] <= SN_TIME_NOW && $fleet_row['fleet_mess'] == 0) {
            $fleet_event_list[] = array('fleet_row' => &$fleet_list[$fleet_row['fleet_id']], 'fleet_time' => $fleet_list[$fleet_row['fleet_id']]['fleet_end_stay'], 'fleet_event' => EVENT_FLT_ACOMPLISH);
        }
        if ($fleet_row['fleet_end_time'] <= SN_TIME_NOW) {
            $fleet_event_list[] = array('fleet_row' => &$fleet_list[$fleet_row['fleet_id']], 'fleet_time' => $fleet_list[$fleet_row['fleet_id']]['fleet_end_time'], 'fleet_event' => EVENT_FLT_RETURN);
        }
    }
    sn_db_transaction_commit();
    //log_file('Сортировка и подгрузка модулей');
    uasort($fleet_event_list, 'flt_flyingFleetsSort');
    unset($_fleets);
    // TODO: Грузить только используемые модули из $missions_used
    $mission_files = array(MT_ATTACK => 'flt_mission_attack', MT_AKS => 'flt_mission_attack', MT_DESTROY => 'flt_mission_attack', MT_TRANSPORT => 'flt_mission_transport', MT_RELOCATE => 'flt_mission_relocate', MT_HOLD => 'flt_mission_hold', MT_SPY => 'flt_mission_spy', MT_COLONIZE => 'flt_mission_colonize', MT_RECYCLE => 'flt_mission_recycle', MT_EXPLORE => 'flt_mission_explore');
    foreach ($missions_used as $mission_id => $cork) {
        require_once SN_ROOT_PHYSICAL . "includes/includes/{$mission_files[$mission_id]}" . DOT_PHP_EX;
    }
    //log_file('Обработка миссий');
    $sn_groups_mission = sn_get_groups('missions');
    foreach ($fleet_event_list as $fleet_event) {
        // TODO: Указатель тут потом сделать
        // TODO: СЕЙЧАС НАДО ПРОВЕРЯТЬ ПО БАЗЕ - А ЖИВОЙ ЛИ ФЛОТ?!
        $fleet_row = $fleet_event['fleet_row'];
        if (!$fleet_row) {
            // Fleet was destroyed in course of previous actions
            continue;
        }
        //log_file('Миссия');
        // TODO Обернуть всё в транзакции. Начинать надо заранее, блокируя все таблицы внутренним локом SELECT 1 FROM {{users}}
        sn_db_transaction_start();
        $config->db_saveItem('fleet_update_last', SN_TIME_SQL);
        $mission_data = $sn_groups_mission[$fleet_row['fleet_mission']];
        // Формируем запрос, блокирующий сразу все нужные записи
        db_flying_fleet_lock($mission_data, $fleet_row);
        $fleet_row = doquery("SELECT * FROM {{fleets}} WHERE fleet_id = {$fleet_row['fleet_id']} FOR UPDATE", true);
        if (!$fleet_row || empty($fleet_row)) {
            // Fleet was destroyed in course of previous actions
            sn_db_transaction_commit();
            continue;
        }
        if ($fleet_event['fleet_event'] == EVENT_FLT_RETURN) {
            // Fleet returns to planet
            RestoreFleetToPlanet($fleet_row, true, false, true);
            sn_db_transaction_commit();
            continue;
        }
        if ($fleet_event['fleet_event'] == EVENT_FLT_ARRIVE && $fleet_row['fleet_mess'] != 0) {
            // При событии EVENT_FLT_ARRIVE флот всегда должен иметь fleet_mess == 0
            // В противном случае это означает, что флот уже был обработан ранее - например, при САБе
            sn_db_transaction_commit();
            continue;
        }
        // TODO: Здесь тоже указатели
        // TODO: Кэширование
        // TODO: Выбирать только нужные поля
        // шпионаж не дает нормальный ID fleet_end_planet_id 'dst_planet'
        $mission_data = array('fleet' => &$fleet_row, 'dst_user' => $mission_data['dst_user'] || $mission_data['dst_planet'] ? db_user_by_id($fleet_row['fleet_target_owner'], true) : null, 'dst_planet' => $mission_data['dst_planet'] ? db_planet_by_vector($fleet_row, 'fleet_end_', true, '`id`, `id_owner`, `name`') : null, 'src_user' => $mission_data['src_user'] || $mission_data['src_planet'] ? db_user_by_id($fleet_row['fleet_owner'], true) : null, 'src_planet' => $mission_data['src_planet'] ? db_planet_by_vector($fleet_row, 'fleet_start_', true, '`id`, `id_owner`, `name`') : null, 'fleet_event' => $fleet_event['fleet_event']);
        if ($mission_data['dst_planet']) {
            // $mission_data['dst_planet'] = sys_o_get_updated($mission_data['dst_user'], $mission_data['dst_planet']['id'], $fleet_row['fleet_start_time']);
            if ($mission_data['dst_planet']['id_owner']) {
                $mission_data['dst_planet'] = sys_o_get_updated($mission_data['dst_planet']['id_owner'], $mission_data['dst_planet']['id'], $fleet_row['fleet_start_time']);
            }
            $mission_data['dst_user'] = $mission_data['dst_user'] ? $mission_data['dst_planet']['user'] : null;
            $mission_data['dst_planet'] = $mission_data['dst_planet']['planet'];
        }
        switch ($fleet_row['fleet_mission']) {
            // Для боевых атак нужно обновлять по САБу и по холду - таки надо возвращать данные из обработчика миссий!
            case MT_AKS:
            case MT_ATTACK:
            case MT_DESTROY:
                $attack_result = flt_mission_attack($mission_data);
                $mission_result = CACHE_COMBAT;
                break;
                /*
                case MT_DESTROY:
                  $attack_result = flt_mission_destroy($mission_data);
                  $mission_result = CACHE_COMBAT;
                break;
                */
            /*
            case MT_DESTROY:
              $attack_result = flt_mission_destroy($mission_data);
              $mission_result = CACHE_COMBAT;
            break;
            */
            case MT_TRANSPORT:
                $mission_result = flt_mission_transport($mission_data);
                break;
            case MT_HOLD:
                $mission_result = flt_mission_hold($mission_data);
                break;
            case MT_RELOCATE:
                $mission_result = flt_mission_relocate($mission_data);
                break;
            case MT_EXPLORE:
                $mission_result = flt_mission_explore($mission_data);
                break;
            case MT_RECYCLE:
                $mission_result = flt_mission_recycle($mission_data);
                break;
            case MT_COLONIZE:
                $mission_result = flt_mission_colonize($mission_data);
                break;
            case MT_SPY:
                $mission_result = flt_mission_spy($mission_data);
                break;
            case MT_MISSILE:
                // Missiles !!
                break;
                //      default:
                //        doquery("DELETE FROM `{{fleets}}` WHERE `fleet_id` = '{$fleet_row['fleet_id']}' LIMIT 1;");
                //      break;
        }
        sn_db_transaction_commit();
    }
    sn_db_transaction_start();
    $config->db_saveItem('fleet_update_last', SN_TIME_SQL);
    $config->db_saveItem('fleet_update_lock', '');
    sn_db_transaction_commit();
    //  log_file('Закончили обсчёт флотов');
}
/**
 * Copyright (c) 2009-2010 by Gorlum for http://supernova.ws
 *       OpenSource as long as you don't remove this Copyright
 * V3 2009-11-13
 * V2 2009-10-10
 */
function coe_o_missile_calculate()
{
    sn_db_transaction_check(true);
    global $lang;
    $iraks = doquery("SELECT * FROM {{iraks}} WHERE `fleet_end_time` <= " . SN_TIME_NOW . " FOR UPDATE;");
    while ($fleetRow = db_fetch($iraks)) {
        set_time_limit(15);
        $db_changeset = array();
        $targetUser = db_user_by_id($fleetRow['fleet_target_owner'], true);
        $target_planet_row = sys_o_get_updated($targetUser, array('galaxy' => $fleetRow['fleet_end_galaxy'], 'system' => $fleetRow['fleet_end_system'], 'planet' => $fleetRow['fleet_end_planet'], 'planet_type' => PT_PLANET), SN_TIME_NOW);
        $target_planet_row = $target_planet_row['planet'];
        $rowAttacker = db_user_by_id($fleetRow['fleet_owner'], true);
        if ($target_planet_row['id']) {
            $planetDefense = array();
            foreach (sn_get_groups('defense_active') as $unit_id) {
                $planetDefense[$unit_id] = array(mrc_get_level($targetUser, $target_planet_row, $unit_id, true, true));
            }
            $message = '';
            $interceptors = mrc_get_level($targetUser, $target_planet_row, UNIT_DEF_MISSILE_INTERCEPTOR, true, true);
            //$target_planet_row[$interceptor_db_name]; // Number of interceptors
            $missiles = $fleetRow['fleet_amount'];
            // Number of MIP
            if ($interceptors >= $missiles) {
                $message = $lang['mip_all_destroyed'];
                $db_changeset['unit'][] = sn_db_unit_changeset_prepare(UNIT_DEF_MISSILE_INTERCEPTOR, -$missiles, $targetUser, $target_planet_row['id']);
            } else {
                if ($interceptors) {
                    $message = sprintf($lang['mip_destroyed'], $interceptors);
                    $db_changeset['unit'][] = sn_db_unit_changeset_prepare(UNIT_DEF_MISSILE_INTERCEPTOR, -$interceptors, $targetUser, $target_planet_row['id']);
                }
                //        $message .= $lang['mip_defense_destroyed'];
                $attackResult = COE_missileAttack($targetUser, $rowAttacker, $missiles - $interceptors, $planetDefense, $fleetRow['primaer']);
                foreach ($attackResult['structures'] as $key => $structure) {
                    $destroyed = $planetDefense[$key][0] - $structure[0];
                    if ($destroyed) {
                        $db_changeset['unit'][] = sn_db_unit_changeset_prepare($key, -$destroyed, $targetUser, $target_planet_row['id']);
                        $message .= "&nbsp;&nbsp;{$lang['tech'][$key]} - {$destroyed} {$lang['quantity']}<br>";
                    }
                }
                if (!empty($message)) {
                    $message = $lang['mip_defense_destroyed'] . $message . "{$lang['mip_recycled']}{$lang['Metal']}: {$attackResult['metal']}, {$lang['Crystal']}: {$attackResult['crystal']}<br>";
                    db_planet_set_by_id($target_planet_row['id'], "`metal` = `metal` + {$attackResult['metal']}, `crystal` = `crystal` + {$attackResult['crystal']}");
                }
                //        $message .= "{$lang['mip_recycled']}{$lang['Metal']}: {$attackResult['metal']}, {$lang['Crystal']}: {$attackResult['crystal']}<br>";
            }
            db_changeset_apply($db_changeset);
            $fleetRow['fleet_start_type'] = PT_PLANET;
            $sourcePlanet = db_planet_by_vector($fleetRow, 'fleet_start_', false, 'name');
            $message_vorlage = sprintf($lang['mip_body_attack'], $fleetRow['fleet_amount'], addslashes($sourcePlanet['name']), $fleetRow['fleet_start_galaxy'], $fleetRow['fleet_start_system'], $fleetRow['fleet_start_planet'], addslashes($target_planet_row['name']), $fleetRow['fleet_end_galaxy'], $fleetRow['fleet_end_system'], $fleetRow['fleet_end_planet']);
            empty($message) ? $message = $lang['mip_no_defense'] : false;
            // empty($message) && ($message = $lang['mip_no_defense']);
            msg_send_simple_message($fleetRow['fleet_owner'], '', SN_TIME_NOW, MSG_TYPE_SPY, $lang['mip_sender_amd'], $lang['mip_subject_amd'], $message_vorlage . $message);
            msg_send_simple_message($fleetRow['fleet_target_owner'], '', SN_TIME_NOW, MSG_TYPE_SPY, $lang['mip_sender_amd'], $lang['mip_subject_amd'], $message_vorlage . $message);
        }
        doquery("DELETE FROM {{iraks}} WHERE id = '{$fleetRow['id']}';");
    }
}
Example #4
0
function uni_planet_teleport_check($user, $planetrow, $new_coordinates = null)
{
    global $lang, $config;
    try {
        if ($planetrow['planet_teleport_next'] && $planetrow['planet_teleport_next'] > SN_TIME_NOW) {
            throw new exception($lang['ov_teleport_err_cooldown'], ERR_ERROR);
        }
        if (mrc_get_level($user, false, RES_DARK_MATTER) < $config->planet_teleport_cost) {
            throw new exception($lang['ov_teleport_err_no_dark_matter'], ERR_ERROR);
        }
        // TODO: Replace quick-check with using gathered flying fleet data
        $incoming = doquery("SELECT COUNT(*) AS incoming FROM {{fleets}} WHERE \n      (fleet_start_galaxy = {$planetrow['galaxy']} and fleet_start_system = {$planetrow['system']} and fleet_start_planet = {$planetrow['planet']})\n      or\n      (fleet_end_galaxy = {$planetrow['galaxy']} and fleet_end_system = {$planetrow['system']} and fleet_end_planet = {$planetrow['planet']})", true);
        if (!empty($incoming['incoming'])) {
            throw new exception($lang['ov_teleport_err_fleet'], ERR_ERROR);
        }
        //$incoming = doquery("SELECT COUNT(*) AS incoming FROM {{iraks}} WHERE fleet_end_galaxy = {$planetrow['galaxy']} and fleet_end_system = {$planetrow['system']} and fleet_end_planet = {$planetrow['planet']}", true);
        //if($incoming['incoming']) {
        //  throw new exception($lang['ov_teleport_err_fleet'], ERR_ERROR);
        //}
        if (is_array($new_coordinates)) {
            $new_coordinates['planet_type'] = PT_PLANET;
            $incoming = db_planet_by_vector($new_coordinates, '', true, 'id');
            if ($incoming['id']) {
                throw new exception($lang['ov_teleport_err_destination_busy'], ERR_ERROR);
            }
        }
        $response = array('result' => ERR_NONE, 'message' => '');
    } catch (exception $e) {
        $response = array('result' => $e->getCode(), 'message' => $e->getMessage());
    }
    return $response;
}
Example #5
0
$target_coord = array('galaxy' => $target_galaxy = sys_get_param_int('galaxy'), 'system' => $target_system = sys_get_param_int('system'), 'planet' => $target_planet = sys_get_param_int('planet'));
if (!uni_coordinates_valid($target_coord)) {
    die($lang['gs_c02']);
}
$target_mission = sys_get_param_int('mission');
$sn_group_missions = sn_get_groups('missions');
if (!isset($sn_group_missions[$target_mission]['AJAX']) || !$sn_group_missions[$target_mission]['AJAX']) {
    die($lang['gs_c00']);
}
sn_db_transaction_start();
$user = db_user_by_id($user['id'], true);
$planetrow = db_planet_by_id($user['current_planet'], true);
$target_planet_type = sys_get_param_int('planet_type');
$target_planet_check = $target_planet_type == PT_DEBRIS ? PT_PLANET : $target_planet_type;
$target_coord['planet_type'] = $target_planet_check;
$target_row = db_planet_by_vector($target_coord);
if (empty($target_row)) {
    $target_row = array('galaxy' => $target_coord['galaxy'], 'system' => $target_coord['system'], 'planet' => $target_coord['planet'], 'planet_type' => $target_planet_check, 'id_owner' => 0);
}
$fleet_array = array();
switch ($target_mission) {
    case MT_SPY:
        $fleet_array[SHIP_SPY] = min(mrc_get_level($user, $planetrow, SHIP_SPY), abs($user['spio_anz']));
        $unit_group = 'flt_spies';
        break;
    case MT_RECYCLE:
        foreach (sn_get_groups('flt_recyclers') as $unit_id) {
            if ($unit_count = mrc_get_level($user, $planetrow, $unit_id)) {
                $fleet_array[$unit_id] = $unit_count;
            }
        }
Example #6
0
function sys_o_get_updated($user, $planet, $UpdateTime, $simulation = false, $no_user_update = false)
{
    sn_db_transaction_check(true);
    $no_data = array('user' => false, 'planet' => false, 'que' => false);
    if (!$planet) {
        return $no_data;
    }
    if (!$no_user_update) {
        $user = intval(is_array($user) && $user['id'] ? $user['id'] : $user);
        if (!$user) {
            // TODO - Убрать позже
            print '<h1>СООБЩИТЕ ЭТО АДМИНУ: sys_o_get_updated() - USER пустой!</h1>';
            $backtrace = debug_backtrace();
            array_shift($backtrace);
            pdump($backtrace);
            die;
        }
        $user = db_user_by_id($user, !$simulation, '*', true);
    }
    if (empty($user['id'])) {
        return $no_data;
    }
    if (is_array($planet) && isset($planet['galaxy']) && $planet['galaxy']) {
        $planet = db_planet_by_vector($planet, '', !$simulation);
    } else {
        $planet = intval(is_array($planet) && isset($planet['id']) ? $planet['id'] : $planet);
        $planet = db_planet_by_id($planet, !$simulation);
    }
    if (!is_array($planet) || !isset($planet['id'])) {
        return $no_data;
    }
    $que = que_process($user, $planet, $UpdateTime);
    $ProductionTime = max(0, $UpdateTime - $planet['last_update']);
    $planet['prev_update'] = $planet['last_update'];
    $planet['last_update'] += $ProductionTime;
    /*
    $que = eco_que_process($user, $planet, $ProductionTime);
    $hangar_built = $ProductionTime && !$simulation ? eco_bld_que_hangar($user, $planet, $ProductionTime) : array();
    */
    // TODO ЭТО НАДО ДЕЛАТЬ ТОЛЬКО ПРИ СПЕЦУСЛОВИЯХ
    $caps_real = eco_get_planet_caps($user, $planet, $ProductionTime);
    $resources_increase = array(RES_METAL => 0, RES_CRYSTAL => 0, RES_DEUTERIUM => 0);
    switch ($planet['planet_type']) {
        case PT_PLANET:
            foreach ($resources_increase as $resource_id => &$increment) {
                $resource_name = pname_resource_name($resource_id);
                $increment = $caps_real['total'][$resource_id] * $ProductionTime / 3600;
                $store_free = $caps_real['total_storage'][$resource_id] - $planet[$resource_name];
                $increment = min($increment, max(0, $store_free));
                if ($planet[$resource_name] + $increment < 0 && !$simulation) {
                    global $debug;
                    $debug->warning("Player ID {$user['id']} have negative resources on ID {$planet['id']}.{$planet['planet_type']} [{$planet['galaxy']}:{$planet['system']}:{$planet['planet']}]. Difference {$planet[$resource_name]} of {$resource_name}", 'Negative Resources', 501);
                }
                $planet[$resource_name] += $increment;
                $planet[$resource_name . '_perhour'] = $caps_real['total'][$resource_id];
            }
            break;
        case PT_MOON:
        default:
            $planet['metal_perhour'] = 0;
            $planet['crystal_perhour'] = 0;
            $planet['deuterium_perhour'] = 0;
            $planet['energy_used'] = 0;
            $planet['energy_max'] = 0;
            break;
    }
    // TODO пересчитывать размер планеты только при постройке чего-нибудь и при покупке сектора
    $planet['field_current'] = 0;
    $sn_group_build_allow = sn_get_groups('build_allow');
    if (is_array($sn_group_build_allow[$planet['planet_type']])) {
        foreach ($sn_group_build_allow[$planet['planet_type']] as $building_id) {
            $planet['field_current'] += mrc_get_level($user, $planet, $building_id, !$simulation, true);
        }
    }
    if ($simulation) {
        return array('user' => $user, 'planet' => $planet, 'que' => $que);
    }
    db_planet_set_by_id($planet['id'], "`last_update` = '{$planet['last_update']}', `field_current` = {$planet['field_current']},\n    `metal` = `metal` + '{$resources_increase[RES_METAL]}', `crystal` = `crystal` + '{$resources_increase[RES_CRYSTAL]}', `deuterium` = `deuterium` + '{$resources_increase[RES_DEUTERIUM]}',\n    `metal_perhour` = '{$planet['metal_perhour']}', `crystal_perhour` = '{$planet['crystal_perhour']}', `deuterium_perhour` = '{$planet['deuterium_perhour']}',\n    `energy_used` = '{$planet['energy_used']}', `energy_max` = '{$planet['energy_max']}'");
    return array('user' => $user, 'planet' => $planet, 'que' => $que);
}