} else { $Op_Tactics = GetTactics('0'); } $Pl_SyWepA['enc'] += $Pl_Tactics['enc']; $SP_Cost = $Pl_Tactics['spc']; if (($Pl_Gen['hypermode'] == 1 || $Pl_Gen['hypermode'] == 5) && $ControlSEED) { $SP_Cost = ceil($SP_Cost * 1.25) + 5; } //SEED Mode SP額外消耗 if ($Pl_Gen['hypermode'] >= 4 && $Pl_Gen['hypermode'] <= 6) { $SP_Cost = ceil($SP_Cost * 1.2) + 3; } //EXAM System SP額外消耗 $SP_CostOP = 0; $Op_Type = GetChType($Op_Gen['typech']); $Pl_Type = GetChType($Pl_Gen['typech']); if ($Pl_Game['level'] >= 70) { if ($Pl_Gen['hypermode'] == 0) { if (ereg('(nt|enh)+', $Pl_Type['id'])) { $Pl_Gen['hypermode'] = 2; } if (ereg('(psy)+', $Pl_Type['id'])) { $Pl_Gen['hypermode'] = 3; } } elseif ($Pl_Gen['hypermode'] == 4 && ereg('(enh)+', $Pl_Type['id'])) { $Pl_Gen['hypermode'] = 6; } } GetMsDetails("{$Pl_Gen['msuit']}", 'Pl_Ms'); $Pl_WepA = explode('<!>', $Pl_Game['wepa']); $Pl_WepD = explode('<!>', $Pl_Game['eqwep']);
echo "{$Op_Game['gamename']}"; echo " <font style=\"color: {$Op_Org['color']}\">({$Op_Org['name']}){$Op_RightsTitle}{$Op_Rank}"; if ($Area_Org['id'] == $Op_Org['id'] && $AttackFort && $Op_Org['id']) { echo "<font color='red'> [敵]</font>"; $OrgWarOppos = '1'; $war_c++; } elseif (ereg_replace('(Atk=\\()|\\)', '', $Op_Org['optmissioni']) == $Pl_Gen['coordinates'] && $CFU_Time < $Op_Org['opttime'] && $Pl_Game['organization'] != '0' && $Area_Org['id'] == $Pl_Game['organization']) { echo "<font color='red'> [敵]</font>"; $OrgWarOppos = '1'; } elseif ($Op_Org['optmissioni'] == $Pl_Org['optmissioni'] && $CFU_Time < $Op_Org['opttime'] && $CFU_Time < $Pl_Org['opttime'] && ereg_replace('(Atk=\\()|\\)', '', $Op_Org['optmissioni']) == $Pl_Gen['coordinates']) { echo "<font color='red'> [敵]</font>"; $OrgWarOppos = '1'; } echo "</font></td>"; echo "<td width=\"30\">{$Op_Game['level']}</td>"; $Op_Type = GetChType($Op_Gen['typech']); echo "<td width=\"80\">{$Op_Type['name']}"; if ($Op_Gen['hypermode'] == 1 || $Op_Gen['hypermode'] == 5) { echo "<br><font style=\"color: FFFF00;font-weight: bold\">SEED Mode</font>"; } if ($Op_Gen['hypermode'] >= 4 && $Op_Gen['hypermode'] <= 6) { echo "<br><font style=\"color: FF0000;font-weight: bold\">EXAM Activated</font>"; } echo "</td>"; if ($Op_Game['ms_custom']) { $Op_CFix = explode('<!>', $Op_Game['ms_custom']); } else { $Op_CFix = array(0, 0, 0, 0, 0); } if ($Op_CFix[0]) { $Op_Ms['msname'] = $Op_CFix[0] . "<sub>©</sub>";
//Adjust to user's setting if ($Pl_Settings['gen_img_dir']) { $General_Image_Dir = $Pl_Settings['gen_img_dir']; } if ($Pl_Settings['unit_img_dir']) { $Unit_Image_Dir = $Pl_Settings['unit_img_dir']; } if ($Pl_Settings['base_img_dir']) { $Base_Image_Dir = $Pl_Settings['base_img_dir']; } //Start Printing Table if ($UsrGenrl['msuit'] == "nil") { $UsrGenrl['msuit'] = '0'; } GetMsDetails("{$UsrGenrl['msuit']}", 'PlMs'); $Pl_Type = GetChType($UsrGenrl['typech']); if ($UsrGenrl['msuit'] && $CFU_Time - $UsrGenrl['time1'] >= 3) { $Pl_Repaired = AutoRepair("{$UsrGenrl['username']}"); $PlGameVal['hp'] = $Pl_Repaired['hp']; $PlGameVal['en'] = $Pl_Repaired['en']; $PlGameVal['sp'] = $Pl_Repaired['sp']; $PlGameVal['status'] = $Pl_Repaired['status']; } switch ($PlGameVal['status']) { case 0: $StatusShow = "可發進"; $StatusColor = '#143DC1'; break; case 1: $StatusShow = "修理中"; $StatusColor = '#FF2200';