/** 
  * @param PlayerGameModeChangeEvent $event 
  * @priority HIGHEST
  * @ignoreCancelled true
  */
 public function onPlayerGameModeChange(PlayerGameModeChangeEvent $event)
 {
     if (!$this->plugin->getStorage()->getShield($event->getPlayer()->getLevel())->isAllowed(Shield::GAMEMODE_CHANGING)) {
         $event->setCancelled(true);
         $event->getPlayer()->sendTip($this->plugin->getConfig()->get("gamemodeChangeNotAllowed"));
     }
 }
Ejemplo n.º 2
0
 public function onGameModeChange(PlayerGameModeChangeEvent $event)
 {
     $playerName = $event->getPlayer()->getName();
     //$chunkX=131;
     //$chunkZ=132;
     foreach ($this->joinedplayers as $key => $value) {
         if ($key == $playerName) {
             $event->getPlayer()->sendMessage("What are you going to do?=_=Be good buys!");
             $event->setCancelled();
             //$rere=new SimpleChunk($chunkX,$chunkZ);
         }
     }
 }
Ejemplo n.º 3
-1
 public function onPlayerGameModeChange(PlayerGameModeChangeEvent $event)
 {
     $Player = $event->getPlayer();
     $Level = $Player->getLevel();
     if (!$this->plugin->game || $this->plugin->game->level_name != $Level->getFolderName()) {
         return;
     }
     $event->setCancelled(!in_array($event->getNewGamemode(), [0, 3]));
 }