public function createFromBlockType($blockType, TES5GlobalScope $globalScope)
 {
     $localScope = new TES5LocalScope();
     switch ($blockType) {
         case 'OnUpdate':
             break;
         case 'OnActivate':
             $localScope->addVariable(new TES5LocalVariable("akActivateRef", TES5BasicType::T_OBJECTREFERENCE(), [TES5LocalVariableParameterMeaning::ACTIVATOR()]));
             break;
         case 'OnInit':
             break;
         case 'OnSell':
             $localScope->addVariable(new TES5LocalVariable("akSeller", TES5BasicType::T_ACTOR(), [TES5LocalVariableParameterMeaning::ACTIVATOR()]));
             break;
         case 'OnDeath':
             $localScope->addVariable(new TES5LocalVariable("akKiller", TES5BasicType::T_ACTOR(), [TES5LocalVariableParameterMeaning::ACTIVATOR()]));
             break;
         case 'OnLoad':
             break;
         case 'OnObjectEquipped':
             $localScope->addVariable(new TES5LocalVariable("akBaseObject", TES5BasicType::T_FORM(), [TES5LocalVariableParameterMeaning::CONTAINER()]));
             $localScope->addVariable(new TES5LocalVariable("akReference", TES5BasicType::T_OBJECTREFERENCE()));
             break;
         case 'OnTriggerEnter':
             $localScope->addVariable(new TES5LocalVariable("akActivateRef", TES5BasicType::T_OBJECTREFERENCE(), [TES5LocalVariableParameterMeaning::ACTIVATOR(), TES5LocalVariableParameterMeaning::CONTAINER()]));
             break;
         case 'OnEquipped':
             $localScope->addVariable(new TES5LocalVariable("akActor", TES5BasicType::T_ACTOR(), [TES5LocalVariableParameterMeaning::ACTIVATOR(), TES5LocalVariableParameterMeaning::CONTAINER()]));
             break;
         case 'OnUnequipped':
             $localScope->addVariable(new TES5LocalVariable("akActor", TES5BasicType::T_ACTOR(), [TES5LocalVariableParameterMeaning::ACTIVATOR()]));
             break;
         case 'OnContainerChanged':
             $localScope->addVariable(new TES5LocalVariable("akNewContainer", TES5BasicType::T_OBJECTREFERENCE()));
             $localScope->addVariable(new TES5LocalVariable("akOldContainer", TES5BasicType::T_OBJECTREFERENCE()));
             break;
         case 'OnTrigger':
             $localScope->addVariable(new TES5LocalVariable("akActivateRef", TES5BasicType::T_OBJECTREFERENCE(), [TES5LocalVariableParameterMeaning::ACTIVATOR()]));
             break;
         case 'OnHit':
             $localScope->addVariable(new TES5LocalVariable("akAggressor", TES5BasicType::T_OBJECTREFERENCE(), [TES5LocalVariableParameterMeaning::ACTIVATOR()]));
             $localScope->addVariable(new TES5LocalVariable("akSource", TES5BasicType::T_FORM()));
             $localScope->addVariable(new TES5LocalVariable("akProjectile", TES5BasicType::T_PROJECTILE()));
             $localScope->addVariable(new TES5LocalVariable("abPowerAttack", TES5BasicType::T_BOOL()));
             $localScope->addVariable(new TES5LocalVariable("abSneakAttack", TES5BasicType::T_BOOL()));
             $localScope->addVariable(new TES5LocalVariable("abBashAttack", TES5BasicType::T_BOOL()));
             $localScope->addVariable(new TES5LocalVariable("abHitBlocked", TES5BasicType::T_BOOL()));
             break;
         case 'OnCombatStateChanged':
             $localScope->addVariable(new TES5LocalVariable("akTarget", TES5BasicType::T_ACTOR(), [TES5LocalVariableParameterMeaning::ACTIVATOR()]));
             $localScope->addVariable(new TES5LocalVariable("aeCombatState", TES5BasicType::T_INT()));
             break;
         case 'OnPackageStart':
             $localScope->addVariable(new TES5LocalVariable("akNewPackage", TES5BasicType::T_PACKAGE()));
             break;
         case 'OnPackageDone':
             $localScope->addVariable(new TES5LocalVariable("akDonePackage", TES5BasicType::T_PACKAGE()));
             break;
         case 'OnPackageEnd':
             $localScope->addVariable(new TES5LocalVariable("akOldPackage", TES5BasicType::T_PACKAGE()));
             break;
         case 'OnPackageChange':
             $localScope->addVariable(new TES5LocalVariable("akOldPackage", TES5BasicType::T_PACKAGE()));
             break;
         case 'OnMagicEffectApply':
             $localScope->addVariable(new TES5LocalVariable("akCaster", TES5BasicType::T_OBJECTREFERENCE(), [TES5LocalVariableParameterMeaning::ACTIVATOR()]));
             $localScope->addVariable(new TES5LocalVariable("akMagicEffect", TES5BasicType::T_MAGICEFFECT()));
             break;
         case 'OnReset':
             break;
         case 'OnEffectStart':
             $localScope->addVariable(new TES5LocalVariable("akTarget", TES5BasicType::T_ACTOR()));
             $localScope->addVariable(new TES5LocalVariable("akCaster", TES5BasicType::T_ACTOR(), [TES5LocalVariableParameterMeaning::ACTIVATOR()]));
             break;
         case 'OnEffectFinish':
             $localScope->addVariable(new TES5LocalVariable("akTarget", TES5BasicType::T_ACTOR()));
             $localScope->addVariable(new TES5LocalVariable("akCaster", TES5BasicType::T_ACTOR(), [TES5LocalVariableParameterMeaning::ACTIVATOR()]));
             break;
         default:
             throw new ConversionException("Cannot find new block type local scope variables out of " . $blockType);
     }
     return $localScope;
 }