/** * Handles processing the rules data into a usable format * * @param \GameQ\Buffer $buffer * * @return array */ protected function processRules(Buffer $buffer) { // Set the result to a new result instance $result = new Result(); // Number of rules $result->add('num_rules', $buffer->readInt16()); // Run until we run out of buffer while ($buffer->getLength()) { $result->add($buffer->readPascalString(), $buffer->readPascalString()); } unset($buffer); return $result->fetch(); }
/** * Handles processing the player data into a usable format * * @param Buffer $buffer * * @return array */ protected function processPlayers(Buffer $buffer) { // Set the result to a new result instance $result = new Result(); // Get the number of players $result->add('numplayers', $buffer->readInt16()); // Parse players while ($buffer->getLength()) { // Player id if (($id = $buffer->readInt16()) !== 0) { // Add the results $result->addPlayer('id', $id); $result->addPlayer('name', utf8_encode($buffer->readPascalString())); } } unset($buffer, $id); return $result->fetch(); }
/** * Handles processing the details data into a usable format * * @param \GameQ\Buffer $buffer * * @return mixed * @throws \GameQ\Exception\Protocol */ protected function processDetails(Buffer $buffer) { // Set the result to a new result instance $result = new Result(); $result->add('protocol', $buffer->readInt8()); $result->add('hostname', $buffer->readString()); $result->add('map', $buffer->readString()); $result->add('game_dir', $buffer->readString()); $result->add('game_descr', $buffer->readString()); $result->add('steamappid', $buffer->readInt16()); $result->add('num_players', $buffer->readInt8()); $result->add('max_players', $buffer->readInt8()); $result->add('num_bots', $buffer->readInt8()); $result->add('dedicated', $buffer->read()); $result->add('os', $buffer->read()); $result->add('password', $buffer->readInt8()); $result->add('secure', $buffer->readInt8()); // Special result for The Ship only (appid=2400) if ($result->get('steamappid') == 2400) { $result->add('game_mode', $buffer->readInt8()); $result->add('witness_count', $buffer->readInt8()); $result->add('witness_time', $buffer->readInt8()); } $result->add('version', $buffer->readString()); // Extra data flag if ($buffer->lookAhead(1) !== false) { $edf = $buffer->readInt8(); if ($edf & 0x80) { $result->add('port', $buffer->readInt16Signed()); } if ($edf & 0x10) { $result->add('steam_id', $buffer->readInt64()); } if ($edf & 0x40) { $result->add('sourcetv_port', $buffer->readInt16Signed()); $result->add('sourcetv_name', $buffer->readString()); } if ($edf & 0x20) { $result->add('keywords', $buffer->readString()); } if ($edf & 0x1) { $result->add('game_id', $buffer->readInt64()); } unset($edf); } unset($buffer); return $result->fetch(); }