Ejemplo n.º 1
0
 protected function getAsseticFactory()
 {
     if (empty($this->config["input_path"][0])) {
         throw new \Exception('Empty input path');
     }
     $factory = new AssetFactory($this->config["input_path"][0], $this->config["debug"]);
     $factory->setDefaultOutput("");
     // add a FilterManager to the AssetFactory
     $fm = new FilterManager();
     $factory->setFilterManager($fm);
     // adding some filters to the filter manager
     if ($this->config["less_filter"]) {
         $lessphpFilter = new LessphpFilter();
         if ($this->lessPresets) {
             $lessphpFilter->setPresets($this->lessPresets);
         }
         $fm->set("less", $lessphpFilter);
     }
     if ($this->config["scss_filter"]) {
         $scssFilter = new ScssphpFilter();
         $fm->set("scss", $scssFilter);
     }
     $fm->set("min", new CssMinFilter());
     return $factory;
 }
Ejemplo n.º 2
0
 private function getMinifiedAsset()
 {
     if (!(new SplFileInfo($this->asset->getPath()))->isWritable()) {
         throw new Exception("path " . $this->asset->getPath() . " is not writable");
     }
     $factory = new AssetFactory($this->asset->getPath());
     $factory->addWorker(new CacheBustingWorker());
     $factory->setDefaultOutput('*');
     $fm = new FilterManager();
     $fm->set('min', $this->filter);
     $factory->setFilterManager($fm);
     $asset = $factory->createAsset(call_user_func(function ($files) {
         $r = [];
         foreach ($files as $file) {
             $r[] = $file['fs'];
         }
         return $r;
     }, $this->files), ['min'], ['name' => $this->asset->getBasename()]);
     // only write the asset file if it does not already exist..
     if (!file_exists($this->asset->getPath() . DIRECTORY_SEPARATOR . $asset->getTargetPath())) {
         $writer = new AssetWriter($this->asset->getPath());
         $writer->writeAsset($asset);
         // TODO: write some code to garbage collect files of a certain age?
         // possible alternative, modify CacheBustingWorker to have option
         // to append a timestamp instead of a hash
     }
     return $asset;
 }
Ejemplo n.º 3
0
 protected function getAsseticFactory()
 {
     if (empty($this->config["input_path"][0])) {
         throw new \Exception("Empty input path");
     }
     $factory = new AssetFactory($this->config["input_path"][0], $this->config["debug"]);
     $factory->setDefaultOutput("");
     // add a FilterManager to the AssetFactory
     $fm = new FilterManager();
     $factory->setFilterManager($fm);
     $fm->set("jshrink", new JShrinkFilter());
     return $factory;
 }
Ejemplo n.º 4
0
 /**
  * {@inheritDoc}
  */
 public function init(Application $app)
 {
     $app['assets'] = $app->share(function () use($app) {
         $assetManager = new AssetManager();
         $filterManager = new FilterManager();
         $filterManager->set('less', new LessphpFilter());
         $filterManager->set('cssmin', new CssMinFilter());
         $filterManager->set('jsmin', new JSqueezeFilter());
         $factory = new AssetFactory($app['assets.path']);
         $factory->setAssetManager($assetManager);
         $factory->setFilterManager($filterManager);
         $factory->setDefaultOutput('misc/*');
         return $factory;
     });
 }
 /**
  *
  * @param  Application $app
  */
 function register(Application $app)
 {
     $app['assetic.asset.root'] = '';
     $app['assetic.asset.output_root'] = '';
     $app['assetic.debug'] = false;
     $app['assetic.filter'] = array();
     $app['assetic.filter.default'] = array('cssmin' => '\\Assetic\\Filter\\CssMinFilter', 'cssrewrite' => '\\Assetic\\Filter\\CssRewriteFilter');
     $app['assetic.filter_manager'] = $app->share(function ($app) {
         $filterManager = new FilterManager();
         return $filterManager;
     });
     $app['assetic.asset_manager'] = $app->share(function ($app) {
         $assetManager = new AssetManager();
         return $assetManager;
     });
     $app['assetic.asset_factory'] = $app->share(function ($app) {
         $assetFactory = new AssetFactory($app['assetic.asset.root']);
         $assetFactory->setDefaultOutput($app['assetic.asset.output_root']);
         $assetFactory->setFilterManager($app['assetic.filter_manager']);
         $assetFactory->setAssetManager($app['assetic.asset_manager']);
         $assetFactory->setDebug($app['assetic.debug']);
         return $assetFactory;
     });
     $app['assetic.lazy_asset_manager'] = $app->share(function ($app) {
         $lazyAssetManager = new LazyAssetManager($app['assetic.asset_factory']);
         $lazyAssetManager->setLoader('twig', new TwigAsseticIntegrationFormulaLoader($app['twig'], null, $app));
         return $lazyAssetManager;
     });
     $app['assetic.asset_writer'] = $app->share(function ($app) {
         $assetWriter = new AssetWriter($app['assetic.asset.output_root']);
         return $assetWriter;
     });
     /*
      * Twig
      *
      */
     // Replace Twig loader
     $app['twig.loader.filesystem'] = $app->share(function ($app) {
         return new \Wake\Twig_AsseticLoader_Filesystem($app['twig.path']);
     });
     $app['twig.loader'] = $app->share(function ($app) {
         return new \Wake\Twig_AsseticLoader_Chain(array($app['twig.loader.array'], $app['twig.loader.filesystem']));
     });
 }
Ejemplo n.º 6
0
 /**
  * Generates assets from $asset_path in $output_path, using $filters.
  *
  * @param        $assetSource
  * @param        $assetDirectoryBase
  * @param string $webAssetsDirectoryBase the full path to the asset file (or file collection, e.g. *.less)
  *
  * @param string $webAssetsTemplate the full disk path to the base assets output directory in the web space
  * @param        $webAssetsKey
  * @param string $outputUrl         the URL to the base assets output directory in the web space
  *
  * @param string $assetType the asset type: css, js, ... The generated files will have this extension. Pass an empty string to use the asset source extension.
  * @param array  $filters   a list of filters, as defined below (see switch($filter_name) ...)
  *
  * @param boolean $debug true / false
  *
  * @return string The URL to the generated asset file.
  */
 public function processAsset($assetSource, $assetDirectoryBase, $webAssetsDirectoryBase, $webAssetsTemplate, $webAssetsKey, $outputUrl, $assetType, $filters, $debug)
 {
     Tlog::getInstance()->addDebug("Processing asset: assetSource={$assetSource}, assetDirectoryBase={$assetDirectoryBase}, webAssetsDirectoryBase={$webAssetsDirectoryBase}, webAssetsTemplate={$webAssetsTemplate}, webAssetsKey={$webAssetsKey}, outputUrl={$outputUrl}");
     $assetName = basename($assetSource);
     $inputDirectory = realpath(dirname($assetSource));
     $assetFileDirectoryInAssetDirectory = trim(str_replace(array($assetDirectoryBase, $assetName), '', $assetSource), DS);
     $am = new AssetManager();
     $fm = new FilterManager();
     // Get the filter list
     $filterList = $this->decodeAsseticFilters($fm, $filters);
     // Factory setup
     $factory = new AssetFactory($inputDirectory);
     $factory->setAssetManager($am);
     $factory->setFilterManager($fm);
     $factory->setDefaultOutput('*' . (!empty($assetType) ? '.' : '') . $assetType);
     $factory->setDebug($debug);
     $asset = $factory->createAsset($assetName, $filterList);
     $outputDirectory = $this->getDestinationDirectory($webAssetsDirectoryBase, $webAssetsTemplate, $webAssetsKey);
     // Get the URL part from the relative path
     $outputRelativeWebPath = $webAssetsTemplate . DS . $webAssetsKey;
     $assetTargetFilename = $asset->getTargetPath();
     /*
      * This is the final name of the generated asset
      * We preserve file structure intending to keep - for example - relative css links working
      */
     $assetDestinationPath = $outputDirectory . DS . $assetFileDirectoryInAssetDirectory . DS . $assetTargetFilename;
     Tlog::getInstance()->addDebug("Asset destination full path: {$assetDestinationPath}");
     // We generate an asset only if it does not exists, or if the asset processing is forced in development mode
     if (!file_exists($assetDestinationPath) || $this->debugMode && ConfigQuery::read('process_assets', true)) {
         $writer = new AssetWriter($outputDirectory . DS . $assetFileDirectoryInAssetDirectory);
         Tlog::getInstance()->addDebug("Writing asset to {$outputDirectory}" . DS . "{$assetFileDirectoryInAssetDirectory}");
         $writer->writeAsset($asset);
     }
     // Normalize path to generate a valid URL
     if (DS != '/') {
         $outputRelativeWebPath = str_replace(DS, '/', $outputRelativeWebPath);
         $assetFileDirectoryInAssetDirectory = str_replace(DS, '/', $assetFileDirectoryInAssetDirectory);
         $assetTargetFilename = str_replace(DS, '/', $assetTargetFilename);
     }
     return rtrim($outputUrl, '/') . '/' . trim($outputRelativeWebPath, '/') . '/' . trim($assetFileDirectoryInAssetDirectory, '/') . '/' . ltrim($assetTargetFilename, '/');
 }
Ejemplo n.º 7
0
 /**
  * getUrlToAssets
  *
  * Create an asset file from a list of assets
  *
  * @param string       $type    type of asset, css or js
  * @param array        $assets  list of source files to process
  * @param string|array $filters either a comma separated list of known namsed filters
  *                              or an array of named filters and/or filter object
  * @param string       $target  target path, will default to assets directory
  *
  * @return string URL to asset file
  */
 public function getUrlToAssets($type, $assets, $filters = 'default', $target = null)
 {
     if (is_scalar($assets)) {
         $assets = array($assets);
         // just a single path name
     }
     if ($filters == 'default') {
         if (isset($this->default_filters[$type])) {
             $filters = $this->default_filters[$type];
         } else {
             $filters = '';
         }
     }
     if (!is_array($filters)) {
         if (empty($filters)) {
             $filters = array();
         } else {
             $filters = explode(',', str_replace(' ', '', $filters));
         }
     }
     if (isset($this->default_output[$type])) {
         $output = $this->default_output[$type];
     } else {
         $output = '';
     }
     $xoops = \Xoops::getInstance();
     if (isset($target)) {
         $target_path = $target;
     } else {
         $target_path = $xoops->path('assets');
     }
     try {
         $am = $this->assetManager;
         $fm = new FilterManager();
         foreach ($filters as $filter) {
             if (is_object($filter) && $filter instanceof $this->filterInterface) {
                 $filterArray[] = $filter;
             } else {
                 switch (ltrim($filter, '?')) {
                     case 'cssembed':
                         $fm->set('cssembed', new Filter\PhpCssEmbedFilter());
                         break;
                     case 'cssmin':
                         $fm->set('cssmin', new Filter\CssMinFilter());
                         break;
                     case 'cssimport':
                         $fm->set('cssimport', new Filter\CssImportFilter());
                         break;
                     case 'cssrewrite':
                         $fm->set('cssrewrite', new Filter\CssRewriteFilter());
                         break;
                     case 'lessphp':
                         $fm->set('lessphp', new Filter\LessphpFilter());
                         break;
                     case 'scssphp':
                         $fm->set('scssphp', new Filter\ScssphpFilter());
                         break;
                     case 'jsmin':
                         $fm->set('jsmin', new Filter\JSMinFilter());
                         break;
                     default:
                         throw new \Exception(sprintf('%s filter not implemented.', $filter));
                         break;
                 }
             }
         }
         // Factory setup
         $factory = new AssetFactory($target_path);
         $factory->setAssetManager($am);
         $factory->setFilterManager($fm);
         $factory->setDefaultOutput($output);
         $factory->setDebug($this->debug);
         $factory->addWorker(new CacheBustingWorker());
         // Prepare the assets writer
         $writer = new AssetWriter($target_path);
         // Translate asset paths, remove duplicates
         $translated_assets = array();
         foreach ($assets as $k => $v) {
             // translate path if not a reference or absolute path
             if (0 == preg_match("/^\\/|^\\\\|^[a-zA-Z]:|^@/", $v)) {
                 $v = $xoops->path($v);
             }
             if (!in_array($v, $translated_assets)) {
                 $translated_assets[] = $v;
             }
         }
         // Create the asset
         $asset = $factory->createAsset($translated_assets, $filters);
         $asset_path = $asset->getTargetPath();
         if (!is_readable($target_path . $asset_path)) {
             $xoops->events()->triggerEvent('debug.timer.start', array('writeAsset', $asset_path));
             $oldumask = umask(02);
             $writer->writeAsset($asset);
             umask($oldumask);
             $xoops->events()->triggerEvent('debug.timer.stop', 'writeAsset');
         }
         return $xoops->url('assets/' . $asset_path);
     } catch (\Exception $e) {
         $xoops->events()->triggerEvent('core.exception', $e);
         return null;
     }
 }
Ejemplo n.º 8
0
function smarty_block_assetic($params, $content, $template, &$repeat)
{
    // In debug mode, we have to be able to loop a certain number of times, so we use a static counter
    static $count;
    static $assetsUrls;
    $realpath = realpath(__DIR__ . '/../../../' . $params['config_path']);
    $root = realpath($realpath . '/../') . '/';
    $base_path = null;
    $bundles = null;
    $dependencies = null;
    $themesService = \Zend_Registry::get('container')->getService('newscoop_newscoop.themes_service');
    $themePath = $themesService->getThemePath();
    $viewBildPath = '/themes/' . $themePath . $params['build_path'];
    $params['build_path'] = $root . $params['build_path'];
    // Set defaults
    if (!array_key_exists('debug', $params)) {
        $params['debug'] = false;
    }
    // Read config file
    if (isset($params['config_path'])) {
        $base_path = __DIR__ . '/../../../' . $params['config_path'];
    }
    $config = json_decode(file_get_contents($base_path . '/config.json'));
    // Opening tag (first call only)
    if ($repeat) {
        // Read bundles and dependencies config files
        if (file_exists($base_path . '/bundles.json')) {
            $bundles = json_decode(file_get_contents($base_path . '/bundles.json'));
        }
        if (file_exists($base_path . '/dependencies.json')) {
            $dependencies = json_decode(file_get_contents($base_path . '/dependencies.json'));
        }
        $am = new AssetManager();
        $fm = new FilterManager();
        if (property_exists($config, 'cssembed_path')) {
            $cssEmbedFilter = new Filter\CssEmbedFilter($config->cssembed_path, $config->java_path);
            $cssEmbedFilter->setRoot($root);
            $fm->set('cssembed', $cssEmbedFilter);
        }
        if (property_exists($config, 'yuicompressor_path') && property_exists($config, 'java_path')) {
            $fm->set('yui_js', new Filter\Yui\JsCompressorFilter($config->yuicompressor_path, $config->java_path));
            $fm->set('yui_css', new Filter\Yui\CssCompressorFilter($config->yuicompressor_path, $config->java_path));
        }
        $fm->set('less', new Filter\LessphpFilter());
        $fm->set('sass', new Filter\Sass\SassFilter());
        $fm->set('closure_api', new Filter\GoogleClosure\CompilerApiFilter());
        $fm->set('rewrite', new Filter\CssRewriteFilter());
        if (property_exists($config, 'closurejar_path') && property_exists($config, 'java_path')) {
            $fm->set('closure_jar', new Filter\GoogleClosure\CompilerJarFilter($config->closurejar_path, $config->java_path));
        }
        // Factory setup
        $factory = new AssetFactory($root);
        $factory->setAssetManager($am);
        $factory->setFilterManager($fm);
        $factory->setDefaultOutput('*.' . $params['output']);
        $factory->setDebug($params['debug']);
        if (isset($params['filters'])) {
            $filters = explode(',', $params['filters']);
        } else {
            $filters = array();
        }
        // Prepare the assets writer
        $writer = new AssetWriter($params['build_path']);
        // If a bundle name is provided
        if (isset($params['bundle'])) {
            $asset = $factory->createAsset($bundles->{$params}['output']->{$params}['bundle'], $filters);
            $cache = new AssetCache($asset, new FilesystemCache($params['build_path']));
            $writer->writeAsset($cache);
            // If individual assets are provided
        } elseif (isset($params['assets'])) {
            $assets = array();
            // Include only the references first
            foreach (explode(',', $params['assets']) as $a) {
                // If the asset is found in the dependencies file, let's create it
                // If it is not found in the assets but is needed by another asset and found in the references, don't worry, it will be automatically created
                if (isset($dependencies->{$params}['output']->assets->{$a})) {
                    // Create the reference assets if they don't exist
                    foreach ($dependencies->{$params}['output']->assets->{$a} as $ref) {
                        try {
                            $am->get($ref);
                        } catch (InvalidArgumentException $e) {
                            $path = $dependencies->{$params}['output']->references->{$ref};
                            $assetTmp = $factory->createAsset($path);
                            $am->set($ref, $assetTmp);
                            $assets[] = '@' . $ref;
                        }
                    }
                }
            }
            // Now, include assets
            foreach (explode(',', $params['assets']) as $a) {
                // Add the asset to the list if not already present, as a reference or as a simple asset
                $ref = null;
                if (isset($dependencies->{$params}['output'])) {
                    foreach ($dependencies->{$params}['output']->references as $name => $file) {
                        if ($file == $a) {
                            $ref = $name;
                            break;
                        }
                    }
                }
                if (array_search($a, $assets) === FALSE && ($ref === null || array_search('@' . $ref, $assets) === FALSE)) {
                    $assets[] = $a;
                }
            }
            // Create the asset
            $asset = $factory->createAsset($assets, $filters);
            $cache = new AssetCache($asset, new FilesystemCache($params['build_path']));
            $writer->writeAsset($cache);
        }
        // If debug mode is active, we want to include assets separately
        if ($params['debug']) {
            $assetsUrls = array();
            foreach ($asset as $a) {
                $cache = new AssetCache($a, new FilesystemCache($params['build_path']));
                $writer->writeAsset($cache);
                $assetsUrls[] = $a->getTargetPath();
            }
            // It's easier to fetch the array backwards, so we reverse it to insert assets in the right order
            $assetsUrls = array_reverse($assetsUrls);
            $count = count($assetsUrls);
            if (isset($config->site_url)) {
                $template->assign($params['asset_url'], $config->site_url . '/' . $params['build_path'] . '/' . $assetsUrls[$count - 1]);
            } else {
                $template->assign($params['asset_url'], $viewBildPath . '/' . $assetsUrls[$count - 1]);
            }
            // Production mode, include an all-in-one asset
        } else {
            if (isset($config->site_url)) {
                $template->assign($params['asset_url'], $config->site_url . '/' . $params['build_path'] . '/' . $asset->getTargetPath());
            } else {
                $template->assign($params['asset_url'], $viewBildPath . '/' . $asset->getTargetPath());
            }
        }
        // Closing tag
    } else {
        if (isset($content)) {
            // If debug mode is active, we want to include assets separately
            if ($params['debug']) {
                $count--;
                if ($count > 0) {
                    if (isset($config->site_url)) {
                        $template->assign($params['asset_url'], $config->site_url . '/' . $params['build_path'] . '/' . $assetsUrls[$count - 1]);
                    } else {
                        $template->assign($params['asset_url'], '/' . $params['build_path'] . '/' . $assetsUrls[$count - 1]);
                    }
                }
                $repeat = $count > 0;
            }
            return $content;
        }
    }
}
use Assetic\Factory\AssetFactory;
use Assetic\FilterManager;
use Assetic\AssetManager;
use Assetic\Cache\FilesystemCache;
use Assetic\Cache\ApcCache;
use Assetic\Asset\AssetCache;
use Assetic\Asset\AssetCollection;
use Assetic\Asset\FileAsset;
use Assetic\Asset\GlobAsset;
use Assetic\AssetWriter;
use Assetic\Filter\Yui\CssCompressorFilter as YuiCompressorFilter;
use Assetic\Filter\GoogleClosure\CompilerJarFilter as GoogleClosureFilter;
$fm = new FilterManager();
$am = new AssetManager();
$factory = new AssetFactory(__DIR__ . '/', true);
$factory->setDefaultOutput('/');
$factory->setFilterManager($fm);
$factory->setAssetManager($am);
$yui_compressor = new YuiCompressorFilter(__DIR__ . '/utils/yuicompressor-2.4.8.jar');
$fm->set('yui_css', $yui_compressor);
$google_closure_compiler = new GoogleClosureFilter(__DIR__ . '/utils/google-closure-compiler.jar');
$google_closure_compiler->setLanguage($google_closure_compiler::LANGUAGE_ECMASCRIPT5);
$fm->set('google_js', $google_closure_compiler);
// The Asset Manager allows us to keep our assets organized.
$am->set('main_js', new AssetCollection(array(new FileAsset(__DIR__ . '/../assets/js/lib/angular.js'), new FileAsset(__DIR__ . '/../assets/js/lib/underscore.js'), new FileAsset(__DIR__ . '/../assets/js/lib/angular-route.js'), new FileAsset(__DIR__ . '/../assets/js/lib/angular-resource.js'), new FileAsset(__DIR__ . '/../assets/js/lib/heartcode-canvasloader.js'), new FileAsset(__DIR__ . '/../assets/js/app/myKraigsList.js'))));
$am->set('main_css', new AssetCollection(array(new FileAsset(__DIR__ . '/../assets/css/body.css'), new FileAsset(__DIR__ . '/../assets/css/angular-csp.css'))));
$write_cache = function ($asset) {
    $cache = new AssetCache($asset, new FilesystemCache(__DIR__ . '/../cache/assets/'));
    $writer = new AssetWriter(__DIR__ . '/compiled/');
    $writer->writeAsset($cache);
};
 /**
  * Returns the public path of an asset
  *
  * @return string A public path
  */
 public function asseticBlock(array $params = array(), $content = null, $template, &$repeat)
 {
     // In debug mode, we have to be able to loop a certain number of times, so we use a static counter
     static $count;
     static $assetsUrls;
     // Read config file
     if (isset($params['config_path'])) {
         $base_path = $_SERVER['DOCUMENT_ROOT'] . '/' . $params['config_path'];
     } else {
         // Find the config file in Symfony2 config dir
         $base_path = __DIR__ . '/../../../../app/config/smarty-assetic';
     }
     $config = json_decode(file_get_contents($base_path . '/config.json'));
     // Opening tag (first call only)
     if ($repeat) {
         // Read bundles and dependencies config files
         $bundles = json_decode(file_get_contents($base_path . '/bundles.json'));
         $dependencies = json_decode(file_get_contents($base_path . '/dependencies.json'));
         $am = new AssetManager();
         $fm = new FilterManager();
         $fm->set('yui_js', new Filter\Yui\JsCompressorFilter($config->yuicompressor_path, $config->java_path));
         $fm->set('yui_css', new Filter\Yui\CssCompressorFilter($config->yuicompressor_path, $config->java_path));
         $fm->set('less', new Filter\LessphpFilter());
         $fm->set('sass', new Filter\Sass\SassFilter());
         $fm->set('closure_api', new Filter\GoogleClosure\CompilerApiFilter());
         $fm->set('closure_jar', new Filter\GoogleClosure\CompilerJarFilter($config->closurejar_path, $config->java_path));
         // Factory setup
         $factory = new AssetFactory($_SERVER['DOCUMENT_ROOT']);
         $factory->setAssetManager($am);
         $factory->setFilterManager($fm);
         $factory->setDefaultOutput('assetic/*.' . $params['output']);
         if (isset($params['filter'])) {
             $filters = explode(',', $params['filter']);
         } else {
             $filters = array();
         }
         // Prepare the assets writer
         $writer = new AssetWriter($params['build_path']);
         // If a bundle name is provided
         if (isset($params['bundle'])) {
             $asset = $factory->createAsset($bundles->{$params}['output']->{$params}['bundle'], $filters, array($params['debug']));
             $cache = new AssetCache($asset, new FilesystemCache($params['build_path']));
             $writer->writeAsset($cache);
             // If individual assets are provided
         } elseif (isset($params['assets'])) {
             $assets = array();
             // Include only the references first
             foreach (explode(',', $params['assets']) as $a) {
                 // If the asset is found in the dependencies file, let's create it
                 // If it is not found in the assets but is needed by another asset and found in the references, don't worry, it will be automatically created
                 if (isset($dependencies->{$params}['output']->assets->{$a})) {
                     // Create the reference assets if they don't exist
                     foreach ($dependencies->{$params}['output']->assets->{$a} as $ref) {
                         try {
                             $am->get($ref);
                         } catch (InvalidArgumentException $e) {
                             $assetTmp = $factory->createAsset($dependencies->{$params}['output']->references->{$ref});
                             $am->set($ref, $assetTmp);
                             $assets[] = '@' . $ref;
                         }
                     }
                 }
             }
             // Now, include assets
             foreach (explode(',', $params['assets']) as $a) {
                 // Add the asset to the list if not already present, as a reference or as a simple asset
                 $ref = null;
                 if (isset($dependencies->{$params}['output'])) {
                     foreach ($dependencies->{$params}['output']->references as $name => $file) {
                         if ($file == $a) {
                             $ref = $name;
                             break;
                         }
                     }
                 }
                 if (array_search($a, $assets) === false && ($ref === null || array_search('@' . $ref, $assets) === false)) {
                     $assets[] = $a;
                 }
             }
             // Create the asset
             $asset = $factory->createAsset($assets, $filters, array($params['debug']));
             $cache = new AssetCache($asset, new FilesystemCache($params['build_path']));
             $writer->writeAsset($cache);
         }
         // If debug mode is active, we want to include assets separately
         if ($params['debug']) {
             $assetsUrls = array();
             foreach ($asset as $a) {
                 $cache = new AssetCache($a, new FilesystemCache($params['build_path']));
                 $writer->writeAsset($cache);
                 $assetsUrls[] = $a->getTargetPath();
             }
             // It's easier to fetch the array backwards, so we reverse it to insert assets in the right order
             $assetsUrls = array_reverse($assetsUrls);
             $count = count($assetsUrls);
             if (isset($config->site_url)) {
                 $template->assign($params['asset_url'], $config->site_url . '/' . $params['build_path'] . '/' . $assetsUrls[$count - 1]);
             } else {
                 $template->assign($params['asset_url'], '/' . $params['build_path'] . '/' . $assetsUrls[$count - 1]);
             }
             // Production mode, include an all-in-one asset
         } else {
             if (isset($config->site_url)) {
                 $template->assign($params['asset_url'], $config->site_url . '/' . $params['build_path'] . '/' . $asset->getTargetPath());
             } else {
                 $template->assign($params['asset_url'], '/' . $params['build_path'] . '/' . $asset->getTargetPath());
             }
         }
         // Closing tag
     } else {
         if (isset($content)) {
             // If debug mode is active, we want to include assets separately
             if ($params['debug']) {
                 $count--;
                 if ($count > 0) {
                     if (isset($config->site_url)) {
                         $template->assign($params['asset_url'], $config->site_url . '/' . $params['build_path'] . '/' . $assetsUrls[$count - 1]);
                     } else {
                         $template->assign($params['asset_url'], '/' . $params['build_path'] . '/' . $assetsUrls[$count - 1]);
                     }
                 }
                 $repeat = $count > 0;
             }
             return $content;
         }
     }
 }
Ejemplo n.º 11
0
 public function register(Container $app)
 {
     $app['assetic.assets'] = $app['assetic.filters'] = $app['assetic.workers'] = array();
     $app['assetic.asset_manager'] = function () use($app) {
         $am = new AssetManager();
         if (isset($app['assetic.assets'])) {
             $assets = $app['assetic.assets'];
             if (!is_array($assets)) {
                 $assets = array($assets);
             }
             foreach ($assets as $name => $asset) {
                 if (!is_array($asset)) {
                     // não collection, transformar em collection
                     $asset = array($asset);
                 }
                 $col = new AssetCollection();
                 foreach ($asset as $a) {
                     if (is_string($a)) {
                         // é referencia
                         $a = new AssetReference($am, $a);
                     }
                     if (!$a instanceof AssetInterface) {
                         throw new \InvalidArgumentException("'assetic.assets' precisa ser um array de AssetInterface");
                     }
                     $col->add($a);
                 }
                 $am->set($name, $col);
             }
         }
         return $am;
     };
     $app['assetic.filter_manager'] = function () use($app) {
         $fm = new FilterManager();
         if (isset($app['assetic.filters'])) {
             $filters = $app['assetic.filters'];
             if (!is_array($filters)) {
                 $filters = array($filters);
             }
             foreach ($filters as $name => $filter) {
                 $fm->set($name, $filter);
             }
         }
         return $fm;
     };
     $app['assetic.factory'] = function () use($app) {
         $factory = new AssetFactory($app['assetic.dist_path']);
         $factory->setAssetManager($app['assetic.asset_manager']);
         $factory->setFilterManager($app['assetic.filter_manager']);
         $factory->setDebug(isset($app['debug']) ? $app['debug'] : false);
         $factory->setDefaultOutput($app['assetic.dist_path']);
         if (isset($app['assetic.workers']) && is_array($app['assetic.workers'])) {
             foreach ($app['assetic.workers'] as $worker) {
                 $factory->addWorker($worker);
             }
         }
         return $factory;
     };
     $app['assetic.lazy_asset_manager'] = function () use($app) {
         $am = new LazyAssetManager($app['assetic.factory']);
         if (isset($app['twig'])) {
             // carrega os assets pelo twig
             $am->setLoader('twig', new TwigFormulaLoader($app['twig']));
             $loader = $app['twig.loader.filesystem'];
             $namespaces = $loader->getNamespaces();
             foreach ($namespaces as $ns) {
                 if (count($loader->getPaths($ns)) > 0) {
                     $iterator = Finder::create()->files()->in($loader->getPaths($ns));
                     foreach ($iterator as $file) {
                         $resource = new TwigResource($loader, '@' . $ns . '/' . $file->getRelativePathname());
                         $am->addResource($resource, 'twig');
                     }
                 }
             }
         }
         return $am;
     };
     $app['assetic.asset_writer'] = function () use($app) {
         return new AssetWriter($app['assetic.dist_path']);
     };
     if (isset($app['twig'])) {
         $app['twig'] = $app->extend('twig', function ($twig, $app) {
             $functions = array('cssrewrite' => array('options' => array('combine' => true)));
             $twig->addExtension(new AsseticExtension($app['assetic.factory'], $functions));
             return $twig;
         });
     }
 }
 /**
  * @param Container $container
  */
 public function register(Container $container)
 {
     $container['assetic.asset.root'] = '';
     $container['assetic.asset.asset_root'] = '';
     $container['assetic.asset.factory'] = function () use($container) {
         $assetFactory = new AssetFactory($container['assetic.asset.root']);
         $assetFactory->setDefaultOutput($container['assetic.asset.asset_root']);
         $assetFactory->setDebug(isset($container['debug']) ? $container['debug'] : false);
         $assetFactory->setFilterManager($container['assetic.filter_manager']);
         return $assetFactory;
     };
     $container['assetic.filters.default'] = array('csscopyfile' => true, 'lessphp' => true, 'scssphp' => true, 'cssmin' => true, 'csscompress' => true, 'jsmin' => true);
     $container['assetic.filters'] = function () use($container) {
         return array();
     };
     $container['assetic.filterinstances'] = function () use($container) {
         $filterInstances = array();
         $filterConfig = array_merge($container['assetic.filters.default'], $container['assetic.filters']);
         if ($filterConfig['csscopyfile']) {
             $filterInstances['csscopyfile'] = new CssCopyFileFilter($container['assetic.asset.asset_root']);
         }
         if ($filterConfig['lessphp'] && class_exists('\\lessc')) {
             $filterInstances['lessphp'] = new LessphpFilter();
         }
         if ($filterConfig['scssphp'] && class_exists('\\scssc')) {
             $filterInstances['scssphp'] = new ScssphpFilter();
         }
         if ($filterConfig['cssmin'] && class_exists('\\CssMin')) {
             $filterInstances['cssmin'] = new CssMinFilter();
         }
         if ($filterConfig['csscompress'] && class_exists('\\Minify_CSS_Compressor')) {
             $filterInstances['csscompress'] = new MinifyCssCompressorFilter();
         }
         if ($filterConfig['jsmin'] && class_exists('\\JSMin')) {
             $filterInstances['jsmin'] = new JSMinFilter();
         }
         return $filterInstances;
     };
     $container['assetic.filter_manager'] = function () use($container) {
         $filterManager = new FilterManager();
         $filters = $container['assetic.filterinstances'];
         foreach ($filters as $alias => $filter) {
             $filterManager->set($alias, $filter);
         }
         return $filterManager;
     };
     $container['assetic.asset.manager'] = function () use($container) {
         $assetManager = new LazyAssetManager($container['assetic.asset.factory']);
         $assetManager->setLoader('twig', new TwigFormulaLoader($container['twig'], $container['logger']));
         return $assetManager;
     };
     $container['assetic.asset.writer'] = function () use($container) {
         return new AssetWriter($container['assetic.asset.asset_root']);
     };
     $container['assetic.asset.dumper'] = function () use($container) {
         return new Dumper($container['twig.loader.filesystem'], $container['assetic.asset.manager'], $container['assetic.asset.writer']);
     };
     $container['twig'] = $container->extend('twig', function (\Twig_Environment $twig) use($container) {
         $twig->addExtension(new AsseticExtension($container['assetic.asset.factory']));
         return $twig;
     });
     if (isset($container['console.commands'])) {
         $container['console.commands'] = $container->extend('console.commands', function ($commands) use($container) {
             $commands[] = new AsseticDumpCommand(null, $container);
             return $commands;
         });
     }
 }
Ejemplo n.º 13
0
 /**
  * Render the Twig template with Assetic manager
  *
  * If Twig Loader method is string, we can render view as string template and
  * set the params, else there is no need to declare params or view in this method.
  * 
  * @param  string $view   
  * @param  array  $params 
  * @return void         
  */
 public function render($view = "", $params = array())
 {
     $this->_ci->benchmark->mark('AttireRender_start');
     # Autoload url helper (required)
     $this->_ci->load->helper('url');
     # Set additional config functions/global vars inside Attire environment
     $this->set_config_globals();
     $this->set_config_functions();
     # Add default view path
     $this->add_path(VIEWPATH, 'VIEWPATH');
     # Twig environment (master of puppets)
     $twig =& $this->_environment;
     $escaper = new Twig_Extension_Escaper('html');
     $twig->addExtension($escaper);
     $twig->addFilter('var_dump', new Twig_Filter_Function('var_dump'));
     # Declare asset manager and add global paths
     $am = new AssetManager();
     # Assets global paths
     if ($this->_bundle_path !== NULL) {
         $class = $this->_ci->router->fetch_class();
         $method = $this->_ci->router->fetch_method();
         $directory = $this->_ci->router->directory;
         $this->_bundle_path = rtrim($this->_bundle_path, '/') . '/';
         $absolute_path = rtrim($this->_bundle_path . $directory . 'assets', '/');
         $global_assets = array('module_js' => array('path' => "{$absolute_path}/js/{$class}/{$method}/*", 'type' => 'Assetic\\Asset\\GlobAsset'), 'module_css' => array('path' => "{$absolute_path}/css/{$class}/{$method}/*", 'type' => 'Assetic\\Asset\\GlobAsset'), 'global_css' => array('path' => "{$absolute_path}/css/{$class}/*", 'type' => 'Assetic\\Asset\\GlobAsset'), 'global_js' => array('path' => "{$absolute_path}/js/{$class}/*", 'type' => 'Assetic\\Asset\\GlobAsset'));
         foreach (array_merge($global_assets, $this->_assets) as $global => $params) {
             $class_name = $params['type'];
             $am->set($global, new $class_name($params['path']));
         }
     }
     # Declare filters manager
     $fm = new FilterManager();
     $fm->set('cssrewrite', new CssRewriteFilter());
     $absolute_path = rtrim("{$this->_paths["theme"]}{$this->_theme}", '/') . '/assets';
     # Declare assetic factory with filters and assets
     $factory = new AssetFactory($absolute_path);
     $factory->setAssetManager($am);
     $factory->setFilterManager($fm);
     $factory->setDebug($this->_debug);
     # Add assetic extension to factory
     $absolute_path = rtrim($this->_paths['assets'], '/');
     $factory->setDefaultOutput($absolute_path);
     $twig->addExtension(new AsseticExtension($factory));
     # This is too lazy, we need a lazy asset manager...
     $am = new LazyAssetManager($factory);
     $am->setLoader('twig', new TwigFormulaLoader($twig));
     # Add the Twig resource (following the assetic documentation)
     $resource = new TwigResource($this->_loader, $this->_default_template . $this->_extension);
     $am->addResource($resource, 'twig');
     # Write all assets files in the output directory in one or more files
     try {
         $writer = new AssetWriter($absolute_path);
         $writer->writeManagerAssets($am);
     } catch (\RuntimeException $e) {
         $this->_show_error($e->getMessage());
     }
     # Set current lexer
     if (!empty($this->_current_lexer)) {
         $lexer = new Twig_Lexer($this->_environment, $this->_current_lexer);
         $twig->setLexer($lexer);
     }
     try {
         # Render all childs
         if (!empty($this->_childs)) {
             foreach ($this->_childs as $child => $params) {
                 $this->_params['views'] = $this->_views;
                 echo $twig->render($child, array_merge($params, $this->_params));
             }
             # Remove childs after the use
             $this->_childs = array();
         } elseif (strlen($view) <= 1 && $this->_loader instanceof Twig_Loader_String) {
             echo $twig->render($this->_default_template . $this->_extension, $params);
         }
     } catch (Twig_Error_Syntax $e) {
         $this->_show_error($e->getMessage());
     }
     $this->_ci->benchmark->mark('AttireRender_end');
 }