$message = $ui['noAlliance']; } } else { $message = $ui['noUser']; } } else { $message = $ui['noNode']; } } } else { $message = $ui['featureDisabled']; } break; case 'cancel': if (isset($_GET['combatId'])) { $combat = node::getCombat($_GET['combatId']); if (isset($combat['id'])) { if ($combat['sender'] == $node->data['id']) { $status = $node->cancelCombat($combat['id']); if ($status == 'done') { header('Location: node.php?action=get&nodeId=' . $node->data['id']); } else { $message = $ui[$status]; } } else { $message = $ui['accessDenied']; } } else { $message = $ui['noCombat']; } }