Ejemplo n.º 1
0
// Game libraries
//
// proxycheck.php
//
// This is the main script for the proxy detector.
//
// Copyright(C) 2004-2008, DeepClone Development
//-----------------------------------------------------------------------
/* Checks for fork() */
if (!(function_exists('pcntl_fork') || $__runFromAdmin)) {
    die("This script may not be called from the web server.\n");
}
/* Load the required libraries */
$__loader = array('log', 'classloader', 'version', 'game', 'tick', 'config', 'db_connection', 'db_accessor', 'db_copy', 'pcheck_thread', 'pcheck_manager', 'pcheck');
require_once "loader.inc";
l::setSyslogPrefix("lwProxy");
if (count($argv) > 1) {
    /* Checks for command line arguments */
    if (count($argv) > 2 && ($argv[1] == '-c' || $argv[1] == '-f')) {
        $addresses = $argv;
        array_shift($addresses);
        array_shift($addresses);
        print "Running manual check, please wait ...\n";
        try {
            $results = pcheck::check($addresses, $argv[1] == '-f');
        } catch (Exception $e) {
            print "{$argv[0]}: " . $e->getMessage() . "\n";
            exit(1);
        }
        foreach ($results as $address => $proxy) {
            print "\t{$address} - ";
Ejemplo n.º 2
0
        $game = config::getGame($gName);
        if (is_null($game)) {
            throw new Exception("Game '{$gName}' not found");
        }
        l::notice("administration script executing tick {$gName}::{$tName}");
        $game->getDBAccess();
        $game->runTick($tName, true);
        l::notice("tick {$gName}::{$tName} executed");
        dbClose();
    } catch (Exception $e) {
        $argh = $e->getMessage();
    }
    chdir($oldDir);
    return;
} else {
    l::setSyslogPrefix("lwTicks");
    if (count($argv) > 1) {
        /* Checks for command line arguments */
        if ($argv[1] == "-r" && count($argv) == 4) {
            $game = $argv[2];
            $tick = $argv[3];
            dbConnect();
            $game = config::getGame($argv[2]);
            if (is_null($game)) {
                die("Error: game {$argv[2]} not found");
            }
            l::notice("manually executing {$argv[2]}::{$argv[3]}");
            $game->getDBAccess();
            $game->runTick($argv[3], true);
            l::notice("{$argv[2]}::{$argv[3]} executed");
            dbClose();