//require includer require_once "libs/includer.php"; include "translations/conf.php"; if (isset($_SESSION["user"]) && !empty($_SESSION["user"]) && (isset($_SESSION["char"]) && !empty($_SESSION["char"]))) { $badge = null; $classup = null; $classchange = null; $levelup = null; $user_session = $_SESSION["user"]; $main = new main($mysql); $main->getChars($user_session); $bank = $main->getBank($user_session, "0"); $bank_equiped = $main->getBank($user_session, "1"); $equips = $_SESSION["itens"]; $charClass = new char($_SESSION["char"], $mysql); if ($charClass->levelUP() == 1) { $main->selectChar($_SESSION["user"], $_SESSION["char"][0]); $char = new char($_SESSION["char"], $mysql); $char->status(); $levelup = '<span class="badge white-text teal lighten-2">' . $trans["levelup"] . '</span>'; } $char_session = $_SESSION["char"]; $stats = $_SESSION["stats"]; $user = array("username" => $user_session["u_user"], "useremail" => $user_session["u_email"]); $char = array("charid" => $char_session[0], "charname" => $char_session[1], "charclass" => $char_session[2], "charlevel" => $char_session[3], "charexperience" => $char_session[4], "charpoints" => $char_session[5], "charreborns" => $char_session[6], "charmoney" => $char_session[7]); if (($char["charclass"] == "warrior" || $char["charclass"] == "mage" || $char["charclass"] == "acolyte" || $char["charclass"] == "thief") && $char["charlevel"] == "20" || ($char["charclass"] == "knight" || $char["charclass"] == "wizard" || $char["charclass"] == "priest" || $char["charclass"] == "rogue") && $char["charlevel"] == "40") { $badge = '<span class="badge white-text teal lighten-2">' . $trans["classup"] . '</span>'; $classchange = '<h6><a class="waves-effect waves-light btn-large" href="changeClass">' . $trans["classchange"] . '</a></h6>'; } if ($char["charlevel"] >= 41 && $char["charreborns"] <= 5) { $badge = '<span class="badge white-text teal lighten-2">' . $trans["reborn"] . '</span>';