Ejemplo n.º 1
0
try {
    $Game = new Game((int) $_SESSION['game_id']);
    if (!empty($_GET['accept'])) {
        $Game->accept($_SESSION['player_id']);
    }
} catch (MyException $e) {
    if (!defined('DEBUG') || !DEBUG) {
        Flash::store('Error Accessing Game !');
    } else {
        call('ERROR ACCESSING GAME :' . $e->outputMessage());
    }
    exit;
}
$players = $Game->get_players();
$Chat = new Chat($_SESSION['player_id'], $_SESSION['game_id']);
$chat_data = $Chat->get_box_list();
$chat_html = '
		<div id="chatbox">
			<form action="' . $_SERVER['REQUEST_URI'] . '" method="post"><div>
				<input id="chat" type="text" name="chat" />
				<label for="private" class="inline"><input type="checkbox" name="private" id="private" value="yes" /> Private</label>
			</div></form>';
if (is_array($chat_data)) {
    $chat_html .= '
			<dl id="chats">';
    foreach ($chat_data as $chat) {
        if ('' == $chat['username']) {
            $chat['username'] = '******';
        }
        $color = '';
        if (isset($players[$chat['player_id']]['color'])) {
Ejemplo n.º 2
0
            break;
        default:
            break;
    }
    echo 'OK';
    exit;
}
// run the in game chat
if (isset($_POST['chat'])) {
    try {
        if (!isset($_SESSION['game_id'])) {
            $_SESSION['game_id'] = 0;
        }
        $Chat = new Chat((int) $_SESSION['player_id'], (int) $_SESSION['game_id']);
        $Chat->send_message($_POST['chat'], isset($_POST['private']), isset($_POST['lobby']));
        $return = $Chat->get_box_list(1);
        $return = $return[0];
    } catch (MyException $e) {
        $return['error'] = 'ERROR: ' . $e->outputMessage();
    }
    echo json_encode($return);
    exit;
}
// run setup validation
if (isset($_POST['test_setup'])) {
    try {
        Setup::is_valid_reflection($_POST['setup'], $_POST['reflection']);
        $return['valid'] = true;
    } catch (MyException $e) {
        $return['error'] = 'ERROR: ' . $e->outputMessage();
    }