Ejemplo n.º 1
0
 /**
  ** Init
  ** Register the callback for OnPlayerKeyStateChange
  **/
 public static function Init()
 {
     sampkeys_init(MAX_PLAYERS);
     Keybinds::$actions = array();
     Callbacks::Instance()->Register(cOnPlayerKeyStateChange, null, array('Keybinds', 'OnPlayerKeyStateChange'));
     Callbacks::Instance()->Register(cOnPlayerConnect, null, array('Keybinds', 'OnPlayerConnect'));
     /* Make the list of key translations */
     Keybinds::$keyt_onfoot[KEY_ACTION] = 'PED_ANSWER_PHONE';
     Keybinds::$keyt_onfoot[KEY_CROUCH] = 'PED_DUCK';
     Keybinds::$keyt_onfoot[KEY_FIRE] = 'PED_FIREWEAPON';
     Keybinds::$keyt_onfoot[KEY_SPRINT] = 'PED_SPRINT';
     Keybinds::$keyt_onfoot[KEY_SECONDARY_ATTACK] = 'VEHICLE_ENTER_EXIT';
     Keybinds::$keyt_onfoot[KEY_LOOK_BEHIND] = 'PED_LOOKBEHIND';
     Keybinds::$keyt_onfoot[KEY_WALK] = 'SNEAK_ABOUT';
     Keybinds::$keyt_onfoot[KEY_ANALOG_LEFT] = 'VEHICLE_LOOKLEFT';
     Keybinds::$keyt_onfoot[KEY_ANALOG_RIGHT] = 'VEHICLE_LOOKRIGHT';
     Keybinds::$keyt_vehicle[KEY_FIRE] = 'VEHICLE_FIREWEAPON';
     Keybinds::$keyt_vehicle[KEY_SECONDARY_ATTACK] = 'VEHICLE_FIREWEAPON_ALT';
     Keybinds::$keyt_vehicle[KEY_LOOK_RIGHT] = 'VEHICLE_LOOKRIGHT';
     Keybinds::$keyt_vehicle[KEY_LOOK_LEFT] = 'VEHICLE_LOOKLEFT';
     Keybinds::$keyt_vehicle[KEY_HANDBRAKE] = 'VEHICLE_HANDBRAKE';
     Keybinds::$keyt_vehicle[KEY_SUBMISSION] = 'TOGGLE_SUBMISSIONS';
     Keybinds::$keyt_vehicle[KEY_ANALOG_UP] = 'VEHICLE_TURRETUP';
     Keybinds::$keyt_vehicle[KEY_ANALOG_DOWN] = 'VEHICLE_TURRETDOWN';
     Keybinds::$keyt_vehicle[KEY_ANALOG_LEFT] = 'VEHICLE_TURRETLEFT';
     Keybinds::$keyt_vehicle[KEY_ANALOG_RIGHT] = 'VEHICLE_TURRETRIGHT';
 }
Ejemplo n.º 2
0
 public static function Init()
 {
     Callbacks::Instance()->Register(cOnPlayerPickUpPickup, null, array('Locations', 'OnPickUpPickup'));
     Callbacks::Instance()->Register(cOnPlayerEnterCheckpoint, null, array('Locations', 'OnPlayerEnterCheckpoint'));
     CommandHandler::Register('enter', 0, null, array('Locations', 'cmdEnter'), '', 1, -1000);
     CommandHandler::Register('exit', 0, null, array('Locations', 'cmdExit'), '', 1, -1000);
     Keybinds::Register(array(KEY_ACTION, KEY_ACTION), null, array('Locations', 'PlayerEnterExitKeybind'));
     echo ">>>>> Creating Location0 ...\n";
     $location0 = new Location0();
 }
Ejemplo n.º 3
0
 public static function Init()
 {
     Callbacks::Instance()->Register(cOnPlayerText, null, array('Messages', 'OnPlayerText'));
     Callbacks::Instance()->Register(cOnPlayerPrivmsg, null, array('Messages', 'OnPlayerPrivmsg'));
     CommandHandler::Register('l', 1, null, array('Messages', 'cmdLocal'), '[message]', 1, -1000);
     CommandHandler::Register('s', 1, null, array('Messages', 'cmdShout'), '[message]', 1, -1000);
     CommandHandler::Register('w', 2, null, array('Messages', 'cmdWhisper'), '[id] [message]', 1, -1000);
     CommandHandler::Register('me', 1, null, array('Messages', 'cmdMe'), '[message]', 1, -1000);
     CommandHandler::Register('/', 1, null, array('Messages', 'cmdAdminchat'), '[message]', 1, -1000);
 }
Ejemplo n.º 4
0
 public static function Init()
 {
     Callbacks::Instance()->Register(cOnPlayerEnterVehicle, null, array('VehicleShop', 'OnPlayerEnterVehicle'), -1000);
     echo ">>>>> Adding vehicle shops ...\n";
     /* Register vehicles */
     VehicleShop::Add('Bullet', 200000, array(6, 6), new Position(1116.5715, 2261.9004, 10.4453, 179.8618));
     VehicleShop::Add('Perenniel', 35000, array(0, 0), new Position(1106.2313, 2262.6445, 10.553, 358.8151));
     VehicleShop::Add('NRG 500', 50000, array(5, 6), new Position(1109.7905, 2262.1455, 10.3839, 176.2969));
     VehicleShop::Add('Maverick', 150000, array(0, 0), new Position(1076.9761, 2311.6589, 10.9968, 179.3844));
 }
Ejemplo n.º 5
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 public static function Init()
 {
     /* Register the admin commands */
     CommandHandler::Register('admins', 0, null, array('Admin', 'cmdAdmins'), '');
     CommandHandler::Register('kick', 2, null, array('Admin', 'cmdKick'), '[ID] [reason]');
     CommandHandler::Register('suspend', 3, null, array('Admin', 'cmdSuspend'), '[ID] [time] [reason]');
     CommandHandler::Register('unsuspend', 1, null, array('Admin', 'cmdUnsuspend'), '[exact name]');
     CommandHandler::Register('goto', 1, null, array('Admin', 'cmdGoto'), '[ID]');
     CommandHandler::Register('bring', 1, null, array('Admin', 'cmdBring'), '[ID]');
     CommandHandler::Register('ajail', 3, null, array('Admin', 'cmdAjail'), '[ID] [time] [reason]');
     CommandHandler::Register('aunjail', 1, null, array('Admin', 'cmdAunjail'), '[ID]');
     CommandHandler::Register('givecash', 2, null, array('Admin', 'cmdGivecash'), '[ID] [amount]');
     CommandHandler::Register('showme', 1, null, array('Admin', 'cmdShowme'), '[on/off]');
     CommandHandler::Register('setfaction', 2, null, array('Admin', 'cmdSetfaction'), '[ID] [faction name]');
     CommandHandler::Register('setrank', 2, null, array('Admin', 'cmdSetrank'), '[ID] [rank id]');
     /* Register callbacks */
     Callbacks::Instance()->Register(cOnPlayerConnect, null, array('Admin', 'OnPlayerConnect'));
     Admin::$showadmins = array_fill(0, MAX_PLAYERS, true);
 }
Ejemplo n.º 6
0
 public static function Init()
 {
     /* Register callbacks */
     Callbacks::Instance()->Register(cOnPlayerKeyStateChange, null, array('Animations', 'OnPlayerKeyStateChange'));
     Callbacks::Instance()->Register(cOnPlayerText, null, array('Animations', 'OnPlayerText'), -10);
     /* Register commands */
     CommandHandler::Register('stopanim', 0, null, array('Animations', 'cmdStopanim'), '', 1);
     /*                         lib    anim              loop    movex   movey   continue  time  forced */
     $seat_up = new Animation('PED', 'seat_up', false, false, false, false, -1, false);
     $seat_idle = new Animation('PED', 'seat_idle', true, false, false, false, -1, false, -1, $seat_up);
     $seat_down = new Animation('PED', 'seat_down', false, false, false, false, 1350, false, 1200, $seat_up, $seat_idle);
     Animations::Register('seat', $seat_down);
     Animations::$seat_animation = $seat_idle;
     Animations::$stalk_animation = new Animation('MISC', 'seat_talk_01', false, false, false, false, 1800, false, 1600, $seat_up, $seat_idle);
     $drunkstop = new Animation('PED', 'walk_drunk', true, true, true, false, 100, false);
     $drunk = new Animation('PED', 'walk_drunk', true, true, true, true, 1, false, -1, $drunkstop);
     Animations::Register('drunk', $drunk);
     $fdrunkstop = new Animation('FOOD', 'eat_vomit_p', true, true, true, false, -1, true, 7200);
     $fdrunk = new Animation('PED', 'walk_drunk', true, true, true, true, 1, true, 5000, null, $fdrunkstop);
     Animations::Register('fdrunk', $fdrunk);
     $lay_up = new Animation('SUNBATHE', 'lay_bac_out', false, false, false, false, -1, false);
     $lay_idle = new Animation('BEACH', 'bather', true, false, false, false, -1, false, -1, $lay_up);
     $lay_down = new Animation('SUNBATHE', 'lay_bac_in', false, false, false, false, 2100, false, 2000, $lay_up, $lay_idle);
     Animations::Register('lay', $lay_down);
     /* Create the textdraw for stopping animations */
     Animations::$stopping_draw = TextDrawCreate(214.0, 421.0, 'Use ~r~~k~~PED_SPRINT~~w~ to stop the animation');
     TextDrawUseBox(Animations::$stopping_draw, 1);
     TextDrawBoxColor(Animations::$stopping_draw, 0x66);
     TextDrawTextSize(Animations::$stopping_draw, 460.0, 0.0);
     TextDrawAlignment(Animations::$stopping_draw, 0);
     TextDrawBackgroundColor(Animations::$stopping_draw, 0xff);
     TextDrawFont(Animations::$stopping_draw, 1);
     TextDrawLetterSize(Animations::$stopping_draw, 0.399999, 1.3);
     TextDrawColor(Animations::$stopping_draw, 0xffffffff);
     TextDrawSetOutline(Animations::$stopping_draw, 1);
     TextDrawSetProportional(Animations::$stopping_draw, 1);
     /* Create global animations */
     Animations::$death_animation = new Animation('WUZI', 'CS_Dead_Guy', true, false, false, false, -1, true);
 }
Ejemplo n.º 7
0
 public static function Init()
 {
     /* Register commands and callbacks */
     CommandHandler::Register('exercise', 0, null, array('Gym', 'cmdExercise'), '', 1);
     CommandHandler::Register('stopexercise', 0, null, array('Gym', 'cmdStopexercise'), '', 1);
     Callbacks::Instance()->Register(cOnPlayerDisconnect, null, array('Gym', 'OnPlayerDisconnect'));
     Callbacks::Instance()->Register(cOnPlayerKeyStateChange, null, array('Gym', 'OnPlayerKeyStateChange'));
     Callbacks::Instance()->Register(cOnPlayerSpawn, null, array('Gym', 'OnPlayerSpawn'));
     /* Create the animations */
     $benchpress_getoff = new Animation('benchpress', 'gym_bp_getoff', false, false, false, false, 8100, true);
     $benchpress_exercise = new Animation('benchpress', 'gym_bp_up_smooth', true, false, false, false, -1, true, -1, $benchpress_getoff);
     $benchpress_anim = new Animation('benchpress', 'gym_bp_geton', false, false, false, false, 5200, true, 5100, $benchpress_getoff, $benchpress_exercise, array('Gym', 'startExercise'));
     Gym::$anims['benchpress'] = $benchpress_anim;
     $bike_getoff = new Animation('gymnasium', 'gym_bike_getoff', false, false, false, false, 1350, true);
     $bike_exercise = new Animation('gymnasium', 'gym_bike_pedal', true, false, false, false, -1, true, -1, $bike_getoff);
     $bike_anim = new Animation('gymnasium', 'gym_bike_geton', false, false, false, false, 1500, true, 1400, $bike_getoff, $bike_exercise, array('Gym', 'startExercise'));
     Gym::$anims['bike'] = $bike_anim;
     $tread_getoff = new Animation('gymnasium', 'gym_tread_getoff', false, false, false, false, 3000, true);
     $tread_exercise = new Animation('gymnasium', 'gym_tread_jog', true, false, false, false, -1, true, -1, $tread_getoff);
     $tread_anim = new Animation('gymnasium', 'gym_tread_geton', false, false, false, false, 2250, true, 2200, $tread_getoff, $tread_exercise, array('Gym', 'startExercise'));
     Gym::$anims['tread'] = $tread_anim;
     /* Make the list of keys */
     Gym::RegisterKey(KEY_ACTION, 'TAB');
     Gym::RegisterKey(KEY_CROUCH, 'CROUCH');
     Gym::RegisterKey(KEY_SPRINT, 'SPRINT');
     Gym::RegisterKey(KEY_JUMP, 'JUMP');
     Gym::RegisterKey(KEY_WALK, 'WALK');
     Gym::RegisterKey(KEY_SECONDARY_ATTACK, 'ENTER V.');
     /* Initialize arrays */
     Gym::$players_key = array_fill(0, MAX_PLAYERS, -1);
     Gym::$players_gained = array_fill(0, MAX_PLAYERS, -1);
     Gym::$draws = array_fill(0, MAX_PLAYERS, null);
     /* Register all exercise machines */
     echo ">>>>> Registering all exercise machines locations ...\n";
     /* Madd doggs */
     Gym::Register('benchpress', new Position(1233.6235, -769.3942, 1084.0, 180), new Position(1233.6235, -767.3942, 1086));
     Gym::Register('bike', new Position(1242.4896, -767.7238, 1084.0121, 90), new Position(1239, -766.7238, 1086));
     Gym::Register('tread', new Position(1226.5122, -762.5506, 1084.0055, 180), new Position(1226.5352, -768.6758, 1087));
 }
Ejemplo n.º 8
0
function OnPlayerKeyStateChange($playerid, $newkeys, $oldkeys)
{
    return Callbacks::Instance()->OnPlayerKeyStateChange($playerid, $newkeys, $oldkeys);
}
Ejemplo n.º 9
0
 public static function Init()
 {
     /* Initialize the skills */
     Players::RegisterSkill(SKILL_COOKING, 5, 'cooking', 'Cooking');
     Players::RegisterSkill(SKILL_LUCK, 10, 'luck', 'Luck');
     Players::RegisterSkill(SKILL_ALCOHOLIC, 5, 'alcoholic', 'Alcoholic');
     $skill = Players::RegisterSkill(SKILL_DRUGSADDICT, 4, 'drugsaddict', 'Drugs addict');
     $skill->SetReqLevel(2, 4);
     $skill->SetReqLevel(3, 7);
     $skill->SetReqLevel(4, 11);
     $skill = Players::RegisterSkill(SKILL_PROFKILLER, 6, 'profkiller', 'Professional killer');
     $skill->SetReqLevel(2, 6);
     $skill->SetReqLevel(3, 8);
     $skill->SetReqLevel(4, 11);
     $skill->SetReqLevel(5, 15);
     $skill->SetReqLevel(6, 20);
     $skill = Players::RegisterSkill(SKILL_GUNSDEALER, 6, 'gunsdealer', 'Guns dealer');
     $skill->SetReqLevel(2, 3);
     $skill->SetReqLevel(3, 5);
     $skill->SetReqLevel(4, 8);
     $skill->SetReqLevel(5, 12);
     $skill->SetReqLevel(6, 17);
     $skill = Players::RegisterSkill(SKILL_DRUGSDEALER, 4, 'drugsdealer', 'Drugs dealer');
     $skill->SetReqLevel(2, 3);
     $skill->SetReqLevel(3, 6);
     $skill->SetReqLevel(4, 10);
     Players::RegisterSkill(SKILL_NEGSKILLS, 5, 'negskills', 'Negotiation skills', SKILL_LUCK, 5);
     Players::RegisterSkill(SKILL_FARMING, 0, 'farming', 'Farming');
     Players::RegisterSkill(SKILL_FISHING, 0, 'fishing', 'Fishing');
     /* Create the upgrade menu */
     $menu = new Menu(null, 'Upgrades', array('Players', 'menuUpgradesEnter'), array('Players', 'menuUpgradesExit'), 1, new Position(50, 120), 150);
     foreach (Players::$skills as $skill) {
         if ($skill->flag < SKILL_MAXUPGRADE) {
             $menu->Add($skill->name, 0, ROW_ACTION, array('Players', 'menuUpgradesSelect'));
         }
     }
     Players::$upgrade_menu = $menu;
     /* Create the upgrade textdraws list */
     Players::$upgrade_draws = array_fill(0, MAX_PLAYERS, null);
     /* Register timers, callbacks and commands */
     AddTimer(array('Players', 'Update'), 500, 1);
     AddTimer(array('Players', 'Stream'), 800, 1);
     Callbacks::Instance()->Register(cOnPlayerConnect, null, array('Players', 'OnPlayerConnect'), 0);
     Callbacks::Instance()->Register(cOnPlayerDisconnect, null, array('Players', 'OnPlayerDisconnect'), 5);
     Callbacks::Instance()->Register(cOnPlayerDeath, null, array('Players', 'OnPlayerDeath'));
     Callbacks::Instance()->Register(cOnPlayerSpawn, null, array('Players', 'OnPlayerSpawn'));
     Callbacks::Instance()->Register(cOnPlayerRequestClass, null, array('Players', 'OnPlayerRequestClass'), -1000);
     Callbacks::Instance()->Register(cOnPlayerRequestSpawn, null, array('Players', 'OnPlayerRequestSpawn'));
     Callbacks::Instance()->Register(cOnPlayerEnterVehicle, null, array('Players', 'OnPlayerEnterVehicle'), -1000);
     Callbacks::Instance()->Register(cOnPlayerKeyStateChange, null, array('Players', 'OnPlayerKeyStatechange'));
     CommandHandler::Register('togjq', 0, null, array('Players', 'cmdTogjq'), '', 1, -1000);
     CommandHandler::Register('togooc', 0, null, array('Players', 'cmdTogooc'), '', 1, -1000);
     CommandHandler::Register('die', 0, null, array('Players', 'cmdDie'), '', 1, -1000);
     CommandHandler::Register('stats', 0, null, array('Players', 'cmdStats'), '', 1, -1000);
     CommandHandler::Register('pay', 2, null, array('Players', 'cmdPay'), '[ID] [amount]', 1, -1000);
     CommandHandler::Register('skills', 0, null, array('Players', 'cmdSkills'), '', 1, -1000);
     CommandHandler::Register('upgrade', 0, null, array('Players', 'cmdUpgrade'), '', 1, -1000);
     CommandHandler::Register('speedometer', 1, null, array('Players', 'cmdSpeedometer'), '[kmh/mph]', 1, -1000);
     CommandHandler::Register('autowalk', 0, null, array('Players', 'cmdAutoWalk'), '', 1, -1000);
     Players::$players_by_id = array_fill(0, MAX_PLAYERS, null);
     /* Create the incar textdraws */
     for ($i = 0; $i < MAX_PLAYERS; $i++) {
         Players::$incar_draws[$i] = TextDrawCreate(549.0, 393.0, '.');
         TextDrawUseBox(Players::$incar_draws[$i], 1);
         TextDrawBoxColor(Players::$incar_draws[$i], 0x66);
         TextDrawTextSize(Players::$incar_draws[$i], 627.0, -10.0);
         TextDrawAlignment(Players::$incar_draws[$i], 0);
         TextDrawBackgroundColor(Players::$incar_draws[$i], 0xff);
         TextDrawFont(Players::$incar_draws[$i], 1);
         TextDrawLetterSize(Players::$incar_draws[$i], 0.499999, 1.1);
         TextDrawColor(Players::$incar_draws[$i], 0xffffffff);
         TextDrawSetOutline(Players::$incar_draws[$i], 1);
         TextDrawSetProportional(Players::$incar_draws[$i], 1);
         TextDrawSetShadow(Players::$incar_draws[$i], 1);
         TextDrawHideForAll(Players::$incar_draws[$i]);
     }
 }
Ejemplo n.º 10
0
 /**
  ** Static methods
  **/
 public static function Init()
 {
     Callbacks::Instance()->Register(cOnPlayerExitedMenu, null, array('Menu', 'OnPlayerExitedMenu'));
     Callbacks::Instance()->Register(cOnPlayerSelectedMenuRow, null, array('Menu', 'OnPlayerSelectedMenuRow'));
 }
Ejemplo n.º 11
0
 public static function Init()
 {
     Callbacks::Instance()->Register(cOnPlayerConnect, null, array('Accounts', 'OnPlayerConnect'), 5);
     Callbacks::Instance()->Register(cOnPlayerDisconnect, null, array('Accounts', 'OnPlayerDisconnect'), 0);
     CommandHandler::Register('login', 1, null, array('Accounts', 'cmdLogin'), '[password]', 0, -1000);
 }