$minDir = get_include_path().DIRECTORY_SEPARATOR.Asset::minDir(); assert('is_dir($jsSrc)'); assert('is_dir($cssSrc)'); assert('is_dir($minDir)'); // generate new ids $ids = array(); if(!$handle = opendir($jsSrc)) trigger_error("couldn't open $jsSrc", E_USER_ERROR); while(false !== ($jsfile = readdir($handle))) { if($jsfile == "." || $jsfile == "..") continue; $ids[] = DIRECTORY_SEPARATOR.JS::srcDir().DIRECTORY_SEPARATOR.$jsfile; } if(!$handle = opendir($cssSrc)) trigger_error("couldn't open $cssSrc", E_USER_ERROR); while(false !== ($cssfile = readdir($handle))) { if($cssfile == "." || $cssfile == "..") continue; $ids[] = DIRECTORY_SEPARATOR.CSS::srcDir().DIRECTORY_SEPARATOR.$cssfile; } // delete contents of AssetManager::mindir() if(!$handle = opendir($minDir)) trigger_error("couldn't open $minDir", E_USER_ERROR); while(false !== ($entry = readdir($handle))) { if($entry == "." || $entry == "..") continue; $path = $minDir.DIRECTORY_SEPARATOR.$entry; echo "removing $path\n"; if(!unlink($path)) trigger_error("couldn't unlink $path", E_USER_ERROR); } // for each file in ids, make an asset, generate minifile foreach($ids as $key => $src) { $path = get_include_path().$src; $minifile = $minDir.DIRECTORY_SEPARATOR.base_convert($key, 10, 36).".".base_convert(filesize($path), 10, 36);