function msgQueryLocations($aRequest) { global $gSite; global $gGame; loadGameSettings(); $Out = Out::getInstance(); if (validRaidlead()) { $Connector = Connector::getInstance(); // Locations $ListLocations = $Connector->prepare('Select * FROM `' . RP_TABLE_PREFIX . 'Location` WHERE Game = :Game ORDER BY Name'); $ListLocations->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $Locations = array(); $ListLocations->loop(function ($Data) use(&$Locations) { $LocationData = array('id' => $Data['LocationId'], 'name' => $Data['Name'], 'image' => $Data['Image']); array_push($Locations, $LocationData); }); $Out->pushValue('location', $Locations); // Images $Images = @scandir('../themes/icons/' . $gSite['Iconset'] . '/raidsmall'); $ImageList = array(); if ($Images != null) { foreach ($Images as $Image) { if (strripos($Image, '.png') !== false) { array_push($ImageList, $Image); } } } $Out->pushValue('locationimage', $ImageList); } else { $Out->pushError(L('AccessDenied')); } }
function msgQueryLocale($aRequest) { global $gLocale; global $gGame; loadGameSettings(); $EncodedLocale = array(); $LocaleName = getLocaleName(); $Flags = PHP_VERSION_ID >= 50400 ? ENT_COMPAT | ENT_XHTML : ENT_COMPAT; $Flags = PHP_VERSION_ID >= 50300 ? $Flags | ENT_IGNORE : $Flags; // Hardcoded strings foreach ($gLocale as $Key => $Value) { if ($Value != null) { $Encoded = getUTF8($Value); //htmlentities(getUTF8($Value), $Flags, 'UTF-8'); $EncodedLocale[$Key] = $Encoded; } } // Game based strings if (isset($gGame['Locales'][$LocaleName])) { foreach ($gGame['Locales'][$LocaleName] as $Key => $Value) { if ($Value != null) { $Encoded = getUTF8($Value); //htmlentities(getUTF8($Value), $Flags, 'UTF-8'); $EncodedLocale[$Key] = $Encoded; } } } Out::getInstance()->pushValue('locale', $EncodedLocale); }
function msgQueryConfig($aRequest) { global $gSite; global $gGame; $Out = Out::getInstance(); loadGameSettings(); $Config = array(); $Config['AllowRegistration'] = defined('ALLOW_REGISTRATION') && ALLOW_REGISTRATION; // Push unset($gGame['Locales']); $Out->pushValue('site', array_merge($gSite, $Config)); $Out->pushValue('game', $gGame); }
function msgQueryCalendar($aRequest) { if (validUser()) { global $gGame; loadGameSettings(); $Out = Out::getInstance(); $Connector = Connector::getInstance(); $ListRaidQuery = $Connector->prepare('Select ' . RP_TABLE_PREFIX . 'Raid.*, ' . RP_TABLE_PREFIX . 'Location.*, ' . RP_TABLE_PREFIX . 'Attendance.CharacterId, ' . RP_TABLE_PREFIX . 'Attendance.UserId, ' . RP_TABLE_PREFIX . 'Attendance.Status, ' . RP_TABLE_PREFIX . 'Attendance.Class, ' . RP_TABLE_PREFIX . 'Attendance.Role, ' . RP_TABLE_PREFIX . 'Attendance.Comment, ' . 'UNIX_TIMESTAMP(' . RP_TABLE_PREFIX . 'Raid.Start) AS StartUTC, ' . 'UNIX_TIMESTAMP(' . RP_TABLE_PREFIX . 'Raid.End) AS EndUTC ' . 'FROM `' . RP_TABLE_PREFIX . 'Raid` ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Location` USING(LocationId) ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Attendance` USING (RaidId) ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Character` USING (CharacterId) ' . 'WHERE ' . RP_TABLE_PREFIX . 'Raid.Start >= FROM_UNIXTIME(:Start) AND ' . RP_TABLE_PREFIX . 'Raid.Start <= FROM_UNIXTIME(:End) ' . 'AND ' . RP_TABLE_PREFIX . 'Location.Game = :Game ' . 'ORDER BY ' . RP_TABLE_PREFIX . 'Raid.Start, ' . RP_TABLE_PREFIX . 'Raid.RaidId'); // Calculate the correct start end end times $StartDay = getCalStartDay(); $StartUTC = mktime(0, 0, 0, $aRequest['Month'], 1, $aRequest['Year']); $StartDate = getdate($StartUTC); if ($StartDate['wday'] != $StartDay) { // Calculate the first day displayed in the calendar $Offset = $StartDate['wday'] < $StartDay ? 7 - ($StartDay - $StartDate['wday']) : $StartDate['wday'] - $StartDay; $StartUTC -= 60 * 60 * 24 * $Offset; $StartDate = getdate($StartUTC); } // Calculate the last day displayed in the calendar $EndUTC = $StartUTC + 60 * 60 * 24 * 7 * 6; // + 6 weeks // Query and return $ListRaidQuery->bindValue(':Start', $StartUTC, PDO::PARAM_INT); $ListRaidQuery->bindValue(':End', intval($EndUTC), PDO::PARAM_INT); $ListRaidQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $Session = Session::get(); $Session['Calendar'] = array('month' => intval($aRequest['Month']), 'year' => intval($aRequest['Year'])); $Out->pushValue('startDay', $StartDate['mday']); $Out->pushValue('startMonth', $StartDate['mon']); $Out->pushValue('startYear', $StartDate['year']); $Out->pushValue('startOfWeek', $StartDay); $Out->pushValue('displayMonth', $aRequest['Month']); $Out->pushValue('displayYear', $aRequest['Year']); parseRaidQuery($aRequest, $ListRaidQuery, 0); } else { $Out = Out::getInstance(); $Out->pushError(L('AccessDenied')); } }
function msgQueryProfile($aRequest) { if (validUser()) { global $gGame; loadGameSettings(); $Out = Out::getInstance(); $UserId = UserProxy::getInstance()->UserId; if (validAdmin() && isset($aRequest['userId']) && $aRequest['userId'] != 0) { $UserId = intval($aRequest['userId']); } $Connector = Connector::getInstance(); $Out->pushValue('show', $aRequest['showPanel']); // Admintool relevant data $Users = $Connector->prepare('SELECT Login, UNIX_TIMESTAMP(Created) AS CreatedUTC, ExternalBinding, BindingActive FROM `' . RP_TABLE_PREFIX . 'User` WHERE UserId = :UserId LIMIT 1'); $Users->bindValue(':UserId', $UserId, PDO::PARAM_INT); $Data = $Users->fetchFirst(); if ($Data != null) { $Out->pushValue('userid', $UserId); $Out->pushValue('name', $Data['Login']); $Out->pushValue('bindingActive', $Data['BindingActive'] == 'true'); $Out->pushValue('binding', $Data['ExternalBinding']); $CreatedUTC = $Data['CreatedUTC']; } // Load settings $SettingsQuery = $Connector->prepare('SELECT * FROM `' . RP_TABLE_PREFIX . 'UserSetting` WHERE UserId = :UserId'); $SettingsQuery->bindValue(':UserId', $UserId, PDO::PARAM_INT); $UserSettings = array(); $SettingsQuery->loop(function ($Data) use(&$UserSettings) { $UserSettings[$Data['Name']] = array('number' => $Data['IntValue'], 'text' => $Data['TextValue']); }); $Out->pushValue('settings', $UserSettings); // Load characters $Characters = array(); if ($UserId == UserProxy::getInstance()->UserId) { foreach (UserProxy::getInstance()->Characters as $Data) { if ($Data->Game == $gGame['GameId']) { $Character = array('id' => $Data->CharacterId, 'name' => $Data->Name, 'classname' => explode(':', $Data->ClassName), 'mainchar' => $Data->IsMainChar, 'role1' => $Data->Role1, 'role2' => $Data->Role2); array_push($Characters, $Character); } } } else { $CharacterQuery = $Connector->prepare('SELECT * FROM `' . RP_TABLE_PREFIX . 'Character` ' . 'WHERE UserId = :UserId AND Game = :Game ' . 'ORDER BY Mainchar, Name'); $CharacterQuery->bindValue(':UserId', $UserId, PDO::PARAM_INT); $CharacterQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $CharacterQuery->loop(function ($Row) use(&$Characters) { $Character = array('id' => $Row['CharacterId'], 'name' => $Row['Name'], 'classname' => explode(':', $Row['Class']), 'mainchar' => $Row['Mainchar'] == 'true', 'role1' => $Row['Role1'], 'role2' => $Row['Role2']); array_push($Characters, $Character); }); } $Out->pushValue('character', $Characters); // Total raid count $NumRaids = 0; $RaidsQuery = $Connector->prepare('SELECT COUNT(RaidId) AS `NumberOfRaids` FROM `' . RP_TABLE_PREFIX . 'Raid` ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Location` USING(LocationId) ' . 'WHERE Start > FROM_UNIXTIME(:Created) AND Start < FROM_UNIXTIME(:Now) AND Game = :Game'); $RaidsQuery->bindValue(':Now', time(), PDO::PARAM_INT); $RaidsQuery->bindValue(':Created', $CreatedUTC, PDO::PARAM_STR); $RaidsQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $Data = $RaidsQuery->fetchFirst(); if ($Data != null) { $NumRaids = $Data['NumberOfRaids']; } // Load attendance $AttendanceQuery = $Connector->prepare('Select `Status`, `Role`, COUNT(RaidId) AS `Count` ' . 'FROM `' . RP_TABLE_PREFIX . 'Attendance` ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Raid` USING(RaidId) ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Location` USING(LocationId) ' . 'WHERE UserId = :UserId AND Start > FROM_UNIXTIME(:Created) AND Start < FROM_UNIXTIME(:Now) AND Game = :Game ' . 'GROUP BY `Status`, `Role` ORDER BY Status'); $AttendanceQuery->bindValue(':UserId', $UserId, PDO::PARAM_INT); $AttendanceQuery->bindValue(':Created', $CreatedUTC, PDO::PARAM_INT); $AttendanceQuery->bindValue(':Now', time(), PDO::PARAM_INT); $AttendanceQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $AttendanceData = array('raids' => $NumRaids, 'available' => 0, 'unavailable' => 0, 'ok' => 0, 'roles' => array()); // Pull data $AttendanceQuery->loop(function ($Data) use(&$AttendanceData) { if ($Data['Status'] != 'undecided') { $AttendanceData[$Data['Status']] += $Data['Count']; } if ($Data['Status'] == 'ok') { $RoleId = $Data['Role']; if (isset($AttendanceData['roles'][$RoleId])) { $AttendanceData['roles'][$RoleId] += $Data['Count']; } else { $AttendanceData['roles'][$RoleId] = $Data['Count']; } } }); $Out->pushValue('attendance', $AttendanceData); } else { $Out = Out::getInstance(); $Out->pushError(L('AccessDenied')); } }
function msgQuerySettings($aRequest) { if (validAdmin()) { global $gGame; loadGameSettings(); $Out = Out::getInstance(); $Connector = Connector::getInstance(); // Pass through parameter $Out->pushValue('show', $aRequest['showPanel']); $Out->pushValue('syncActive', !defined('ALLOW_GROUP_SYNC') || ALLOW_GROUP_SYNC); // Load users $UserQuery = $Connector->prepare('SELECT * FROM `' . RP_TABLE_PREFIX . 'User` ORDER BY Login, `Group`'); $Users = array(); $UserQuery->loop(function ($Data) use(&$Users) { $UserData = array('id' => $Data['UserId'], 'login' => xmlentities($Data['Login'], ENT_COMPAT, 'UTF-8'), 'bindingActive' => $Data['BindingActive'], 'binding' => $Data['ExternalBinding'], 'group' => $Data['Group']); array_push($Users, $UserData); }); $Out->pushValue('user', $Users); // Load settings $Settings = Settings::getInstance(); $SettingsJS = array(); Api::getPrivateToken(); foreach ($Settings->getProperties() as $Name => $Data) { array_push($SettingsJS, array('name' => $Name, 'intValue' => isset($Data['IntValue']) ? $Data['IntValue'] : 0, 'textValue' => isset($Data['TextValue']) ? $Data['TextValue'] : '')); } $Out->pushValue('setting', $SettingsJS); // Load games $GameFiles = scandir('../themes/games'); $Games = array(); foreach ($GameFiles as $GameFileName) { try { if (substr($GameFileName, -4) === '.xml') { $Game = @new SimpleXMLElement(file_get_contents('../themes/games/' . $GameFileName)); $SimpleGameFileName = substr($GameFileName, 0, strrpos($GameFileName, '.')); if ($Game->name != '') { $GameName = strval($Game->name); } else { $GameName = str_replace('_', ' ', $SimpleGameFileName); } $Groups = array(); foreach ($Game->groups->group as $Group) { array_push($Groups, intval($Group['count'])); } array_push($Games, array('name' => $GameName, 'family' => strval($Game->family), 'file' => $SimpleGameFileName, 'groups' => $Groups)); } } catch (Exception $e) { $Out->pushError('Error parsing gameconfig ' . $GameFileName . ': ' . $e->getMessage()); } } $Out->pushValue('game', $Games); // Load themes $ThemeFiles = scandir('../themes/themes'); $Themes = array(); foreach ($ThemeFiles as $ThemeFileName) { try { if (substr($ThemeFileName, -4) === '.xml') { $Theme = @new SimpleXMLElement(file_get_contents('../themes/themes/' . $ThemeFileName)); $SimpleThemeFileName = substr($ThemeFileName, 0, strrpos($ThemeFileName, '.')); $Family = isset($Theme->family) ? explode(',', strtolower($Theme->family)) : 'wow'; if ($Theme->name != '') { $ThemeName = strval($Theme->name); } else { $ThemeName = str_replace('_', ' ', $SimpleThemeFileName); } array_push($Themes, array('name' => $ThemeName, 'family' => $Family, 'file' => $SimpleThemeFileName)); } } catch (Exception $e) { $Out->pushError('Error parsing themefile ' . $ThemeFileName . ': ' . $e->getMessage()); } } $Out->pushValue('theme', $Themes); // Query attendance $AttendanceString = 'SELECT ' . '`' . RP_TABLE_PREFIX . 'User`.UserId, ' . '`' . RP_TABLE_PREFIX . 'Character`.Name, ' . '`' . RP_TABLE_PREFIX . 'Attendance`.`Status`, ' . 'UNIX_TIMESTAMP(`' . RP_TABLE_PREFIX . 'User`.Created) AS CreatedUTC, ' . 'COUNT(`' . RP_TABLE_PREFIX . 'Raid`.RaidId) AS Count ' . 'FROM `' . RP_TABLE_PREFIX . 'User` ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Attendance` USING(UserId) ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Raid` USING(RaidId) ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Location` USING(LocationId) ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Character` ON `' . RP_TABLE_PREFIX . 'User`.UserId = `' . RP_TABLE_PREFIX . 'Character`.UserId ' . 'WHERE `' . RP_TABLE_PREFIX . 'Character`.Mainchar = "true" ' . 'AND `' . RP_TABLE_PREFIX . 'Raid`.Start > `' . RP_TABLE_PREFIX . 'User`.Created ' . 'AND `' . RP_TABLE_PREFIX . 'Raid`.Start < FROM_UNIXTIME(:Now) ' . 'AND `' . RP_TABLE_PREFIX . 'Location`.Game = :Game ' . 'AND `' . RP_TABLE_PREFIX . 'Character`.Game = :Game ' . 'GROUP BY `' . RP_TABLE_PREFIX . 'User`.UserId, `Status`'; $Attendance = $Connector->prepare($AttendanceString); $Attendance->bindValue(':Now', time(), PDO::PARAM_INT); $Attendance->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $UserId = 0; $NumRaidsRemain = 0; $MainCharName = ''; $StateCounts = array('undecided' => 0, 'available' => 0, 'unavailable' => 0, 'ok' => 0); $Attendances = array(); $Attendance->loop(function ($Data) use(&$gGame, &$Connector, &$UserId, &$NumRaidsRemain, &$MainCharName, &$StateCounts, &$Attendances) { if ($UserId != $Data['UserId']) { if ($UserId > 0) { $AttendanceData = array('id' => $UserId, 'name' => $MainCharName, 'ok' => $StateCounts['ok'], 'available' => $StateCounts['available'], 'unavailable' => $StateCounts['unavailable'], 'undecided' => $StateCounts['undecided'] + $NumRaidsRemain); array_push($Attendances, $AttendanceData); } // Clear cache $StateCounts['ok'] = 0; $StateCounts['available'] = 0; $StateCounts['unavailable'] = 0; $StateCounts['undecided'] = 0; $NumRaidsRemain = 0; $UserId = $Data['UserId']; $MainCharName = $Data['Name']; // Fetch number of attendable raids $Raids = $Connector->prepare('SELECT COUNT(RaidId) AS `NumberOfRaids` ' . 'FROM `' . RP_TABLE_PREFIX . 'Raid` ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Location` USING(LocationId) ' . 'WHERE Start > FROM_UNIXTIME(:Created) ' . 'AND Start < FROM_UNIXTIME(:Now) ' . 'AND Game = :Game'); $Raids->bindValue(':Now', time(), PDO::PARAM_INT); $Raids->bindValue(':Created', $Data['CreatedUTC'], PDO::PARAM_INT); $Raids->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $RaidCountData = $Raids->fetchFirst(); $NumRaidsRemain = $RaidCountData == null ? 0 : $RaidCountData['NumberOfRaids']; } $StateCounts[$Data['Status']] += $Data['Count']; $NumRaidsRemain -= $Data['Count']; }); // Push last user if ($UserId != 0) { $AttendanceData = array('id' => $UserId, 'name' => $MainCharName, 'ok' => $StateCounts['ok'], 'available' => $StateCounts['available'], 'unavailable' => $StateCounts['unavailable'], 'undecided' => $StateCounts['undecided'] + $NumRaidsRemain); array_push($Attendances, $AttendanceData); } $Out->pushValue('attendance', $Attendances); // Locations msgQueryLocations($aRequest); } else { $Out = Out::getInstance(); $Out->pushError(L('AccessDenied')); } }
function msgRaidCreate($aRequest) { if (validRaidlead()) { global $gGame; loadGameSettings(); $Connector = Connector::getInstance(); $LocationId = $aRequest['locationId']; // Create location if ($LocationId == 0) { $NewLocationQuery = $Connector->prepare('INSERT INTO `' . RP_TABLE_PREFIX . 'Location`' . '(Game, Name, Image) VALUES (:Game, :Name, :Image)'); $NewLocationQuery->bindValue(':Name', requestToXML($aRequest['locationName'], ENT_COMPAT, 'UTF-8'), PDO::PARAM_STR); $NewLocationQuery->bindValue(':Image', $aRequest['raidImage'], PDO::PARAM_STR); $NewLocationQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); if (!$NewLocationQuery->execute()) { return; } // ### return, location could not be created ### $LocationId = $Connector->lastInsertId(); } // Create raid if ($LocationId != 0) { // First raid time calculation $StartHour = intval($aRequest['startHour']); $StartMinute = intval($aRequest['startMinute']); $StartDay = intval($aRequest['startDay']); $StartMonth = intval($aRequest['startMonth']); $StartYear = intval($aRequest['startYear']); $EndHour = intval($aRequest['endHour']); $EndMinute = intval($aRequest['endMinute']); $EndDay = intval($aRequest['endDay']); $EndMonth = intval($aRequest['endMonth']); $EndYear = intval($aRequest['endYear']); // Get users on vacation $UserSettingsQuery = $Connector->prepare('SELECT UserId, Name, IntValue, TextValue FROM `' . RP_TABLE_PREFIX . 'UserSetting` ' . 'WHERE Name = "VacationStart" OR Name = "VacationEnd" OR Name = "VacationMessage" ORDER BY UserId'); $VactionUsers = array(); $UserSettingsQuery->loop(function ($Settings) use(&$VactionUsers) { if (!isset($VactionUsers[$Settings['UserId']])) { $VactionUsers[$Settings['UserId']] = array('Message' => ''); } switch ($Settings['Name']) { case 'VacationStart': $VactionUsers[$Settings['UserId']]['Start'] = $Settings['IntValue']; break; case 'VacationEnd': $VactionUsers[$Settings['UserId']]['End'] = $Settings['IntValue']; break; case 'VacationMessage': $VactionUsers[$Settings['UserId']]['Message'] = $Settings['TextValue']; break; default: break; } }); // Prepare posting raids to forum $PostTargets = array(); PluginRegistry::ForEachBinding(function ($PluginInstance) use(&$PostTargets) { if ($PluginInstance->isActive() && $PluginInstance->postRequested()) { array_push($PostTargets, $PluginInstance); } }); $LocationData = null; if (count($PostTargets) > 0) { loadSiteSettings(); $LocationQuery = $Connector->prepare('SELECT * FROM `' . RP_TABLE_PREFIX . 'Location` WHERE LocationId = :LocationId LIMIT 1'); $LocationQuery->bindValue(':LocationId', $LocationId, PDO::PARAM_INT); $LocationData = $LocationQuery->fetchFirst(); } // Get opt-out list or auto attend users $AutoAttendUsers = array(); if (strtolower($aRequest['mode'] == 'optout')) { $UserQuery = $Connector->prepare('SELECT UserId, CharacterId, Class, Role1 FROM `' . RP_TABLE_PREFIX . 'User` ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Character` USING(UserId) ' . 'WHERE Mainchar="true" AND Game=:Game'); $UserQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $UserQuery->loop(function ($aUser) use(&$AutoAttendUsers) { array_push($AutoAttendUsers, $aUser); }); } else { $UserQuery = $Connector->prepare('SELECT UserId, CharacterId, Class, Role1 FROM `' . RP_TABLE_PREFIX . 'UserSetting` ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Character` USING(UserId) ' . 'WHERE `' . RP_TABLE_PREFIX . 'UserSetting`.Name="AutoAttend" AND Mainchar="true" AND Game=:Game'); $UserQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $UserQuery->loop(function ($aUser) use(&$AutoAttendUsers) { array_push($AutoAttendUsers, $aUser); }); } // Create raids(s) $Repeat = max(0, intval($aRequest['repeat'])) + 1; // repeat at least once $GroupInfo = $gGame['Groups'][$aRequest['locationSize']]; $SlotRoles = implode(':', array_keys($GroupInfo)); $SlotCount = implode(':', $GroupInfo); $RaidMode = $aRequest['mode'] == 'optout' ? 'manual' : $aRequest['mode']; for ($rc = 0; $rc < $Repeat; ++$rc) { $NewRaidQuery = $Connector->prepare('INSERT INTO `' . RP_TABLE_PREFIX . 'Raid` ' . '(LocationId, Size, Start, End, Mode, Description, SlotRoles, SlotCount ) ' . 'VALUES (:LocationId, :Size, FROM_UNIXTIME(:Start), FROM_UNIXTIME(:End), :Mode, :Description, ' . ':SlotRoles, :SlotCount)'); $StartDateTime = mktime($StartHour, $StartMinute, 0, $StartMonth, $StartDay, $StartYear); $EndDateTime = mktime($EndHour, $EndMinute, 0, $EndMonth, $EndDay, $EndYear); // Convert to UTC $StartDateTime += $aRequest['startOffset'] * 60; $EndDateTime += $aRequest['endOffset'] * 60; $NewRaidQuery->bindValue(':LocationId', $LocationId, PDO::PARAM_INT); $NewRaidQuery->bindValue(':Size', $aRequest['locationSize'], PDO::PARAM_INT); $NewRaidQuery->bindValue(':Start', $StartDateTime, PDO::PARAM_INT); $NewRaidQuery->bindValue(':End', $EndDateTime, PDO::PARAM_INT); $NewRaidQuery->bindValue(':Mode', $RaidMode, PDO::PARAM_STR); $NewRaidQuery->bindValue(':Description', requestToXML($aRequest['description'], ENT_COMPAT, 'UTF-8'), PDO::PARAM_STR); $NewRaidQuery->bindValue(':SlotRoles', $SlotRoles, PDO::PARAM_STR); $NewRaidQuery->bindValue(':SlotCount', $SlotCount, PDO::PARAM_STR); $NewRaidQuery->execute(); $RaidId = $Connector->lastInsertId(); // Attend players when mode is optout if (count($AutoAttendUsers > 0)) { $Status = $RaidMode == 'all' || $RaidMode == 'attend' ? 'ok' : 'available'; foreach ($AutoAttendUsers as $User) { $UserId = intval($User['UserId']); if (isset($VactionUsers[$UserId]) && ($StartDateTime >= $VactionUsers[$UserId]['Start'] && $StartDateTime <= $VactionUsers[$UserId]['End'])) { continue; // ### continue, user is on vacation ### } $Classes = explode(':', $User['Class']); $ClassId = $Classes[0]; $RoleId = $gGame['ClassMode'] == 'multi' ? $gGame['Classes'][$ClassId]['roles'][0] : $User['Role1']; $AttendQuery = $Connector->prepare('INSERT INTO `' . RP_TABLE_PREFIX . 'Attendance` (UserId, RaidId, CharacterId, Class, Role, Status) ' . 'VALUES (:UserId, :RaidId, :CharId, :Class, :Role, :Status)'); $AttendQuery->bindValue(':UserId', $UserId, PDO::PARAM_INT); $AttendQuery->bindValue(':RaidId', $RaidId, PDO::PARAM_INT); $AttendQuery->bindValue(':CharId', $User['CharacterId'], PDO::PARAM_INT); $AttendQuery->bindValue(':Class', $ClassId, PDO::PARAM_STR); $AttendQuery->bindValue(':Role', $RoleId, PDO::PARAM_STR); $AttendQuery->bindValue(':Status', $Status, PDO::PARAM_STR); $AttendQuery->execute(); } if ($RaidMode == 'attend') { removeOverbooked($RaidId, $SlotRoles, $SlotCount); } } // Set vacation attendances foreach ($VactionUsers as $UserId => $Settings) { if ($StartDateTime >= $Settings['Start'] && $StartDateTime <= $Settings['End']) { $AbsentQuery = $Connector->prepare('INSERT INTO `' . RP_TABLE_PREFIX . 'Attendance` (UserId, RaidId, Status, Comment) ' . 'VALUES (:UserId, :RaidId, "unavailable", :Message)'); $AbsentQuery->bindValue(':UserId', $UserId, PDO::PARAM_INT); $AbsentQuery->bindValue(':RaidId', $RaidId, PDO::PARAM_INT); $AbsentQuery->bindValue(':Message', $Settings['Message'], PDO::PARAM_STR); $AbsentQuery->execute(); } } // Post raids to forum if (count($PostTargets) > 0) { $RaidQuery = $Connector->prepare('SELECT * FROM `' . RP_TABLE_PREFIX . 'Raid` WHERE RaidId=:RaidId LIMIT 1'); $RaidQuery->bindValue(':RaidId', $RaidId, PDO::PARAM_INT); $RaidData = $RaidQuery->fetchFirst(); $MessageData = Binding::generateMessage($RaidData, $LocationData); try { foreach ($PostTargets as $PluginInstance) { $PluginInstance->post($MessageData['subject'], $MessageData['message']); } } catch (PDOException $Exception) { Out::getInstance()->pushError($Exception->getMessage()); } } // Call plugins PluginRegistry::ForEachPlugin(function ($PluginInstance) use($RaidId) { $PluginInstance->onRaidCreate($RaidId); }); // Increment start/end switch ($aRequest['stride']) { case 'day': ++$StartDay; ++$EndDay; break; case 'week': $StartDay += 7; $EndDay += 7; break; case 'month': ++$StartMonth; ++$EndMonth; break; default: case 'once': $rc = $Repeat; // Force done break; } } // reload calendar $Session = Session::get(); $ShowMonth = isset($Session['Calendar']) && isset($Session['Calendar']['month']) ? $Session['Calendar']['month'] : $aRequest['month']; $ShowYear = isset($Session['Calendar']) && isset($Session['Calendar']['year']) ? $Session['Calendar']['year'] : $aRequest['year']; msgQueryCalendar(prepareCalRequest($ShowMonth, $ShowYear)); } } else { $Out = Out::getInstance(); $Out->pushError(L('AccessDenied')); } }
function msgRaidupdate($aRequest) { if (validRaidlead()) { global $gGame; loadGameSettings(); $Connector = Connector::getInstance(); // The whole update is packed into one transaction. // The transaction will be rolled back upon error so no half-updated // data is stored in the database. This requires the database to // support transactions. do { $Connector->beginTransaction(); $LocationId = $aRequest['locationId']; // Insert new location if necessary if ($LocationId == 0) { $NewLocationQuery = $Connector->prepare('INSERT INTO `' . RP_TABLE_PREFIX . 'Location`' . '(Name, Game, Image) VALUES (:Name, :Game, :Image)'); $NewLocationQuery->bindValue(':Name', requestToXML($aRequest['locationName'], ENT_COMPAT, 'UTF-8'), PDO::PARAM_STR); $NewLocationQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $NewLocationQuery->bindValue(':Image', $aRequest['raidImage'], PDO::PARAM_STR); if (!$NewLocationQuery->execute()) { $Connector->rollBack(); return; // ### return, error ### } $LocationId = $Connector->lastInsertId(); } // Update raid $UpdateRaidQuery = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'Raid` SET ' . 'LocationId = :LocationId, Size = :Size, ' . 'Stage = :Stage, ' . 'Start = FROM_UNIXTIME(:Start), End = FROM_UNIXTIME(:End), ' . 'Description = :Description, ' . 'Mode = :Mode, ' . 'SlotRoles = :SlotRoles, SlotCount = :SlotCount ' . 'WHERE RaidId = :RaidId'); $StartDateTime = mktime(intval($aRequest['startHour']), intval($aRequest['startMinute']), 0, intval($aRequest['startMonth']), intval($aRequest['startDay']), intval($aRequest['startYear'])); $EndDateTime = mktime(intval($aRequest['endHour']), intval($aRequest['endMinute']), 0, intval($aRequest['endMonth']), intval($aRequest['endDay']), intval($aRequest['endYear'])); // Convert to UTC $StartDateTime += $aRequest['startOffset'] * 60; $EndDateTime += $aRequest['endOffset'] * 60; $UpdateRaidQuery->bindValue(':RaidId', $aRequest['id'], PDO::PARAM_INT); $UpdateRaidQuery->bindValue(':LocationId', $LocationId, PDO::PARAM_INT); $UpdateRaidQuery->bindValue(':Stage', $aRequest['stage'], PDO::PARAM_STR); $UpdateRaidQuery->bindValue(':Size', $aRequest['locationSize'], PDO::PARAM_INT); $UpdateRaidQuery->bindValue(':Start', $StartDateTime, PDO::PARAM_INT); $UpdateRaidQuery->bindValue(':End', $EndDateTime, PDO::PARAM_INT); $UpdateRaidQuery->bindValue(':Mode', $aRequest['mode'], PDO::PARAM_STR); $UpdateRaidQuery->bindValue(':Description', requestToXML($aRequest['description'], ENT_COMPAT, 'UTF-8'), PDO::PARAM_STR); $UpdateRaidQuery->bindValue(':SlotRoles', implode(':', $aRequest['slotRoles']), PDO::PARAM_STR); $UpdateRaidQuery->bindValue(':SlotCount', implode(':', $aRequest['slotCount']), PDO::PARAM_STR); if (!$UpdateRaidQuery->execute()) { $Connector->rollBack(); return; // ### return, error ### } // Remove the attends marked for delete. // Only random player attends can be removed. $NumRemoved = isset($aRequest['removed']) ? count($aRequest['removed']) : 0; for ($i = 0; $i < $NumRemoved; ++$i) { $RemoveSlot = $Connector->prepare('DELETE FROM `' . RP_TABLE_PREFIX . 'Attendance` ' . 'WHERE AttendanceId = :AttendanceId AND CharacterId = 0 AND UserId = 0'); $RemoveSlot->bindValue(':AttendanceId', $aRequest['removed'][$i], PDO::PARAM_INT); if (!$RemoveSlot->execute()) { $Connector->rollBack(); return; // ### return, error ### } } // Now iterate over all role lists and update the players in it // Random player will be converted to 'real' player, i.e. they loose their // negative pseudo-id. foreach ($gGame['Roles'] as $Role) { if (isset($aRequest['role_' . $Role['id']])) { $NumAttends = 0; $AttendsForRole = $aRequest['role_' . $Role['id']]; // Attendances are passed in the form [id,status,id,status, … ] // So we iterate with a stride of 2 for ($AttendIdx = 0; $AttendIdx < count($AttendsForRole);) { $UpdateSlot = null; // $Id = UserId when not having an attendance record // $Id = AttendanceId for all others $Id = intVal($AttendsForRole[$AttendIdx++]); $Status = $AttendsForRole[$AttendIdx++]; $OldTimestamp = $AttendsForRole[$AttendIdx++]; $Flags = intVal($AttendsForRole[$AttendIdx++]); if ($Status == 'undecided') { continue; } // ### continue, skip undecided ### // Get extra parameters if (($Flags & PlayerFlagCharId) != 0) { $CharId = intval($AttendsForRole[$AttendIdx++]); $ActiveClass = $AttendsForRole[$AttendIdx++]; } if (($Flags & PlayerFlagUserId) != 0) { $UserId = intVal($AttendsForRole[$AttendIdx++]); } if (($Flags & PlayerFlagName) != 0) { $Name = $AttendsForRole[$AttendIdx++]; } if (($Flags & PlayerFlagComment) != 0) { $Comment = $AttendsForRole[$AttendIdx++]; } if (($Flags & PlayerFlagNew) != 0) { // New entries if (($Flags & PlayerFlagComment) != 0 && ($Flags & PlayerFlagUserId) != 0 && ($Flags & PlayerFlagCharId) != 0) { // Undecided set-up $UpdateSlot = $Connector->prepare('INSERT INTO `' . RP_TABLE_PREFIX . 'Attendance` ' . '( CharacterId, Class, UserId, RaidId, Status, Role, Comment ) ' . 'VALUES ( :CharId, :Class, :UserId, :RaidId, :Status, :Role, :Comment )'); $UpdateSlot->bindValue(':CharId', $CharId, PDO::PARAM_INT); $UpdateSlot->bindValue(':Class', $ActiveClass, PDO::PARAM_STR); $UpdateSlot->bindValue(':UserId', $UserId, PDO::PARAM_INT); $UpdateSlot->bindValue(':Comment', $Comment, PDO::PARAM_STR); } else { if (($Flags & PlayerFlagComment) != 0 && ($Flags & PlayerFlagCharId) != 0) { // Undecied absent $UpdateSlot = $Connector->prepare('INSERT INTO `' . RP_TABLE_PREFIX . 'Attendance` ' . '( CharacterId, Class, UserId, RaidId, Status, Role, Comment ) ' . 'VALUES ( :CharId, :Class, :UserId, :RaidId, :Status, :Role, :Comment )'); $UpdateSlot->bindValue(':CharId', $CharId, PDO::PARAM_INT); $UpdateSlot->bindValue(':Class', $ActiveClass, PDO::PARAM_STR); $UpdateSlot->bindValue(':UserId', $UserId, PDO::PARAM_INT); $UpdateSlot->bindValue(':Comment', $Comment, PDO::PARAM_STR); } else { if (($Flags & PlayerFlagName) != 0) { // Random player. Set name. $UpdateSlot = $Connector->prepare('INSERT INTO `' . RP_TABLE_PREFIX . 'Attendance` ' . '( CharacterId, UserId, RaidId, Status, Class, Role, Comment ) ' . 'VALUES ( 0, 0, :RaidId, :Status, :Class, :Role, :Name )'); $UpdateSlot->bindValue(':Name', $Name, PDO::PARAM_STR); $UpdateSlot->bindValue(':Class', '___', PDO::PARAM_STR); } else { $Out = Out::getInstance(); $Out->pushError('Invalid user flags'); } } } } else { // Update existing entries if (($Flags & PlayerFlagComment) != 0 && ($Flags & PlayerFlagCharId) != 0) { // Used when setting up an absent player $UpdateSlot = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'Attendance` SET ' . 'Status = :Status, CharacterId = :CharId, Class = :Class, Comment = :Comment, Role = :Role, LastUpdate = FROM_UNIXTIME(:TimestampNow) ' . 'WHERE RaidId = :RaidId AND LastUpdate = FROM_UNIXTIME(:LastUpdate) AND AttendanceId = :AttendanceId LIMIT 1'); $UpdateSlot->bindValue(':Comment', $Comment, PDO::PARAM_STR); $UpdateSlot->bindValue(':CharId', $CharId, PDO::PARAM_INT); $UpdateSlot->bindValue(':Class', $ActiveClass, PDO::PARAM_STR); } else { if (($Flags & PlayerFlagCharId) != 0) { // Used when changing a character $UpdateSlot = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'Attendance` SET ' . 'Status = :Status, CharacterId = :CharId, Class = :Class, Role = :Role, LastUpdate = FROM_UNIXTIME(:TimestampNow) ' . 'WHERE RaidId = :RaidId AND LastUpdate = FROM_UNIXTIME(:LastUpdate) AND AttendanceId = :AttendanceId LIMIT 1'); $UpdateSlot->bindValue(':CharId', $CharId, PDO::PARAM_INT); $UpdateSlot->bindValue(':Class', $ActiveClass, PDO::PARAM_STR); } else { if (($Flags & PlayerFlagComment) != 0) { // Used when setting a player to absent $UpdateSlot = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'Attendance` SET ' . 'Status = :Status, Comment = :Comment, Role = :Role, LastUpdate = FROM_UNIXTIME(:TimestampNow) ' . 'WHERE RaidId = :RaidId AND LastUpdate = FROM_UNIXTIME(:LastUpdate) AND AttendanceId = :AttendanceId LIMIT 1'); $UpdateSlot->bindValue(':Comment', $Comment, PDO::PARAM_STR); } else { if (($Flags & PlayerFlagName) != 0) { // Used when changing the name of a random player $UpdateSlot = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'Attendance` SET ' . 'Status = :Status, Role = :Role, Comment = :Name, LastUpdate = FROM_UNIXTIME(:TimestampNow) ' . 'WHERE RaidId = :RaidId AND LastUpdate = FROM_UNIXTIME(:LastUpdate) AND AttendanceId = :AttendanceId LIMIT 1'); $UpdateSlot->bindValue(':Name', $Name, PDO::PARAM_STR); } else { // Existing player, update $UpdateSlot = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'Attendance` SET ' . 'Status = :Status, Role = :Role, LastUpdate = FROM_UNIXTIME(:TimestampNow) ' . 'WHERE RaidId = :RaidId AND LastUpdate = FROM_UNIXTIME(:LastUpdate) AND AttendanceId = :AttendanceId LIMIT 1'); } } } } $UpdateSlot->bindValue(':AttendanceId', $Id, PDO::PARAM_INT); $UpdateSlot->bindValue(':LastUpdate', $OldTimestamp, PDO::PARAM_INT); $UpdateSlot->bindValue(':TimestampNow', time(), PDO::PARAM_INT); } $UpdateSlot->bindValue(':Status', $Status, PDO::PARAM_STR); $UpdateSlot->bindValue(':RaidId', $aRequest['id'], PDO::PARAM_INT); $UpdateSlot->bindValue(':Role', $Role['id'], PDO::PARAM_STR); if (!$UpdateSlot->execute()) { $Connector->rollBack(); return; // ### return, error ### } } } } // Assure mode constraints if ($aRequest['mode'] == 'all') { // Mode 'all' means all players are either 'ok' or 'unavailable' $AttendenceQuery = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'Attendance` SET Status = "ok" ' . 'WHERE RaidId = :RaidId AND Status = "available"'); $AttendenceQuery->bindValue(':RaidId', $aRequest['id'], PDO::PARAM_INT); if (!$AttendenceQuery->execute()) { $Connector->rollBack(); return; // ### return, error ### } } else { if ($aRequest['mode'] != 'overbook') { // Assure there not more 'ok' players than allowed by slot size $SlotSizes = array_combine($aRequest['slotRoles'], $aRequest['slotCount']); foreach ($aRequest['slotRoles'] as $RoleId) { if ($SlotSizes[$RoleId] > 0) { $AttendenceQuery = $Connector->prepare('SELECT AttendanceId ' . 'FROM `' . RP_TABLE_PREFIX . 'Attendance` ' . 'WHERE RaidId = :RaidId AND Status = "ok" AND Role = :RoleId ' . 'ORDER BY AttendanceId DESC LIMIT :MaxCount'); $AttendenceQuery->bindValue(':RaidId', $aRequest['id'], PDO::PARAM_INT); $AttendenceQuery->bindValue(':RoleId', $RoleId, PDO::PARAM_STR); $AttendenceQuery->bindValue(':MaxCount', $SlotSizes[$RoleId], PDO::PARAM_INT); $LastAttend = $AttendenceQuery->fetchFirst(); if ($AttendenceQuery->getAffectedRows() == $SlotSizes[$RoleId]) { // Fix the overhead $FixQuery = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'Attendance` SET Status = "available" ' . 'WHERE RaidId = :RaidId AND Status = "ok" AND Role = :RoleId ' . 'AND AttendanceId > :FirstId'); $FixQuery->bindValue(':RaidId', $aRequest['id'], PDO::PARAM_INT); $FixQuery->bindValue(':RoleId', $RoleId, PDO::PARAM_STR); $FixQuery->bindValue(':FirstId', $LastAttend['AttendanceId'], PDO::PARAM_INT); if (!$FixQuery->execute()) { $Connector->rollBack(); return; // ### return, error ### } } } } } } } while (!$Connector->commit()); // Call plugins $RaidId = intval($aRequest['id']); PluginRegistry::ForEachPlugin(function ($PluginInstance) use($RaidId) { $PluginInstance->onRaidModify($RaidId); }); // reload detailed view msgRaidDetail($aRequest); } else { $Out = Out::getInstance(); $Out->pushError(L('AccessDenied')); } }
function msgProfileupdate($aRequest) { if (validUser()) { global $gGame; loadGameSettings(); $UserId = UserProxy::getInstance()->UserId; if (validAdmin() && isset($aRequest['userId']) && $aRequest['userId'] != 0) { $UserId = intval($aRequest['userId']); } $Connector = Connector::getInstance(); do { $Connector->beginTransaction(); // Update password if (isset($aRequest['newPass']) && $aRequest['oldPass'] != '') { if (UserProxy::getInstance()->validateCredentials($aRequest['oldPass'])) { // User authenticated with valid password // change the password of the given id. ChangePassword does a check // for validity (e.g. only admin may change other user's passwords) $Salt = UserProxy::generateKey32(); $HashedPassword = NativeBinding::nativeHash($aRequest['newPass'], $Salt, 'none'); if (!UserProxy::changePassword($UserId, $HashedPassword, $Salt)) { $Out = Out::getInstance(); $Out->pushError(L('PasswordLocked')); } } else { $Out = Out::getInstance(); $Out->pushError(L('WrongPassword')); } } // Update always log in if ($aRequest['autoAttend'] == 'true') { $ExistsRequest = $Connector->prepare('SELECT UserSettingId FROM `' . RP_TABLE_PREFIX . 'UserSetting` ' . 'WHERE UserId=:UserId and Name="AutoAttend" LIMIT 1'); $ExistsRequest->bindValue(':UserId', $UserId, PDO::PARAM_INT); if ($ExistsRequest->fetchFirst() == null) { $AttendRequest = $Connector->prepare('INSERT INTO `' . RP_TABLE_PREFIX . 'UserSetting` (UserId, Name) VALUES (:UserId, "AutoAttend")'); $AttendRequest->bindValue(':UserId', $UserId, PDO::PARAM_INT); $AttendRequest->execute(); } } else { $RemoveQuery = $Connector->prepare('DELETE FROM `' . RP_TABLE_PREFIX . 'UserSetting` WHERE ' . 'UserId = :UserId AND (Name = "AutoAttend") LIMIT 1'); $RemoveQuery->bindValue(':UserId', $UserId, PDO::PARAM_INT); $RemoveQuery->execute(); } // Update vacation settings $Ranges = getVacationData($aRequest); $VacationMessage = $aRequest['vacationMessage'] == null ? '' : requestToXML($aRequest['vacationMessage'], ENT_COMPAT, 'UTF-8'); // Revoke ranges that have been removed foreach ($Ranges['revoke'] as $RevokeRange) { $RevokeQuery = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'Raid` LEFT JOIN `' . RP_TABLE_PREFIX . 'Attendance` USING (RaidId) ' . 'SET `' . RP_TABLE_PREFIX . 'Attendance`.Status = "undecided", Comment = "" ' . 'WHERE Start >= FROM_UNIXTIME(:Start) AND Start <= FROM_UNIXTIME(:End) ' . 'AND `' . RP_TABLE_PREFIX . 'Attendance`.Status = "unavailable" AND `' . RP_TABLE_PREFIX . 'Attendance`.UserId = :UserId'); $RevokeQuery->bindValue(':Start', max($RevokeRange[0], time()), PDO::PARAM_INT); $RevokeQuery->bindValue(':End', max($RevokeRange[1], time()), PDO::PARAM_INT); $RevokeQuery->bindValue(':UserId', $UserId, PDO::PARAM_INT); $RevokeQuery->execute(); } // Update already affected ranges foreach ($Ranges['update'] as $UpdateRange) { $UpdateQuery = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'Raid` LEFT JOIN `' . RP_TABLE_PREFIX . 'Attendance` USING(RaidId) ' . 'SET Comment = :Message ' . 'WHERE Start >= FROM_UNIXTIME(:Start) AND Start <= FROM_UNIXTIME(:End) ' . 'AND UserId = :UserId AND Status = "unavailable"'); $UpdateQuery->bindValue(':Start', $UpdateRange[0], PDO::PARAM_INT); $UpdateQuery->bindValue(':End', $UpdateRange[1], PDO::PARAM_INT); $UpdateQuery->bindValue(':UserId', $UserId, PDO::PARAM_INT); $UpdateQuery->bindValue(':Message', $VacationMessage, PDO::PARAM_STR); $UpdateQuery->execute(); } // Update/Insert new ranges foreach ($Ranges['new'] as $NewRange) { // Update all raids that already have an attendance record $UpdateQuery = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'Raid` LEFT JOIN `' . RP_TABLE_PREFIX . 'Attendance` USING(RaidId) ' . 'SET Status = "unavailable", Comment = :Message ' . 'WHERE Start >= FROM_UNIXTIME(:Start) AND Start <= FROM_UNIXTIME(:End) ' . 'AND UserId = :UserId'); $UpdateQuery->bindValue(':Start', $NewRange[0], PDO::PARAM_INT); $UpdateQuery->bindValue(':End', $NewRange[1], PDO::PARAM_INT); $UpdateQuery->bindValue(':UserId', intval($UserId), PDO::PARAM_INT); $UpdateQuery->bindValue(':Message', $VacationMessage, PDO::PARAM_STR); $UpdateQuery->execute(); // Find all reaids the do not have an attendance record $AffectedQuery = $Connector->prepare('SELECT `' . RP_TABLE_PREFIX . 'Raid`.RaidId FROM `' . RP_TABLE_PREFIX . 'Raid` ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Attendance` ON (`' . RP_TABLE_PREFIX . 'Raid`.RaidId = `' . RP_TABLE_PREFIX . 'Attendance`.RaidId ' . 'AND (`' . RP_TABLE_PREFIX . 'Attendance`.UserId = :UserId OR `' . RP_TABLE_PREFIX . 'Attendance`.UserId IS NULL)) ' . 'WHERE Start >= FROM_UNIXTIME(:Start) AND Start <= FROM_UNIXTIME(:End) ' . 'AND UserId IS NULL ' . 'GROUP BY RaidId'); $AffectedQuery->bindValue(':Start', $NewRange[0], PDO::PARAM_INT); $AffectedQuery->bindValue(':End', $NewRange[1], PDO::PARAM_INT); $AffectedQuery->bindValue(':UserId', intval($UserId), PDO::PARAM_INT); $AffectedQuery->loop(function ($aRaid) use(&$Connector, $UserId, $VacationMessage) { // Set user to unavailable $InsertQuery = $Connector->prepare('INSERT INTO `' . RP_TABLE_PREFIX . 'Attendance` ' . '(UserId, RaidId, Status, Comment) ' . 'VALUES (:UserId, :RaidId, "unavailable", :Message)'); $InsertQuery->bindValue(':UserId', intval($UserId), PDO::PARAM_INT); $InsertQuery->bindValue(':RaidId', $aRaid['RaidId'], PDO::PARAM_INT); $InsertQuery->bindValue(':Message', $VacationMessage, PDO::PARAM_STR); $InsertQuery->execute(); }); } // Update user settings if (count($Ranges['new']) == 0 && count($Ranges['update']) == 0) { if (count($Ranges['revoke']) > 0) { $RemoveQuery = $Connector->prepare('DELETE FROM `' . RP_TABLE_PREFIX . 'UserSetting` WHERE ' . 'UserId = :UserId AND (Name = "VacationStart" OR Name = "VacationEnd" OR Name = "VacationMessage") LIMIT 3'); $RemoveQuery->bindValue(':UserId', $UserId, PDO::PARAM_INT); $RemoveQuery->execute(); } } else { if ($Ranges['SettingsFound']) { $UpdateQuery = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'UserSetting` SET IntValue = :Start WHERE UserId = :UserId AND Name = "VacationStart" LIMIT 1;' . 'UPDATE `' . RP_TABLE_PREFIX . 'UserSetting` SET IntValue = :End WHERE UserId = :UserId AND Name = "VacationEnd" LIMIT 1;' . 'UPDATE `' . RP_TABLE_PREFIX . 'UserSetting` SET TextValue = :Message WHERE UserId = :UserId AND Name = "VacationMessage" LIMIT 1;'); $UpdateQuery->bindValue(':UserId', $UserId, PDO::PARAM_INT); $UpdateQuery->bindValue(':Start', $aRequest['vacationStart'], PDO::PARAM_INT); $UpdateQuery->bindValue(':End', $aRequest['vacationEnd'], PDO::PARAM_INT); $UpdateQuery->bindValue(':Message', $VacationMessage, PDO::PARAM_STR); $UpdateQuery->execute(); } else { $InsertQuery = $Connector->prepare('INSERT INTO `' . RP_TABLE_PREFIX . 'UserSetting` (IntValue, UserId, Name) VALUES (:Start, :UserId, "VacationStart");' . 'INSERT INTO `' . RP_TABLE_PREFIX . 'UserSetting` (IntValue, UserId, Name) VALUES (:End, :UserId, "VacationEnd");' . 'INSERT INTO `' . RP_TABLE_PREFIX . 'UserSetting` (TextValue, UserId, Name) VALUES (:Message, :UserId, "VacationMessage");'); $InsertQuery->bindValue(':UserId', $UserId, PDO::PARAM_INT); $InsertQuery->bindValue(':Start', $aRequest['vacationStart'], PDO::PARAM_INT); $InsertQuery->bindValue(':End', $aRequest['vacationEnd'], PDO::PARAM_INT); $InsertQuery->bindValue(':Message', $VacationMessage, PDO::PARAM_STR); $InsertQuery->execute(); } } // Update characters $CharacterQuery = $Connector->prepare('SELECT * FROM `' . RP_TABLE_PREFIX . 'Character` WHERE UserId = :UserId AND Game = :Game ORDER BY Name'); $CharacterQuery->bindValue(':UserId', $UserId, PDO::PARAM_INT); $CharacterQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $ValidCharacterIds = array(); $UpdatedCharacteIds = array(); $CharacterQuery->loop(function ($Data) use(&$ValidCharacterIds) { array_push($ValidCharacterIds, $Data['CharacterId']); }); $NumCharacters = isset($aRequest['charId']) && is_array($aRequest['charId']) ? count($aRequest['charId']) : 0; // Sanity check mainchar $FoundMainChar = false; for ($CharIndex = 0; $CharIndex < $NumCharacters; ++$CharIndex) { if ($aRequest['mainChar'][$CharIndex] == 'true') { if ($FoundMainChar) { $aRequest['mainChar'][$CharIndex] = 'false'; } else { $FoundMainChar = true; } } } if (!$FoundMainChar && $NumCharacters > 0) { $aRequest['mainChar'][0] = 'true'; } // Update/insert chars for ($CharIndex = 0; $CharIndex < $NumCharacters; ++$CharIndex) { $CharId = $aRequest['charId'][$CharIndex]; $ClassArray = $aRequest['charClass'][$CharIndex]; $Classes = count($ClassArray) == 1 ? $ClassArray[0] : implode(':', $ClassArray); if ($CharId == 0) { // Insert new character $InsertChar = $Connector->prepare('INSERT INTO `' . RP_TABLE_PREFIX . 'Character` ' . '( UserId, Name, Game, Class, Mainchar, Role1, Role2 ) ' . 'VALUES ( :UserId, :Name, :Game, :Class, :Mainchar, :Role1, :Role2 )'); $InsertChar->bindValue(':UserId', $UserId, PDO::PARAM_INT); $InsertChar->bindValue(':Name', requestToXML($aRequest['name'][$CharIndex], ENT_COMPAT, 'UTF-8'), PDO::PARAM_STR); $InsertChar->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $InsertChar->bindValue(':Class', $Classes, PDO::PARAM_STR); $InsertChar->bindValue(':Mainchar', $aRequest['mainChar'][$CharIndex], PDO::PARAM_STR); $InsertChar->bindValue(':Role1', $aRequest['role1'][$CharIndex], PDO::PARAM_STR); $InsertChar->bindValue(':Role2', $aRequest['role2'][$CharIndex], PDO::PARAM_STR); if (!$InsertChar->execute()) { $Connector->rollBack(); return; } } else { if (in_array($CharId, $ValidCharacterIds)) { // Update character array_push($UpdatedCharacteIds, $CharId); $UpdateChar = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'Character` ' . 'SET Class = :Class, Mainchar = :Mainchar, Role1 = :Role1, Role2 = :Role2 ' . 'WHERE CharacterId = :CharacterId AND UserId = :UserId'); $UpdateChar->bindValue(':UserId', $UserId, PDO::PARAM_INT); $UpdateChar->bindValue(':CharacterId', $CharId, PDO::PARAM_INT); $UpdateChar->bindValue(':Class', $Classes, PDO::PARAM_STR); $UpdateChar->bindValue(':Mainchar', $aRequest['mainChar'][$CharIndex], PDO::PARAM_STR); $UpdateChar->bindValue(':Role1', $aRequest['role1'][$CharIndex], PDO::PARAM_STR); $UpdateChar->bindValue(':Role2', $aRequest['role2'][$CharIndex], PDO::PARAM_STR); if (!$UpdateChar->execute()) { $Connector->rollBack(); return; } } } } $IdsToRemove = array_diff($ValidCharacterIds, $UpdatedCharacteIds); foreach ($IdsToRemove as $CharId) { // Remove character $DropChar = $Connector->prepare('DELETE FROM `' . RP_TABLE_PREFIX . 'Character` ' . 'WHERE CharacterId = :CharacterId AND UserId = :UserId'); $DropAttendance = $Connector->prepare('DELETE FROM `' . RP_TABLE_PREFIX . 'Attendance` ' . 'WHERE CharacterId = :CharacterId AND UserId = :UserId'); $DropChar->bindValue(':UserId', $UserId, PDO::PARAM_INT); $DropChar->bindValue(':CharacterId', $CharId, PDO::PARAM_INT); $DropAttendance->bindValue(':UserId', $UserId, PDO::PARAM_INT); $DropAttendance->bindValue(':CharacterId', $CharId, PDO::PARAM_INT); if (!$DropChar->execute()) { $Connector->rollBack(); return; } if (!$DropAttendance->execute()) { $Connector->rollBack(); return; } } } while (!$Connector->commit()); UserProxy::getInstance()->updateCharacters(); msgQueryProfile($aRequest); } else { $Out = Out::getInstance(); $Out->pushError(L('AccessDenied')); } }
function msgRaidAttend($aRequest) { if (validUser()) { global $gGame; loadGameSettings(); $Connector = Connector::getInstance(); $AttendanceId = intval($aRequest['attendanceId']); $AttendanceSubId = intval($aRequest['attendanceSubId']); $RaidId = intval($aRequest['raidId']); $UserId = intval(UserProxy::getInstance()->UserId); // check user/character match $ChangeAllowed = true; $RaidInfo = array(); $Role = ''; $Class = ''; // Check if locked $LockCheckQuery = $Connector->prepare('SELECT Stage, Mode, SlotRoles, SlotCount FROM `' . RP_TABLE_PREFIX . 'Raid` WHERE RaidId = :RaidId LIMIT 1'); $LockCheckQuery->bindValue(':RaidId', $RaidId, PDO::PARAM_INT); $RaidInfo = $LockCheckQuery->fetchFirst(); if ($RaidInfo == null) { return; } // ### return, locked ### $ChangeAllowed = $RaidInfo['Stage'] == 'open'; if ($ChangeAllowed) { // Check if character matches user if ($AttendanceId > 0) { $CheckQuery = $Connector->prepare('SELECT UserId, Class, Role1, Role2 FROM `' . RP_TABLE_PREFIX . 'Character` WHERE CharacterId = :CharacterId AND Game = :Game LIMIT 1'); $CheckQuery->bindValue(':CharacterId', $AttendanceId, PDO::PARAM_INT); $CheckQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_INT); $CharacterInfo = $CheckQuery->fetchFirst(); if ($CharacterInfo != null) { $ChangeAllowed &= $CharacterInfo['UserId'] == $UserId; if ($gGame['ClassMode'] == 'multi') { $Classes = explode(':', $CharacterInfo['Class']); $Class = $AttendanceSubId < 0 ? $Classes[0] : $Classes[$AttendanceSubId]; $Role = $gGame['Classes'][$Class]['roles'][0]; } else { $Class = $CharacterInfo['Class']; $Role = $AttendanceSubId < 0 ? $CharacterInfo['Role1'] : ($AttendanceSubId == 0 ? $CharacterInfo['Role1'] : $CharacterInfo['Role2']); } } else { $ChangeAllowed = false; } } // update/insert new attendance data if ($ChangeAllowed) { $CheckQuery = $Connector->prepare('SELECT UserId FROM `' . RP_TABLE_PREFIX . 'Attendance` WHERE UserId = :UserId AND RaidId = :RaidId LIMIT 1'); $CheckQuery->bindValue(':UserId', $UserId, PDO::PARAM_INT); $CheckQuery->bindValue(':RaidId', $RaidId, PDO::PARAM_INT); $CheckQuery->execute(); $AttendQuery = null; $ChangeComment = isset($aRequest['comment']) && $aRequest['comment'] != ''; if ($CheckQuery->getAffectedRows() > 0) { if ($ChangeComment) { $AttendQuery = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'Attendance` SET ' . 'CharacterId = :CharacterId, Status = :Status, Class = :Class, Role = :Role, Comment = :Comment, LastUpdate = FROM_UNIXTIME(:Timestamp) ' . 'WHERE RaidId = :RaidId AND UserId = :UserId LIMIT 1'); } else { $AttendQuery = $Connector->prepare('UPDATE `' . RP_TABLE_PREFIX . 'Attendance` SET ' . 'CharacterId = :CharacterId, Status = :Status, Class = :Class, Role = :Role, LastUpdate = FROM_UNIXTIME(:Timestamp) ' . 'WHERE RaidId = :RaidId AND UserId = :UserId LIMIT 1'); } } else { if ($ChangeComment) { $AttendQuery = $Connector->prepare('INSERT INTO `' . RP_TABLE_PREFIX . 'Attendance` ( CharacterId, UserId, RaidId, Status, Class, Role, Comment, LastUpdate ) ' . 'VALUES ( :CharacterId, :UserId, :RaidId, :Status, :Class, :Role, :Comment, FROM_UNIXTIME(:Timestamp) )'); } else { $AttendQuery = $Connector->prepare('INSERT INTO `' . RP_TABLE_PREFIX . 'Attendance` ( CharacterId, UserId, RaidId, Status, Class, Role, Comment, LastUpdate) ' . 'VALUES ( :CharacterId, :UserId, :RaidId, :Status, :Class, :Role, "", FROM_UNIXTIME(:Timestamp) )'); } } // Define the status and id to set if ($AttendanceId == -1) { $Status = 'unavailable'; $CharacterId = intval($aRequest['fallback']); } else { $CharacterId = $AttendanceId; switch ($RaidInfo['Mode']) { case 'all': case 'attend': $Status = 'ok'; break; default: case 'manual': case 'overbook': $Status = 'available'; break; } } // Add comment when setting absent status if ($ChangeComment) { $Comment = requestToXML($aRequest['comment'], ENT_COMPAT, 'UTF-8'); $AttendQuery->bindValue(':Comment', $Comment, PDO::PARAM_STR); } $AttendQuery->bindValue(':CharacterId', $CharacterId, PDO::PARAM_INT); $AttendQuery->bindValue(':RaidId', intval($RaidId), PDO::PARAM_INT); $AttendQuery->bindValue(':UserId', intval($UserId), PDO::PARAM_INT); $AttendQuery->bindValue(':Status', $Status, PDO::PARAM_STR); $AttendQuery->bindValue(':Role', $Role, PDO::PARAM_STR); $AttendQuery->bindValue(':Class', $Class, PDO::PARAM_STR); $AttendQuery->bindValue(':Timestamp', time(), PDO::PARAM_INT); if ($AttendQuery->execute() && $Role != '' && $RaidInfo['Mode'] == 'attend' && $Status == 'ok') { removeOverbooked($RaidId, $RaidInfo['SlotRoles'], $RaidInfo['SlotCount']); } } else { $Out = Out::getInstance(); $Out->pushError(L('AccessDenied')); } } else { $Out = Out::getInstance(); $Out->pushError(L('RaidLocked')); } // reload calendar $RaidQuery = $Connector->prepare('SELECT Start FROM `' . RP_TABLE_PREFIX . 'Raid` WHERE RaidId = :RaidId LIMIT 1'); $RaidQuery->bindValue(':RaidId', $RaidId, PDO::PARAM_INT); $RaidData = $RaidQuery->fetchFirst(); $Session = Session::get(); $ShowMonth = isset($Session['Calendar']) && isset($Session['Calendar']['month']) ? $Session['Calendar']['month'] : intval(substr($RaidData['Start'], 5, 2)); $ShowYear = isset($Session['Calendar']) && isset($Session['Calendar']['year']) ? $Session['Calendar']['year'] : intval(substr($RaidData['Start'], 0, 4)); msgQueryCalendar(prepareCalRequest($ShowMonth, $ShowYear)); } else { $Out = Out::getInstance(); $Out->pushError(L('AccessDenied')); } }
function msgRaidDetail($aRequest) { if (validUser()) { global $gGame; loadGameSettings(); $Out = Out::getInstance(); $Connector = Connector::getInstance(); $Out->pushValue('show', $aRequest['showPanel']); $ListRaidQuery = $Connector->prepare('SELECT ' . RP_TABLE_PREFIX . 'Raid.*, ' . RP_TABLE_PREFIX . 'Location.Name AS LocationName, ' . RP_TABLE_PREFIX . 'Location.Image AS LocationImage, ' . RP_TABLE_PREFIX . 'Attendance.AttendanceId, ' . RP_TABLE_PREFIX . 'Attendance.UserId, ' . RP_TABLE_PREFIX . 'Attendance.CharacterId, ' . RP_TABLE_PREFIX . 'Attendance.Status, ' . RP_TABLE_PREFIX . 'Attendance.Role, ' . RP_TABLE_PREFIX . 'Attendance.Class AS ActiveClass, ' . RP_TABLE_PREFIX . 'Attendance.Comment, ' . 'UNIX_TIMESTAMP(' . RP_TABLE_PREFIX . 'Attendance.LastUpdate) AS LastUpdate, ' . RP_TABLE_PREFIX . 'Character.Name, ' . RP_TABLE_PREFIX . 'Character.Class, ' . RP_TABLE_PREFIX . 'Character.Mainchar, ' . RP_TABLE_PREFIX . 'Character.Role1, ' . RP_TABLE_PREFIX . 'Character.Role2, ' . 'UNIX_TIMESTAMP(' . RP_TABLE_PREFIX . 'Raid.Start) AS StartUTC, ' . 'UNIX_TIMESTAMP(' . RP_TABLE_PREFIX . 'Raid.End) AS EndUTC ' . 'FROM `' . RP_TABLE_PREFIX . 'Raid` ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Location` USING(LocationId) ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Attendance` USING(RaidId) ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Character` USING(CharacterId) ' . 'WHERE RaidId = :RaidId ORDER BY `' . RP_TABLE_PREFIX . 'Attendance`.AttendanceId'); $ListRaidQuery->bindValue(':RaidId', $aRequest['id'], PDO::PARAM_INT); $Data = $ListRaidQuery->fetchFirstOfLoop(); if ($Data != null) { $Participants = array(); $StartDate = getdate($Data['StartUTC']); $EndDate = getdate($Data['EndUTC']); $EndTimestamp = $Data['EndUTC']; $Slots = array_combine(explode(':', $Data['SlotRoles']), explode(':', $Data['SlotCount'])); $Out->pushValue('raidId', $Data['RaidId']); $Out->pushValue('locationid', $Data['LocationId']); $Out->pushValue('locationname', $Data['LocationName']); $Out->pushValue('stage', $Data['Stage']); $Out->pushValue('mode', $Data['Mode']); $Out->pushValue('image', $Data['LocationImage']); $Out->pushValue('size', $Data['Size']); $Out->pushValue('startDate', intval($StartDate['year']) . '-' . leadingZero10($StartDate['mon']) . '-' . leadingZero10($StartDate['mday'])); $Out->pushValue('start', leadingZero10($StartDate['hours']) . ':' . leadingZero10($StartDate['minutes'])); $Out->pushValue('endDate', intval($EndDate['year']) . '-' . leadingZero10($EndDate['mon']) . '-' . leadingZero10($EndDate['mday'])); $Out->pushValue('end', leadingZero10($EndDate['hours']) . ':' . leadingZero10($EndDate['minutes'])); $Out->pushValue('description', $Data['Description']); $Out->pushValue('slots', $Slots); $Attendees = array(); $MaxAttendanceId = 1; $NumAttended = 0; if ($Data['UserId'] != NULL) { $ListRaidQuery->loop(function ($Data) use(&$gGame, &$Connector, &$MaxAttendanceId, &$Participants, &$Attendees, &$NumAttended) { // Track max attendance id to give undecided players (without a comment) a distinct one. $MaxAttendanceId = Max($MaxAttendanceId, $Data['AttendanceId']); if ($Data['UserId'] != 0) { array_push($Participants, intval($Data['UserId'])); } if ($Data['CharacterId'] == 0) { // CharacterId is 0 on random players or players that are absent if ($Data['UserId'] != 0) { // Fetch the mainchar of the registered player and display this // character as 'absent' $CharQuery = $Connector->prepare('SELECT ' . RP_TABLE_PREFIX . 'Character.*, ' . RP_TABLE_PREFIX . 'User.Login AS UserName ' . 'FROM `' . RP_TABLE_PREFIX . 'Character` LEFT JOIN `' . RP_TABLE_PREFIX . 'User` USING(UserId) ' . 'WHERE UserId = :UserId AND Game = :Game ' . 'ORDER BY Mainchar, CharacterId ASC'); $CharQuery->bindValue(':UserId', $Data['UserId'], PDO::PARAM_INT); $CharQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $CharData = $CharQuery->fetchFirstOfLoop(); if ($CharData != null && $CharData['CharacterId'] != null) { $Classes = explode(':', $CharData['Class']); $AttendeeData = array('id' => $Data['AttendanceId'], 'hasId' => true, 'userId' => $Data['UserId'], 'timestamp' => $Data['LastUpdate'], 'charid' => $CharData['CharacterId'], 'name' => $CharData['Name'], 'mainchar' => $CharData['Mainchar'], 'classname' => $Classes, 'activeclass' => $Classes[0], 'role' => $CharData['Role1'], 'role1' => $CharData['Role1'], 'role2' => $CharData['Role2'], 'status' => $Data['Status'], 'comment' => $Data['Comment'], 'character' => array()); $CharQuery->loop(function ($CharData) use(&$AttendeeData) { $Character = array('id' => $CharData['CharacterId'], 'name' => $CharData['Name'], 'mainchar' => $CharData['Mainchar'], 'classname' => explode(':', $CharData['Class']), 'role1' => $CharData['Role1'], 'role2' => $CharData['Role2']); array_push($AttendeeData['character'], $Character); }); array_push($Attendees, $AttendeeData); } } else { // CharacterId and UserId set to 0 means 'random player' $AttendeeData = array('id' => $Data['AttendanceId'], 'hasId' => true, 'userId' => 0, 'timestamp' => $Data['LastUpdate'], 'charid' => 0, 'name' => $Data['Comment'], 'mainchar' => false, 'classname' => array('___'), 'activeclass' => '___', 'role' => $Data['Role'], 'role1' => $Data['Role'], 'role2' => $Data['Role'], 'status' => $Data['Status'], 'comment' => '', 'character' => array()); array_push($Attendees, $AttendeeData); ++$NumAttended; } } else { // CharacterId is set $AttendeeData = array('id' => $Data['AttendanceId'], 'hasId' => true, 'userId' => $Data['UserId'], 'timestamp' => $Data['LastUpdate'], 'charid' => $Data['CharacterId'], 'name' => $Data['Name'], 'mainchar' => $Data['Mainchar'], 'classname' => explode(':', $Data['Class']), 'activeclass' => $Data['ActiveClass'], 'role' => $Data['Role'], 'role1' => $Data['Role1'], 'role2' => $Data['Role2'], 'status' => $Data['Status'], 'comment' => $Data['Comment'], 'character' => array()); $CharQuery = $Connector->prepare('SELECT ' . RP_TABLE_PREFIX . 'Character.*, ' . RP_TABLE_PREFIX . 'User.Login AS UserName ' . 'FROM `' . RP_TABLE_PREFIX . 'User` LEFT JOIN `' . RP_TABLE_PREFIX . 'Character` USING(UserId) ' . 'WHERE UserId = :UserId AND Game = :Game ' . 'ORDER BY Mainchar, CharacterId ASC'); $CharQuery->bindValue(':UserId', $Data['UserId'], PDO::PARAM_INT); $CharQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $CharQuery->loop(function ($CharData) use(&$AttendeeData) { $Character = array('id' => $CharData['CharacterId'], 'name' => $CharData['Name'], 'mainchar' => $CharData['Mainchar'], 'classname' => explode(':', $CharData['Class']), 'role1' => $CharData['Role1'], 'role2' => $CharData['Role2']); array_push($AttendeeData['character'], $Character); }); if ($Data['Status'] == 'ok' || $Data['Status'] == 'available') { ++$NumAttended; } array_push($Attendees, $AttendeeData); } }); } // Fetch all registered and unblocked users $AllUsersQuery = $Connector->prepare('SELECT ' . RP_TABLE_PREFIX . 'User.UserId ' . 'FROM `' . RP_TABLE_PREFIX . 'User` ' . 'WHERE `Group` != "none"'); $AllUsersQuery->loop(function ($User) use(&$gGame, &$Connector, &$MaxAttendanceId, &$EndTimestamp, &$Participants, &$Attendees) { if (!in_array(intval($User['UserId']), $Participants)) { // Users that are not registered for this raid are undecided // Fetch their character data, maincharacter first $CharQuery = $Connector->prepare('SELECT ' . RP_TABLE_PREFIX . 'Character.*, ' . RP_TABLE_PREFIX . 'User.Login AS UserName ' . 'FROM `' . RP_TABLE_PREFIX . 'Character` LEFT JOIN `' . RP_TABLE_PREFIX . 'User` USING(UserId) ' . 'WHERE UserId = :UserId AND Created < FROM_UNIXTIME(:RaidEnd) AND Game = :Game ' . 'ORDER BY Mainchar, CharacterId ASC'); $CharQuery->bindValue(':UserId', $User['UserId'], PDO::PARAM_INT); $CharQuery->bindValue(':RaidEnd', $EndTimestamp, PDO::PARAM_INT); $CharQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $UserData = $CharQuery->fetchFirstOfLoop(); if ($UserData != null) { // Absent user have no attendance Id, so we need to generate one // that is not in use (for this raid). ++$MaxAttendanceId; $Classes = explode(':', $UserData['Class']); $AttendeeData = array('id' => $MaxAttendanceId, 'hasId' => false, 'userId' => $UserData['UserId'], 'timestamp' => time(), 'charid' => $UserData['CharacterId'], 'name' => $UserData['Name'], 'mainchar' => $UserData['Mainchar'], 'classname' => $Classes, 'activeclass' => $Classes[0], 'role' => $UserData['Role1'], 'role1' => $UserData['Role1'], 'role2' => $UserData['Role2'], 'status' => 'undecided', 'comment' => '', 'character' => array()); $CharQuery->loop(function ($UserData) use(&$AttendeeData) { $Character = array('id' => $UserData['CharacterId'], 'name' => $UserData['Name'], 'mainchar' => $UserData['Mainchar'], 'classname' => explode(':', $UserData['Class']), 'role1' => $UserData['Role1'], 'role2' => $UserData['Role2']); array_push($AttendeeData['character'], $Character); }); array_push($Attendees, $AttendeeData); } } }); $Out->pushValue('attendee', $Attendees); $Out->pushValue('attended', $NumAttended); $ExportParameter = Api::normalizeArgsRaid(array('raid' => intval($aRequest['id']), 'attends' => true)); $Out->pushValue('token', Api::getPublicToken($ExportParameter)); } if (validRaidlead()) { msgQueryLocations($aRequest); } } else { $Out = Out::getInstance(); $Out->pushError(L('AccessDenied')); } }
function msgRaidList($aRequest) { if (validUser()) { global $gGame; loadGameSettings(); $Out = Out::getInstance(); $Connector = Connector::getInstance(); // Get next 6 raids $NextRaidQuery = $Connector->prepare('Select ' . RP_TABLE_PREFIX . 'Raid.*, ' . RP_TABLE_PREFIX . 'Location.*, ' . RP_TABLE_PREFIX . 'Attendance.CharacterId, ' . RP_TABLE_PREFIX . 'Attendance.UserId, ' . RP_TABLE_PREFIX . 'Attendance.Status, ' . RP_TABLE_PREFIX . 'Attendance.Class, ' . RP_TABLE_PREFIX . 'Attendance.Role, ' . RP_TABLE_PREFIX . 'Attendance.Comment, ' . 'UNIX_TIMESTAMP(' . RP_TABLE_PREFIX . 'Raid.Start) AS StartUTC, ' . 'UNIX_TIMESTAMP(' . RP_TABLE_PREFIX . 'Raid.End) AS EndUTC ' . 'FROM `' . RP_TABLE_PREFIX . 'Raid` ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Location` USING(LocationId) ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Attendance` USING(RaidId) ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Character` USING (CharacterId) ' . 'WHERE ' . RP_TABLE_PREFIX . 'Raid.Start >= FROM_UNIXTIME(:Start) ' . 'AND ' . RP_TABLE_PREFIX . 'Location.Game = :Game ' . 'ORDER BY ' . RP_TABLE_PREFIX . 'Raid.Start, ' . RP_TABLE_PREFIX . 'Raid.RaidId'); $NextRaidQuery->bindValue(':Start', mktime(0, 0, 0), PDO::PARAM_INT); $NextRaidQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); parseRaidQuery($aRequest, $NextRaidQuery, 6); // Load raid history $RaidHistoryQuery = $Connector->prepare('Select ' . RP_TABLE_PREFIX . 'Raid.*, ' . RP_TABLE_PREFIX . 'Location.*, ' . 'UNIX_TIMESTAMP(' . RP_TABLE_PREFIX . 'Raid.Start) AS StartUTC, ' . 'UNIX_TIMESTAMP(' . RP_TABLE_PREFIX . 'Raid.End) AS EndUTC ' . 'FROM `' . RP_TABLE_PREFIX . 'Raid` ' . 'LEFT JOIN `' . RP_TABLE_PREFIX . 'Location` USING(LocationId) ' . 'WHERE ' . RP_TABLE_PREFIX . 'Raid.Start < FROM_UNIXTIME(:Start) ' . 'AND ' . RP_TABLE_PREFIX . 'Location.Game = :Game ' . 'ORDER BY Start DESC LIMIT ' . intval($aRequest['offset']) . ', ' . intval($aRequest['count'])); $RaidHistoryQuery->bindValue(':Start', mktime(0, 0, 0), PDO::PARAM_INT); $RaidHistoryQuery->bindValue(':Game', $gGame['GameId'], PDO::PARAM_STR); $RaidList = array(); $RaidHistoryQuery->loop(function ($Data) use(&$RaidList) { $StartDate = getdate($Data['StartUTC']); $EndDate = getdate($Data['EndUTC']); $Raid = array('id' => $Data['RaidId'], 'location' => $Data['Name'], 'stage' => $Data['Stage'], 'image' => $Data['Image'], 'size' => $Data['Size'], 'startDate' => $StartDate['year'] . '-' . leadingZero10($StartDate['mon']) . '-' . leadingZero10($StartDate['mday']), 'start' => leadingZero10($StartDate['hours']) . ':' . leadingZero10($StartDate['minutes']), 'endDate' => $EndDate['year'] . '-' . leadingZero10($EndDate['mon']) . '-' . leadingZero10($EndDate['mday']), 'end' => leadingZero10($EndDate['hours']) . ':' . leadingZero10($EndDate['minutes'])); array_push($RaidList, $Raid); }); $Out->pushValue('history', $RaidList); } else { $Out = Out::getInstance(); $Out->pushError(L('AccessDenied')); } }