function startGame($gameId, $gameName, $players) { $playerNumber = count($players); if ($playerNumber < 3) { return; } $date = getDateNow(); $dateLimit = getDateLimit(); // Start the game $sql = "UPDATE games SET state='ACTIVE' WHERE gameId='{$gameId}' LIMIT 1;"; mysql_query($sql) or sql_error_report($sql, $_SERVER["SCRIPT_NAME"]); // Randomize the players shuffle($players); $assassinationList = ''; for ($i = 0; $i < $playerNumber; $i++) { $playerId = $players[$i]; $victimId = $players[($i + 1) % $playerNumber]; trace("Starting: {$playerId} -> {$victimId}"); if ($assassinationList != '') { $assassinationList .= ', '; } $assassinationList .= "('{$gameId}', '{$playerId}', '{$victimId}', 'PENDING', '{$date}', '{$dateLimit}')"; } $sql = "INSERT INTO assassinations (gameId, assassinId, victimId, state, startDate, endDate) VALUES {$assassinationList};"; mysql_query($sql) or sql_error_report($sql, $_SERVER["SCRIPT_NAME"]); require_once 'handler.php'; handleGameStart($gameId); }
<?php include "handler.php"; //include "facebook.php"; //print_r(handleAddDetails(20)); handleGameStart(15); //$facebook_api_key = '920537198948cb508dd7f38ca4b1a53b'; //$facebook_api_secret = '1df24d2f3941380932ead0268ac31278'; //$auth_token = 'F2877R'; //$facebook = new Facebook($facebook_api_key, $facebook_api_secret); //$infinite_key_array = $facebook->api_client->auth_getSession($auth_token); //print_r($infinite_key_array);