function check_pl_exp($login)
{
    //$login = preg_replace ('/[^a-z0-9_]/i', '', $login);
    $id = is_player($login);
    if (!$id) {
        return 0;
    }
    $q = do_mysql("SELECT stats FROM players WHERE id_player = '" . $id . "';");
    $stats = mysql_result($q, 0);
    $stats = explode('|', $stats);
    if ($stats[1] >= $stats[2]) {
        $q = do_mysql("SELECT skills, rase FROM players WHERE id_player = '" . $id . "';");
        $sk = mysql_fetch_assoc($q);
        $sk['skills'] = explode('|', $sk['skills']);
        switch ($sk['rase']) {
            case 1:
                $sk['skills'][0] += 1;
                $sk['skills'][2] += 1;
                break;
            case 2:
                $sk['skills'][1] += 1;
                $sk['skills'][3] += 1;
                break;
            case 3:
                $sk['skills'][0] += 1;
                $sk['skills'][3] += 1;
                break;
        }
        $sk['skills'] = implode('|', $sk['skills']);
        if (substr($sk['skills'], 0, 1) == '|') {
            $sk['skills'] = substr($sk['skills'], 1);
        }
        $stats[0] += 1;
        if ($stats[0] <= 12 || $stats[0] % 10 == 0) {
            $stats[3] += 1;
        }
        $stats[1] -= $stats[2];
        $stats[2] = 600 * $stats[0] * $stats[0] + 1000 * $stats[0];
        $nstats = $stats[0] . '|' . $stats[1] . '|' . $stats[2] . '|' . $stats[3] . '|' . $stats[4] . '|' . $stats[5] . '|' . $stats[6] . '|' . $stats[7];
        do_mysql("UPDATE players SET stats = '" . $nstats . "', skills = '" . $sk['skills'] . "' WHERE id_player = '" . $id . "';");
        add_journal('новый уровень: ' . $stats[0] . '!', $login);
        add_journal('вы получили очко навыка!', $login);
    }
    if ($stats[4] >= $stats[5]) {
        // poluchitq ochko opyta:
        $stats[6] += 1;
        $stats[4] -= $stats[5];
        $stats[7] += 1;
        $stats[5] = round((600 * $stats[0] * $stats[0] + 1000 * $stats[0]) / 9);
        $nstats = $stats[0] . '|' . $stats[1] . '|' . $stats[2] . '|' . $stats[3] . '|' . $stats[4] . '|' . $stats[5] . '|' . $stats[6] . '|' . $stats[7];
        do_mysql("UPDATE players SET stats = '" . $nstats . "' WHERE id_player = '" . $id . "';");
        add_journal('вы получили очко опыта!', $login);
    }
    return 1;
}
function increase_karma($login, $plus)
{
    //$login = preg_replace ('/[^a-z0-9_]/i', '', $login);
    $plus = preg_replace('/[^0-9]/', '', $plus);
    $id = is_player($login);
    $q = do_mysql("SELECT karma FROM players WHERE id_player = '" . $id . "';");
    $karma = mysql_result($q, 0);
    $karma += $plus;
    do_mysql("UPDATE players SET karma = '" . $karma . "' WHERE id_player = '" . $id . "';");
    add_journal('карма +' . $plus, $login);
    return 1;
}
function gain_item($item, $count, $login)
{
    global $I_SEP_C, $p;
    //$item = preg_replace ('/[^a-z0-9\._]/i', '', $item);
    $count = preg_replace('/[^0-9]/', '', $count);
    //$login = preg_replace ('/[^a-z0-9_]/', '', $login);
    if (!$item || !$count || !$login) {
        put_error('заполните усе данные (это к админу)');
    }
    $id = is_player($login);
    include_once 'modules/f_create_item.php';
    include_once 'modules/f_add_item_to_pl.php';
    include_once 'modules/f_add_item_to_loc.php';
    include_once 'modules/f_get_it_name.php';
    if (substr($item, 2, 1) == 'm') {
        $nitem = create_item($item);
        //add_item_to_pl ($login, $nitem);
        $name = get_it_name($nitem);
        $q = do_mysql("SELECT COUNT(*) FROM items WHERE belongs = '" . $login . "' AND is_in = 'inv' AND weight > 0;");
        $c = mysql_result($q, 0);
        if ($c > $I_SEP_C) {
            add_item_to_loc($p['location'], $nitem);
        } else {
            $q = do_mysql("SELECT fullname FROM items WHERE belongs = '" . $login . "' AND is_in = 'inv' AND realname = '" . $item . "';");
            if (mysql_num_rows($q)) {
                $fn = mysql_result($q, 0);
                do_mysql("UPDATE items SET on_take = on_take + " . $count . " WHERE fullname = '" . $fn . "';");
                do_mysql("DELETE FROM items WHERE fullname = '" . $nitem . "';");
            } else {
                add_item_to_pl($login, $nitem);
                do_mysql("UPDATE items SET on_take = '" . $count . "' WHERE fullname = '" . $nitem . "';");
            }
        }
        add_journal('вы получили ' . $name . '!', $login);
    } else {
        for ($i = 0; $i < $count; $i++) {
            $nitem = create_item($item);
            $name = get_it_name($nitem);
            $q = do_mysql("SELECT COUNT(*) FROM items WHERE belongs = '" . $login . "' AND is_in = 'inv' AND weight > 0;");
            $c = mysql_result($q, 0);
            if ($c > $I_SEP_C) {
                add_item_to_loc($p['location'], $nitem);
            } else {
                add_item_to_pl($login, $nitem);
            }
            add_journal('вы получили ' . $name . '!', $login);
        }
    }
    return $nitem;
}
Ejemplo n.º 4
0
function block($to)
{
    $id = is_player($to);
    if ($id) {
        $q = do_mysql("SELECT name, location FROM players WHERE id_player = '" . $id . "';");
        $p = mysql_fetch_assoc($q);
        add_journal($p['name'] . ' блокировал!', 'l.' . $p['location']);
    } else {
        $id = is_npc($to);
        $q = do_mysql("SELECT name, location FROM npc WHERE id_npc = '" . $id . "';");
        $n = mysql_fetch_assoc($q);
        add_journal($n['name'] . ' блокировал!', 'l.' . $n['location']);
    }
    return 1;
}
function gain_silver($silver, $login)
{
    $silver = preg_replace('/[^-0-9]/', '', $silver);
    //$login = preg_replace ('/[^a-z0-9_]/', '', $login);
    $id = is_player($login);
    if (!$id) {
        return 0;
    }
    do_mysql("UPDATE players SET money = money + '" . $silver . "' WHERE id_player = '" . $id . "';");
    if ($silver > -1) {
        add_journal('серебро +' . $silver, $login);
    } else {
        add_journal('серебро ' . $silver, $login);
    }
    //add_journal ('[green]'.$login.' +'.$silver.'[/end]', 'maxx');
    return 1;
}
function gain_peace_exp($exp, $login)
{
    $exp = preg_replace('/[^0-9]/', '', $exp);
    //$login = preg_replace ('/[^a-z0-9_]/', '', $login);
    $id = is_player($login);
    $q = do_mysql("SELECT stats FROM players WHERE id_player = '" . $id . "';");
    $stats = mysql_result($q, 0);
    $stats = explode('|', $stats);
    $stats[1] += $exp;
    $stats[4] += $exp;
    $nstats = $stats[0] . '|' . $stats[1] . '|' . $stats[2] . '|' . $stats[3] . '|' . $stats[4] . '|' . $stats[5] . '|' . $stats[6] . '|' . $stats[7];
    include_once 'modules/f_check_pl_exp.php';
    do_mysql("UPDATE players SET stats = '" . $nstats . "' WHERE id_player = '" . $id . "';");
    add_journal('exp +' . $exp, $login);
    check_pl_exp($login);
    return 1;
}
function mag_summon($spell, $login)
{
    //$spell = preg_replace ('/[^a-z0-9_]/i', '', $spell);
    //$login = preg_replace ('/[^a-z0-9_]/i', '', $login);
    $id = is_player($login);
    $q = do_mysql("SELECT cname FROM magic WHERE fullname = '" . $spell . "';");
    if (!mysql_num_rows($q)) {
        return 0;
    }
    $fullname = mysql_result($q, 0);
    if (!$fullname) {
        return 0;
    }
    // zapros na lokaciju igroka i kolichestvo priruchennyh zhivotnyh
    $q = do_mysql("SELECT location FROM players WHERE id_player = '" . $id . "';");
    if (!mysql_num_rows($q)) {
        return 0;
    }
    $loc = mysql_result($q, 0);
    $q = do_mysql("SELECT COUNT(*) FROM npc WHERE belongs = '" . $login . "';");
    $c = mysql_result($q, 0);
    if ($c > 0) {
        put_g_error('у вас уже есть нпц, принадлежащие вам');
    }
    // sozdaem npc:
    include_once 'modules/f_create_npc.php';
    $npc = create_npc($fullname, substr($loc, 0, 4), $loc);
    $nid = is_npc($npc);
    // izmenim imja:
    $q = do_mysql("SELECT name FROM npc WHERE id_npc = '" . $nid . "';");
    $name = mysql_result($q, 0);
    $nname = 'призванный ' . $name;
    $fullname = $npc . '.' . $login;
    // ataka:
    $q = do_mysql("SELECT in_battle FROM players WHERE id_player = '" . $id . "';");
    $inb = mysql_result($q, 0);
    do_mysql("UPDATE npc SET fullname = '" . $fullname . "', name = '" . $nname . "', belongs = '" . $login . "', move = '30', in_battle = '" . $inb . "', type = 'a' WHERE id_npc = '" . $nid . "';");
    $q = do_mysql("SELECT name FROM players WHERE id_player = '" . $id . "';");
    $pn = mysql_result($q, 0);
    add_journal($pn . ': призвал ' . $name . '!', 'l.' . $loc);
    return 1;
}
function drop_item($item, $login)
{
    //$item = preg_replace ('/[^a-z0-9\._]/i', '', $item);
    //$login = mysql_real_escape_string ($login);
    $id = is_player($login);
    $q = do_mysql("SELECT name FROM items WHERE belongs = '" . $login . "' AND is_in <> 'ban' AND fullname = '" . $item . "';");
    if (!mysql_num_rows($q)) {
        put_g_error('у вас нету этой вещи');
    }
    $name = mysql_result($q, 0);
    // raz vse estq, vykinem v lokaciju.
    $q = do_mysql("SELECT location FROM players WHERE id_player = '" . $id . "';");
    $loc = mysql_result($q, 0);
    include_once 'modules/f_add_item_to_loc.php';
    add_item_to_loc($loc, $item);
    $q = do_mysql("SELECT gender, name FROM players WHERE id_player = '" . $id . "';");
    $p = mysql_fetch_assoc($q);
    if ($p['gender'] == 'male') {
        $text = $p['name'] . ' 6poccul';
    } else {
        $text = $p['name'] . ' 6poccula';
    }
    add_journal($text . ' ' . $name . '!', 'l.' . $loc);
}
         $nn['move'] = 30;
         $f .= $nn['name'] . ' сного пойдет за вами!';
     }
     do_mysql("UPDATE npc SET move = '" . $nn['move'] . "' WHERE id_npc = '" . $nid . "';");
 } else {
     if ($part == 'sit') {
         $f .= $nn['name'] . ' сел';
         add_journal('<p>' . $nn['name'] . ' сел</p>', 'l.' . $p['location'], 0);
     } else {
         if ($part == 'lay') {
             $f .= $nn['name'] . ' лег';
             add_journal('<p>' . $nn['name'] . ' лег</p>', 'l.' . $p['location'], 0);
         } else {
             if ($part == 'give_hand') {
                 $f .= $nn['name'] . ' дал вам лапу';
                 add_journal('<p>' . $nn['name'] . ' дал ' . $LOGIN . ' лапу</p>', 'l.' . $p['location'], 0);
             } else {
                 if ($part == 'go_away') {
                     if (substr($npc, strlen($npc) - strlen($LOGIN)) == $LOGIN) {
                         // prizvannyj
                         do_mysql("DELETE FROM npc WHERE id_npc = '" . $nid . "';");
                         $f .= $nn['name'] . ' изчез.';
                     } else {
                         $nn['name'] = preg_replace('/[a-z]/', '', $nn['name']);
                         do_mysql("UPDATE npc SET name = '" . $nn['name'] . "', belongs = '0', in_battle = '0' WHERE id_npc = '" . $nid . "';");
                         $f .= $nn['name'] . ' обиделся и ушел.';
                     }
                 } else {
                     if ($part == 'har') {
                         $f .= '<b>характеристика:</b><br/>';
                         $f .= 'сила: ' . $nn['str'] . '<br/>';
}
if (!$p['skills'][35]) {
    put_g_error('нема навыка - нема дров }=[');
}
$f = '';
$q = do_mysql("SELECT on_use FROM items WHERE fullname = '" . $item . "';");
$time = mysql_result($q, 0);
if ($time > 0 && $time > time()) {
    add_journal('Нету гринписа на вас! Глянь во что дерево превратили!!!', $LOGIN);
} else {
    $q = do_mysql("SELECT on_take FROM items WHERE fullname = '" . $item . "';");
    $count = mysql_result($q, 0);
    if ($time > 0) {
        do_mysql("UPDATE items SET on_use = '' WHERE fullname = '" . $item . "';");
        $count = 5;
    }
    if ($p['skills'][35] * 10 >= rand(0, 100)) {
        // рубим ветви -
        $count--;
        include_once 'modules/f_gain_item.php';
        gain_item('i.q.que.vetka', 1, $LOGIN);
    } else {
        add_journal('Вам неудалось срубить ветки!', $LOGIN);
        $count--;
    }
    // obnovim kolichestvo
    do_mysql("UPDATE items SET on_take = '" . $count . "' WHERE fullname = '" . $item . "';");
    if ($count == 0) {
        do_mysql("UPDATE items SET on_use = '" . (time() + 300) . "' WHERE fullname = '" . $item . "';");
    }
}
}
$count_i = mysql_result($q, 0);
if ($count > $count_i) {
    $count = $count_i;
}
if (!$count) {
    $count = 1;
}
$iq = do_mysql("SELECT name FROM items WHERE fullname = '" . $item . "';");
$itname = mysql_result($iq, 0);
include_once 'modules/f_add_item_to_loc.php';
// esli kidaetsja vse:
if ($count == $count_i) {
    add_item_to_loc($p['location'], $item);
} else {
    include_once 'modules/f_decrease_misc.php';
    include_once 'modules/f_create_item_m.php';
    include_once 'modules/f_real_name.php';
    $rn = real_name($item);
    $nitem = create_item_m($rn, $count);
    decrease_misc($item, $count);
    add_item_to_loc($p['location'], $nitem);
}
if ($p['gender'] == 'male') {
    $vz = 'бросил';
} else {
    $vz = 'бросила';
}
add_journal('<p>' . $p['name'] . ' ' . $vz . ' ' . $itname . ' (' . $count . ')</p>', 'l.' . $p['location']);
$NO_CONTINUE = 1;
include 'modules/s_journal.php';
<?php 
// butylka:
// esli rjadom estq bereg reki ili bereg ozera, to ona prevratitsja v vodu
$q = do_mysql("SELECT COUNT(*) FROM items WHERE (realname = 'i.o.sta.seashore' OR realname = 'i.o.sta.riverbank' OR realname = 'i.o.sta.lake') AND location = '" . $p['location'] . "';");
$c = mysql_result($q, 0);
if ($c) {
    // naberem vody:
    include_once 'modules/f_delete_item.php';
    include_once 'modules/f_gain_item.php';
    delete_item($item);
    gain_item('i.f.dri.nor.water21', 1, $LOGIN);
} else {
    add_journal('никакого эффекта', $LOGIN);
}
$action = '';
<?php 
// novyj rjugzak 5
$p['settings'][5] = 5;
do_mysql("UPDATE players SET settings = '" . $p['settings'] . "' WHERE login = '******';");
add_journal('вы сменили заплесный мешок!', $LOGIN);
include_once 'modules/f_delete_item.php';
delete_item($item);
            $to = real_name($to);
            // dalee, berem shans prigotovitq
            // on raven 100 - ves * 10 + navyk * 10.
            // esli ves > 30, on raven navyku prigotovlenija
            // esli navyk 0, shans 0
            $chanse = 0;
            if ($wgh < 30) {
                $chanse = 100 - $wgh * 10 + $p['skills'][37] * 10;
            } else {
                $chanse = $p['skills'][37];
            }
            if (!$p['skills'][37]) {
                $chanse = 0;
            }
            // proverjaem vyshlo li prigotovitq -
            if (rand(0, 100) <= $chanse) {
                $to = str_replace('raw_', 'fry_', $to);
                $to = str_replace('fish', 'fry_fish', $to);
                include_once 'modules/f_gain_item.php';
                gain_item($to, 1, $LOGIN);
            } else {
                add_journal('еда обуглилась...', $LOGIN);
            }
        }
    } else {
        if ($_GET['sa'] == 'takeugolq') {
            include_once 'modules/f_gain_item.php';
            gain_item('i.q.que.alch.ugolq', 1, $LOGIN);
        }
    }
}
Ejemplo n.º 15
0
<?php 
// skript ispolqzovanija regeneracii:
$lp = rand(0, $p['skills'][5]) * $p['skills'][0];
$p['life'][0] += $lp;
if ($p['life'][0] > $p['life'][1]) {
    $p['life'][0] = $p['life'][1];
}
$nlife = $p['life'][0] . '|' . $p['life'][1];
add_journal('жизнь +' . $lp . '!', $LOGIN);
// zalechivanie ran -
$pp = $p['skills'][5] * 10;
if (rand(0, 100) <= $pp && $p['status1'][2] == 1) {
    $p['status1'][2] = 0;
    add_journal('ваши раны зажили!', $LOGIN);
}
do_mysql("UPDATE players SET life = '" . $nlife . "', status1 = '" . $p['status1'] . "' WHERE id_player = '" . $p['id_player'] . "';");
Ejemplo n.º 16
0
            break;
    }
    if ($p['skills'][0] < $itinf[0] || $p['skills'][1] < $itinf[1] || $p['skills'][2] < $itinf[2] || $p['skills'][3] < $itinf[3] || $p['skills'][$numb] < $itinf[4]) {
        put_g_error('вы не можете одеть вещь, у нее слишком высокие характеристики');
    }
    $q = do_mysql("SELECT fullname FROM items WHERE belongs = '" . $LOGIN . "' AND is_in = 'wea';");
    if (!mysql_num_rows($q)) {
        $weap = '';
    } else {
        $weap = mysql_result($q, 0);
    }
    if (strpos($weap, '.2h.') !== false) {
        put_g_error('вы неможете одеть второе оружие, у вас двуручное оружие в руках');
    }
    // togda chto tam?
    $q = do_mysql("SELECT fullname FROM items WHERE belongs = '" . $LOGIN . "' AND is_in = 'shi';");
    if (!mysql_num_rows($q)) {
        do_mysql("UPDATE items SET is_in = 'shi' WHERE fullname = '" . $item . "';");
    } else {
        // mestami menjaem
        $fn = mysql_result($q, 0);
        do_mysql("UPDATE items SET is_in = 'inv' WHERE fullname = '" . $fn . "';");
        do_mysql("UPDATE items SET is_in = 'shi' WHERE fullname = '" . $item . "';");
    }
    $f .= 'вы одели ' . $is_in['name'] . '!';
}
add_journal($f, $LOGIN);
$_GET['type'] = 3;
include 'modules/s_journal.php';
// zhurnal na posledok
include 'modules/s_showinventory.php';
function check_npc_exp($npc2)
{
    $id = is_npc($npc2);
    if (!$id) {
        return 0;
    }
    $q = do_mysql("SELECT * FROM  npc WHERE id_npc = '" . $id . "';");
    $n = mysql_fetch_assoc($q);
    $exphas = round((600 * $n['lvl'] * $n['lvl'] + 1000 * $n['lvl']) / 7);
    $expto = 600 * $n['lvl'] * $n['lvl'] + 1000 * $n['lvl'];
    // exphas - do novogo ochka, expto, do novogo urovnja.
    if ($exphas <= $n['exphas']) {
        $n['exphas'] -= $exphas;
        $s = array('str', 'dex', 'int', 'rea', 'other');
        $num = array_rand($s);
        $n[$s[$num]]++;
        add_journal($n['name'] . ' получил очко опыта! ' . $s[$num] . '++!', 'l.' . $n['location']);
        $file_name = str_replace('.', '_', $n['realname']);
        $dir = substr($n['realname'], 2, 1);
        if (!file_exists('modules/npc/' . $dir . '/' . $file_name . '.php')) {
            put_error('файл нпц не найден ' . $fullname);
        }
        include 'modules/npc/' . $dir . '/' . $file_name . '.php';
        $p['skills'][0] = $n['str'];
        $p['skills'][1] = $n['dex'];
        $p['skills'][2] = $n['int'];
        $p['skills'][3] = $n['rea'];
        $p['skills'][4] = $n['other'];
        $t[0] = $p['skills'][1] * 10 + $p['skills'][4] * 10 + $p['skills'][3] * 2;
        # udar
        $t[1] = $p['skills'][1] * 10 + $p['skills'][4] * 10 + $p['skills'][3] * 5;
        # blok
        $t[2] = $p['skills'][1] * 5 + $p['skills'][4] * 5 + $p['skills'][3] * 5;
        # uklon
        $t[3] = $p['skills'][1] * 10 + $p['skills'][4] * 10 + $p['skills'][3] * 2;
        # parirovanie
        $t[4] = $p['skills'][2] * 8 + $p['skills'][4] * 3;
        // pri primenenii dobavitq magija na 9 # uron magija
        $t[5] = $p['skills'][2] * 4 + $p['skills'][4] * 2 + $p['skills'][4] * 6;
        // pri primenenii dobavitq magija na 3 # ochki blok magija
        $t[6] = $p['skills'][2] * 8 + $p['skills'][4] * 2 + $p['skills'][4] * 8;
        // pri primenenii dobavitq magija na 3 # soprotivlenie magii
        $t[7] = $p['skills'][2] * 5 + $p['skills'][4] * 5 + $p['skills'][4] + $p['skills'][4] * 3;
        // pri ispolqzovanii dobavitq magija na 3; # uklon ot magii
        $t[8] = $p['skills'][1] * 3 + $p['skills'][4] * 3 + $p['skills'][4] * 3;
        # uklon ot strelqby
        $t[9] = $p['skills'][1] * 5 + $p['skills'][3] * 5 + $p['skills'][4] * 5;
        $life = $p['skills'][0] * 71 + $p['skills'][1] * 32;
        $n['life'] = $life . '|' . $life;
        $n['chanse'] = $t[0] . '~' . $t[1] . '~' . $t[2] . '~' . $t[3] . '~' . $t[4] . '~' . $t[5] . '~' . $t[6] . '~' . $t[7] . '~' . $t[8] . '~' . $t[9];
        $n['exp'] = $n['lvl'] * 20 + $n['str'] * 5;
        $dmgmin = $n['lvl'] * 21 + $p['skills'][0] * 4 + $p['skills'][4] * 5 + $p['skills'][1] * 3;
        $dmgmax = $n['lvl'] * 22 + $p['skills'][0] * 8 + $p['skills'][4] * 7 + $p['skills'][1] * 4;
        // $n['dmg'] = str_replace ('1-1', $dmgmin.'-'.$dmgmax, $n['dmg']);
        $primea = round(($dmgmin + $dmgmax) / 3);
        $seconda = round(($dmgmin + $dmgmax) / 5);
        // $dmgmin = round ($dmgmin * 0.7);
        // $dmgmax = round ($dmgmax * 0.7);
        // $n['dmg'] = str_replace ('2-2', $dmgmin.'-'.$dmgmax, $n['dmg']);
        $n['dmg'] = explode('~', $npc['dmg']);
        for ($i = 0; $i < 5; $i++) {
            if ($n['dmg'][$i] == '1-1') {
                $n['dmg'][$i] = $dmgmin . '-' . $dmgmax;
            }
            if ($n['dmg'][$i] == '2-2') {
                $n['dmg'][$i] = round($dmgmin * 0.7) . '-' . round($dmgmax * 0.7);
            }
        }
        $n['dmg'] = implode('~', $n['dmg']);
        $n['armor'] = explode('~', $npc['armor']);
        for ($i = 0; $i < 5; $i++) {
            if ($n['armor'][$i] == 1) {
                $n['armor'][$i] = $primea;
            }
            if ($n['armor'][$i] == 2) {
                $n['armor'][$i] = $seconda;
            }
        }
        $n['armor'] = implode('~', $n['armor']);
        //echo '<pre>';
        //print_r ($n);
        //print_r ($npc);
        do_mysql("UPDATE npc SET exphas = '" . $n['exphas'] . "', str = '" . $n['str'] . "', dex = '" . $n['dex'] . "', `int` = '" . $n['int'] . "', rea = '" . $n['rea'] . "', other = '" . $n['other'] . "', sp = sp + 1, dmg = '" . $n['dmg'] . "', armor = '" . $n['armor'] . "', life = '" . $n['life'] . "', chanse = '" . $n['chanse'] . "', exp = '" . $n['exp'] . "' WHERE id_npc = '" . $id . "';");
        unset($npc);
    }
    if ($expto <= $n['expto']) {
        $n['expto'] -= $expto;
        $n['lvl'] += 1;
        $n['str'] += 1;
        $n['dex'] += 1;
        $n['other'] += 1;
        $n['sp'] += 3;
        add_journal($n['name'] . ' получил новый уровень! ', 'l.' . $n['location']);
        $file_name = str_replace('.', '_', $n['realname']);
        $dir = substr($n['realname'], 2, 1);
        if (!file_exists('modules/npc/' . $dir . '/' . $file_name . '.php')) {
            put_error('файл нпц не найден ' . $fullname);
        }
        include 'modules/npc/' . $dir . '/' . $file_name . '.php';
        $p['skills'][0] = $n['str'];
        $p['skills'][1] = $n['dex'];
        $p['skills'][2] = $n['int'];
        $p['skills'][3] = $n['rea'];
        $p['skills'][4] = $n['other'];
        $t[0] = $p['skills'][1] * 10 + $p['skills'][4] * 10 + $p['skills'][3] * 2;
        # udar
        $t[1] = $p['skills'][1] * 10 + $p['skills'][4] * 10 + $p['skills'][3] * 5;
        # blok
        $t[2] = $p['skills'][1] * 5 + $p['skills'][4] * 5 + $p['skills'][3] * 5;
        # uklon
        $t[3] = $p['skills'][1] * 10 + $p['skills'][4] * 10 + $p['skills'][3] * 2;
        # parirovanie
        $t[4] = $p['skills'][2] * 8 + $p['skills'][4] * 3;
        // pri primenenii dobavitq magija na 9 # uron magija
        $t[5] = $p['skills'][2] * 4 + $p['skills'][4] * 2 + $p['skills'][4] * 6;
        // pri primenenii dobavitq magija na 3 # ochki blok magija
        $t[6] = $p['skills'][2] * 8 + $p['skills'][4] * 2 + $p['skills'][4] * 8;
        // pri primenenii dobavitq magija na 3 # soprotivlenie magii
        $t[7] = $p['skills'][2] * 5 + $p['skills'][4] * 5 + $p['skills'][4] + $p['skills'][4] * 3;
        // pri ispolqzovanii dobavitq magija na 3; # uklon ot magii
        $t[8] = $p['skills'][1] * 3 + $p['skills'][4] * 3 + $p['skills'][4] * 3;
        # uklon ot strelqby
        $t[9] = $p['skills'][1] * 5 + $p['skills'][3] * 5 + $p['skills'][4] * 5;
        $life = $p['skills'][0] * 71 + $p['skills'][1] * 32;
        $n['life'] = $life . '|' . $life;
        $n['chanse'] = $t[0] . '~' . $t[1] . '~' . $t[2] . '~' . $t[3] . '~' . $t[4] . '~' . $t[5] . '~' . $t[6] . '~' . $t[7] . '~' . $t[8] . '~' . $t[9];
        $n['exp'] = $n['lvl'] * 20 + $n['str'] * 5;
        $dmgmin = $n['lvl'] * 21 + $p['skills'][0] * 4 + $p['skills'][4] * 5 + $p['skills'][1] * 3;
        $dmgmax = $n['lvl'] * 22 + $p['skills'][0] * 8 + $p['skills'][4] * 7 + $p['skills'][1] * 4;
        // $n['dmg'] = str_replace ('1-1', $dmgmin.'-'.$dmgmax, $n['dmg']);
        $primea = round(($dmgmin + $dmgmax) / 3);
        $seconda = round(($dmgmin + $dmgmax) / 5);
        // $dmgmin = round ($dmgmin * 0.7);
        // $dmgmax = round ($dmgmax * 0.7);
        // $n['dmg'] = str_replace ('2-2', $dmgmin.'-'.$dmgmax, $n['dmg']);
        $n['dmg'] = explode('~', $npc['dmg']);
        for ($i = 0; $i < 5; $i++) {
            if ($n['dmg'][$i] == '1-1') {
                $n['dmg'][$i] = $dmgmin . '-' . $dmgmax;
            }
            if ($n['dmg'][$i] == '2-2') {
                $n['dmg'][$i] = round($dmgmin * 0.7) . '-' . round($dmgmax * 0.7);
            }
        }
        $n['dmg'] = implode('~', $n['dmg']);
        $n['armor'] = explode('~', $npc['armor']);
        for ($i = 0; $i < 5; $i++) {
            if ($n['armor'][$i] == 1) {
                $n['armor'][$i] = $primea;
            }
            if ($n['armor'][$i] == 2) {
                $n['armor'][$i] = $seconda;
            }
        }
        $n['armor'] = implode('~', $n['armor']);
        //echo '<pre>';
        //print_r ($n);
        //print_r ($npc);
        do_mysql("UPDATE npc SET life = '" . $n['life'] . "', dmg = '" . $n['dmg'] . "', armor = '" . $n['armor'] . "', exp = '" . $n['exp'] . "', chanse = '" . $n['chanse'] . "', str = '" . $n['str'] . "', dex = '" . $n['dex'] . "', other = '" . $n['other'] . "', expto = '" . $n['expto'] . "', sp = '" . $n['sp'] . "', lvl = '" . $n['lvl'] . "' WHERE id_npc = '" . $id . "';");
    }
    return 1;
}
function is_attack_successful($who, $to, $re = 0)
{
    // re oznachaet chto udar otvetnyj.
    // a esli udar otvetnyj, mozhno ne smotretq mozhet li on atakovatq, i ne fiksirovatq
    // etoj funkciej budem sravnivatq shansy
    include_once 'modules/f_get_chanses.php';
    // proverjaem effekty
    // esli odin iz paralizujushih, to vsegda kto-to proigraet/vyjgraet
    include_once 'modules/f_get_affected.php';
    $aff = get_affected($who);
    if (is_in('oglushen', $aff)) {
        return 0;
    }
    if (is_in('zamerz', $aff)) {
        return 0;
    }
    if (is_in('okamenel', $aff)) {
        return 0;
    }
    if (is_in('odubel', $aff)) {
        return 0;
    }
    if (is_in('paralizovan', $aff)) {
        return 0;
    }
    $aff = get_affected($to);
    if (is_in('oglushen', $aff)) {
        return 1;
    }
    if (is_in('zamerz', $aff)) {
        return 1;
    }
    if (is_in('okamenel', $aff)) {
        return 1;
    }
    if (is_in('odubel', $aff)) {
        return 1;
    }
    if (is_in('paralizovan', $aff)) {
        return 1;
    }
    $wid;
    $who_ranged = 0;
    $pi = is_player($who);
    if ($pi) {
        $wid = $pi;
        // berem informaciju igroka
        // shansy nanesti udar
        include_once 'modules/f_get_pl_battle_har.php';
        $who_har = get_pl_battle_har($who);
        // kakoe oruzhie. toestq rasschityvatq li po sisteme dalqnego boja ili blizhnego
        // esli who_ranged == 1,, to togda schitajutsja formuly luchnikov
        $q = do_mysql("SELECT fullname FROM items WHERE belongs = '" . $who . "' AND is_in = 'wea'");
        if (!mysql_num_rows($q)) {
            $who_ranged = 0;
        } else {
            $who_ranged = mysql_result($q, 0);
        }
        if (substr($who_ranged, 4, 3) == 'bow' || substr($who_ranged, 4, 3) == 'arb') {
            $who_ranged = 1;
        } else {
            $who_ranged = 0;
        }
        // zhiznq igroka dlja shansov (massiv)
        $q = do_mysql("SELECT life FROM players WHERE id_player = '" . $wid . "';");
        $who_life = mysql_result($q, 0);
        $who_life = explode('|', $who_life);
        // proverka onlajn:
        do_mysql("SELECT active FROM players WHERE id_player = '" . $wid . "';");
        $active = mysql_result($q, 0);
        if (!$active) {
            include_once 'modules/f_end_battle.php';
            end_battle($who);
        }
    } else {
        $wid = is_npc($who);
        if (!$wid) {
            return -1;
        }
        // informacija npc :
        include_once 'modules/f_get_npc_battle_har.php';
        $who_har = get_npc_battle_har($who);
        // napadatq s dali nemozhet npc
        // zhiznq npc dlja shansov (massiv)
        $q = do_mysql("SELECT life FROM npc WHERE id_npc = '" . $wid . "';");
        $who_life = mysql_result($q, 0);
        $who_life = explode('|', $who_life);
    }
    // proverka vremeni ataki
    include_once 'modules/f_check_last_attack.php';
    if (!check_last_attack($who, $re)) {
        return -1;
    }
    // esli ataka ne vovremja (s uchetom otvetki)
    //  obnovim posledniju ataku, takzhe s uchetom otvetki
    if (!$re) {
        // ne proverjaem estq li patrony, lenq, proverim v do_dmg
        include_once 'modules/f_upd_last_attack.php';
        upd_last_attack($who);
    } else {
        $aff = get_affected($to);
        if (is_in('ispugan', $aff)) {
            return 0;
        }
        // pri ispuge otvetka nevozmozhna
    }
    // harakteristika zawiwajusjago
    $tid;
    $pi = is_player($to);
    if ($pi) {
        $tid = $pi;
        // berem informaciju igroka
        // shansy nanesti udar
        include_once 'modules/f_get_pl_battle_har.php';
        $to_har = get_pl_battle_har($to);
        // estq li shit (1, 0)
        $q = do_mysql("SELECT COUNT(*) FROM items WHERE belongs = '" . $to . "' AND is_in = 'shi' AND type = 'x'");
        $to_shield = mysql_result($q, 0);
        // zhiznq igroka dlja shansov (massiv)
        $q = do_mysql("SELECT life FROM players WHERE id_player = '" . $tid . "';");
        $to_life = mysql_result($q, 0);
        $to_life = explode('|', $to_life);
        // proverka onlajn:
        do_mysql("SELECT active FROM players WHERE id_player = '" . $tid . "';");
        $active = mysql_result($q, 0);
        if (!$active) {
            include_once 'modules/f_end_battle.php';
            end_battle($to);
        }
    } else {
        $tid = is_npc($to);
        if (!$tid) {
            return -1;
        }
        // informacija npc :
        include_once 'modules/f_get_npc_battle_har.php';
        $to_har = get_npc_battle_har($to);
        // napadatq s dali nemozhet npc
        // zhiznq npc dlja shansov (massiv)
        $q = do_mysql("SELECT life FROM npc WHERE id_npc = '" . $tid . "';");
        $to_life = mysql_result($q, 0);
        $to_life = explode('|', $to_life);
    }
    // proschityvaem shansy -
    $ch = get_chanses($who_har, $who_life, $to_har, $to_life);
    // sluchajnoe chislo
    $rnd = rand(0, 100);
    if ($rnd <= $ch[1][1]) {
        // udar blokirovan:
        if ($who_ranged) {
            include_once 'modules/f_promah.php';
            promah($who);
        } else {
            include_once 'modules/f_block.php';
            block($to);
        }
        $NO = 1;
    } else {
        $ntdl = rand(0, 1);
        if ($ntdl == 0) {
            if ($who_ranged) {
                if (rand(0, 100) <= $ch[1][8]) {
                    // uklonimsja
                    include_once 'modules/f_uklon.php';
                    uklon($to);
                    $NO = 1;
                }
            } else {
                if (rand(0, 100) <= $ch[1][2]) {
                    // uklonimsja
                    include_once 'modules/f_uklon.php';
                    uklon($to);
                    $NO = 1;
                }
            }
        } else {
            if ($who_ranged) {
                if (rand(0, 100) <= $ch[1][3]) {
                    // pariruem
                    return 1;
                }
            } else {
                if (rand(0, 100) <= $ch[1][9]) {
                    // pariruem
                    return 1;
                }
            }
        }
    }
    if (isset($NO)) {
        // esli streljaem, nado rashodovatq strely, esli promahnulisq ili uklon. inache rashoduem v do_dmg
        if ($who_ranged) {
            // rashoduem odnu strelu
            include_once 'modules/f_decr_abstr_misc.php';
            if (!decr_abstr_misc('i.m.arr.arr', $who, 1)) {
                add_journal('нехватает припасoв!', $who);
            }
        }
        return 0;
    }
    //esli vse horosho, vozvrashjaem 2:
    return 2;
}
Ejemplo n.º 19
0
    $mult = rand(50, 200) / 100;
}
// udaljaem starye travy
include_once 'modules/f_delete_count.php';
delete_count($rtra1, $c, $LOGIN);
delete_count($rtra2, $c, $LOGIN);
$fullname = $tn;
$on_use = array(0, 0, 0, 0, 0);
$on_use[0] = round(($tra1_i[0] + $tra2_i[0]) * $mult * (ceil($p['skills'][6] / 3) + 1));
$on_use[1] = round(($tra1_i[1] + $tra2_i[1]) * $mult * (ceil($p['skills'][6] / 3) + 1));
if ($tra1_i[2] || $tra2_i[2]) {
    $on_use[2] = 1;
}
if ($tra1_i[3] || $tra2_i[3]) {
    $on_use[3] = 1;
}
if ($tra1_i[4] || $tra2_i[4]) {
    $on_use[4] = 1;
}
$price = round(($on_use[0] + $on_use[1]) / 10);
$on_use = implode('~', $on_use);
$realname = $fullname;
$fullname = $wat['fullname'] . '.' . $fullname;
// obnovljaem i sozdaem: esli udastsja
if (rand(1, 10) <= $p['skills'][6]) {
    do_mysql("UPDATE items SET fullname = '" . $fullname . "',  name = '" . $name . "', on_use = '" . $on_use . "', price = '" . $price . "', realname = '" . $realname . "', belongs = '" . $LOGIN . "' WHERE id_item = '" . $wat['id_item'] . "';");
    // i soobshaem v zhurbal:
    add_journal('вы сварили ' . $name . '!', $LOGIN);
} else {
    add_journal('вы переварили ' . $name . ' и трава как-то растворилась в воде...', $LOGIN);
}
Ejemplo n.º 20
0
function do_dmg($who, $to, $type, $PAR, $KOMBO = 1)
{
    include_once 'modules/f_get_dmg.php';
    include_once 'modules/f_get_armor.php';
    ////////////////////////////// NAPADAJUSHIJ /////////////////////
    // esli napadajushij igrok to uron poluchim funkciej, esli npc to vozqmem sami:
    $wid;
    $pi = is_player($who);
    if ($pi) {
        $wid = $pi;
        include_once 'modules/f_get_dmg.php';
        $dmg = get_dmg($who);
        // lomaem mechq
        include_once 'modules/f_damage_weapons.php';
        damage_weapons($who);
        // razberemsja s oruzhiem, dobavim effekty i oglushim esli eto drob uron (prodelaet eto funkcija)
        $q = do_mysql("SELECT fullname FROM items WHERE belongs = '" . $who . "' AND is_in = 'wea';");
        if (!mysql_num_rows($q)) {
            $weapon = '';
        } else {
            $weapon = mysql_result($q, 0);
        }
        if ($weapon) {
            include_once 'modules/f_set_w_effects.php';
            set_w_effects($weapon, $type, $to);
        }
        // lokacija igroka
        $q = do_mysql("SELECT location FROM players WHERE id_player = '" . $wid . "';");
        $who_loc = mysql_result($q, 0);
        // letaet li
        $q = do_mysql("SELECT walking FROM players WHERE id_player = '" . $wid . "';");
        $who_fly = mysql_result($q, 0);
        $q = do_mysql("SELECT clan FROM players WHERE id_player = '" . $wid . "';");
        $who_clan = mysql_result($q, 0);
        $who_clan = explode('|', $who_clan);
    } else {
        $wid = is_npc($who);
        $npc = 1;
        if (!$wid) {
            return 0;
        }
        $q = do_mysql("SELECT dmg FROM npc WHERE id_npc = '" . $wid . "';");
        if (!mysql_num_rows($q)) {
            return 0;
        }
        $dmg = mysql_result($q, 0);
        $dmg = explode('~', $dmg);
        for ($i = 0; $i < 5; $i++) {
            $dmg[$i] = explode('-', $dmg[$i]);
        }
        $weapon = '';
        // lokacija npc
        $q = do_mysql("SELECT location FROM npc WHERE id_npc = '" . $wid . "';");
        $who_loc = mysql_result($q, 0);
        // effekt
        $q = do_mysql("SELECT effect FROM npc WHERE id_npc = '" . $wid . "';");
        $who_effect = mysql_result($q, 0);
        // letanie
        $q = do_mysql("SELECT move FROM npc WHERE id_npc = '" . $wid . "';");
        $who_fly = mysql_result($q, 0);
        if ($who_fly != 7) {
            $who_fly = 0;
        } else {
            $who_fly = 2;
        }
    }
    //////////////////////////// ORONJAJUSHIJSJA ////////////////////
    $ni = is_npc($to);
    if ($ni) {
        $tid = $ni;
        $tonpc = 1;
        $q = do_mysql("SELECT armor FROM npc WHERE id_npc = '" . $tid . "';");
        if (!mysql_num_rows($q)) {
            return 0;
        }
        $armor = mysql_result($q, 0);
        $armor = explode('~', $armor);
        // lokacija npc
        $q = do_mysql("SELECT location FROM npc WHERE id_npc = '" . $tid . "';");
        $to_loc = mysql_result($q, 0);
        // letanie
        $q = do_mysql("SELECT move FROM npc WHERE id_npc = '" . $tid . "';");
        $to_fly = mysql_result($q, 0);
        if ($to_fly != 7) {
            $to_fly = 0;
        } else {
            $to_fly = 2;
        }
        // golem soklana -
        $q = do_mysql("SELECT fullname FROM npc WHERE id_npc = '" . $tid . "';");
        $to_fn = mysql_result($q, 0);
        if ($to_fn == 'n.x.golem' && isset($who_clan)) {
            $qc = do_mysql("SELECT belongs FROM castle WHERE name = 'telir'");
            $bel = mysql_result($qc, 0);
            if ($bel == $who_clan[0]) {
                return 1;
            }
        }
    } else {
        $tid = is_player($to);
        if (!$tid) {
            return 0;
        }
        $armor = get_armor($to);
        // lomaem bronju
        include_once 'modules/f_damage_armor.php';
        damage_armor($to, $PAR);
        // lokacija igroka
        $q = do_mysql("SELECT location FROM players WHERE id_player = '" . $tid . "';");
        $to_loc = mysql_result($q, 0);
        // letit li igrok
        $q = do_mysql("SELECT walking FROM players WHERE id_player = '" . $tid . "';");
        $to_fly = mysql_result($q, 0);
    }
    if ($to_fly == 2 && substr($weapon, 4, 3) != 'bow' && substr($weapon, 4, 3) != 'arb' && $who_fly != 2) {
        // nelzja dostatq
        include_once 'modules/f_comp_reaction.php';
        if (!comp_reaction($who, $to) || !comp_reaction($who, $to) || !comp_reaction($who, $to)) {
            add_journal('нелзя так просто достать летящего!', $who);
            return 0;
        }
    }
    if (substr($weapon, 4, 3) == 'bow' || substr($weapon, 4, 3) == 'arb') {
        $RANGE = 1;
    } else {
        $RANGE = 0;
    }
    ////////////////////////////// lokacija ////////////////////////////
    if ($who_loc != $to_loc) {
        // esli ne na odnoj lokacii
        // ne dalqnostreljajushimi streljatq nelzja
        if (!$RANGE) {
            add_journal('1цель недоступна', $who);
            return 0;
        }
        // dalee berem zapros na okruzhajushie lokacii
        include_once 'modules/f_loc.php';
        $near = loc($who_loc, 'near');
        // teperq nado proveritq, netu li gde nechajanno takoj lokacii
        $all_ok = 0;
        for ($i = 1; $i < 9; $i++) {
            if (!isset($near[$i])) {
                continue;
            }
            if ($near[$i][0] == $to_loc) {
                $all_ok = 1;
            }
        }
        if (!$all_ok) {
            // nanesti uron nelzja:
            add_journal('цель недоступна', $who);
            return 0;
        }
        ////////////////////////////////////
        // TUT NPC HODJAT K LUCHNIKAM :D
        ////////////////////////////////////
        if (isset($tonpc)) {
            include_once 'modules/f_comp_reaction.php';
            if (comp_reaction($to, $who)) {
                do_mysql("UPDATE npc SET location = '" . $who_loc . "' WHERE id_npc = '" . $tid . "';");
            }
        }
    }
    if ($RANGE) {
        // rashoduem odnu strelu
        include_once 'modules/f_decr_abstr_misc.php';
        if (!decr_abstr_misc('i.m.arr.arr', $who, 1)) {
            add_journal('нехватает припасoв!', $who);
            return 0;
        }
    }
    ////////////////////////////// podschet urona //////////////////////
    switch ($type) {
        case 'rez':
            $num = 0;
            break;
        case 'kol':
            $num = 1;
            break;
        case 'drob':
            $num = 2;
            break;
        case 'rub':
            $num = 3;
            break;
        case 'mag':
            $num = 4;
            break;
        default:
            $tmp = 1;
    }
    if (isset($tmp)) {
        // vyberem sami nomer:
        do {
            $arr = array('rez', 'kol', 'drob', 'rub');
            if (!$dmg[0][1] && !$dmg[1][1] && !$dmg[2][1] && !$dmg[3][1] || isset($npc)) {
                $arr[4] = 'mag';
            }
            $num = array_rand($arr);
            $type = $arr[$num];
        } while (!$dmg[$num][1]);
    }
    $damage = rand($dmg[$num][0], $dmg[$num][1]);
    include_once 'modules/f_crit.php';
    $crit = crit($who);
    $damage *= $crit;
    // kombo
    $damage *= $KOMBO;
    if ($crit > 1) {
        $CR = 1;
    } else {
        $CR = 0;
    }
    if ($damage == 0) {
        $CR = 0;
    }
    /////////////////////////////
    // magicheskij uron
    if ($dmg[4][1] > 0 && $type != 'mag') {
        $mdamage = rand($dmg[4][0], $dmg[4][1]);
        $marm = $armor[4];
        $mdamage -= $marm;
        if ($mdamage < 0) {
            $mdamage = 0;
        }
    } else {
        $mdamage = 0;
    }
    //////////////////////// parirovanie //////////////////////
    if ($PAR && is_player($to) && $type != 'mag') {
        $q = do_mysql("SELECT fullname FROM items WHERE belongs = '" . $to . "' AND is_in = 'shi' AND type = 'x';");
        if (mysql_num_rows($q)) {
            $shi = mysql_result($q, 0);
            $q = do_mysql("SELECT armor FROM items WHERE fullname = '" . $shi . "';");
            $shi_arm = mysql_result($q, 0);
            $shi_arm = explode('~', $shi_arm);
            $sta = round($shi_arm[$num] * 0.9);
            $shi_m = rand($sta, $shi_arm[$num]);
            $damage -= $shi_m;
        }
    }
    ////////////////////////////
    // bronja
    $arm = $armor[$num];
    $damage -= $arm;
    if ($damage < 0) {
        $damage = 1;
    }
    $damage = round($damage);
    ////////////////////////////
    //////////////////////////// dalaem uron ////////////////////
    if (is_npc($to)) {
        $q = do_mysql("SELECT life FROM npc WHERE id_npc = '" . $tid . "';");
    } else {
        if (is_player($to)) {
            $q = do_mysql("SELECT life FROM players WHERE id_player = '" . $tid . "';");
        }
    }
    $life = mysql_result($q, 0);
    $life = explode('|', $life);
    if ($damage > $life[0]) {
        $damage = $life[0];
    }
    $life[0] -= $damage;
    if ($mdamage) {
        $life[0] -= $mdamage;
    }
    if ($life[0] < 0) {
        $life[0] = 0;
    }
    $nlife = $life[0] . '|' . $life[1];
    ///////////////////////EFFEKTY URONA NPC ///////////////
    if (isset($who_effect) && $who_effect) {
        if (rand(0, 100) < 33) {
            include_once 'modules/f_set_affected.php';
            set_affected($to, $who_effect);
        }
    }
    /////////////////////// ITOGI ////////////////////////////
    if ($CR) {
        include_once 'modules/f_start_blood.php';
        if (rand(0, 100) < 33) {
            start_blood($to);
        }
        $cz = '!!!';
    } else {
        $cz = '';
    }
    if (substr($to, 0, 2) == 'n.') {
        do_mysql("UPDATE npc SET life = '" . $nlife . "' WHERE id_npc = '" . $tid . "';");
    } else {
        do_mysql("UPDATE players SET life = '" . $nlife . "' WHERE id_player = '" . $tid . "';");
    }
    //include_once ('modules/f_add_b_journal.php');
    if (substr($who, 0, 2) == 'n.') {
        $q = do_mysql("SELECT name FROM npc WHERE id_npc = '" . $wid . "';");
        $name = mysql_result($q, 0);
    } else {
        $q = do_mysql("SELECT name FROM players WHERE id_player = '" . $wid . "';");
        $name = mysql_result($q, 0);
    }
    if (substr($to, 0, 2) == 'n.') {
        $q = do_mysql("SELECT name FROM npc WHERE id_npc = '" . $tid . "';");
        $name2 = mysql_result($q, 0);
    } else {
        $q = do_mysql("SELECT name FROM players WHERE id_player = '" . $tid . "';");
        $name2 = mysql_result($q, 0);
    }
    if ($mdamage) {
        $mt = '< -' . $mdamage . '(M)>';
    } else {
        $mt = '';
    }
    if (isset($shi_m)) {
        $st = '< +' . $shi_m . '(X)>';
    } else {
        $st = '';
    }
    // tip urona
    include_once 'modules/f_translit.php';
    $type = translit($type);
    // chem napadali
    include_once 'modules/f_attacked_with.php';
    $attw = attacked_with($weapon);
    if ($to_loc == $who_loc) {
        add_journal($name2 . ' - ' . $damage . '' . $cz . ' [D: ' . $arm . ']' . $st . '' . $mt . ' (' . $name . ', ' . $type . '. ' . $attw . ')', 'l.' . $to_loc);
    } else {
        add_journal($name2 . ' - ' . $damage . '' . $cz . ' [D: ' . $arm . ']' . $st . '' . $mt . ' (' . $name . ', ' . $type . '. ' . $attw . ')', 'l.' . $to_loc);
        add_journal($name2 . ' - ' . $damage . '' . $cz . ' [D: ' . $arm . ']' . $st . '' . $mt . ' (' . $name . ', ' . $type . '. ' . $attw . ')', 'l.' . $who_loc);
    }
    /////////////////////// OPYT /////////////////////////////
    include_once 'modules/f_gain_battle_exp.php';
    gain_battle_exp($who, $to, $damage + $mdamage);
}
Ejemplo n.º 21
0
<?php 
// skript ispolqzovanija meditacii:
$mp = rand(0, $p['skills'][4]) * $p['skills'][2];
$p['mana'][0] += $mp;
if ($p['mana'][0] > $p['mana'][1]) {
    $p['mana'][0] = $p['mana'][1];
}
$nmana = $p['mana'][0] . '|' . $p['mana'][1];
add_journal('мана +' . $mp . '!', $LOGIN);
do_mysql("UPDATE players SET mana = '" . $nmana . "' WHERE id_player = '" . $p['id_player'] . "';");
<?php 
// pustoj svitok. pri prjamom ispolqzovanii ego mozhno pometitq pod portal, vtoroj raz portal sozdaetsja
$q = do_mysql("SELECT on_take FROM items WHERE fullname = '" . $item . "';");
$loc = mysql_result($q, 0);
if ($loc) {
    // sozdaem portal
    // maksimalqnyj navyk magii
    $max = -1;
    $sk = -1;
    for ($i = 22; $i < 30; $i++) {
        if ($p['skills'][$i] > $max) {
            $sk = $i;
            $max = $p['skills'][$sk];
        }
    }
    if (rand(0, 100) <= $p['skills'][2] * 5 + $p['skills'][$sk] * 4 + $p['skills'][4] && $sk) {
        $t = ($p['skills'][2] + $p['skills'][$sk] + $p['skills'][4]) * 2;
        $itn = 'i.o.sta.portal~' . $loc . '~' . $p['location'] . '~' . $t;
        include_once 'modules/f_create_item.php';
        $portal = create_item($itn);
        include_once 'modules/f_add_item_to_loc.php';
        add_item_to_loc($p['location'], $portal);
        add_journal('Вы долго вглядывались в намалеванный пейзаж, пока тот четко не возник перед глазами.', $LOGIN);
        add_journal('<b>Вдруг воздух расступился, и появилась пустота. Через какое-то мгновенье пустота привратилась в пейзаж, отличный от укружающей вас местности.</b>', 'l.' . $p['location']);
        add_journal('<b>Вдруг воздух расступился, и появилась пустота. Через какое-то мгновенье пустота привратилась в пейзаж, отличный от укружающей вас местности.</b>', 'l.' . $loc);
    } else {
        include_once 'modules/f_delete_item.php';
        delete_item($item);
        add_journal('Вы долго любовались намалеванным пейзажом, и решили что ему самое место в фондах эрмитажа. Тут свиток изщез.', $LOGIN);
    }
}
$pts = rand(1, $maxp);
$fs = 0;
foreach ($fish as $key => $value) {
    if ($pts < $key) {
        $pts = $key;
        $fs = $value;
        break;
    }
}
// esli pojmali rybu
if ($fs) {
    $fs = explode('|', $fs);
    // proverka na to chto vytashishq
    $maxcatch = $p['skills'][31] * 5 + $p['skills'][0] * 3 + $p['skills'][1] * 2;
    if (rand(0, $maxcatch) <= rand(0, $pts)) {
        add_journal('Пусто как в колодце :/', $LOGIN);
    } else {
        if (rand(0, $fs[1]) <= rand(0, $maxcatch)) {
            // lovim
            include_once 'modules/f_gain_item.php';
            gain_item($fs[0], 1, $LOGIN);
        } else {
            // lomaem udochku
            include_once 'modules/f_delete_item.php';
            delete_item($p['weapon']);
            add_journal('Ваша удочка не выдержала такой нагрузки. Рыба ее сломала!', $LOGIN);
        }
    }
} else {
    add_journal('Пусто как в колодце :/', $LOGIN);
}
Ejemplo n.º 24
0
function mag_def($off, $skill, $location, $def)
{
    //$off = preg_replace ('/[^a-z0-9_\.]/i', '', $off);
    //$def = preg_replace ('/[^a-z0-9_\.]/i', '', $def);
    // berem shansy
    $id = is_player($off);
    if ($id) {
        include_once 'modules/f_get_pl_battle_har.php';
        $off_har = get_pl_battle_har($off);
        $off_har[5] += $skill * 3;
        $off_har[6] += $skill * 3;
        $off_har[7] += $skill * 3;
        $q = do_mysql("SELECT life FROM players WHERE id_player = '" . $id . "';");
        $off_life = mysql_result($q, 0);
        $off_life = explode('|', $off_life);
        $off_name = $off;
    } else {
        $id = is_npc($off);
        include_once 'modules/f_get_npc_battle_har.php';
        $off_har = get_npc_battle_har($off);
        $q = do_mysql("SELECT life, name FROM npc WHERE id_npc = '" . $id . "';");
        $off_a = mysql_fetch_assoc($q);
        $off_life = explode('|', $off_a['life']);
        $off_name = $off_a['name'];
    }
    $tid = is_player($def);
    if ($tid) {
        include_once 'modules/f_get_pl_battle_har.php';
        $def_har = get_pl_battle_har($def);
        $q = do_mysql("SELECT life FROM players WHERE id_player = '" . $tid . "';");
        $def_life = mysql_result($q, 0);
        $def_life = explode('|', $def_life);
        $def_name = $def;
    } else {
        $tid = is_npc($def);
        include_once 'modules/f_get_npc_battle_har.php';
        $def_har = get_npc_battle_har($def);
        $q = do_mysql("SELECT life, name FROM npc WHERE id_npc = '" . $tid . "';");
        $def_a = mysql_fetch_assoc($q);
        $def_life = explode('|', $def_a['life']);
        $def_name = $def_a['name'];
    }
    // teperq formiruem shansy proporcianalqno:
    include_once 'modules/f_get_chanses.php';
    $ch = get_chanses($off_har, $off_life, $def_har, $def_life);
    // ch[0] eto napadajushij, ch[1] eto zashishjajushijsja
    // 5 - blok, 6 - sopr, 7 - uklon
    // vyberem sluchaino:
    $do = rand(5, 7);
    // teperq shans eto sdelatq:
    $proc = rand(0, 100);
    // esli vyjdet to sdelaem i vozvratim znachenie:
    if ($proc <= $ch[1][$do]) {
        // znachit taki sdelali
        if ($do == 5) {
            // blok:
            add_journal($def_name . ' блокировал магию ' . $off_name . '!', 'l.' . $location);
            return 1;
        } elseif ($do == 6) {
            // soprotivlenie:
            add_journal($def_name . ' сопротивился магии ' . $off_name . '!', 'l.' . $location);
            return 2;
        } else {
            // uklon:
            add_journal($def_name . ' уклонился от магии ' . $off_name . '!', 'l.' . $location);
            return 3;
        }
    } else {
        return 0;
    }
}
Ejemplo n.º 25
0
function go_to_loc($who, $loc_go, $stor, $ok = 0)
{
    # get_pl_info(), do_mysql();, get_npc_info();, loc();, put_error();, delete_from_loc();, add_to_loc();, addjournal();
    require_once 'modules/f_get_pl_info.php';
    require_once 'modules/f_get_npc_info.php';
    require_once 'modules/f_loc.php';
    require_once 'modules/f_add_to_loc.php';
    // proverka dannyh
    // $who = preg_replace ('/[^a-z\._0-9]/i', '', $who);
    if (!$ok) {
        $loc_go = preg_replace('/[^a-z0-9\\|]/', '', $loc_go);
        $stor = preg_replace('/[^a-z0-9]/i', '', $stor);
    }
    // $stor - eto storona. dlja massiva
    // lokacija
    if (substr($who, 0, 2) == 'p.') {
        // login
        $login = substr($who, 2);
        $who = $login;
        $id = is_player($login);
        $lq = do_mysql("SELECT location FROM players WHERE id_player = '" . $id . "';");
        $loc = mysql_result($lq, 0);
        $lq = do_mysql("SELECT name FROM players WHERE id_player = '" . $id . "';");
        $name = mysql_result($lq, 0);
        //$loc = get_pl_info ($login, 'location');
        $qg = do_mysql("SELECT gender FROM players WHERE id_player = '" . $id . "';");
        $gender = mysql_result($qg, 0);
        $qg = do_mysql("SELECT walking FROM players WHERE id_player = '" . $id . "';");
        $w = mysql_result($qg, 0);
        if ($w > 0) {
            $CAN_JUMP = 1;
        }
        $qg = do_mysql("SELECT carry FROM players WHERE id_player = '" . $id . "';");
        $carry = mysql_result($qg, 0);
        include_once 'modules/f_get_pl_weight.php';
        if ($carry < get_pl_weight($login)) {
            put_g_error('вы перегруженны');
        }
        $n = 0;
        $who = $login;
        // proverka na boj -
        $q = do_mysql("SELECT in_battle FROM players WHERE id_player = '" . $id . "';");
        $inb = mysql_result($q, 0);
        $type = 'a';
    }
    if (substr($who, 0, 2) == 'n.') {
        $loc = get_npc_info($who, 'location');
        $id = is_npc($who);
        // adding npc to move log -
        global $NPC_MOVED;
        $NPC_MOVED[$id] = 1;
        $alo = do_mysql("SELECT name FROM npc WHERE id_npc = '" . $id . "';");
        $login = mysql_result($alo, 0);
        $name = $login;
        $alo = do_mysql("SELECT type FROM npc WHERE id_npc = '" . $id . "';");
        $type = mysql_result($alo, 0);
        $n = 1;
        $inb = 0;
    }
    # vozmozhny dva puti - na druguju kartu ili prosto na druguju lokaciju
    # na druguju kartu ne storony, potomu prosto stor = 'nmap';
    # na druguju lokaciju - togda cherez near
    // ESLI NA DRUGUJU KARU
    $show_info = 0;
    if (substr($loc, 0, 4) != substr($loc_go, 0, 4)) {
        global $NEWMAP;
        $NEWMAP = 1;
        // a eshe ustanovim flag show_info, po kotoromu potom opredelim, nado li pokazatq vstupitelqnyj tekst k loakacci
        $show_info = 1;
        // zlye npc nemogut idti v goroda
        if ($type == 'x') {
            $toloc = substr($loc_go, 0, 4);
            if ($toloc == 'rele' || $toloc == 'elfc' || $toloc == 'verg') {
                return 0;
            }
        }
    }
    $li = '';
    // voobshem eto tazhe lokacija
    include_once 'modules/f_can_u_reach.php';
    $depth = 1;
    if (isset($_GET['jump']) && isset($CAN_JUMP)) {
        $depth = 2;
    }
    // esli v okruzhnoj lokacii netu takoj loki v takuju storonu, to idti nelzja
    if (!can_u_reach($who, $loc_go, $stor, $depth)) {
        //put_error ('<p>извините, но в указаном направлении такой локации нет</p>');
        return 0;
    }
    if ($depth == 2) {
        // get loc v can u reach
        $ll = get_loc($who, $stor, 1);
        add_journal($name . ' пронесся мимо!', 'l.' . $ll);
    }
    // est9q li loka na kotoruju idut?
    //////////////////////////////
    // pitomec
    $an = do_mysql("SELECT name, fullname FROM npc WHERE belongs = '" . $who . "' AND location = '" . $loc . "' AND move <> 0;");
    $an = mysql_fetch_assoc($an);
    if ($an['fullname']) {
        $pit = ' и ' . $an['name'] . ' ';
        add_to_loc($loc_go, $an['fullname']);
    } else {
        $pit = '';
    }
    if (substr($who, 0, 2) == 'n.') {
        $map = substr($loc_go, 0, 4);
        do_mysql("UPDATE npc SET location = '" . $loc_go . "', map = '" . $map . "' WHERE id_npc = '" . $id . "';");
    } else {
        do_mysql("UPDATE players SET location = '" . $loc_go . "' WHERE id_player = '" . $id . "';");
    }
    $loc2 = 'l.' . $loc;
    // pogonja
    if ($inb && substr($loc_go, 0, 4) != 'rele' && substr($loc_go, 0, 4) != 'elfc' && substr($loc_go, 0, 4) != 'verg') {
        $tinb = 0;
        if ($inb == 1) {
            $tinb = 2;
        } else {
            $tinb = 1;
        }
        $q = do_mysql("SELECT fullname FROM npc WHERE location = '" . $loc . "' AND in_battle = '" . $tinb . "';");
        while ($nt = mysql_fetch_assoc($q)) {
            go_to_loc($nt['fullname'], $loc_go, $stor, 1);
        }
    }
    // formiruem soobshenie.
    $pere = '';
    if (isset($near)) {
        $pere = $near[$stor][2];
    }
    if ($li) {
        $pere = $li[2];
    }
    if ($pit) {
        $gone = 'ушли';
        $come = 'пришли';
    } else {
        if (!isset($gender)) {
            // dlja npc, esliimja konchaetsja na 'a', to skorej vsego devushka
            $len = strlen($login);
            $len2 = $len - 1;
            if (substr($login, $len2) == 'а') {
                $gone = 'ушла';
                $come = 'пришла';
            } else {
                $gone = 'ушел';
                $come = 'пришел';
            }
        } else {
            if ($gender == 'male') {
                $gone = 'ушел';
                $come = 'пришел';
            }
            if ($gender == 'female') {
                $gone = 'ушла';
                $come = 'пришла';
            }
        }
    }
    // proverim $n, esli 1 to eto npc i nado vsem pisatq, esli net to perehodjashemu ne nado
    if ($n) {
        $need = 1;
    } else {
        $need = 0;
    }
    // v byvshuju lokaciju
    add_journal('<b>' . $name . '' . $pit . ' ' . $gone . ' ' . $pere . '</b>', 'l.' . $loc, $need);
    // v novuju
    add_journal('<b>' . $come . ' ' . $name . '' . $pit . '</b>', 'l.' . $loc_go, $need);
    //echo '<br/>show info = '.$show_info.'<br/>';
    //echo 'n = '.$n.'<br/>';
    //echo 'settings 4 = '.$p['settings'][4].'<br/>';
    // takzhe, esli showinfo = 1, perehodjashemu chelu pokazatq info toj karty
    if ($show_info && !$n) {
        global $p;
        if ($p['settings'][4] == 1) {
            $lg = loc($loc_go, 'locinfo');
            // kartinki v locpics/(nazvanie karty).jpg
            $map = substr($loc_go, 0, 4);
            //$mapi = gen_header ($lg[1]);
            $mapi = '';
            //$mapi .= '<div class="y" id="adg"><b>'.$lg[1].'</div>';
            if (file_exists('modules/locpics/' . $map . '.JPEG')) {
                $mapi .= '<p><img src="modules/locpics/' . $map . '.JPEG" alt="."/></p>';
            }
            // teperq infa
            // '/mapinfo/'.$map.'.mapi'
            if (file_exists('modules/mapinfo/' . $map . '.txt')) {
                $mapi .= '<p>';
                $mapi .= file_get_contents('modules/mapinfo/' . $map . '.txt');
                $mapi .= '</p>';
            } else {
                $mapi .= '<p>нет информации</p>';
            }
            //global $sid;
            //$mapi .= '<p><a class="blue" href="game.php?sid='.$sid.'">в игру</a></p>';
            //$mapi .= gen_footer();
            add_journal($mapi, $p['login']);
        }
    }
}
    }
    // proverjaem nalichie
    include_once 'modules/f_has_item.php';
    if (!has_item($scroll, $LOGIN)) {
        put_error('netu etogo svitka');
    }
    if (!has_item($weapon, $LOGIN)) {
        put_error('netu etogo oruzhija');
    }
    // berem nazvanija magii -
    $q = do_mysql("SELECT on_take  FROM items WHERE fullname = '" . $scroll . "';");
    $spell = mysql_result($q, 0);
    // berem effect
    $q = do_mysql("SELECT effect FROM magic WHERE fullname = '" . $spell . "';");
    $eff = mysql_result($q, 0);
    if (!$eff) {
        put_g_error('этот свиток без эффекта');
    }
    // dalee udaljaem svitok
    include_once 'modules/f_delete_item.php';
    delete_item($scroll, $LOGIN);
    // kazhdyj +1 k navyku daet 10%
    include_once 'modules/f_check_cast.php';
    if (check_cast($spell, $LOGIN)) {
        // obnovljaem u oruzhija effekt
        do_mysql("UPDATE items SET on_drop = '" . $eff . "' WHERE fullname = '" . $weapon . "';");
        add_journal('эффект наложен!', $LOGIN);
    } else {
        add_journal('магия расеилась!', $LOGIN);
    }
}
<?php 
// pokupka veshi iz marketa:
$item = mysql_real_escape_string($_GET['buy']);
$q = do_mysql("SELECT name, pprice, belongs FROM items WHERE fullname = '" . $item . "' AND is_in = 'mar';");
if (!mysql_num_rows($q)) {
    put_g_error('нет такой вещи');
}
$it = mysql_fetch_assoc($q);
if ($p['money'] < $it['pprice'] && $it['belongs'] != $LOGIN) {
    put_g_error('денег нехватает');
}
// ne proverjatq, lezet li v rjukzak po vesu, lishq po slotam:
$q = do_mysql("SELECT COUNT(*) FROM items WHERE belongs = '" . $LOGIN . "' AND is_in = 'inv' AND weight > 0;");
$c = mysql_result($q, 0);
if ($c > $I_SEP_C) {
    put_g_error('в рюгзаке нехватает места');
}
// pokupaem:
if ($it['belongs'] != $LOGIN) {
    do_mysql("UPDATE players SET money = money - " . $it['pprice'] . " WHERE id_player = '" . $p['id_player'] . "';");
    do_mysql("UPDATE players SET money = money + " . $it['pprice'] . " WHERE login = '******'belongs'] . "';");
    add_journal('<b>у вас купили ' . $it['name'] . '!</b>', $it['belongs']);
}
do_mysql("UPDATE items SET is_in = 'inv', belongs = '" . $LOGIN . "' WHERE fullname = '" . $item . "';");
$SYSMSG = 'вы купили ' . $it['name'] . ' за ' . $it['pprice'] . ' серебренных!';
}
if ($_GET['part'] == 2) {
    // teperq sobstvenno vse i delaem
    $scroll = preg_replace('/[^a-z0-9_\\.]/i', '', $_GET['to']);
    include_once 'modules/f_has_item.php';
    if (!has_item($scroll, $LOGIN)) {
        put_error('netu etogo svitka');
    }
    // proverim estq li u igroka pustoj svitok:
    include_once 'modules/f_has_count.php';
    include_once 'modules/f_delete_count.php';
    if (!has_count('i.q.que.scroll', 1, $LOGIN)) {
        put_g_error('при себе надо иметь пустой свиток для записи');
    }
    // udaljaem -
    delete_count('i.q.que.scroll', 1, $LOGIN);
    // berem nazvanie svitka
    include_once 'modules/f_real_name.php';
    $rn = real_name($scroll);
    // berem cebnu svitka
    $q = do_mysql("SELECT price FROM items WHERE fullname = '" . $scroll . "';");
    $price = mysql_result($q, 0);
    if (rand(0, $price / 10) <= $p['skills'][30]) {
        // sozdaem svitok
        include_once 'modules/f_gain_item.php';
        gain_item($rn, 1, $LOGIN);
        add_journal('вы скопировали свиток', $LOGIN);
    } else {
        add_journal('вы испортили пустой свиток', $LOGIN);
    }
}
// teperq obnovim poslednee zaklinanie:
include_once 'modules/f_upd_last_cast.php';
upd_last_cast($LOGIN, $spell);
// skazhem slova:
$q = do_mysql("SELECT words FROM magic WHERE fullname = '" . $spell . "';");
$words = mysql_result($q, 0);
add_journal($p['name'] . ': ' . $words . '!', 'l.' . $p['location']);
// potom proverka, vyshlo li kastanutq zakl -
include_once 'modules/f_check_cast.php';
if (check_cast($spell, $LOGIN)) {
    // magija udalasq:
    // zapros na tip:
    $q = do_mysql("SELECT type FROM magic WHERE fullname = '" . $spell . "';");
    $type = mysql_result($q, 0);
    if ($type == 'war') {
        include 'modules/sp/sp_cast_war.php';
    } else {
        if ($type == 'cre') {
            include 'modules/sp/sp_cast_cre.php';
        } else {
            if ($type == 'sum') {
                include 'modules/sp/sp_cast_sum.php';
            } else {
                include 'modules/sp/sp_cast_hea.php';
            }
        }
    }
} else {
    add_journal('заклинание сорвалось!', 'l.' . $p['location']);
}
include 'modules/s_main.php';
        include 'modules/sp/sp_rand_armor.php';
    } else {
        if ($rnd < 48) {
            // kvestavaja veshq:
            include 'modules/sp/sp_rand_quest_item.php';
        } else {
            if ($rnd < 59) {
                // wit
                include 'modules/sp/sp_rand_shield.php';
            } else {
                if ($rnd < 79) {
                    // eda
                    include 'modules/sp/sp_rand_food.php';
                } else {
                    if ($rnd < 89) {
                        // svitok:
                        include 'modules/sp/sp_rand_scroll.php';
                    } else {
                        // reagenty
                        include 'modules/sp/sp_rand_rea.php';
                    }
                }
            }
        }
    }
}
add_journal('Свечка ярко вспыхнула и расстворилась в воздухе, оставив за собой едкий болотный запах.', $LOGIN);
include_once 'modules/f_delete_item.php';
delete_item($item);
include_once 'modules/f_gain_item.php';
gain_item($npc['drop2'], 1, $LOGIN);