Beispiel #1
0
 /**
  * @return array
  */
 public function hands()
 {
     return [[new Hand(...StaticFixtures::two_pairs()), new Hand(...StaticFixtures::two_pairs_first_pair()), new Hand(...StaticFixtures::two_pairs_second_pair()), new Score(new Hand(...StaticFixtures::two_pairs()), (2 + 2 + 4 + 4) * TwoPairs::MULTIPLIER)], [new Hand(...StaticFixtures::three_of_a_kind()), new Hand(...StaticFixtures::three_of_a_kind_matching_pair()), null, null]];
 }
Beispiel #2
0
 /**
  * @return array
  */
 public function hands()
 {
     return [[new Card(2, Suit::spades()), new Hand(...StaticFixtures::one_pair()), new Hand(...StaticFixtures::two_pairs_first_pair())], [new Card(2, Suit::spades()), new Hand(...StaticFixtures::three_of_a_kind()), new Hand(...StaticFixtures::three_of_a_kind_actual_three())], [new Card(9, Suit::spades()), new Hand(...StaticFixtures::three_of_a_kind()), null]];
 }