public function testHealAndResurrectOfDeadPlayer()
 {
     $this->char->death();
     $this->char->save();
     $cont = new ShrineController();
     $result = $cont->healAndResurrect();
     $final_char = Player::find($this->char->id());
     $this->assertTrue(in_array('result-resurrect', $result['parts']['pageParts']));
     $this->assertEquals($final_char->max_health(), $final_char->health());
 }
 public function testHealAndResurrectOfDeadPlayer()
 {
     $this->char->death();
     $this->char->save();
     $cont = new ShrineController();
     $response = $cont->healAndResurrect($this->m_dependencies);
     $reflection = new \ReflectionProperty(get_class($response), 'data');
     $reflection->setAccessible(true);
     $response_data = $reflection->getValue($response);
     $this->assertContains('result-resurrect', $response_data['pageParts']);
     $final_char = Player::find($this->char->id());
     $this->assertEquals($final_char->getMaxHealth(), $final_char->health);
 }