public function onRespawn(PlayerRespawnEvent $event, Session $session) { $event->setRespawnPosition(Settings::parkour_checkpoint_startPos($this->data[$session->getUID()]->getProgress(), $session->getMain()->getServer())); }
public function onRespawn(PlayerRespawnEvent $event, Session $session) { $event->setRespawnPosition(Settings::parkour_checkpoint_startPos($this->data[$session->getUID()]->getProgress(), $session->getMain()->getServer())); }