Beispiel #1
0
 /**
  * Choose your destructor!
  */
 public function __destruct()
 {
     try {
         //	Publish after_destruct event
         if ($this->_enableLifeEvents) {
             $this->trigger(LifeEvents::BEFORE_DESTRUCT);
         }
         //	And clean up our listeners
         EventManager::removeDiscoveredListeners($this);
     } catch (\Exception $_ex) {
         //	Does nothing, like the goggles.,,
         //	Well, may stop those bogus frame 0 errors too...
     }
     $this->__sleep();
 }