public function __construct(Chest $left, Chest $right)
 {
     $this->left = $left->getRealInventory();
     $this->right = $right->getRealInventory();
     $items = array_merge($this->left->getContents(), $this->right->getContents());
     BaseInventory::__construct($this, InventoryType::get(InventoryType::DOUBLE_CHEST), $items);
 }
 public function __construct(BrewingStand $tile)
 {
     parent::__construct($tile, InventoryType::get(InventoryType::BREWING_STAND));
 }
Beispiel #3
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 public function __construct(Chest $tile)
 {
     parent::__construct($tile, InventoryType::get(InventoryType::CHEST));
 }
 public function __construct(Position $pos)
 {
     parent::__construct(new FakeBlockMenu($this, $pos), InventoryType::get(InventoryType::ENCHANT_TABLE));
 }
 public function __construct(Human $player)
 {
     $this->hotbar = array_fill(0, $this->getHotbarSize(), -1);
     parent::__construct($player, InventoryType::get(InventoryType::PLAYER));
 }
 public function __construct(Furnace $tile)
 {
     parent::__construct($tile, InventoryType::get(InventoryType::FURNACE));
 }