Beispiel #1
0
 public function testDeleteTeam()
 {
     $this->be($this->getFakeUser());
     /** @var Team $team */
     $team = factory(Team::class)->create();
     $teamId = $team->id;
     $this->seeInDatabase('teams', ['id' => $team->id, 'club_id' => $team->club_id, 'team' => $team->team])->makeRequest('DELETE', route(self::BASE_ROUTE . '.destroy', [$team->id]))->seePageIs(route(self::BASE_ROUTE . '.index'))->seeInElement('#flash-notification .alert.alert-success', 'Team deleted!')->dontSeeInDatabase('teams', ['id' => $teamId]);
     // Delete team with fixtures
     /** @var Team $team */
     $team = factory(Team::class)->create();
     /** @var Fixture $fixture */
     $fixture = factory(Fixture::class)->create(['home_team_id' => $team->id]);
     $this->seeInDatabase('teams', ['id' => $team->id, 'club_id' => $team->club_id, 'team' => $team->team])->makeRequest('DELETE', route(self::BASE_ROUTE . '.destroy', [$team->id]))->seePageIs(route(self::BASE_ROUTE . '.index'))->seeInElement('#flash-notification .alert.alert-danger', 'Cannot delete because they are existing fixtures for this team.')->seeInDatabase('teams', ['id' => $team->id, 'club_id' => $team->club_id, 'team' => $team->team]);
     Fixture::destroy($fixture->id);
     /** @var Fixture $fixture */
     $fixture = factory(Fixture::class)->create(['away_team_id' => $team->id]);
     $this->seeInDatabase('teams', ['id' => $team->id, 'club_id' => $team->club_id, 'team' => $team->team])->makeRequest('DELETE', route(self::BASE_ROUTE . '.destroy', [$team->id]))->seePageIs(route(self::BASE_ROUTE . '.index'))->seeInElement('#flash-notification .alert.alert-danger', 'Cannot delete because they are existing fixtures for this team.')->seeInDatabase('teams', ['id' => $team->id, 'club_id' => $team->club_id, 'team' => $team->team]);
 }
Beispiel #2
0
 /**
  * Remove the specified resource from storage.
  *
  * @param  int $id
  *
  * @return mixed
  */
 public function destroy($id)
 {
     $canBeDeleted = empty(Fixture::find($id)->available_appointments->toArray());
     if ($canBeDeleted) {
         Fixture::destroy($id);
         \Flash::success('Fixture deleted!');
     } else {
         \Flash::error('Cannot delete because they are existing appointments for this fixture.');
     }
     return redirect('admin/data-management/fixtures');
 }