/**
  * Copies the specified object to the same folder, with optional $destinationName.
  *
  * @param eZContentObject $object
  * @param eZContentObject $newParentNode
  * @param string $destinationName
  * @return bool
  */
 protected function copyObjectSameDirectory($object, $newParentNode, $destinationName = null)
 {
     $object = $object->ContentObject;
     $newParentNodeID = $newParentNode->attribute('node_id');
     $classID = $object->attribute('contentclass_id');
     if (!$newParentNode->checkAccess('create', $classID)) {
         $objectID = $object->attribute('id');
         return false;
     }
     $db = eZDB::instance();
     $db->begin();
     $newObject = $object->copy(true);
     // We should reset section that will be updated in updateSectionID().
     // If sectionID is 0 than the object has been newly created
     $newObject->setAttribute('section_id', 0);
     // @as 2009-01-08 - Added check for destination name the same as the source name
     // (this was causing problems with nodes disappearing after renaming)
     $newName = $destinationName;
     if ($destinationName === null || strtolower($destinationName) === strtolower($object->attribute('name'))) {
         $newName = 'Copy of ' . $object->attribute('name');
     }
     // @todo @as avoid using [0] (could be another index in some classes)
     $contentObjectAttributes = $newObject->contentObjectAttributes();
     $contentObjectAttributes[0]->setAttribute('data_text', $newName);
     $contentObjectAttributes[0]->store();
     $newObject->store();
     $curVersion = $newObject->attribute('current_version');
     $curVersionObject = $newObject->attribute('current');
     $newObjAssignments = $curVersionObject->attribute('node_assignments');
     unset($curVersionObject);
     // remove old node assignments
     foreach ($newObjAssignments as $assignment) {
         $assignment->purge();
     }
     // and create a new one
     $nodeAssignment = eZNodeAssignment::create(array('contentobject_id' => $newObject->attribute('id'), 'contentobject_version' => $curVersion, 'parent_node' => $newParentNodeID, 'is_main' => 1));
     $nodeAssignment->store();
     // publish the newly created object
     eZOperationHandler::execute('content', 'publish', array('object_id' => $newObject->attribute('id'), 'version' => $curVersion));
     // Update "is_invisible" attribute for the newly created node.
     $newNode = $newObject->attribute('main_node');
     eZContentObjectTreeNode::updateNodeVisibility($newNode, $newParentNode);
     $db->commit();
     return true;
 }